Viking vs Brann: match statistics
Viking vs Brann: form, goals and key statistics
Game details
Viking played against Brann in Eliteserien (Norway). The game was played on April 18, 2026. Final score: 3:2.
Recent form
Viking has 3 wins, 0 draws and 1 loss over its last five games, averaging 2.25 points per game. Brann has 1 win, 0 draws and 3 losses, with 0.75 points per game.
Scoring records
Viking scores 2.75 goals per game and allows 0.75. Brann scores 2.00 and allows 1.75. Games in this league average 2.82 goals.
BTTS and goal totals
Both teams score in 50% of Viking's games and 75% of Brann's. The Over 2.5 rates are 75% and 75%, compared with league averages of 52% for BTTS and 52% for Over 2.5.
xG and shots
Brann has the higher season xG average, 1.89 to 1.80 per game. Viking takes 15.8 shots per game, while Brann takes 16.8.
First-half and second-half trends
Viking leads at halftime in 75% of its games and scores 0.75 goals per game after halftime. Brann leads at halftime in 25% and scores 1.00 after halftime.
When the teams score
Viking's most productive scoring window is minutes 0-15 (3 goals). For Brann, it is minutes 31-45+ (4 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Eliteserien games average 2.82 goals. Both teams score in 52% of games, and 52% finish with at least three goals.
Head-to-head record
Before this game, 4 previous meetings were available. The record was 1 home win, 1 draw and 2 away wins. Those games averaged 2.75 goals, with both teams scoring in 50% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I back the home win: Viking averages 4.5 goals scored per match at home and concedes only 0.5, with 50% clean sheets. Visitors Brann dominate possession (59% vs 32%) and register more shots on the road (17.5 vs 13.5), but convert them less efficiently — 20% conversion vs Viking’s 33%. In terms of chance quality, xG is 1.67 for Viking (home) and 2.00 for Brann (away), indicating Brann create more expected chances, whereas Viking actually score more goals (4.5 vs 3.5). Form also favors the hosts: Viking in last 5 matches are llwww (3 wins) and average 1.8 pts per game, while Brann are lwlwl (2 wins) and 1.2 pts per game. Considering the hosts’ superior defense (0.5 goals conceded vs 2.0 for the visitors) and their edge in chance finishing (33% vs 20%), I assign Viking a 60% probability to win, 20% draw and 20% for Brann.
View the statistical overviewBTTS - will both teams score?
I select the 'BTTS - Yes' scenario as more probable based on clear BTTS indicators: Brann has a season BTTS rate of 100% and 80% in the last 5 matches, while Viking has 50% seasonally and 60% in the last 5. Neither team has recorded any clean sheets this season (0% clean sheets), and the league BTTS rate is 55%, which further supports the 'Yes' option. From tactical data, Brann generates 2.00 xG and averages 7.5 shots on target with a 20% conversion, while Viking has 1.78 xG and 3.5 shots on target with a 3% conversion; additionally xG against is 1.69 for Brann and 1.40 for Viking, suggesting both teams create and concede scoring opportunities. In the last 5 matches Viking averaged 2.4 goals scored and 1.0 conceded, and Brann averaged 2.0 scored and 1.6 conceded, demonstrating both sides have recently been regularly scoring and conceding. Considering Brann's 100% BTTS, 0% clean sheets for both teams, and strong xG and shots stats for the visitors, I estimate the BTTS probability at about 80% and pick 'Yes'.
View BTTS statisticsOver/Under - goals analysis
The xG and defensive analysis model yields expected goals: Viking 1.74 (attack xG 1.78 vs opponent defense allowing 1.69 xG) and Brann 1.70 (attack xG 2.00 vs home defense allowing 1.40 xG), totaling 3.44. In the last 5 matches Viking averaged 2.4 goals scored and 1.0 conceded, while Brann averaged 2.0 scored and 1.6 conceded; combined both teams have scored 22 goals in their last five appearances (Viking 12, Brann 10). Brann averages 7.5 shots on target with a 20% conversion rate, versus Viking 3.5 SoT and 3% conversion, indicating clear attacking potential from the visitors and a higher likelihood of goals. Additionally, both teams had 80% of their last 5 matches over 2.5 goals, and the league average is 2.9 goals versus our projected 3.44, so the strongest signal is Over. For these reasons I recommend Over at the 1.5 line — the estimated probability of at least 2 goals is approximately 86%.
View Over/Under statisticsHT/FT - half-time and full-time scenario
Seasonal data indicate an advantage for Brann: away win percentage is 50% versus 0% for home, average xG are 2.00 (Brann) vs 1.78 (Viking), and shots on target are 7.5 vs 3.5 with conversion rates of 20% versus 3%. At Half-Time, the home side never led in any match (0%), while the visitors led in 50% of games with 50% draws; average goals scored by Half-Time are 0.5 for Viking and 1.5 for Brann, with average goals conceded at Half-Time 1.0 vs 0.5. In the second half the visitors dominate: Brann’s average goals after the break are 3.5, including an average of 2.0 goals scored after Half-Time, whereas Viking have 0.5 in the second half and 0.0 scored after Half-Time; the share of matches with an away goal after the break is 100% vs 50% for the home side. For these reasons the most likely outcome is a draw at Half-Time and a Brann win at Full-Time (X/2), therefore X/2 receives the highest probability, with an alternative being Brann leading at the break and holding on to win (2/2).
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Viking | Brann | |
|---|---|---|
| Accuracy (shots on target) | 40% | 33% |
| Chance quality (xG per shot) | 0.11 | 0.11 |
| Finishing (goals per shot on target) | 0.44 | 0.36 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Viking is 200% better for: last-5 form.
2.25 pts / game - Viking · 0.75 pts / game - Brann
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Viking is 38% better for: goals scored per game.
2.75 goals / game - Viking · 2 goals / game - Brann
Viking is 133% better for: goals allowed per game.
0.75 goals / game - Viking · 1.75 goals / game - Brann
Viking scores in 100% of games (4 of 4 meczów), while Brann keeps a clean sheet in 0% (0 of 4 meczów).
Brann scores in 75% of games (3 of 4 meczów), while Viking keeps a clean sheet in 50% (2 of 4 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Viking
Over / Under - Brann
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Viking is 80% better for: first-half form (half-time points).
2.25 pts / game - Viking · 1.25 pts / game - Brann
Before half-time (1st half)
After half-time (2nd half)
Viking - second-half results
Leads at halftime in 75% of games and wins 75%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
Brann - second-half results
Leads at halftime in 25% of games and wins 25%. Also wins some games without leading at halftime.
Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 2.25 | 2.00 |
| Goals scored / game | 2.0 | 0.8 |
| Goals allowed / game | 0.8 | 0.0 |
| Average goals per game | 2.8 | 0.8 |
| 1 goal | 100% | 50% |
| 2 goals | 75% | 25% |
| 3 goals | 75% | 0% |
| Clean sheet | 50% | 100% |
| No goal | 0% | 50% |
| Goal difference | +5 | +3 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.25 | 1.00 |
| Goals scored / game | 1.0 | 1.0 |
| Goals allowed / game | 0.8 | 1.0 |
| Average goals per game | 1.8 | 2.0 |
| 1 goal | 100% | 75% |
| 2 goals | 75% | 50% |
| 3 goals | 0% | 50% |
| Clean sheet | 25% | 25% |
| No goal | 25% | 50% |
| Goal difference | +1 | 0 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 0-15 (3 goals). Concedes most in 31-45 (2). Late-goal balance (76-90): +1 - wins late phases.
Most dangerous in minutes 31-45 (4 goals). Concedes most in 0-15 (2). Late-goal balance (76-90): 0.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Viking
Brann
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Eliteserien).
Teams vs league
| Viking | Liga | Brann | |
|---|---|---|---|
| Average goals per game | ▲ 3.50 | 2.82 | ▲ 3.75 |
| Both teams scored | ▼ 50% | 52% | ▲ 75% |
| Min. 3 goals (Over 2.5) | ▲ 75% | 52% | ▲ 75% |
| Clean sheets | ▲ 50% | 27% | ▼ 0% |
| Goal before half-time | ▲ 100% | 82% | ▲ 100% |
| Goal after half-time | ▼ 50% | 70% | ▲ 75% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Viking's perspective: 1 win, 1 draw and 2 losses against Brann. Games average 2.75 goals, and both teams scored in 50% of them.
FAQ
What was the result of Viking vs Brann?
The Eliteserien match finished Viking 3:2 Brann. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Viking and Brann?
In the last 4 head-to-head matches Viking won 1, Brann won 2 and 1 ended level. These games averaged 2.75 goals, with both teams scoring in 50% of them.
What do the goal statistics show before Viking vs Brann?
Viking score 2.75 goals per game on average and Brann 2.00. The Eliteserien average is 2.82 goals, with Over 2.5 landing in 52% of games. Both teams score in 50% of Viking's matches and 75% of Brann's.
What form are Viking and Brann in?
Over the last 5 games Viking have a 3-0-1 record (2.25 points per game) and Brann 1-0-3 (0.75 points per game).
Where can I find a betting tip and analysis for Viking vs Brann?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


