Wealdstone vs Yeovil Town: match statistics
Wealdstone vs Yeovil Town: form, goals and key statistics
Game details
Wealdstone played against Yeovil Town in National League (England). The game was played on October 10, 2026. Final score: 0:6.
Recent form
Wealdstone has 1 win, 1 draw and 3 losses over its last five games, averaging 0.80 points per game. Yeovil Town has 3 wins, 2 draws and 0 losses, with 2.20 points per game.
Scoring records
Wealdstone scores 1.42 goals per game and allows 1.50. Yeovil Town scores 2.17 and allows 1.25. Games in this league average 3.06 goals.
BTTS and goal totals
Both teams score in 67% of Wealdstone's games and 75% of Yeovil Town's. The Over 2.5 rates are 58% and 58%, compared with league averages of 64% for BTTS and 60% for Over 2.5.
xG and shots
Yeovil Town has the higher season xG average, 1.26 to 1.24 per game. Wealdstone takes 8.3 shots per game, while Yeovil Town takes 8.7.
First-half and second-half trends
Wealdstone leads at halftime in 25% of its games and scores 0.67 goals per game after halftime. Yeovil Town leads at halftime in 50% and scores 1.33 after halftime.
When the teams score
Wealdstone's most productive scoring window is minutes 16-30 (5 goals). For Yeovil Town, it is minutes 76-90+ (7 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
National League games average 3.06 goals. Both teams score in 64% of games, and 60% finish with at least three goals.
Head-to-head record
Before this game, 2 previous meetings were available. The record was 1 home win, 0 draws and 1 away win. Those games averaged 2.00 goals, with both teams scoring in 0% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Yeovil Town sit 4th and are unbeaten in their last 5 matches, winning 3, while 19th-placed Wealdstone have managed just one win and suffered 3 defeats over the same period. The visitors have scored 13 goals and conceded 3 in those matches, compared with the hosts’ record of 7 scored and 6 conceded. Wealdstone lose 60% of their home matches and concede an average of 1.8 goals, which plays into Yeovil’s hands: the visitors score an average of 1.4 goals away from home and convert 23% of their shots, compared with the hosts’ 13% at home. However, an away win is not a certainty: Wealdstone’s home xG is 1.50, while Yeovil’s away xG is just 0.93, and the visitors allow opponents chances worth 1.70 xG. Despite this, Yeovil’s edge in recent results and finishing efficiency points to an away win, although their 40% away draw rate leaves a significant chance of the points being shared.
View the statistical overviewBTTS - will both teams score?
BTTS has occurred in 71% of Wealdstone matches and 80% of Yeovil Town matches, putting both teams above the league average of 64%. Neither side has yet finished a match without scoring, strengthening the case for goals at both ends. Wealdstone average 2.71 goals at home, while Yeovil average 1.40 away; the hosts concede 1.29 goals per game and the visitors 1.20. Caution is warranted based on the last five matches: Yeovil conceded just 3 goals, and BTTS landed in 60% of matches involving either team. Despite the visitors’ improved defensive form, their season-long results and consistent scoring record support a BTTS - Yes pick.
View BTTS statisticsOver/Under - goals analysis
Over 1.5 goals is the strongest signal: at least two goals were scored in 100% of Wealdstone’s home matches and 80% of Yeovil Town’s away matches. The hosts average 2.71 goals at home, while the visitors score 1.40 away; neither team has yet gone scoreless in these conditions. The hosts’ scoring potential is also supported by an average xG of 1.50, compared with the 1.70 xG Yeovil concede away from home. I rate the higher lines more cautiously, as Over 2.5 landed in 71% of Wealdstone’s home matches but only 40% of Yeovil’s away games. The forecast of 2.95 total goals supports the Over 1.5 selection, although the difference between the teams’ results limits confidence in a bet on at least three goals.
View Over/Under statisticsHT/FT - half-time and full-time scenario
A draw at half-time is likely, as Yeovil have yet to concede in the first half in their five away matches so far, and went into the break level in three of them. After the break, current form could carry greater weight: across their last five matches, Yeovil have averaged 2.6 goals and 2.2 points, compared with Wealdstone’s 1.4 goals and 0.8 points. The visitors have also won the second half in four of those five matches, while the hosts have done so only once, favouring a turnaround in Yeovil’s favor. This pick still carries significant risk, as Wealdstone average 2.71 goals at home and have an xG of 1.50, compared with Yeovil’s away xG of 0.93. Nevertheless, the combination of the visitors’ away solidity before the break and their stronger recent performances after half-time makes X/2 the most likely individual HT/FT outcome.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Wealdstone | Yeovil Town | |
|---|---|---|
| Accuracy (shots on target) | 38% | 56% |
| Chance quality (xG per shot) | 0.15 | 0.15 |
| Finishing (goals per shot on target) | 0.45 | 0.45 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Yeovil Town is 175% better for: last-5 form.
0.8 pts / game - Wealdstone · 2.2 pts / game - Yeovil Town
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Yeovil Town is 53% better for: goals scored per game.
1.42 goals / game - Wealdstone · 2.17 goals / game - Yeovil Town
Yeovil Town is 20% better for: goals allowed per game.
1.5 goals / game - Wealdstone · 1.25 goals / game - Yeovil Town
Wealdstone scores in 83% of games (10 of 12 games), while Yeovil Town keeps a clean sheet in 25% (3 of 12 games).
Yeovil Town scores in 100% of games (12 of 12 games), while Wealdstone keeps a clean sheet in 17% (2 of 12 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Wealdstone
Over / Under - Yeovil Town
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Yeovil Town is 38% better for: first-half form (half-time points).
1.33 pts / game - Wealdstone · 1.83 pts / game - Yeovil Town
Before half-time (1st half)
After half-time (2nd half)
Wealdstone - second-half results
Leads at halftime in 25% of games and wins 25%. Also wins some games without leading at halftime.
Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Yeovil Town - second-half results
Leads at halftime in 50% of games and wins 50%. Also wins some games without leading at halftime.
Allows 0.6 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.80 | 0.80 |
| Goals scored / game | 1.0 | 0.4 |
| Goals allowed / game | 0.4 | 0.8 |
| Average goals per game | 1.4 | 1.2 |
| 1 goal | 80% | 80% |
| 2 goals | 60% | 40% |
| 3 goals | 0% | 0% |
| Clean sheet | 60% | 40% |
| No goal | 20% | 80% |
| Goal difference | +3 | -2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 2.00 | 2.40 |
| Goals scored / game | 1.2 | 1.4 |
| Goals allowed / game | 0.2 | 0.4 |
| Average goals per game | 1.4 | 1.8 |
| 1 goal | 80% | 100% |
| 2 goals | 20% | 40% |
| 3 goals | 20% | 20% |
| Clean sheet | 80% | 60% |
| No goal | 40% | 20% |
| Goal difference | +5 | +5 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 16-30 (5 goals). Concedes most in 76-90 (5). Late-goal balance (76-90): -1 - late phases are a weakness.
Most dangerous in minutes 76-90 (7 goals). Concedes most in 76-90 (6). Late-goal balance (76-90): +1 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Wealdstone
Yeovil Town
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (National League).
Teams vs league
| Wealdstone | Liga | Yeovil Town | |
|---|---|---|---|
| Average goals per game | ▼ 2.92 | 3.06 | ▲ 3.42 |
| Both teams scored | ▲ 67% | 64% | ▲ 75% |
| Min. 3 goals (Over 2.5) | ▼ 58% | 60% | ▼ 58% |
| Clean sheets | ▼ 17% | 19% | ▲ 25% |
| Goal before half-time | ▲ 83% | 73% | ▲ 75% |
| Goal after half-time | ▼ 83% | 87% | ▲ 100% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Away team
Starting lineup
Substitutes
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Wealdstone's perspective: 1 win, 0 draws and 1 loss against Yeovil Town. Games average 2.00 goals, and both teams scored in 0% of them.
FAQ
What was the result of Wealdstone vs Yeovil Town?
The National League match finished Wealdstone 0:6 Yeovil Town. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Wealdstone and Yeovil Town?
In the last 2 head-to-head matches Wealdstone won 1, Yeovil Town won 1 and 0 ended level. These games averaged 2.00 goals, with both teams scoring in 0% of them.
What do the goal statistics show before Wealdstone vs Yeovil Town?
Wealdstone score 1.42 goals per game on average and Yeovil Town 2.17. The National League average is 3.06 goals, with Over 2.5 landing in 60% of games. Both teams score in 67% of Wealdstone's matches and 75% of Yeovil Town's.
What form are Wealdstone and Yeovil Town in?
Over the last 5 games Wealdstone have a 1-1-3 record (0.80 points per game) and Yeovil Town 3-2-0 (2.20 points per game).
Where can I find a betting tip and analysis for Wealdstone vs Yeovil Town?
Here you can check the pre-match numbers for Wealdstone vs Yeovil Town: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


