Wikielec vs Wigry Suwałki: match statistics
Wikielec vs Wigry Suwałki: form, goals and key statistics
Game details
Wikielec played against Wigry Suwałki in 3 Liga Group 1 (Poland). The game was played on April 3, 2026. Final score: 1:2.
Recent form
Wikielec has 4 wins, 0 draws and 1 loss over its last five games, averaging 2.40 points per game. Wigry Suwałki has 2 wins, 1 draw and 2 losses, with 1.40 points per game.
Scoring records
Wikielec scores 1.09 goals per game and allows 1.52. Wigry Suwałki scores 1.83 and allows 1.42. Games in this league average 3.42 goals.
BTTS and goal totals
Both teams score in 65% of Wikielec's games and 58% of Wigry Suwałki's. The Over 2.5 rates are 48% and 71%, compared with league averages of 63% for BTTS and 68% for Over 2.5.
xG and shots
Wikielec has the higher season xG average, 1.66 to 1.37 per game. Wikielec takes 10.0 shots per game, while Wigry Suwałki takes 6.8.
First-half and second-half trends
Wikielec leads at halftime in 22% of its games and scores 0.74 goals per game after halftime. Wigry Suwałki leads at halftime in 46% and scores 0.92 after halftime.
When the teams score
Wikielec's most productive scoring window is minutes 76-90+ (10 goals). For Wigry Suwałki, it is minutes 0-15 (9 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
3 Liga Group 1 games average 3.42 goals. Both teams score in 63% of games, and 68% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 0 home wins, 1 draw and 0 away wins. Those games averaged 0.00 goals, with both teams scoring in 0% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Wigry Suwałki possess a clear seasonal edge — 13 wins and 44 goals compared to Wikielec’s 7 wins and 25 goals — indicating superior efficiency over the longer term. However, the hosts’ recent form is strong: Wikielec have won 4 of their last 5 matches, scoring 9 and conceding 5, which yields an average of 2.4 points per match in that span. Looking at home/away splits, the hosts score 0.8 goals per home match with an xG of 1.53 and concede 1.5 goals, whereas Wigry on the road average 1.18 goals with xG 1.27 but concede 1.82 goals and allow a higher xG against of 1.92. Wigry compensate with superior finishing efficiency — conversion rate around 9% versus ~6% for Wikielec — and a similar number of shots on target (4.0 vs 4.43), so they remain favorites despite some defensive issues. In summary, given the seasonal advantage in wins and goals (13 vs 7, 44 vs 25) and better shooting efficiency, I assign a higher probability to the away win.
View the statistical overviewBTTS - will both teams score?
A strong signal for BTTS - Yes comes from seasonal figures: Wikielec has BTTS in 62% of home matches, Wigry in 55% of away matches, and the league average is 64%, indicating an overall trend toward both teams scoring. Wikielec averages 2.38 goals at home (xG 1.53) with a 20% conversion rate, while Wigry score 1.18 goals away (xG 1.27) and register an average of 4.0 shots on target, so the hosts will be dangerous and Wigry have a realistic chance to find the net. Additionally, Wigry concede 1.82 goals away (xG against 1.92) and have conceded an average of 2.0 goals in their last 5 matches, which increases the likelihood of both sides scoring. The counterweight is that Wikielec keep a clean sheet in 38% of home matches and in the last 5 games the hosts’ BTTS rate was 60% versus 40% for Wigry, so a shutout for one side cannot be ruled out. On this basis I tip BTTS = Yes with 70% probability versus 30% for No, because the seasonal and league indicators (62%/55%/64%) together with xG and goal averages argue more strongly for both teams scoring.
View BTTS statisticsOver/Under - goals analysis
I estimate total goals around 3.18 (Wikielec ~1.74, Wigry ~1.44). This forecast is based on combined xG: 1.53 (Wikielec) + 1.27 (Wigry) = 2.80 and seasonal goals averages: 2.38 (Wikielec) + 1.18 (Wigry) = 3.56; their arithmetic mean yields ~3.18. Statistics support Over 1.5: Wikielec has 85% of matches over 1.5 goals, Wigry 82%, and both teams frequently score both ways — 62% (Wikielec) and 55% (Wigry). Over 2.5 has moderate backing: Wikielec 77% seasonally and Wigry 64%, while Wigry have had 100% of their last 5 matches over 2.5, therefore I assess Over 2.5 at about 62%. For these reasons I recommend backing Over 1.5 as the strongest signal (probability ≈83%), further supported by Wikielec’s scoring efficiency (20% conversion) and form of 4 wins and 1 loss in the last 5 matches.
View Over/Under statisticsHT/FT - half-time and full-time scenario
Wikielec has a clear advantage: they led at the break in 8 matches (62%) and score an average of 1.15 goals by half-time compared to Wigry's 0.64. The home side averages 2.38 goals per game and win 69% of matches, while Wigry register 1.18 goals and a 36% win rate; the hosts’ shot conversion is 20% versus 9% for the visitors. In the second half the hosts remain dangerous — they add an average of 1.23 goals, while opponents concede an average of 1.18 goals after the break, which favors maintaining or increasing a lead. Additionally, the hosts’ xG is 1.53 compared to 1.27 for the visitors, which together with the 62% rate of leading at half-time provides a strong argument for Wikielec closing out the match, hence I select the 1/1 HT/FT scenario as the most likely.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Wikielec | Wigry Suwałki | |
|---|---|---|
| Accuracy (shots on target) | 37% | 35% |
| Chance quality (xG per shot) | 0.17 | 0.20 |
| Finishing (goals per shot on target) | 0.29 | 0.77 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Wikielec is 71% better for: last-5 form.
2.4 pts / game - Wikielec · 1.4 pts / game - Wigry Suwałki
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Wigry Suwałki is 68% better for: goals scored per game.
1.09 goals / game - Wikielec · 1.83 goals / game - Wigry Suwałki
Wigry Suwałki is 7% better for: goals allowed per game.
1.52 goals / game - Wikielec · 1.42 goals / game - Wigry Suwałki
Wikielec scores in 74% of games (17 of 23 meczów), while Wigry Suwałki keeps a clean sheet in 29% (7 of 24 meczów).
Wigry Suwałki scores in 79% of games (19 of 24 meczów), while Wikielec keeps a clean sheet in 13% (3 of 23 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Wikielec
Over / Under - Wigry Suwałki
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Wigry Suwałki is 68% better for: first-half form (half-time points).
1.04 pts / game - Wikielec · 1.75 pts / game - Wigry Suwałki
Before half-time (1st half)
After half-time (2nd half)
Wikielec - second-half results
Leads at halftime in 22% of games and wins 30%. Also wins some games without leading at halftime.
Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Wigry Suwałki - second-half results
Leads at halftime in 46% of games and wins 54%. Also wins some games without leading at halftime.
Allows 0.4 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 2.20 |
| Goals scored / game | 0.4 | 1.4 |
| Goals allowed / game | 0.6 | 0.4 |
| Average goals per game | 1.0 | 1.8 |
| 1 goal | 60% | 100% |
| 2 goals | 40% | 80% |
| 3 goals | 0% | 0% |
| Clean sheet | 60% | 60% |
| No goal | 80% | 0% |
| Goal difference | -1 | +5 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.40 | 1.20 |
| Goals scored / game | 0.8 | 1.2 |
| Goals allowed / game | 0.8 | 1.2 |
| Average goals per game | 1.6 | 2.4 |
| 1 goal | 80% | 100% |
| 2 goals | 60% | 60% |
| 3 goals | 20% | 60% |
| Clean sheet | 40% | 20% |
| No goal | 60% | 60% |
| Goal difference | 0 | 0 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (10 goals). Concedes most in 76-90 (10). Late-goal balance (76-90): 0.
Most dangerous in minutes 0-15 (9 goals). Concedes most in 76-90 (9). Late-goal balance (76-90): -2 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Wikielec
Wigry Suwałki
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (3 Liga Group 1).
Teams vs league
| Wikielec | Liga | Wigry Suwałki | |
|---|---|---|---|
| Average goals per game | ▼ 2.61 | 3.42 | ▼ 3.25 |
| Both teams scored | ▲ 65% | 63% | ▼ 58% |
| Min. 3 goals (Over 2.5) | ▼ 48% | 68% | ▲ 71% |
| Clean sheets | ▼ 13% | 20% | ▲ 29% |
| Goal before half-time | ▼ 61% | 75% | • 75% |
| Goal after half-time | ▲ 96% | 87% | ▼ 83% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Other recorded players
Away team
Other recorded players
Match timeline
Goals, cards and substitutions arranged in chronological order.
- WikielecGoalKamil Pajnowski
- Wigry SuwałkiGoalJakub Witek
- Wigry SuwałkiGoalKonrad Magnuszewski
Head-to-head
Record from Wikielec's perspective: 0 wins, 1 draw and 0 losses against Wigry Suwałki. Games average 0.00 goals, and both teams scored in 0% of them.
FAQ
What was the result of Wikielec vs Wigry Suwałki?
The 3 Liga Group 1 match finished Wikielec 1:2 Wigry Suwałki. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Wikielec vs Wigry Suwałki?
Wikielec score 1.09 goals per game on average and Wigry Suwałki 1.83. The 3 Liga Group 1 average is 3.42 goals, with Over 2.5 landing in 68% of games. Both teams score in 65% of Wikielec's matches and 58% of Wigry Suwałki's.
What form are Wikielec and Wigry Suwałki in?
Over the last 5 games Wikielec have a 4-0-1 record (2.40 points per game) and Wigry Suwałki 2-1-2 (1.40 points per game).
Where can I find a betting tip and analysis for Wikielec vs Wigry Suwałki?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


