Woking vs Yeovil Town: match statistics
Woking presents solid home form with a +6 goal difference at their own stadium and an average of 1.5 goals per match. The hosts have won 25% of their home fixtures alongside 44% draws, indicating they are tough to beat on their own turf. Yeovil Town has very poor away results - merely a 29% win rate and a massive 65% loss rate, coupled with a negative goal difference of -8. The visitors struggle to score on the road (averaging 0.94 per match) and fail to find the net in 47% of cases. The recent form of both teams is similar (Woking 1.6 PPG vs Yeovil 1.4 PPG); however, the hosts' advantage in home games and Yeovil's away struggles advocate for a Woking victory, although the high draw rate for the hosts (44%) suggests a sharing of the points is also realistic.
Woking vs Yeovil Town: form, goals and key statistics
Game details
Woking played against Yeovil Town in National League (England). The game was played on March 17, 2026. Final score: 1:0.
Recent form
Woking has 2 wins, 2 draws and 1 loss over its last five games, averaging 1.60 points per game. Yeovil Town has 2 wins, 0 draws and 3 losses, with 1.20 points per game.
Scoring records
Woking scores 1.49 goals per game and allows 1.26. Yeovil Town scores 1.06 and allows 1.44. Games in this league average 2.94 goals.
BTTS and goal totals
Both teams score in 54% of Woking's games and 44% of Yeovil Town's. The Over 2.5 rates are 51% and 47%, compared with league averages of 58% for BTTS and 57% for Over 2.5.
xG and shots
Woking has the higher season xG average, 1.34 to 1.22 per game. Woking takes 10.1 shots per game, while Yeovil Town takes 9.6.
First-half and second-half trends
Woking leads at halftime in 37% of its games and scores 0.89 goals per game after halftime. Yeovil Town leads at halftime in 22% and scores 0.53 after halftime.
When the teams score
Woking's most productive scoring window is minutes 76-90+ (16 goals). For Yeovil Town, it is minutes 76-90+ (10 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
National League games average 2.94 goals. Both teams score in 58% of games, and 57% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 0 home wins, 0 draws and 1 away win. Those games averaged 1.00 goals, with both teams scoring in 0% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Woking presents solid home form with a +6 goal difference at their own stadium and an average of 1.5 goals per match. The hosts have won 25% of their home fixtures alongside 44% draws, indicating they are tough to beat on their own turf. Yeovil Town has very poor away results - merely a 29% win rate and a massive 65% loss rate, coupled with a negative goal difference of -8. The visitors struggle to score on the road (averaging 0.94 per match) and fail to find the net in 47% of cases. The recent form of both teams is similar (Woking 1.6 PPG vs Yeovil 1.4 PPG); however, the hosts' advantage in home games and Yeovil's away struggles advocate for a Woking victory, although the high draw rate for the hosts (44%) suggests a sharing of the points is also realistic.
View the statistical overviewStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Woking | Yeovil Town | |
|---|---|---|
| Accuracy (shots on target) | 38% | 35% |
| Chance quality (xG per shot) | 0.13 | 0.13 |
| Finishing (goals per shot on target) | 0.39 | 0.32 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Woking is 33% better for: last-5 form.
1.6 pts / game - Woking · 1.2 pts / game - Yeovil Town
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Woking is 41% better for: goals scored per game.
1.49 goals / game - Woking · 1.06 goals / game - Yeovil Town
Woking is 14% better for: goals allowed per game.
1.26 goals / game - Woking · 1.44 goals / game - Yeovil Town
Woking scores in 74% of games (26 of 35 meczów), while Yeovil Town keeps a clean sheet in 22% (8 of 36 meczów).
Yeovil Town scores in 61% of games (22 of 36 meczów), while Woking keeps a clean sheet in 23% (8 of 35 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Woking
Over / Under - Yeovil Town
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Woking is 23% better for: first-half form (half-time points).
1.46 pts / game - Woking · 1.19 pts / game - Yeovil Town
Before half-time (1st half)
After half-time (2nd half)
Woking - second-half results
Leads at halftime in 37% of games and wins 34%. Usually protects a halftime lead through the final whistle.
Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Yeovil Town - second-half results
Leads at halftime in 22% of games and wins 33%. Also wins some games without leading at halftime.
Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.40 | 1.80 |
| Goals scored / game | 0.6 | 1.6 |
| Goals allowed / game | 0.8 | 1.0 |
| Average goals per game | 1.4 | 2.6 |
| 1 goal | 80% | 100% |
| 2 goals | 40% | 60% |
| 3 goals | 20% | 60% |
| Clean sheet | 40% | 0% |
| No goal | 60% | 40% |
| Goal difference | -1 | +3 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.20 | 1.40 |
| Goals scored / game | 0.6 | 0.6 |
| Goals allowed / game | 1.0 | 1.0 |
| Average goals per game | 1.6 | 1.6 |
| 1 goal | 80% | 80% |
| 2 goals | 60% | 40% |
| 3 goals | 20% | 40% |
| Clean sheet | 40% | 40% |
| No goal | 40% | 60% |
| Goal difference | -2 | -2 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (16 goals). Concedes most in 76-90 (11). Late-goal balance (76-90): +5 - wins late phases.
Most dangerous in minutes 76-90 (10 goals). Concedes most in 61-75 (13). Late-goal balance (76-90): -1 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Woking
Yeovil Town
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (National League).
Teams vs league
| Woking | Liga | Yeovil Town | |
|---|---|---|---|
| Average goals per game | ▼ 2.74 | 2.94 | ▼ 2.50 |
| Both teams scored | ▼ 54% | 58% | ▼ 44% |
| Min. 3 goals (Over 2.5) | ▼ 51% | 57% | ▼ 47% |
| Clean sheets | • 23% | 23% | • 22% |
| Goal before half-time | ▼ 69% | 72% | ▼ 64% |
| Goal after half-time | ▲ 86% | 82% | ▼ 69% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Substitutes
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Woking's perspective: 0 wins, 0 draws and 1 loss against Yeovil Town. Games average 1.00 goals, and both teams scored in 0% of them.
FAQ
What was the result of Woking vs Yeovil Town?
The National League match finished Woking 1:0 Yeovil Town. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Woking vs Yeovil Town?
Woking score 1.49 goals per game on average and Yeovil Town 1.06. The National League average is 2.94 goals, with Over 2.5 landing in 57% of games. Both teams score in 54% of Woking's matches and 44% of Yeovil Town's.
What form are Woking and Yeovil Town in?
Over the last 5 games Woking have a 2-2-1 record (1.60 points per game) and Yeovil Town 2-0-3 (1.20 points per game).
Where can I find a betting tip and analysis for Woking vs Yeovil Town?
Here you can check the pre-match numbers for Woking vs Yeovil Town: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


