Wuhan Three Towns vs Tianjin Teda: match statistics
Wuhan Three Towns vs Tianjin Teda: form, goals and key statistics
Game details
Wuhan Three Towns played against Tianjin Teda in Chinese Super League (China). The game was played on August 22, 2026. Venue: Wuhan Sports Center Stadium. Final score: 0:0.
Recent form
Wuhan Three Towns has 2 wins, 1 draw and 2 losses over its last five games, averaging 1.40 points per game. Tianjin Teda has 3 wins, 0 draws and 2 losses, with 1.80 points per game.
Scoring records
Wuhan Three Towns scores 1.43 goals per game and allows 1.81. Tianjin Teda scores 1.45 and allows 1.36. Games in this league average 3.07 goals.
BTTS and goal totals
Both teams score in 67% of Wuhan Three Towns's games and 59% of Tianjin Teda's. The Over 2.5 rates are 52% and 55%, compared with league averages of 64% for BTTS and 59% for Over 2.5.
xG and shots
Wuhan Three Towns has the higher season xG average, 1.35 to 1.15 per game. Wuhan Three Towns takes 12.1 shots per game, while Tianjin Teda takes 10.7.
First-half and second-half trends
Wuhan Three Towns leads at halftime in 33% of its games and scores 0.76 goals per game after halftime. Tianjin Teda leads at halftime in 27% and scores 1.00 after halftime.
When the teams score
Wuhan Three Towns's most productive scoring window is minutes 31-45+ (8 goals). For Tianjin Teda, it is minutes 76-90+ (16 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Chinese Super League games average 3.07 goals. Both teams score in 64% of games, and 59% finish with at least three goals.
Head-to-head record
Before this game, 3 previous meetings were available. The record was 1 home win, 1 draw and 1 away win. Those games averaged 3.67 goals, with both teams scoring in 67% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Wuhan Three Towns have a solid home case: they average 1.50 goals with an xG of 1.50, while Tianjin Teda allow opponents an away xG of 1.70. The hosts also attempt more shots per match (13.6 vs. 10.45) and hit the target more often, recording 4.8 shots on target compared with the visitors’ 3.27. Tianjin are, however, in slightly better recent form, with 3 wins in their last 5 matches and 10 goals scored, while Wuhan have netted 8 during the same period. The visitors’ away defense looks more stable in terms of results, conceding an average of 1.09 goals compared with Wuhan’s 1.30 at home, but their high xG against suggests vulnerability to the quality of the hosts’ chances. With Wuhan winning 40% of their home matches and Tianjin recording a 36% away win rate, the hosts hold a slight edge thanks to their greater attacking activity and home advantage.
View the statistical overviewBTTS - will both teams score?
Wuhan Three Towns have recorded BTTS in 73% of their league matches, compared with 45% for Tianjin Teda, although both teams reached 60% in their last five outings. The hosts concede an average of 1.64 goals per match, which supports the likelihood of a Tianjin goal, while Tianjin have scored 2.0 goals per game across their last five matches. Wuhan average 1.55 goals, while Tianjin allow opponents 1.09 goals per away game, making a home goal likely as well. The current xG indicators are open at both ends: Wuhan create 1.72 xG and allow 1.72 xG, while Tianjin record 1.49 and 1.51 respectively. Although Tianjin have kept a clean sheet in 27% of matches and failed to score in 27%, the stronger current attacking form of both teams gives a moderate edge to the BTTS - Yes scenario.
View BTTS statisticsOver/Under - goals analysis
The Over 1.5 goals line is strongly supported by seasonal data, having landed in 82% of matches involving the two teams. Wuhan averages 1.55 goals per match, while Tianjin concedes 1.09 goals away from home, with the hosts’ xG standing at 1.22 compared with as much as 1.70 xG allowed by the visitors. Tianjin have been efficient recently, scoring 2.0 goals per game across their last five appearances, while Wuhan have conceded 1.2 goals per match over the same period. The projected total of 2.83 goals, combined with the league average of 3.08, points to a high probability of at least two goals. Caution is advised with higher lines, as only 36% of Tianjin’s matches have gone Over 2.5 goals, and just 9% have finished Over 3.5.
View Over/Under statisticsHT/FT - half-time and full-time scenario
Wuhan Three Towns have clearly improved their starts: they have led at half-time in 80% of their last five matches, averaging 1.0 goal before the break and conceding none during this phase. Tianjin have recently scored just 0.2 goals per match before half-time, trailed after 45 minutes in 40% of their games, while 64% of their first halves this season have ended level. The hosts also possess greater creative potential, with an xG of 1.22 compared with the visitors’ 1.09, and average 3.73 shots on target per match versus Tianjin’s 3.27. The game could become more even after the break, as Wuhan concede an average of 1.09 goals and Tianjin have scored 1.8 goals after half-time across their last five matches. However, the hosts’ first-half advantage and the visitors’ weaker defense, allowing an average xG of 1.70, support the scenario of Wuhan taking the lead and holding on to it until full-time.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Wuhan Three Towns | Tianjin Teda | |
|---|---|---|
| Accuracy (shots on target) | 36% | 33% |
| Chance quality (xG per shot) | 0.11 | 0.11 |
| Finishing (goals per shot on target) | 0.33 | 0.41 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Tianjin Teda is 29% better for: last-5 form.
1.4 pts / game - Wuhan Three Towns · 1.8 pts / game - Tianjin Teda
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Tianjin Teda is 33% better for: goals allowed per game.
1.81 goals / game - Wuhan Three Towns · 1.36 goals / game - Tianjin Teda
Wuhan Three Towns scores in 81% of games (17 of 21 meczów), while Tianjin Teda keeps a clean sheet in 27% (6 of 22 meczów).
Tianjin Teda scores in 82% of games (18 of 22 meczów), while Wuhan Three Towns keeps a clean sheet in 14% (3 of 21 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Wuhan Three Towns
Over / Under - Tianjin Teda
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Before half-time (1st half)
After half-time (2nd half)
Wuhan Three Towns - second-half results
Leads at halftime in 33% of games and wins 19%. Sometimes gives up a halftime lead.
Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Tianjin Teda - second-half results
Leads at halftime in 27% of games and wins 32%. Also wins some games without leading at halftime.
Allows 0.6 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 2.60 | 0.60 |
| Goals scored / game | 1.2 | 0.4 |
| Goals allowed / game | 0.2 | 1.2 |
| Average goals per game | 1.4 | 1.6 |
| 1 goal | 80% | 60% |
| 2 goals | 40% | 60% |
| 3 goals | 20% | 20% |
| Clean sheet | 80% | 40% |
| No goal | 20% | 60% |
| Goal difference | +5 | -4 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 2.00 |
| Goals scored / game | 0.2 | 1.8 |
| Goals allowed / game | 0.6 | 1.0 |
| Average goals per game | 0.8 | 2.8 |
| 1 goal | 60% | 100% |
| 2 goals | 20% | 80% |
| 3 goals | 0% | 60% |
| Clean sheet | 60% | 40% |
| No goal | 80% | 0% |
| Goal difference | -2 | +4 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 31-45 (8 goals). Concedes most in 31-45 (8). Late-goal balance (76-90): -3 - late phases are a weakness.
Most dangerous in minutes 76-90 (16 goals). Concedes most in 76-90 (11). Late-goal balance (76-90): +5 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Wuhan Three Towns
Tianjin Teda
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Chinese Super League).
Teams vs league
| Wuhan Three Towns | Liga | Tianjin Teda | |
|---|---|---|---|
| Average goals per game | ▲ 3.24 | 3.07 | ▼ 2.82 |
| Both teams scored | ▲ 67% | 64% | ▼ 59% |
| Min. 3 goals (Over 2.5) | ▼ 52% | 59% | ▼ 55% |
| Clean sheets | ▼ 14% | 20% | ▲ 27% |
| Goal before half-time | • 71% | 71% | ▼ 59% |
| Goal after half-time | ▲ 90% | 87% | • 86% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Wuhan Three Towns's perspective: 1 win, 1 draw and 1 loss against Tianjin Teda. Games average 3.67 goals, and both teams scored in 67% of them.
FAQ
What was the result of Wuhan Three Towns vs Tianjin Teda?
The Chinese Super League match finished Wuhan Three Towns 0:0 Tianjin Teda. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Wuhan Three Towns and Tianjin Teda?
In the last 3 head-to-head matches Wuhan Three Towns won 1, Tianjin Teda won 1 and 1 ended level. These games averaged 3.67 goals, with both teams scoring in 67% of them.
What do the goal statistics show before Wuhan Three Towns vs Tianjin Teda?
Wuhan Three Towns score 1.43 goals per game on average and Tianjin Teda 1.45. The Chinese Super League average is 3.07 goals, with Over 2.5 landing in 59% of games. Both teams score in 67% of Wuhan Three Towns's matches and 59% of Tianjin Teda's.
What form are Wuhan Three Towns and Tianjin Teda in?
Over the last 5 games Wuhan Three Towns have a 2-1-2 record (1.40 points per game) and Tianjin Teda 3-0-2 (1.80 points per game).
Where can I find a betting tip and analysis for Wuhan Three Towns vs Tianjin Teda?
The statistical background for Wuhan Three Towns vs Tianjin Teda — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.


