Yeovil Town vs Rochdale: match statistics
Rochdale are the clear favourites for this match, sitting in 1st place in the table with an impressive record of 24 wins, 1 draw, and 4 losses. The away team is in dominant form, winning all of their last 5 matches and scoring 11 goals while conceding only 3. In away matches, Rochdale have a 79% win rate, averaging 1.71 goals scored and conceding only 0.71 goals per game, which confirms their defensive solidity (57% clean sheets). Yeovil Town, placed 16th, are in much poorer form with a record of 10-4-15 and a negative goal difference (-5) at home, where they lose 43% of their matches. The xG statistics also favour the visitors (1.58 vs 1.25), and the advantage in possession (56% vs 46%) and shot accuracy (14% vs 11%) further support a Rochdale victory. Considering all parameters, I expect a comfortable victory for the league leaders.
Yeovil Town vs Rochdale: form, goals and key statistics
Game details
Yeovil Town played against Rochdale in National League (England). The game was played on February 14, 2026. Final score: 1:1.
Recent form
Yeovil Town has 2 wins, 1 draw and 2 losses over its last five games, averaging 1.40 points per game. Rochdale has 5 wins, 0 draws and 0 losses, with 3.00 points per game.
Scoring records
Yeovil Town scores 1.03 goals per game and allows 1.34. Rochdale scores 1.93 and allows 0.66. Games in this league average 2.83 goals.
BTTS and goal totals
Both teams score in 41% of Yeovil Town's games and 45% of Rochdale's. The Over 2.5 rates are 41% and 55%, compared with league averages of 56% for BTTS and 54% for Over 2.5.
xG and shots
Rochdale has the higher season xG average, 1.67 to 1.26 per game. Yeovil Town takes 10.0 shots per game, while Rochdale takes 12.8.
First-half and second-half trends
Yeovil Town leads at halftime in 24% of its games and scores 0.55 goals per game after halftime. Rochdale leads at halftime in 55% and scores 0.90 after halftime.
When the teams score
Yeovil Town's most productive scoring window is minutes 76-90+ (8 goals). For Rochdale, it is minutes 31-45+ (15 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
National League games average 2.83 goals. Both teams score in 56% of games, and 54% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 0 home wins, 0 draws and 1 away win. Those games averaged 3.00 goals, with both teams scoring in 0% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Rochdale are the clear favorites for this match, sitting in 1st place in the table with an impressive record of 24 wins, 1 draw, and 4 losses. The away team is in dominant form, winning all of their last 5 matches and scoring 11 goals while conceding only 3. In away matches, Rochdale have a 79% win rate, averaging 1.71 goals scored and conceding only 0.71 goals per game, which confirms their defensive solidity (57% clean sheets). Yeovil Town, placed 16th, are in much poorer form with a record of 10-4-15 and a negative goal difference (-5) at home, where they lose 43% of their matches. The xG statistics also favor the visitors (1.58 vs 1.25), and the advantage in possession (56% vs 46%) and shot accuracy (14% vs 11%) further support a Rochdale victory. Considering all parameters, I expect a comfortable victory for the league leaders.
View the statistical overviewStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Yeovil Town | Rochdale | |
|---|---|---|
| Accuracy (shots on target) | 35% | 44% |
| Chance quality (xG per shot) | 0.13 | 0.13 |
| Finishing (goals per shot on target) | 0.30 | 0.34 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Rochdale is 114% better for: last-5 form.
1.4 pts / game - Yeovil Town · 3 pts / game - Rochdale
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Rochdale is 87% better for: goals scored per game.
1.03 goals / game - Yeovil Town · 1.93 goals / game - Rochdale
Rochdale is 103% better for: goals allowed per game.
1.34 goals / game - Yeovil Town · 0.66 goals / game - Rochdale
Yeovil Town scores in 59% of games (17 of 29 meczów), while Rochdale keeps a clean sheet in 55% (16 of 29 meczów).
Rochdale scores in 97% of games (28 of 29 meczów), while Yeovil Town keeps a clean sheet in 24% (7 of 29 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Yeovil Town
Over / Under - Rochdale
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Rochdale is 65% better for: first-half form (half-time points).
1.21 pts / game - Yeovil Town · 2 pts / game - Rochdale
Before half-time (1st half)
After half-time (2nd half)
Yeovil Town - second-half results
Leads at halftime in 24% of games and wins 34%. Also wins some games without leading at halftime.
Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Rochdale - second-half results
Leads at halftime in 55% of games and wins 83%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.80 | 1.60 |
| Goals scored / game | 0.6 | 1.0 |
| Goals allowed / game | 0.8 | 0.6 |
| Average goals per game | 1.4 | 1.6 |
| 1 goal | 60% | 60% |
| 2 goals | 60% | 40% |
| 3 goals | 20% | 40% |
| Clean sheet | 40% | 60% |
| No goal | 40% | 40% |
| Goal difference | -1 | +2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 2.20 | 2.20 |
| Goals scored / game | 1.4 | 0.8 |
| Goals allowed / game | 0.4 | 0.2 |
| Average goals per game | 1.8 | 1.0 |
| 1 goal | 100% | 60% |
| 2 goals | 80% | 20% |
| 3 goals | 0% | 20% |
| Clean sheet | 60% | 80% |
| No goal | 0% | 40% |
| Goal difference | +5 | +3 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (8 goals). Concedes most in 76-90 (10). Late-goal balance (76-90): -2 - late phases are a weakness.
Most dangerous in minutes 31-45 (15 goals). Concedes most in 46-60 (7). Late-goal balance (76-90): +5 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Yeovil Town
Rochdale
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (National League).
Teams vs league
| Yeovil Town | Liga | Rochdale | |
|---|---|---|---|
| Average goals per game | ▼ 2.38 | 2.83 | ▼ 2.59 |
| Both teams scored | ▼ 41% | 56% | ▼ 45% |
| Min. 3 goals (Over 2.5) | ▼ 41% | 54% | • 55% |
| Clean sheets | • 24% | 25% | ▲ 55% |
| Goal before half-time | ▼ 59% | 72% | ▲ 79% |
| Goal after half-time | ▼ 69% | 80% | ▼ 76% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Referee context
See how often this referee shows cards, awards penalties and how their matches tend to finish.
Head-to-head
Record from Yeovil Town's perspective: 0 wins, 0 draws and 1 loss against Rochdale. Games average 3.00 goals, and both teams scored in 0% of them.
FAQ
What was the result of Yeovil Town vs Rochdale?
The National League match finished Yeovil Town 1:1 Rochdale. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Yeovil Town vs Rochdale?
Yeovil Town score 1.03 goals per game on average and Rochdale 1.93. The National League average is 2.83 goals, with Over 2.5 landing in 54% of games. Both teams score in 41% of Yeovil Town's matches and 45% of Rochdale's.
What form are Yeovil Town and Rochdale in?
Over the last 5 games Yeovil Town have a 2-1-2 record (1.40 points per game) and Rochdale 5-0-0 (3.00 points per game).
Where can I find a betting tip and analysis for Yeovil Town vs Rochdale?
Here you can check the pre-match numbers for Yeovil Town vs Rochdale: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


