Dravinja vs Krka: match statistics
Dravinja vs Krka: form, goals and key statistics
Game details
Dravinja played against Krka in 2. SNL (Slovenia). The game was played on April 30, 2026. Final score: 1:0.
Recent form
Dravinja has 1 win, 3 draws and 1 loss over its last five games, averaging 1.20 points per game. Krka has 0 wins, 3 draws and 2 losses, with 0.60 points per game.
Scoring records
Dravinja scores 1.00 goals per game and allows 1.64. Krka scores 0.84 and allows 1.60. Games in this league average 2.81 goals.
BTTS and goal totals
Both teams score in 52% of Dravinja's games and 40% of Krka's. The Over 2.5 rates are 44% and 56%, compared with league averages of 50% for BTTS and 54% for Over 2.5.
xG and shots
The teams have nearly identical season xG averages at 1.37 per game. Dravinja takes 9.4 shots per game, while Krka takes 10.1.
First-half and second-half trends
Dravinja leads at halftime in 20% of its games and scores 0.52 goals per game after halftime. Krka leads at halftime in 28% and scores 0.32 after halftime.
When the teams score
Dravinja's most productive scoring window is minutes 31-45+ (7 goals). For Krka, it is minutes 16-30 (6 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
2. SNL games average 2.81 goals. Both teams score in 50% of games, and 54% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 0 home wins, 1 draw and 0 away wins. Those games averaged 4.00 goals, with both teams scoring in 100% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I predict a draw as the most likely outcome. Dravinja shows better form over the last 5 matches: 1.2 points per game, record 1-3-1 with 6 goals scored, while Krka has 0.6 points, 0-3-2 and only 3 goals. Krka creates more offensive opportunities — averaging 12.27 shots and 4.64 on target with xG 1.54 on the road versus Dravinja’s 9.17 shots, 3.25 on target and xG 1.39 — however shot conversion is low (11% Dravinja vs 10% Krka) and Krka fail to score in 50% of matches, which limits their ability to turn chances into wins. Defensively the teams are similar: Dravinja conceded 41 goals this season (1.5 average at home), Krka 40 goals (1.42 on the road), but Krka keep more clean sheets away (42% vs 17% Dravinja), which favors low-scoring draws. Therefore the highest probability is assigned to a draw, with a moderate chance for a home win (due to better form) and the lowest for the visitors (Krka have no wins in their last 5 matches).
View the statistical overviewBTTS - will both teams score?
I assess BTTS - Yes as more likely (60%) than No Goal (40%) due to a combination of xG, current form and goals conceded. Combined xG is 2.77 (1.23 Dravinja + 1.54 Krka), close to the league average 2.81, indicating sufficient chance volume. Dravinja have 100% BTTS in their last 5 matches and scored 6 while conceding 6 (1.2 per game), despite a season scoring rate of only 0.62 and a season BTTS of 38%, which points to improved home form. Krka have a season BTTS of 42%, score 1.08 and concede 1.42 per match, and in the last 5 rounds they concede 1.6, so they remain vulnerable defensively despite a higher season clean sheet rate of 42%. Additionally, Dravinja’s low season clean sheets 23% and the high season goals conceded (Dravinja 1.77, Krka 1.42) reinforce the scenario that both teams will score.
View BTTS statisticsOver/Under - goals analysis
I estimate expected goals at 1.49 for Dravinja and 1.55 for Krka, totaling 3.04 (calculated as the average of attacking xG and xG conceded: (1.23+1.74)/2=1.49 and (1.54+1.55)/2=1.55). Seasonal indicators support an Over 1.5 scenario: Over 1.5 occurred in 69% of home matches and 67% of away matches, while Over 2.5 is 54% for Dravinja and 58% for Krka (averaging ~56%). Although Dravinja currently converts only 0.62 goals against an xG of 1.23 (a large finishing discrepancy), Krka creates more chances — 12.27 shots and 4.64 on target on average with xG 1.54 — so the goal potential lies with the visitors. Additionally, second halves produce on average 1.08 goals for the home side and 1.33 for the away side, and 2H over 0.5 stands at 77%/67%, which increases the probability of goals in the second half. In light of these figures the strongest and most reliable signal from the data is a play on Over 1.5 (estimated probability ~81%), with moderate support for Over 2.5 (~59%).
View Over/Under statisticsHT/FT - half-time and full-time scenario
Krka has clearly superior offensive metrics: they score an average of 1.08 goals per match versus Dravinja’s 0.62, have an xG of 1.54 versus 1.23 and 4.64 shots on target per game versus the hosts’ 3.00. A first-half model based on halftime averages (0.46 for Dravinja and 0.58 for Krka) yields a 45.4% probability of a draw at the break, 23.3% probability of the home side leading and 31.2% probability of the away side leading. In the second half Krka’s advantage becomes more pronounced: Krka scores on average 0.50 goals in the second half versus 0.15 for Dravinja, and the distribution of second-half difference indicates roughly a 35.0% chance that the away team will score more in the second half compared to only ~8.8% for the home team. Combining both halves, the HT/FT matrix assigns the highest probability (29%) to the ‘2/2’ scenario (away leading at half-time and winning), followed by ‘X/X’ at 26% and ‘1/1’ at 16%. Therefore the strongest signal from the data is HT/FT = ‘2/2’, as the higher xG and second-half advantage increase the likelihood that Krka will take the lead at the break and hold the result until full-time.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Dravinja | Krka | |
|---|---|---|
| Accuracy (shots on target) | 34% | 35% |
| Chance quality (xG per shot) | 0.15 | 0.14 |
| Finishing (goals per shot on target) | 0.31 | 0.24 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Dravinja is 100% better for: last-5 form.
1.2 pts / game - Dravinja · 0.6 pts / game - Krka
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Dravinja is 19% better for: goals scored per game.
1 goals / game - Dravinja · 0.84 goals / game - Krka
Dravinja scores in 64% of games (16 of 25 games), while Krka keeps a clean sheet in 32% (8 of 25 games).
Krka scores in 48% of games (12 of 25 games), while Dravinja keeps a clean sheet in 12% (3 of 25 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Dravinja
Over / Under - Krka
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Krka is 25% better for: first-half form (half-time points).
0.96 pts / game - Dravinja · 1.2 pts / game - Krka
Before half-time (1st half)
After half-time (2nd half)
Dravinja - second-half results
Leads at halftime in 20% of games and wins 24%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
Krka - second-half results
Leads at halftime in 28% of games and wins 16%. Sometimes gives up a halftime lead.
Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.20 | 1.20 |
| Goals scored / game | 0.6 | 0.6 |
| Goals allowed / game | 0.6 | 0.6 |
| Average goals per game | 1.2 | 1.2 |
| 1 goal | 80% | 80% |
| 2 goals | 40% | 40% |
| 3 goals | 0% | 0% |
| Clean sheet | 40% | 40% |
| No goal | 40% | 40% |
| Goal difference | 0 | 0 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 0.40 |
| Goals scored / game | 0.4 | 0.2 |
| Goals allowed / game | 0.8 | 0.8 |
| Average goals per game | 1.2 | 1.0 |
| 1 goal | 60% | 60% |
| 2 goals | 20% | 20% |
| 3 goals | 20% | 20% |
| Clean sheet | 60% | 40% |
| No goal | 60% | 80% |
| Goal difference | -2 | -3 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 31-45 (7 goals). Concedes most in 31-45 (10). Late-goal balance (76-90): -2 - late phases are a weakness.
Most dangerous in minutes 16-30 (6 goals). Concedes most in 61-75 (8). Late-goal balance (76-90): -5 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Dravinja
Krka
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (2. SNL).
Teams vs league
| Dravinja | Liga | Krka | |
|---|---|---|---|
| Average goals per game | ▼ 2.64 | 2.81 | ▼ 2.44 |
| Both teams scored | ▲ 52% | 50% | ▼ 40% |
| Min. 3 goals (Over 2.5) | ▼ 44% | 54% | ▲ 56% |
| Clean sheets | ▼ 12% | 29% | ▲ 32% |
| Goal before half-time | ▲ 84% | 74% | ▼ 68% |
| Goal after half-time | ▼ 76% | 80% | ▼ 72% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Other recorded players
Away team
Match timeline
Goals, cards and substitutions arranged in chronological order.
- DravinjaGoalZan Luka Zuzek
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Referee context
See how often this referee shows cards, awards penalties and how their matches tend to finish.
Head-to-head
Record from Dravinja's perspective: 0 wins, 1 draw and 0 losses against Krka. Games average 4.00 goals, and both teams scored in 100% of them.
FAQ
What was the result of Dravinja vs Krka?
The 2. SNL match finished Dravinja 1:0 Krka. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Dravinja vs Krka?
Dravinja score 1.00 goals per game on average and Krka 0.84. The 2. SNL average is 2.81 goals, with Over 2.5 landing in 54% of games. Both teams score in 52% of Dravinja's matches and 40% of Krka's.
What form are Dravinja and Krka in?
Over the last 5 games Dravinja have a 1-3-1 record (1.20 points per game) and Krka 0-3-2 (0.60 points per game).
Where can I find a betting tip and analysis for Dravinja vs Krka?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


