Japan - J-League CupTOHO StadiumData current as of October 15, 2026

Fukushima United vs Mito Hollyhock: match statistics

Fukushima United vs Mito Hollyhock: form, goals and key statistics

Game details

Fukushima United played against Mito Hollyhock in J-League Cup (Japan). The game was played on September 29, 2026. Venue: TOHO Stadium. Final score: 0:7.

Recent form

Fukushima United has 1 win, 0 draws and 0 losses over its last five games, averaging 3.00 points per game. Mito Hollyhock has 0 wins, 1 draw and 0 losses, with 1.00 points per game.

Scoring records

Fukushima United scores 4.00 goals per game and allows 3.00. Mito Hollyhock scores 0.00 and allows 0.00. Games in this league average 2.45 goals.

BTTS and goal totals

Both teams score in 100% of Fukushima United's games and 0% of Mito Hollyhock's. The Over 2.5 rates are 100% and 0%, compared with league averages of 36% for BTTS and 45% for Over 2.5.

xG and shots

Mito Hollyhock has the higher season xG average, 1.49 to 1.48 per game. Fukushima United takes 11.0 shots per game, while Mito Hollyhock takes 13.0.

First-half and second-half trends

Fukushima United leads at halftime in 100% of its games and scores 3.00 goals per game after halftime. Mito Hollyhock leads at halftime in 0% and scores 0.00 after halftime.

When the teams score

Fukushima United's most productive scoring window is minutes 61-75 (2 goals). For Mito Hollyhock, it is minutes 0-15 (0 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

J-League Cup games average 2.45 goals. Both teams score in 36% of games, and 45% finish with at least three goals.

Head-to-head record

There is not enough head-to-head history for a meaningful comparison.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Fukushima United have a clear attacking edge at home: in their only match so far, they scored 4 goals, averaging 7 shots on target from 11 attempts. Away from home, Mito Hollyhock drew 0:0, failing to score despite 13 attempts, with a conversion rate of 0%. However, the hosts are vulnerable defensively, having allowed opponents an xG of 2.07 and conceded 3 goals, so a clean sheet is not the most likely outcome. The last five matches slightly favor Fukushima, who averaged 1.4 points per game compared with Mito’s 1.0 and scored 11 goals to the visitors’ 5. Superior finishing quality and home advantage point to a home win, although Mito’s high volume of chances created increases the draw risk.

View the statistical overview
BTTS - will both teams score?

Fukushima recorded BTTS in 100% of their last five matches, scoring an average of 2.2 goals and conceding 2.4, which clearly points to open games. Mito had BTTS in 40% of their last five appearances, but averaged just 1.0 goal, while Fukushima allowed opponents as many as 2.4 goals per match. The hosts created chances worth 1.47 xG, while Mito’s defense allowed opponents 1.80 xG, so their goal looks likely. On the other hand, Mito generated only 1.06 xG, but Fukushima’s defense, with an average of 1.61 xG conceded, gives the visitors a realistic route to finding the net. Despite the low 36% BTTS rate in the competition, the current profiles of both teams slightly favor the scenario of goals at both ends, supporting BTTS - Yes / Goal-Goal rather than BTTS - No, which means that at least one team fails to score and does not automatically imply a 0:0 draw.

View BTTS statistics
Over/Under - goals analysis

Fukushima United averaged 2.2 goals scored across their last five matches, while also conceding 2.4, resulting in at least three goals in each of those games. Mito Hollyhock scored 1.0 goal per match during this period and conceded 1.2, but their average xG against is as high as 1.80, meaning opponents regularly create high-quality chances against them. The hosts generated an average of 1.47 xG, while Mito recorded 1.06, whereas Fukushima’s defense allowed opponents 1.61 xG. The projected total of 2.78 goals gives a clear edge to Over 1.5 goals; this line is safer than Over 2.5, as Mito exceeded 2.5 total goals in only 20% of their last five matches.

View Over/Under statistics
HT/FT - half-time and full-time scenario

The strongest scenario is a draw at half-time followed by a Fukushima victory in the match, as the hosts were level at the break in 40% of their last five games, while Mito recorded this outcome in as many as 60%. During this period, Mito conceded only 0.2 goals per match before half-time and kept a clean sheet in the first half in 80% of their appearances, clearly supporting a cautious start. After the break, Fukushima averaged 1.4 goals, compared with Mito’s 0.6, while the visitors failed to win any of their five second halves. The hosts also have the better recent points return, averaging 1.4 points per game compared with their opponents’ 1.0, although their high average of 1.6 goals conceded after half-time reduces confidence in backing a win to nil. Cup data is very limited, so Fukushima’s advantage is primarily based on current form and their clearly superior productivity after the break.

View first-half and second-half statistics

Stats by half

0 : 5
First half
0 : 2
Second half

Game stats

54Possession (%)46
Fukushima UnitedMito Hollyhock
4Shots14
Fukushima UnitedMito Hollyhock
2Shots on target8
Fukushima UnitedMito Hollyhock
0.7xG1.8
Fukushima UnitedMito Hollyhock
6Corners4
Fukushima UnitedMito Hollyhock
42Dangerous attacks49
Fukushima UnitedMito Hollyhock
9Fouls6
Fukushima UnitedMito Hollyhock
1Cards1
Fukushima UnitedMito Hollyhock

Pre-game profile— what do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

Fukushima UnitedMito Hollyhock
4Goals scored / game0
Fukushima UnitedMito Hollyhock
3Goals allowed / game0
Fukushima UnitedMito Hollyhock
47%Average possession54%
Fukushima UnitedMito Hollyhock
7Shots on target / game1
Fukushima UnitedMito Hollyhock

Team stats— who is more efficient?

Compare both teams' attacking and defensive records this season.

11Shots per game13
Fukushima UnitedMito Hollyhock
7Shots on target1
Fukushima UnitedMito Hollyhock
36.4%Shot conversion0%
Fukushima UnitedMito Hollyhock
47%Possession54%
Fukushima UnitedMito Hollyhock
1.48xG for1.49
Fukushima UnitedMito Hollyhock
2.07xG against1.81
Fukushima UnitedMito Hollyhock

Shooting quality

Fukushima United: Counter-attackingMito Hollyhock: Balanced
Fukushima UnitedMito Hollyhock
Accuracy (shots on target)64%8%
Chance quality (xG per shot)0.130.11
Finishing (goals per shot on target)0.570.00

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five games and season record, overall, at home and away.

Fukushima United is 200% better for: last-5 form.

3 pts / game - Fukushima United · 1 pts / game - Mito Hollyhock

Fukushima United
W
5 wins in a row
Season result split
100% W0% D0% L
Season (W-D-L)
1-0-0
3.00 pts / game · goal difference +1
Last 5 (W-D-L)
1-0-0
3.00 pts / game
Record at home (W-D-L)
1-0-0
Last 5 at home
1-0-0
W
Last 5 games - averages
Goals scored: 4.0Goals conceded: 3.0xG: 1.48Opponent xG: 2.07BTTS: 100%Over 2.5: 100%
Mito Hollyhock
D
Unbeaten in the last 5 games
Season result split
0% W100% D0% L
Season (W-D-L)
0-1-0
1.00 pts / game · goal difference 0
Last 5 (W-D-L)
0-1-0
1.00 pts / game
Record away (W-D-L)
0-1-0
Last 5 away
0-1-0
D
Last 5 games - averages
Goals scored: 0.0Goals conceded: 0.0xG: 1.49Opponent xG: 1.81BTTS: 0%Over 2.5: 0%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Fukushima United scoring profile: mixed

Fukushima United scores in 100% of games (1 of 1 games), while Mito Hollyhock keeps a clean sheet in 100% (1 of 1 games).

Mito Hollyhock scoring profile: mixed

Mito Hollyhock scores in 0% of games (0 of 1 games), while Fukushima United keeps a clean sheet in 0% (0 of 1 games).

4Goals scored (season)0
Fukushima UnitedMito Hollyhock
3Goals conceded (season)0
Fukushima UnitedMito Hollyhock
7Average goals per game0
Fukushima UnitedMito Hollyhock
4Goals scored (last 5)0
Fukushima UnitedMito Hollyhock
3Goals conceded (last 5)0
Fukushima UnitedMito Hollyhock

How often they score at least...

100%1 goal0%
Fukushima UnitedMito Hollyhock
100%2 goals0%
Fukushima UnitedMito Hollyhock
100%3 goals0%
Fukushima UnitedMito Hollyhock
100%4 goals0%
Fukushima UnitedMito Hollyhock

How often they concede at least...

100%1 goal0%
Fukushima UnitedMito Hollyhock
100%2 goals0%
Fukushima UnitedMito Hollyhock
100%3 goals0%
Fukushima UnitedMito Hollyhock
0%4 goals0%
Fukushima UnitedMito Hollyhock

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)— how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

36%
League average

Goal patterns

0%BTTS at half-time0%
Fukushima UnitedMito Hollyhock
0%BTTS in both halves0%
Fukushima UnitedMito Hollyhock
100%Scored in both halves0%
Fukushima UnitedMito Hollyhock

BTTS and goal count

100%Min. 3 goals and BTTS0%
Fukushima UnitedMito Hollyhock
0%Min. 3 goals without BTTS0%
Fukushima UnitedMito Hollyhock
100%BTTS - last 50%
Fukushima UnitedMito Hollyhock

Goal count (Over/Under)— how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

100%Min. 1 goal before half-time0%
Fukushima UnitedMito Hollyhock
0%Min. 2 goals before half-time0%
Fukushima UnitedMito Hollyhock
0%Min. 3 goals before half-time0%
Fukushima UnitedMito Hollyhock

2nd half

100%Min. 1 goal after half-time0%
Fukushima UnitedMito Hollyhock
100%Min. 2 goals after half-time0%
Fukushima UnitedMito Hollyhock
100%Min. 3 goals after half-time0%
Fukushima UnitedMito Hollyhock

Game halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Fukushima United is 200% better for: first-half form (half-time points).

3 pts / game - Fukushima United · 1 pts / game - Mito Hollyhock

Fukushima United - half-time state
100% leading0% draw0% trailing
Mito Hollyhock - half-time state
0% leading100% draw0% trailing

Before half-time (1st half)

3Points per game (1st half)1
Fukushima UnitedMito Hollyhock
1Goals scored (1st half)0
Fukushima UnitedMito Hollyhock
0Goals conceded (1st half)0
Fukushima UnitedMito Hollyhock
1Average goals (1st half)0
Fukushima UnitedMito Hollyhock
100%Clean sheet before half-time100%
Fukushima UnitedMito Hollyhock
0%No goal before half-time100%
Fukushima UnitedMito Hollyhock

After half-time (2nd half)

1Points per game (2nd half)1
Fukushima UnitedMito Hollyhock
3Goals scored (2nd half)0
Fukushima UnitedMito Hollyhock
3Goals conceded (2nd half)0
Fukushima UnitedMito Hollyhock
6Average goals (2nd half)0
Fukushima UnitedMito Hollyhock
0%Clean sheet after half-time100%
Fukushima UnitedMito Hollyhock
0%No goal after half-time100%
Fukushima UnitedMito Hollyhock

Fukushima United - second-half results

0% W100% D0% L
3
Half-time points
1
Half-time goals
+1
Goal difference (1st half)
1
Second-half points
0
Goal difference (2nd half)
3.00
PPG before half-time
Lead holding100%

Leads at halftime in 100% of games and wins 100%. Also wins some games without leading at halftime.

Defense after halftime+3.0

Allows 3.0 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Mito Hollyhock - second-half results

0% W100% D0% L
1
Half-time points
0
Half-time goals
0
Goal difference (1st half)
1
Second-half points
0
Goal difference (2nd half)
1.00
PPG before half-time
Defense after halftime0.0

Defense stays consistent across the full game.

Fukushima United - last 5 games by half
1st half2nd half
Points per game3.001.00
Goals scored / game1.03.0
Goals allowed / game0.03.0
Average goals per game1.06.0
1 goal100%100%
2 goals0%100%
3 goals0%100%
Clean sheet100%0%
No goal0%0%
Goal difference+10
Half-time: 100% leading - 0% draw - 0% trailing
2nd half: 0% won - 100% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 1
Mito Hollyhock - last 5 games by half
1st half2nd half
Points per game1.001.00
Goals scored / game0.00.0
Goals allowed / game0.00.0
Average goals per game0.00.0
1 goal0%0%
2 goals0%0%
3 goals0%0%
Clean sheet100%100%
No goal100%100%
Goal difference00
Half-time: 0% leading - 100% draw - 0% trailing
2nd half: 0% won - 100% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minute— when do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Fukushima United
ScoredConceded
0
0
0-15
0
0
16-30
1
0
31-45
1
0
46-60
2
1
61-75
0
2
76-90

Most dangerous in minutes 61-75 (2 goals). Concedes most in 76-90 (2). Late-goal balance (76-90): -2 - late phases are a weakness.

Mito Hollyhock
ScoredConceded
0
0
0-15
0
0
16-30
0
0
31-45
0
0
46-60
0
0
61-75
0
0
76-90

Late-goal balance (76-90): 0.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

3.50
Estimated goals
attack vs. opponent defense
2.0 : 1.5
Estimated goal split
home : away
143%
Pace vs league
100% = league average
50%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
0%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
0-1
Most common goal range
attack vs. defense for both teams

Fukushima United

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.59
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+1.59
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+1.1 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+2.52
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.93
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
367%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
221%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
+2.0
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
0%

Mito Hollyhock

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.32
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.32
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
0.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-1.49
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+1.81
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
0%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
0%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
0%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (J-League Cup).

Teams vs league

Fukushima UnitedLigaMito Hollyhock
Average goals per game▲ 7.002.45▼ 0.00
Both teams scored▲ 100%36%▼ 0%
Min. 3 goals (Over 2.5)▲ 100%45%▼ 0%
Clean sheets▼ 0%36%▲ 100%
Goal before half-time▲ 100%68%▼ 0%
Goal after half-time▲ 100%77%▼ 0%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.45
Average goals per game
36%
Both teams scored
45%
Min. 3 goals (Over 2.5)
36%
Clean sheets
1.09
Home goals / game
1.36
Away goals / game
+-20%
Home attack advantage
+-25%
Home defensive advantage
+-23%
Total home advantage
Goals in 1st half (whole league)
68%
1 goal
32%
2 goals
9%
3 goals
0%
4 goals
Goals in 2nd half (whole league)
77%
1 goal
32%
2 goals
9%
3 goals
9%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Home team

Starting lineup

5Hayate Toma
19Jiro Fujitaoff 46'
20Saiki Izumioff 66'
23Tatsuya Anzai
26Keita Tanakaoff 46'
27Satoru Nozue
30Kaisei Kano
44Koya Okuda66Makito Ueharaoff 82'
77Toraji Chibaoff 46'
78Sung-Ryong Jung🟨 1

Substitutes

3Kotaro Hondaon 1'
8Yuki Okadaon 46'
9Kazumasa Shimizuon 46'
10Takeaki Harigayaon 46'
11Kazuyoshi Miuraon 1'
13Aruto Higuchion 66'
28Naoki Suzuon 82'
31Shun Anzaion 1'

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Mito HollyhockGoalRei IeizumiAssist: Hugo Leonardo Nunes Fernandes Santos
  2. Mito HollyhockGoalChihiro KatoAssist: Kazuma Okamoto
  3. Mito HollyhockGoalChihiro KatoAssist: Hugo Leonardo Nunes Fernandes Santos
  4. Mito HollyhockYellow cardHugo Leonardo Nunes Fernandes Santos
  5. Mito HollyhockGoalKenta ItakuraAssist: Taishi Semba
  6. Mito HollyhockGoalRyo Nemoto
  7. Fukushima UnitedYellow cardSung-Ryong Jung
  8. Mito HollyhockSubstitutionOn: Yu FunabashiOff: Hugo Leonardo Nunes Fernandes Santos
  9. Mito HollyhockGoalJin OkumuraAssist: Akinari Kawazura
  10. Fukushima UnitedSubstitutionOn: Aruto HiguchiOff: Saiki Izumi
  11. Mito HollyhockSubstitutionOn: Patryck Magalhães FerreiraOff: Ryo Nemoto
  12. Mito HollyhockGoalYoshiki Torikai
  13. Mito HollyhockSubstitutionOn: Keisuke TadaOff: Chihiro Kato
  14. Fukushima UnitedSubstitutionOn: Naoki SuzuOff: Makito Uehara

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

FAQ

What was the result of Fukushima United vs Mito Hollyhock?

The J-League Cup match finished Fukushima United 0:7 Mito Hollyhock. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Fukushima United vs Mito Hollyhock?

Fukushima United score 4.00 goals per game on average and Mito Hollyhock 0.00. The J-League Cup average is 2.45 goals, with Over 2.5 landing in 45% of games. Both teams score in 100% of Fukushima United's matches and 0% of Mito Hollyhock's.

What form are Fukushima United and Mito Hollyhock in?

Over the last 5 games Fukushima United have a 1-0-0 record (3.00 points per game) and Mito Hollyhock 0-1-0 (1.00 points per game).

Where can I find a betting tip and analysis for Fukushima United vs Mito Hollyhock?

Here you can check the pre-match numbers for Fukushima United vs Mito Hollyhock: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.