Gainare Tottori vs Cerezo Osaka: match statistics
Gainare Tottori vs Cerezo Osaka: form, goals and key statistics
Game details
Gainare Tottori played against Cerezo Osaka in J-League Cup (Japan). The game was played on October 14, 2026. Venue: Tottori Bank Bird Stadium. Final score: 2:3.
Recent form
Gainare Tottori has 2 wins, 0 draws and 0 losses over its last five games, averaging 3.00 points per game. Cerezo Osaka has 1 win, 0 draws and 0 losses, with 3.00 points per game.
Scoring records
Gainare Tottori scores 2.50 goals per game and allows 0.50. Cerezo Osaka scores 2.00 and allows 1.00. Games in this league average 2.85 goals.
BTTS and goal totals
Both teams score in 50% of Gainare Tottori's games and 100% of Cerezo Osaka's. The Over 2.5 rates are 50% and 100%, compared with league averages of 44% for BTTS and 54% for Over 2.5.
xG and shots
Cerezo Osaka has the higher season xG average, 1.54 to 1.15 per game. Gainare Tottori takes 12.0 shots per game, while Cerezo Osaka takes 14.0.
First-half and second-half trends
Gainare Tottori leads at halftime in 50% of its games and scores 1.50 goals per game after halftime. Cerezo Osaka leads at halftime in 100% and scores 1.00 after halftime.
When the teams score
Gainare Tottori's most productive scoring window is minutes 46-60 (2 goals). For Cerezo Osaka, it is minutes 31-45+ (1 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
J-League Cup games average 2.85 goals. Both teams score in 44% of games, and 54% finish with at least three goals.
Head-to-head record
There is not enough head-to-head history for a meaningful comparison.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Gainare Tottori have won both of their home matches so far, scoring an average of 2.5 goals and conceding 0.5, but Cerezo Osaka’s away record is based on just one match. The visitors are nevertheless creating higher-quality chances: their average away xG is 1.54 compared with 1.15 for the hosts at home, while they restrict opponents to an xG of 0.83, against 1.47 conceded by Gainare. Cerezo also average 6 shots on target away from home, compared with Gainare’s 3.5 at home, suggesting the visitors are likely to create more chances. Both teams have scored 6 goals across their last five matches, but Cerezo have taken 8 points to Gainare’s 7. Despite the hosts’ strong start, I give the visitors a slight edge as favorites, though the limited home and away sample sizes call for caution.
View the statistical overviewBTTS - will both teams score?
Across their last 5 matches, both teams averaged 1.2 goals scored and conceded 1.4 and 1.6 respectively, giving each side a genuine chance of finding the net. Their average xG over this period supports that view: 1.43 for Gainare Tottori and 1.48 for Cerezo Osaka, while their opponents allowed xG of 1.71 and 1.24 respectively. Both teams scored 6 goals in their last 5 matches, although BTTS landed in 40% of the hosts’ games and 60% of the visitors’ games. The league-wide rate of 45% of matches featuring goals from both teams tempers confidence in the prediction, but recent scoring form and the number of goals conceded marginally favor BTTS - Yes.
View BTTS statisticsOver/Under - goals analysis
In their last 5 matches, Gainare Tottori scored an average of 1.2 goals and conceded 1.4, while Cerezo Osaka matches produced an average of 2.8 goals. Both teams recorded xG close to 1.5 per match during this period, supporting a prediction of several goals. At the same time, only 40% of each team’s last 5 matches went over 2.5 goals, so the higher line is not supported by as strong a signal. The hosts’ season data shows averages of zero despite 5 goals scored, so I give greater weight to their last 5 matches. With a projected total of 2.75 goals, Over 1.5 is the stronger option, with a probability of 76%.
View Over/Under statisticsHT/FT - half-time and full-time scenario
A draw at half-time appears most likely: Gainare Tottori have failed to score in the first half of each of their last five matches and went into the break level on three occasions. Cerezo Osaka have also failed to score before half-time in three of their last five games, although they led 1–0 at the break in their only match included in the current cup statistics. The case for a later away win is supported by their 2–1 result in that match and 14 shots, including six on target, with an xG of 1.54. However, the advantage is not pronounced: over their last five matches, both teams have averaged 1.2 goals scored, while Cerezo have conceded 1.6 goals compared with Tottori’s 1.4. Therefore, a draw at half-time followed by an away win is the single most likely scenario, but its edge over the alternatives remains moderate.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Gainare Tottori | Cerezo Osaka | |
|---|---|---|
| Accuracy (shots on target) | 29% | 43% |
| Chance quality (xG per shot) | 0.10 | 0.11 |
| Finishing (goals per shot on target) | 0.71 | 0.33 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Gainare Tottori is 25% better for: goals scored per game.
2.5 goals / game - Gainare Tottori · 2 goals / game - Cerezo Osaka
Gainare Tottori is 100% better for: goals allowed per game.
0.5 goals / game - Gainare Tottori · 1 goals / game - Cerezo Osaka
Gainare Tottori scores in 100% of games (2 of 2 games), while Cerezo Osaka keeps a clean sheet in 0% (0 of 1 games).
Cerezo Osaka scores in 100% of games (1 of 1 games), while Gainare Tottori keeps a clean sheet in 50% (1 of 2 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Gainare Tottori
Over / Under - Cerezo Osaka
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Cerezo Osaka is 50% better for: first-half form (half-time points).
2 pts / game - Gainare Tottori · 3 pts / game - Cerezo Osaka
Before half-time (1st half)
After half-time (2nd half)
Gainare Tottori - second-half results
Leads at halftime in 50% of games and wins 100%. Also wins some games without leading at halftime.
Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Cerezo Osaka - second-half results
Leads at halftime in 100% of games and wins 100%. Also wins some games without leading at halftime.
Allows 1.0 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 2.00 | 2.00 |
| Goals scored / game | 1.0 | 1.5 |
| Goals allowed / game | 0.0 | 0.5 |
| Average goals per game | 1.0 | 2.0 |
| 1 goal | 50% | 100% |
| 2 goals | 50% | 100% |
| 3 goals | 0% | 0% |
| Clean sheet | 100% | 50% |
| No goal | 50% | 0% |
| Goal difference | +2 | +2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 3.00 | 1.00 |
| Goals scored / game | 1.0 | 1.0 |
| Goals allowed / game | 0.0 | 1.0 |
| Average goals per game | 1.0 | 2.0 |
| 1 goal | 100% | 100% |
| 2 goals | 0% | 100% |
| 3 goals | 0% | 0% |
| Clean sheet | 100% | 0% |
| No goal | 0% | 0% |
| Goal difference | +1 | 0 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 46-60 (2 goals). Concedes most in 61-75 (1). Late-goal balance (76-90): +1 - wins late phases.
Most dangerous in minutes 31-45 (1 goal). Concedes most in 46-60 (1). Late-goal balance (76-90): 0.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Gainare Tottori
Cerezo Osaka
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (J-League Cup).
Teams vs league
| Gainare Tottori | Liga | Cerezo Osaka | |
|---|---|---|---|
| Average goals per game | ▲ 3.00 | 2.85 | ▲ 3.00 |
| Both teams scored | ▲ 50% | 44% | ▲ 100% |
| Min. 3 goals (Over 2.5) | ▼ 50% | 54% | ▲ 100% |
| Clean sheets | ▲ 50% | 32% | ▼ 0% |
| Goal before half-time | ▼ 50% | 71% | ▲ 100% |
| Goal after half-time | ▲ 100% | 80% | ▲ 100% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
- Gainare TottoriYellow cardMasaki Kaneura
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
FAQ
What was the result of Gainare Tottori vs Cerezo Osaka?
The J-League Cup match finished Gainare Tottori 2:3 Cerezo Osaka. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Gainare Tottori vs Cerezo Osaka?
Gainare Tottori score 2.50 goals per game on average and Cerezo Osaka 2.00. The J-League Cup average is 2.85 goals, with Over 2.5 landing in 54% of games. Both teams score in 50% of Gainare Tottori's matches and 100% of Cerezo Osaka's.
What form are Gainare Tottori and Cerezo Osaka in?
Over the last 5 games Gainare Tottori have a 2-0-0 record (3.00 points per game) and Cerezo Osaka 1-0-0 (3.00 points per game).
Where can I find a betting tip and analysis for Gainare Tottori vs Cerezo Osaka?
The statistical background for Gainare Tottori vs Cerezo Osaka — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.


