Gimhae City vs Cheongju: match statistics
Gimhae City vs Cheongju: form, goals and key statistics
Game details
Gimhae City played against Cheongju in K League 2 (South Korea). The game was played on July 24, 2026. Venue: Gimhae Civil Stadium. Final score: 1:1.
Recent form
Gimhae City has 2 wins, 1 draw and 2 losses over its last five games, averaging 1.40 points per game. Cheongju has 2 wins, 1 draw and 2 losses, with 1.40 points per game.
Scoring records
Gimhae City scores 0.81 goals per game and allows 2.06. Cheongju scores 1.18 and allows 1.59. Games in this league average 2.75 goals.
BTTS and goal totals
Both teams score in 69% of Gimhae City's games and 76% of Cheongju's. The Over 2.5 rates are 56% and 53%, compared with league averages of 61% for BTTS and 56% for Over 2.5.
xG and shots
Cheongju has the higher season xG average, 1.42 to 1.21 per game. Gimhae City takes 9.3 shots per game, while Cheongju takes 11.3.
First-half and second-half trends
Gimhae City leads at halftime in 13% of its games and scores 0.63 goals per game after halftime. Cheongju leads at halftime in 29% and scores 0.65 after halftime.
When the teams score
Gimhae City's most productive scoring window is minutes 76-90+ (5 goals). For Cheongju, it is minutes 76-90+ (6 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
K League 2 games average 2.75 goals. Both teams score in 61% of games, and 56% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 0 home wins, 1 draw and 0 away wins. Those games averaged 2.00 goals, with both teams scoring in 100% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I back the away win because Cheongju averages 1.38 goals scored and concedes 1.25 on the road, while Gimhae at home scores only 0.71 and concedes 2.71 per match. The visitors have not lost away (0% defeats) and record a high away draw rate (88%); in the last 5 matches Cheongju has 3 wins and an average of 2.0 points per match versus the hosts' 2 wins and 1.4 points per match. Offensively Cheongju averages 4.25 shots on target with a 14% conversion rate, while Gimhae has 3.43 shots on target and only 7% conversion, despite both sides having xG around 1.3 in these conditions. The hosts’ decisive weakness is their defense and home instability: they have lost all home matches (100% defeats), kept 0 clean sheets and have a negative home goal differential (-14), making them vulnerable to opponent attacks. Considering the possession advantage (55% vs 44%) and the visitors’ superior efficiency and defensive stability, I estimate Cheongju win probability at 60%, draw 30% and Gimhae win 10%.
View the statistical overviewBTTS - will both teams score?
A strong indicator is the seasonal BTTS: Gimhae City 78% and Cheongju 75%, versus the league average 61%. The hosts average 1.0 goals scored and concede 1.89 per match, the visitors score 1.38 and concede 1.25, so both teams are capable of scoring and conceding. The last 5 matches further confirm this tendency — both sides average 1.8 goals scored and 1.4 conceded, and clean sheets are rare: 22% and 25%. Chance-quality metrics show Gimhae produces xG 1.53 and 3.56 shots on target on average, while Cheongju has xG 1.30, 4.25 shots on target and a higher conversion rate 14% versus 8% for the hosts, which favors goal exchange. Taking all this into account (78%/75% BTTS, low clean sheets 22%/25%, last 5 matches 1.8-1.4) I pick BTTS - Yes with an estimated probability around 78% vs 22%.
View BTTS statisticsOver/Under - goals analysis
Expected goals are 1.40 for Gimhae City and 1.32 for Cheongju (total 2.72), calculated as the average of home attack xG 1.53 and away conceded xG 1.27, and away attack xG 1.30 and home conceded xG 1.34. Both teams have a high percentage of matches with total goals over 1.5: home 78% and away 75%, and additionally both teams record BTTS in 78% and 75% of matches; this yields a strong signal for Over 1.5 (estimated 80% probability). At the 2.5 line the picture is more balanced: Gimhae has 44% of matches over 2.5, Cheongju 63%, the league average is 56%, and the last 5 matches for both teams show 60% Over 2.5, so I assign a moderate edge to Over 2.5 (56%). The 3.5 line is less likely to be breached — hosts have 33% of matches over 3.5, visitors 50%, but the expected 2.72 goals (league average 2.75) suggest Under 3.5 is more probable (65%). Based on this, the best line to play is Over 1.5 — season rates 78%/75% on Over 1.5, high BTTS incidence and predicted 2.72 goals provide the strongest signal for Over 1.5.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The most likely scenario is a draw at half-time and a draw at full-time (X/X). The away team draws 88% of their matches, the home team 44%, which strongly indicates a propensity for points being shared in regulation. At the break the home side were level in 56% of their matches and the visitors in 25% (approximately 41% on average), so a draw HT is the single most reliable outcome. xG shows a slight home advantage, 1.53 versus 1.30, while the proportion of matches in which both teams scored is 78% and 75%, suggesting a scoring draw (e.g. 1–1) rather than 0–0. Additionally the visitors have a higher shot conversion rate, 14% versus the home side’s 8%, and the home team concedes more goals after the break (1.22 vs 0.75), all of which reinforce X/X as the strongest signal.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Gimhae City | Cheongju | |
|---|---|---|
| Accuracy (shots on target) | 38% | 34% |
| Chance quality (xG per shot) | 0.13 | 0.13 |
| Finishing (goals per shot on target) | 0.23 | 0.30 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Cheongju is 46% better for: goals scored per game.
0.81 goals / game - Gimhae City · 1.18 goals / game - Cheongju
Cheongju is 30% better for: goals allowed per game.
2.06 goals / game - Gimhae City · 1.59 goals / game - Cheongju
Gimhae City scores in 81% of games (13 of 16 meczów), while Cheongju keeps a clean sheet in 24% (4 of 17 meczów).
Cheongju scores in 82% of games (14 of 17 meczów), while Gimhae City keeps a clean sheet in 13% (2 of 16 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Gimhae City
Over / Under - Cheongju
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Cheongju is 87% better for: first-half form (half-time points).
0.69 pts / game - Gimhae City · 1.29 pts / game - Cheongju
Before half-time (1st half)
After half-time (2nd half)
Gimhae City - second-half results
Leads at halftime in 13% of games and wins 13%. Also wins some games without leading at halftime.
Allows 0.6 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Cheongju - second-half results
Leads at halftime in 29% of games and wins 12%. Sometimes gives up a halftime lead.
Allows 0.4 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.40 | 1.00 |
| Goals scored / game | 0.4 | 0.6 |
| Goals allowed / game | 0.2 | 1.0 |
| Average goals per game | 0.6 | 1.6 |
| 1 goal | 40% | 80% |
| 2 goals | 20% | 40% |
| 3 goals | 0% | 20% |
| Clean sheet | 80% | 40% |
| No goal | 60% | 40% |
| Goal difference | +1 | -2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.40 | 0.80 |
| Goals scored / game | 0.6 | 0.8 |
| Goals allowed / game | 0.8 | 1.2 |
| Average goals per game | 1.4 | 2.0 |
| 1 goal | 100% | 80% |
| 2 goals | 40% | 60% |
| 3 goals | 0% | 40% |
| Clean sheet | 40% | 40% |
| No goal | 40% | 40% |
| Goal difference | -1 | -2 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (5 goals). Concedes most in 76-90 (12). Late-goal balance (76-90): -7 - late phases are a weakness.
Most dangerous in minutes 76-90 (6 goals). Concedes most in 76-90 (8). Late-goal balance (76-90): -2 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Gimhae City
Cheongju
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (K League 2).
Teams vs league
| Gimhae City | Liga | Cheongju | |
|---|---|---|---|
| Average goals per game | ▲ 2.88 | 2.75 | • 2.76 |
| Both teams scored | ▲ 69% | 61% | ▲ 76% |
| Min. 3 goals (Over 2.5) | • 56% | 56% | ▼ 53% |
| Clean sheets | ▼ 13% | 24% | • 24% |
| Goal before half-time | ▲ 75% | 73% | ▲ 76% |
| Goal after half-time | ▲ 88% | 76% | ▼ 71% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Gimhae City's perspective: 0 wins, 1 draw and 0 losses against Cheongju. Games average 2.00 goals, and both teams scored in 100% of them.
FAQ
What was the result of Gimhae City vs Cheongju?
The K League 2 match finished Gimhae City 1:1 Cheongju. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Gimhae City vs Cheongju?
Gimhae City score 0.81 goals per game on average and Cheongju 1.18. The K League 2 average is 2.75 goals, with Over 2.5 landing in 56% of games. Both teams score in 69% of Gimhae City's matches and 76% of Cheongju's.
What form are Gimhae City and Cheongju in?
Over the last 5 games Gimhae City have a 2-1-2 record (1.40 points per game) and Cheongju 2-1-2 (1.40 points per game).
Where can I find a betting tip and analysis for Gimhae City vs Cheongju?
The statistical background for Gimhae City vs Cheongju — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.


