Imabari vs Shonan Bellmare: match statistics
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Imabari vs Shonan Bellmare: form, goals and key statistics
Game details
Imabari plays Shonan Bellmare in J2 League (Japan). The game is scheduled for September 26, 2026. Venue: Yume Stadium.
Recent form
Imabari has 1 win, 1 draw and 3 losses over its last five games, averaging 0.80 points per game. Shonan Bellmare has 1 win, 3 draws and 1 loss, with 1.20 points per game.
Scoring records
Imabari scores 0.86 goals per game and allows 2.14. Shonan Bellmare scores 1.00 and allows 0.86. Games in this league average 2.54 goals.
BTTS and goal totals
Both teams score in 57% of Imabari's games and 43% of Shonan Bellmare's. The Over 2.5 rates are 71% and 29%, compared with league averages of 46% for BTTS and 46% for Over 2.5.
xG and shots
Imabari has the higher season xG average, 1.24 to 1.14 per game. Imabari takes 11.4 shots per game, while Shonan Bellmare takes 9.6.
First-half and second-half trends
Imabari leads at halftime in 14% of its games and scores 0.57 goals per game after halftime. Shonan Bellmare leads at halftime in 29% and scores 0.43 after halftime.
When the teams score
Imabari's most productive scoring window is minutes 46-60 (2 goals). For Shonan Bellmare, it is minutes 31-45+ (2 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
J2 League games average 2.54 goals. Both teams score in 46% of games, and 46% finish with at least three goals.
Head-to-head record
There is not enough head-to-head history for a meaningful comparison.
Before kickoff
1X2 odds
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Imabari | Shonan Bellmare | |
|---|---|---|
| Accuracy (shots on target) | 26% | 24% |
| Chance quality (xG per shot) | 0.11 | 0.12 |
| Finishing (goals per shot on target) | 0.29 | 0.44 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Shonan Bellmare is 50% better for: last-5 form.
0.8 pts / game - Imabari · 1.2 pts / game - Shonan Bellmare
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Shonan Bellmare is 16% better for: goals scored per game.
0.86 goals / game - Imabari · 1 goals / game - Shonan Bellmare
Shonan Bellmare is 149% better for: goals allowed per game.
2.14 goals / game - Imabari · 0.86 goals / game - Shonan Bellmare
Imabari scores in 71% of games (5 of 7 games), while Shonan Bellmare keeps a clean sheet in 57% (4 of 7 games).
Shonan Bellmare scores in 86% of games (6 of 7 games), while Imabari keeps a clean sheet in 14% (1 of 7 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Imabari
Over / Under - Shonan Bellmare
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Shonan Bellmare is 50% better for: first-half form (half-time points).
0.86 pts / game - Imabari · 1.29 pts / game - Shonan Bellmare
Before half-time (1st half)
After half-time (2nd half)
Imabari - second-half results
Leads at halftime in 14% of games and wins 14%. Also wins some games without leading at halftime.
Allows 1.0 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Shonan Bellmare - second-half results
Leads at halftime in 29% of games and wins 43%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 0.80 |
| Goals scored / game | 0.2 | 0.4 |
| Goals allowed / game | 0.4 | 1.6 |
| Average goals per game | 0.6 | 2.0 |
| 1 goal | 60% | 100% |
| 2 goals | 0% | 60% |
| 3 goals | 0% | 40% |
| Clean sheet | 60% | 20% |
| No goal | 80% | 60% |
| Goal difference | -1 | -6 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 1.40 |
| Goals scored / game | 0.6 | 0.4 |
| Goals allowed / game | 0.6 | 0.6 |
| Average goals per game | 1.2 | 1.0 |
| 1 goal | 60% | 80% |
| 2 goals | 40% | 20% |
| 3 goals | 20% | 0% |
| Clean sheet | 60% | 60% |
| No goal | 60% | 60% |
| Goal difference | 0 | -1 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 46-60 (2 goals). Concedes most in 76-90 (7). Late-goal balance (76-90): -6 - late phases are a weakness.
Most dangerous in minutes 31-45 (2 goals). Concedes most in 16-30 (2). Late-goal balance (76-90): 0.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Imabari
Shonan Bellmare
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (J2 League).
Teams vs league
| Imabari | Liga | Shonan Bellmare | |
|---|---|---|---|
| Average goals per game | ▲ 3.00 | 2.54 | ▼ 1.86 |
| Both teams scored | ▲ 57% | 46% | ▼ 43% |
| Min. 3 goals (Over 2.5) | ▲ 71% | 46% | ▼ 29% |
| Clean sheets | ▼ 14% | 32% | ▲ 57% |
| Goal before half-time | ▼ 57% | 64% | ▼ 57% |
| Goal after half-time | ▲ 100% | 80% | ▼ 71% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
FAQ
When do Imabari and Shonan Bellmare play?
Imabari face Shonan Bellmare on September 26, 2026 in J2 League at Yume Stadium. The exact kick-off time in your timezone is shown at the top of the match page.
What do the goal statistics show before Imabari vs Shonan Bellmare?
Imabari score 0.86 goals per game on average and Shonan Bellmare 1.00. The J2 League average is 2.54 goals, with Over 2.5 landing in 46% of games. Both teams score in 57% of Imabari's matches and 43% of Shonan Bellmare's.
What form are Imabari and Shonan Bellmare in?
Over the last 5 games Imabari have a 1-1-3 record (0.80 points per game) and Shonan Bellmare 1-3-1 (1.20 points per game).
Where can I find a betting tip and analysis for Imabari vs Shonan Bellmare?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


