England - Premier LeaguePortman Road StadiumData current as of October 18, 2026

Ipswich Town vs Liverpool: match statistics

Ipswich Town crest
Ipswich Town
0 : 2half-time 0:2
Liverpool crest
Liverpool

Ipswich Town vs Liverpool: form, goals and key statistics

Game details

Ipswich Town played against Liverpool in Premier League (England). The game was played on September 4, 2026. Venue: Portman Road Stadium. Final score: 0:2.

Recent form

Ipswich Town has 1 win, 0 draws and 1 loss over its last five games, averaging 1.50 points per game. Liverpool has 0 wins, 2 draws and 0 losses, with 1.00 points per game.

Scoring records

Ipswich Town scores 2.00 goals per game and allows 3.00. Liverpool scores 2.00 and allows 2.00. Games in this league average 3.10 goals.

BTTS and goal totals

Both teams score in 100% of Ipswich Town's games and 100% of Liverpool's. The Over 2.5 rates are 100% and 100%, compared with league averages of 50% for BTTS and 55% for Over 2.5.

xG and shots

Liverpool has the higher season xG average, 2.17 to 1.11 per game. Ipswich Town takes 9.5 shots per game, while Liverpool takes 20.0.

First-half and second-half trends

Ipswich Town leads at halftime in 0% of its games and scores 1.00 goals per game after halftime. Liverpool leads at halftime in 0% and scores 2.00 after halftime.

When the teams score

Ipswich Town's most productive scoring window is minutes 16-30 (2 goals). For Liverpool, it is minutes 46-60 (2 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

Premier League games average 3.10 goals. Both teams score in 50% of games, and 55% finish with at least three goals.

Head-to-head record

There is not enough head-to-head history for a meaningful comparison.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Liverpool have a clear advantage in chance creation away from home: they average 27 shots and 7 on target per match, with an xG of 2.66, while Ipswich average 10 shots, 3 on target and an xG of 1.10. However, the hosts are effective at home, scoring an average of 2 goals with a 20% conversion rate, and have netted 11 goals in their last five matches. Ipswich allow opponents an xG of 1.38, while Liverpool concede an average of 2 goals away from home and have yet to keep a clean sheet, making a goal for the hosts a realistic scenario. The visitors dominate possession, averaging 61% compared with Ipswich’s 38%, but their 7% shot conversion rate and two draws in two away matches increase the risk of a closely contested game. Nevertheless, Liverpool’s superior chance quality gives them the best chance of securing the win.

View the statistical overview
BTTS - will both teams score?

The signal for goals from both sides is very clear: Ipswich and Liverpool have recorded BTTS in 100% of their matches so far this season, and neither team has kept a clean sheet yet. In their last five games, the hosts have averaged 2.2 goals scored and 1.8 conceded, while Liverpool have scored 1.6 and allowed opponents 1.4 goals on average. Liverpool are creating particularly many chances, with an average xG of 2.66 for the season and 2.00 in their last five matches, while Ipswich have an xG of 1.68. Ipswich’s defense has recently allowed opponents an average xG of 1.85, which significantly strengthens the visitors’ chances of scoring, while Liverpool’s lack of clean sheets gives the hosts a realistic route to goal. Ipswich’s 80% BTTS rate and Liverpool’s 60% rate in their last five matches still exceed the league average of 53%, making a scenario in which both teams score more likely. In betting terms, this supports BTTS - Yes (Goal/Goal), rather than BTTS - No, which means that at least one team fails to score—not automatically a 0:0 result or a match in which neither side scores.

View BTTS statistics
Over/Under - goals analysis

Liverpool are generating very strong attacking potential, with an average xG of 2.66, along with 7 shots on target and 27 attempts per match, while Ipswich have allowed opponents an average of 1.85 xG over their last five fixtures. The hosts also have a strong case to score: they have averaged 2.2 goals in their last five matches, while Liverpool have conceded an average of 1.4 goals during that period. In the available part of the season, both teams have scored and conceded at least one goal in 100% of their matches, while Ipswich have recorded Over 2.5 goals in each of their last five appearances. The predicted total of 3.20 goals is well above the 1.5 line, making Over 1.5 the strongest selection, even though the 2.5 and 3.5 lines already carry greater volatility. Further support comes from the league average of 3.21 goals per match, which is virtually in line with the expected total for this fixture.

View Over/Under statistics
HT/FT - half-time and full-time scenario

Ipswich are in clearly better current form: they have won three of their last five matches and averaged 2.2 goals per game, while Liverpool have won only once, scoring 1.6 goals per match. The hosts have more often secured a favourable result at half-time, drawing at the break in 60% of their last five matches and leading in 20%, whereas Liverpool went into half-time trailing in as many as 40% of cases. Ipswich also establish a more stable advantage before the break, averaging 1.0 goals scored and 0.6 conceded, compared with the visitors’ 0.8 scored and 0.6 conceded. After the interval, the hosts continue to average 1.2 goals per match, while Liverpool have scored no more than 0.8 in their last five appearances, strengthening the scenario of Ipswich leading at the break and maintaining their winning result. Although Liverpool generate a higher xG, 2.66 compared with 1.68, their poorer results and just a 20% win rate in their last five matches support the 1/1 pick.

View first-half and second-half statistics

Stats by half

0 : 2
First half
0 : 0
Second half

Game stats

45Possession (%)55
Ipswich TownLiverpool
14Shots10
Ipswich TownLiverpool
5Shots on target7
Ipswich TownLiverpool
1.5xG1.47
Ipswich TownLiverpool
4Corners3
Ipswich TownLiverpool
37Dangerous attacks46
Ipswich TownLiverpool
6Fouls13
Ipswich TownLiverpool
1Cards3
Ipswich TownLiverpool

Pre-game profile— what do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

Ipswich TownLiverpool
2Goals scored / game2
Ipswich TownLiverpool
3Goals allowed / game2
Ipswich TownLiverpool
39%Average possession65%
Ipswich TownLiverpool
4Shots on target / game5.5
Ipswich TownLiverpool

Team stats— who is more efficient?

Compare both teams' attacking and defensive records this season.

9.5Shots per game20
Ipswich TownLiverpool
4Shots on target5.5
Ipswich TownLiverpool
21.1%Shot conversion10%
Ipswich TownLiverpool
39%Possession65%
Ipswich TownLiverpool
1.11xG for2.17
Ipswich TownLiverpool
2.34xG against1.23
Ipswich TownLiverpool

Shooting quality

Ipswich Town: Counter-attackingLiverpool: Dominant
Ipswich TownLiverpool
Accuracy (shots on target)42%28%
Chance quality (xG per shot)0.120.11
Finishing (goals per shot on target)0.500.36

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five games and season record, overall, at home and away.

Ipswich Town is 50% better for: last-5 form.

1.5 pts / game - Ipswich Town · 1 pts / game - Liverpool

Ipswich Town
WL
Season result split
50% W0% D50% L
Season (W-D-L)
1-0-1
1.50 pts / game · goal difference -2
Last 5 (W-D-L)
1-0-1
1.50 pts / game
Record at home (W-D-L)
1-0-0
Last 5 at home
1-0-0
W
Last 5 games - averages
Goals scored: 2.0Goals conceded: 3.0xG: 1.11Opponent xG: 2.34BTTS: 100%Over 2.5: 100%
Liverpool
DD
Unbeaten in the last 5 games
Season result split
0% W100% D0% L
Season (W-D-L)
0-2-0
1.00 pts / game · goal difference 0
Last 5 (W-D-L)
0-2-0
1.00 pts / game
Record away (W-D-L)
0-1-0
Last 5 away
0-1-0
D
Last 5 games - averages
Goals scored: 2.0Goals conceded: 2.0xG: 2.17Opponent xG: 1.23BTTS: 100%Over 2.5: 100%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Liverpool is 50% better for: goals allowed per game.

3 goals / game - Ipswich Town · 2 goals / game - Liverpool

Ipswich Town scoring profile: very strong

Ipswich Town scores in 100% of games (2 of 2 games), while Liverpool keeps a clean sheet in 0% (0 of 2 games).

Liverpool scoring profile: very strong

Liverpool scores in 100% of games (2 of 2 games), while Ipswich Town keeps a clean sheet in 0% (0 of 2 games).

4Goals scored (season)4
Ipswich TownLiverpool
6Goals conceded (season)4
Ipswich TownLiverpool
5Average goals per game4
Ipswich TownLiverpool
4Goals scored (last 5)4
Ipswich TownLiverpool
6Goals conceded (last 5)4
Ipswich TownLiverpool

How often they score at least...

100%1 goal100%
Ipswich TownLiverpool
100%2 goals100%
Ipswich TownLiverpool
0%3 goals0%
Ipswich TownLiverpool
0%4 goals0%
Ipswich TownLiverpool

How often they concede at least...

100%1 goal100%
Ipswich TownLiverpool
50%2 goals100%
Ipswich TownLiverpool
50%3 goals0%
Ipswich TownLiverpool
50%4 goals0%
Ipswich TownLiverpool

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)— how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

50%
League average

Goal patterns

100%BTTS at half-time0%
Ipswich TownLiverpool
50%BTTS in both halves0%
Ipswich TownLiverpool
100%Scored in both halves0%
Ipswich TownLiverpool

BTTS and goal count

100%Min. 3 goals and BTTS100%
Ipswich TownLiverpool
0%Min. 3 goals without BTTS0%
Ipswich TownLiverpool
100%BTTS - last 5100%
Ipswich TownLiverpool

Goal count (Over/Under)— how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

100%Min. 1 goal before half-time100%
Ipswich TownLiverpool
100%Min. 2 goals before half-time0%
Ipswich TownLiverpool
0%Min. 3 goals before half-time0%
Ipswich TownLiverpool

2nd half

100%Min. 1 goal after half-time100%
Ipswich TownLiverpool
50%Min. 2 goals after half-time100%
Ipswich TownLiverpool
50%Min. 3 goals after half-time100%
Ipswich TownLiverpool

Game halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Ipswich Town - half-time state
0% leading100% draw0% trailing
Liverpool - half-time state
0% leading0% draw100% trailing

Before half-time (1st half)

1Points per game (1st half)0
Ipswich TownLiverpool
1Goals scored (1st half)0
Ipswich TownLiverpool
1Goals conceded (1st half)1
Ipswich TownLiverpool
2Average goals (1st half)1
Ipswich TownLiverpool
0%Clean sheet before half-time0%
Ipswich TownLiverpool
0%No goal before half-time100%
Ipswich TownLiverpool

After half-time (2nd half)

1.5Points per game (2nd half)3
Ipswich TownLiverpool
1Goals scored (2nd half)2
Ipswich TownLiverpool
2Goals conceded (2nd half)1
Ipswich TownLiverpool
3Average goals (2nd half)3
Ipswich TownLiverpool
50%Clean sheet after half-time0%
Ipswich TownLiverpool
0%No goal after half-time0%
Ipswich TownLiverpool

Ipswich Town - second-half results

50% W0% D50% L
2
Half-time points
2
Half-time goals
0
Goal difference (1st half)
3
Second-half points
-2
Goal difference (2nd half)
1.00
PPG before half-time
Defense after halftime+1.0

Allows 1.0 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Liverpool - second-half results

100% W0% D0% L
0
Half-time points
0
Half-time goals
-2
Goal difference (1st half)
6
Second-half points
+2
Goal difference (2nd half)
0.00
PPG before half-time
Defense after halftime0.0

Defense stays consistent across the full game.

Ipswich Town - last 5 games by half
1st half2nd half
Points per game1.001.50
Goals scored / game1.01.0
Goals allowed / game1.02.0
Average goals per game2.03.0
1 goal100%100%
2 goals100%50%
3 goals0%50%
Clean sheet0%50%
No goal0%0%
Goal difference0-2
Half-time: 0% leading - 100% draw - 0% trailing
2nd half: 50% won - 0% draw - 50% lost
BTTS at half-time (last 5): 100% - Half-time goals total: 2
Liverpool - last 5 games by half
1st half2nd half
Points per game0.003.00
Goals scored / game0.02.0
Goals allowed / game1.01.0
Average goals per game1.03.0
1 goal100%100%
2 goals0%100%
3 goals0%100%
Clean sheet0%0%
No goal100%0%
Goal difference-2+2
Half-time: 0% leading - 0% draw - 100% trailing
2nd half: 100% won - 0% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minute— when do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Ipswich Town
ScoredConceded
0
0
0-15
2
0
16-30
0
2
31-45
0
1
46-60
0
2
61-75
2
1
76-90

Most dangerous in minutes 16-30 (2 goals). Concedes most in 31-45 (2). Late-goal balance (76-90): +1 - wins late phases.

Liverpool
ScoredConceded
0
1
0-15
0
1
16-30
0
0
31-45
2
1
46-60
0
1
61-75
2
0
76-90

Most dangerous in minutes 46-60 (2 goals). Concedes most in 0-15 (1). Late-goal balance (76-90): +2 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

4.50
Estimated goals
attack vs. opponent defense
2.0 : 2.5
Estimated goal split
home : away
145%
Pace vs league
100% = league average
100%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
100%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
2-3
Most common goal range
attack vs. defense for both teams

Ipswich Town

Net xG balance
Difference between the quality of chances created and allowed per match.
-1.23
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.23
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+1.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.89
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.66
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
108%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
240%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
50% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
50%

Liverpool

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.94
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.94
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-1.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.17
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.77
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
160%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
108%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
+2.0
Late goals
50% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
50%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (Premier League).

Teams vs league

Ipswich TownLigaLiverpool
Average goals per game▲ 5.003.10▲ 4.00
Both teams scored▲ 100%50%▲ 100%
Min. 3 goals (Over 2.5)▲ 100%55%▲ 100%
Clean sheets▼ 0%25%▼ 0%
Goal before half-time▲ 100%75%▲ 100%
Goal after half-time▲ 100%90%▲ 100%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

3.10
Average goals per game
50%
Both teams scored
55%
Min. 3 goals (Over 2.5)
25%
Clean sheets
1.85
Home goals / game
1.25
Away goals / game
+48%
Home attack advantage
+32%
Home defensive advantage
+20%
Total home advantage
Goals in 1st half (whole league)
75%
1 goal
40%
2 goals
15%
3 goals
10%
4 goals
Goals in 2nd half (whole league)
90%
1 goal
40%
2 goals
25%
3 goals
10%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. LiverpoolYellow cardAlexis Mac Allister
  2. Ipswich TownYellow cardJulio César Enciso Espínola
  3. LiverpoolYellow cardJérémy Jacquet
  4. LiverpoolYellow cardKerkez Milos
  5. Ipswich TownSubstitutionOn: Guemissongui OuattaraOff: Exequiel Palacios
  6. Ipswich TownSubstitutionOn: Kasey McAteerOff: Issahaku Abdul Fatawu
  7. LiverpoolSubstitutionOn: Trey NyoniOff: Alexis Mac Allister
  8. LiverpoolSubstitutionOn: Lewis KoumasOff: Florian Wirtz

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

FAQ

What was the result of Ipswich Town vs Liverpool?

The Premier League match finished Ipswich Town 0:2 Liverpool. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Ipswich Town vs Liverpool?

Ipswich Town score 2.00 goals per game on average and Liverpool 2.00. The Premier League average is 3.10 goals, with Over 2.5 landing in 55% of games. Both teams score in 100% of Ipswich Town's matches and 100% of Liverpool's.

What form are Ipswich Town and Liverpool in?

Over the last 5 games Ipswich Town have a 1-0-1 record (1.50 points per game) and Liverpool 0-2-0 (1.00 points per game).

Where can I find a betting tip and analysis for Ipswich Town vs Liverpool?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.