Ipswich Town vs Liverpool: match statistics
Ipswich Town vs Liverpool: form, goals and key statistics
Game details
Ipswich Town played against Liverpool in Premier League (England). The game was played on September 4, 2026. Venue: Portman Road Stadium. Final score: 0:2.
Recent form
Ipswich Town has 1 win, 0 draws and 1 loss over its last five games, averaging 1.50 points per game. Liverpool has 0 wins, 2 draws and 0 losses, with 1.00 points per game.
Scoring records
Ipswich Town scores 2.00 goals per game and allows 3.00. Liverpool scores 2.00 and allows 2.00. Games in this league average 3.10 goals.
BTTS and goal totals
Both teams score in 100% of Ipswich Town's games and 100% of Liverpool's. The Over 2.5 rates are 100% and 100%, compared with league averages of 50% for BTTS and 55% for Over 2.5.
xG and shots
Liverpool has the higher season xG average, 2.17 to 1.11 per game. Ipswich Town takes 9.5 shots per game, while Liverpool takes 20.0.
First-half and second-half trends
Ipswich Town leads at halftime in 0% of its games and scores 1.00 goals per game after halftime. Liverpool leads at halftime in 0% and scores 2.00 after halftime.
When the teams score
Ipswich Town's most productive scoring window is minutes 16-30 (2 goals). For Liverpool, it is minutes 46-60 (2 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Premier League games average 3.10 goals. Both teams score in 50% of games, and 55% finish with at least three goals.
Head-to-head record
There is not enough head-to-head history for a meaningful comparison.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Liverpool have a clear advantage in chance creation away from home: they average 27 shots and 7 on target per match, with an xG of 2.66, while Ipswich average 10 shots, 3 on target and an xG of 1.10. However, the hosts are effective at home, scoring an average of 2 goals with a 20% conversion rate, and have netted 11 goals in their last five matches. Ipswich allow opponents an xG of 1.38, while Liverpool concede an average of 2 goals away from home and have yet to keep a clean sheet, making a goal for the hosts a realistic scenario. The visitors dominate possession, averaging 61% compared with Ipswich’s 38%, but their 7% shot conversion rate and two draws in two away matches increase the risk of a closely contested game. Nevertheless, Liverpool’s superior chance quality gives them the best chance of securing the win.
View the statistical overviewBTTS - will both teams score?
The signal for goals from both sides is very clear: Ipswich and Liverpool have recorded BTTS in 100% of their matches so far this season, and neither team has kept a clean sheet yet. In their last five games, the hosts have averaged 2.2 goals scored and 1.8 conceded, while Liverpool have scored 1.6 and allowed opponents 1.4 goals on average. Liverpool are creating particularly many chances, with an average xG of 2.66 for the season and 2.00 in their last five matches, while Ipswich have an xG of 1.68. Ipswich’s defense has recently allowed opponents an average xG of 1.85, which significantly strengthens the visitors’ chances of scoring, while Liverpool’s lack of clean sheets gives the hosts a realistic route to goal. Ipswich’s 80% BTTS rate and Liverpool’s 60% rate in their last five matches still exceed the league average of 53%, making a scenario in which both teams score more likely. In betting terms, this supports BTTS - Yes (Goal/Goal), rather than BTTS - No, which means that at least one team fails to score—not automatically a 0:0 result or a match in which neither side scores.
View BTTS statisticsOver/Under - goals analysis
Liverpool are generating very strong attacking potential, with an average xG of 2.66, along with 7 shots on target and 27 attempts per match, while Ipswich have allowed opponents an average of 1.85 xG over their last five fixtures. The hosts also have a strong case to score: they have averaged 2.2 goals in their last five matches, while Liverpool have conceded an average of 1.4 goals during that period. In the available part of the season, both teams have scored and conceded at least one goal in 100% of their matches, while Ipswich have recorded Over 2.5 goals in each of their last five appearances. The predicted total of 3.20 goals is well above the 1.5 line, making Over 1.5 the strongest selection, even though the 2.5 and 3.5 lines already carry greater volatility. Further support comes from the league average of 3.21 goals per match, which is virtually in line with the expected total for this fixture.
View Over/Under statisticsHT/FT - half-time and full-time scenario
Ipswich are in clearly better current form: they have won three of their last five matches and averaged 2.2 goals per game, while Liverpool have won only once, scoring 1.6 goals per match. The hosts have more often secured a favourable result at half-time, drawing at the break in 60% of their last five matches and leading in 20%, whereas Liverpool went into half-time trailing in as many as 40% of cases. Ipswich also establish a more stable advantage before the break, averaging 1.0 goals scored and 0.6 conceded, compared with the visitors’ 0.8 scored and 0.6 conceded. After the interval, the hosts continue to average 1.2 goals per match, while Liverpool have scored no more than 0.8 in their last five appearances, strengthening the scenario of Ipswich leading at the break and maintaining their winning result. Although Liverpool generate a higher xG, 2.66 compared with 1.68, their poorer results and just a 20% win rate in their last five matches support the 1/1 pick.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Ipswich Town | Liverpool | |
|---|---|---|
| Accuracy (shots on target) | 42% | 28% |
| Chance quality (xG per shot) | 0.12 | 0.11 |
| Finishing (goals per shot on target) | 0.50 | 0.36 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Ipswich Town is 50% better for: last-5 form.
1.5 pts / game - Ipswich Town · 1 pts / game - Liverpool
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Liverpool is 50% better for: goals allowed per game.
3 goals / game - Ipswich Town · 2 goals / game - Liverpool
Ipswich Town scores in 100% of games (2 of 2 games), while Liverpool keeps a clean sheet in 0% (0 of 2 games).
Liverpool scores in 100% of games (2 of 2 games), while Ipswich Town keeps a clean sheet in 0% (0 of 2 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Ipswich Town
Over / Under - Liverpool
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Before half-time (1st half)
After half-time (2nd half)
Ipswich Town - second-half results
Allows 1.0 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Liverpool - second-half results
Defense stays consistent across the full game.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 1.50 |
| Goals scored / game | 1.0 | 1.0 |
| Goals allowed / game | 1.0 | 2.0 |
| Average goals per game | 2.0 | 3.0 |
| 1 goal | 100% | 100% |
| 2 goals | 100% | 50% |
| 3 goals | 0% | 50% |
| Clean sheet | 0% | 50% |
| No goal | 0% | 0% |
| Goal difference | 0 | -2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.00 | 3.00 |
| Goals scored / game | 0.0 | 2.0 |
| Goals allowed / game | 1.0 | 1.0 |
| Average goals per game | 1.0 | 3.0 |
| 1 goal | 100% | 100% |
| 2 goals | 0% | 100% |
| 3 goals | 0% | 100% |
| Clean sheet | 0% | 0% |
| No goal | 100% | 0% |
| Goal difference | -2 | +2 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 16-30 (2 goals). Concedes most in 31-45 (2). Late-goal balance (76-90): +1 - wins late phases.
Most dangerous in minutes 46-60 (2 goals). Concedes most in 0-15 (1). Late-goal balance (76-90): +2 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Ipswich Town
Liverpool
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Premier League).
Teams vs league
| Ipswich Town | Liga | Liverpool | |
|---|---|---|---|
| Average goals per game | ▲ 5.00 | 3.10 | ▲ 4.00 |
| Both teams scored | ▲ 100% | 50% | ▲ 100% |
| Min. 3 goals (Over 2.5) | ▲ 100% | 55% | ▲ 100% |
| Clean sheets | ▼ 0% | 25% | ▼ 0% |
| Goal before half-time | ▲ 100% | 75% | ▲ 100% |
| Goal after half-time | ▲ 100% | 90% | ▲ 100% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
FAQ
What was the result of Ipswich Town vs Liverpool?
The Premier League match finished Ipswich Town 0:2 Liverpool. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Ipswich Town vs Liverpool?
Ipswich Town score 2.00 goals per game on average and Liverpool 2.00. The Premier League average is 3.10 goals, with Over 2.5 landing in 55% of games. Both teams score in 100% of Ipswich Town's matches and 100% of Liverpool's.
What form are Ipswich Town and Liverpool in?
Over the last 5 games Ipswich Town have a 1-0-1 record (1.50 points per game) and Liverpool 0-2-0 (1.00 points per game).
Where can I find a betting tip and analysis for Ipswich Town vs Liverpool?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


