Keflavík vs KR: match statistics
Keflavík vs KR: form, goals and key statistics
Game details
Keflavík played against KR in Úrvalsdeild (Iceland). The game was played on June 28, 2026. Venue: Nettóvöllurinn. Final score: 3:2.
Recent form
Keflavík has 1 win, 2 draws and 2 losses over its last five games, averaging 1.00 points per game. KR has 3 wins, 0 draws and 2 losses, with 1.80 points per game.
Scoring records
Keflavík scores 1.27 goals per game and allows 1.91. KR scores 3.58 and allows 2.33. Games in this league average 4.06 goals.
BTTS and goal totals
Both teams score in 82% of Keflavík's games and 92% of KR's. The Over 2.5 rates are 64% and 92%, compared with league averages of 72% for BTTS and 72% for Over 2.5.
xG and shots
KR has the higher season xG average, 2.41 to 1.60 per game. Keflavík takes 15.1 shots per game, while KR takes 19.9.
First-half and second-half trends
Keflavík leads at halftime in 27% of its games and scores 0.82 goals per game after halftime. KR leads at halftime in 58% and scores 1.67 after halftime.
When the teams score
Keflavík's most productive scoring window is minutes 31-45+ (4 goals). For KR, it is minutes 76-90+ (10 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Úrvalsdeild games average 4.06 goals. Both teams score in 72% of games, and 72% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 0 home wins, 0 draws and 1 away win. Those games averaged 5.00 goals, with both teams scoring in 100% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I predict an away win for KR. KR averages 3.2 goals per away match with an average xG of 2.27, while Keflavík scores only 0.8 goals per home match with xG 1.7, indicating a clear attacking edge for the visitors and underperformance in chance conversion by the hosts. Visitors average 18.6 shots and 7.8 on target away with a conversion rate of 17%, whereas the hosts register 16.6 shots and 4.4 on target with a conversion of 5% — both chance quality and finishing favor KR. Keflavík defends relatively steadily at home, conceding 1.2 goals on average, while KR concedes 2.6 goals away; however, in the last 5 matches KR scored 16 goals (3.2 per match) versus the hosts’ 5 goals (1.0 per match), so the visitors’ attack should prevail. Considering the league balance (KR has 9 wins vs. 3 for the hosts) and recent form over the last 5 matches (KR 3 wins and an average 1.8 points per match vs. Keflavík 1 win and 1.0 point per match), I assign KR a 65% chance to win, draw 20% and home win 15%.
View the statistical overviewBTTS - will both teams score?
The BTTS signal is very strong: Keflavík has a seasonal BTTS rate of 100%, KR 80%, and the league average is 72%. Both teams display offensive profiles: Keflavík averages 3.86 goals scored per game, KR 3.20; simultaneously they concede 2.14 (Keflavík) and 2.60 (KR), indicating high-scoring fixtures. xG confirms chance creation — xG for is 2.51 (Keflavík) vs 2.27 (KR), and xG against is 1.57 and 1.43, meaning both teams generate over 2.0 xG and allow ~1.5 xG to the opponent. In the last 5 matches BTTS occurred in 80% for both sides: Keflavík scored 5 and conceded 10 goals, KR scored 16 and conceded 15, and Keflavík averages 9.43 shots on target per game vs 7.8 for KR, increasing the likelihood of goal exchanges. Considering Keflavík's 100% BTTS, KR's 80%, the league 72% and the high xG and shot metrics, I forecast BTTS - Yes with a probability of 88% (No 12%).
View BTTS statisticsOver/Under - goals analysis
The model based on xG and shot statistics indicates high goal potential: Keflavík averages xG = 2.51, KR averages xG = 2.27, and xG conceded against these teams is 1.57 (home) and 1.43 (away). Averaging attack and defense yields expected goals: 1.97 for Keflavík ((2.51+1.43)/2) and 1.92 for KR ((2.27+1.57)/2), totaling approximately 3.89 goals. Assuming a Poisson distribution for total lambda = 3.89, the model gives probabilities: Over 1.5 ≈90%, Over 2.5 ≈75% and Over 3.5 ≈55%. This aligns with seasonal data: Over1.5 = 100% for both teams, Over2.5 = 100% (home) and 80% (away) and BTTS 100%/80%, which further reinforces the goal signal. Therefore I recommend backing Over 2.5 as the best compromise between probability (~75%) and value, with expected goals ~1.97 (Keflavík) vs ~1.92 (KR), total 3.89.
View Over/Under statisticsHT/FT - half-time and full-time scenario
Season-long statistics strongly favor Keflavík in the first half: the home side led at the break in 5 matches (71%) and averaged 2.14 first-half goals, with HTPPG 2.43 and a seasonal goals average of 3.86 versus KR’s 3.20 total. Keflavík win 86% of season matches compared to KR’s 60% wins, and their xG of 2.51 versus the visitors’ 2.27 as well as 9.43 shots on target versus KR’s 7.8 confirm the hosts’ attacking superiority. Simultaneously, the last 5 matches show a drop in the hosts’ form: over the last 5 Keflavík average 1.0 goals per match, were trailing at the break in 60% of cases and had a first-half goals average of 0.4, while KR in their last 5 average 3.2 goals and 1.8 by half-time. Both teams score frequently (BTTS 100% for the hosts and 80% for the visitors), which increases the risk of an equalizer or a turnaround after the break; therefore I assign the highest probability to the 1/1 scenario (40%) as the strongest signal, with the remaining option distribution reflecting the real possibility of an HT draw (23%) or a second-half turnaround.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Keflavík | KR | |
|---|---|---|
| Accuracy (shots on target) | 30% | 44% |
| Chance quality (xG per shot) | 0.11 | 0.12 |
| Finishing (goals per shot on target) | 0.28 | 0.41 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
KR is 80% better for: last-5 form.
1 pts / game - Keflavík · 1.8 pts / game - KR
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
KR is 182% better for: goals scored per game.
1.27 goals / game - Keflavík · 3.58 goals / game - KR
Keflavík is 22% better for: goals allowed per game.
1.91 goals / game - Keflavík · 2.33 goals / game - KR
Keflavík scores in 91% of games (10 of 11 meczów), while KR keeps a clean sheet in 0% (0 of 12 meczów).
KR scores in 92% of games (11 of 12 meczów), while Keflavík keeps a clean sheet in 18% (2 of 11 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Keflavík
Over / Under - KR
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
KR is 76% better for: first-half form (half-time points).
1.09 pts / game - Keflavík · 1.92 pts / game - KR
Before half-time (1st half)
After half-time (2nd half)
Keflavík - second-half results
Leads at halftime in 27% of games and wins 27%. Also wins some games without leading at halftime.
Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
KR - second-half results
Leads at halftime in 58% of games and wins 75%. Also wins some games without leading at halftime.
Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.20 | 1.40 |
| Goals scored / game | 0.4 | 0.6 |
| Goals allowed / game | 1.0 | 1.0 |
| Average goals per game | 1.4 | 1.6 |
| 1 goal | 100% | 80% |
| 2 goals | 40% | 20% |
| 3 goals | 0% | 20% |
| Clean sheet | 40% | 60% |
| No goal | 60% | 40% |
| Goal difference | -3 | -2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.40 | 0.80 |
| Goals scored / game | 1.8 | 1.4 |
| Goals allowed / game | 1.4 | 1.6 |
| Average goals per game | 3.2 | 3.0 |
| 1 goal | 100% | 100% |
| 2 goals | 80% | 80% |
| 3 goals | 60% | 60% |
| Clean sheet | 40% | 0% |
| No goal | 20% | 20% |
| Goal difference | +2 | -1 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 31-45 (4 goals). Concedes most in 76-90 (7). Late-goal balance (76-90): -4 - late phases are a weakness.
Most dangerous in minutes 76-90 (10 goals). Concedes most in 76-90 (7). Late-goal balance (76-90): +3 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Keflavík
KR
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Úrvalsdeild).
Teams vs league
| Keflavík | Liga | KR | |
|---|---|---|---|
| Average goals per game | ▼ 3.18 | 4.06 | ▲ 5.92 |
| Both teams scored | ▲ 82% | 72% | ▲ 92% |
| Min. 3 goals (Over 2.5) | ▼ 64% | 72% | ▲ 92% |
| Clean sheets | ▲ 18% | 14% | ▼ 0% |
| Goal before half-time | ▲ 91% | 84% | ▲ 100% |
| Goal after half-time | ▼ 82% | 88% | ▲ 92% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Away team
Starting lineup
Substitutes
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Keflavík's perspective: 0 wins, 0 draws and 1 loss against KR. Games average 5.00 goals, and both teams scored in 100% of them.
FAQ
What was the result of Keflavík vs KR?
The Úrvalsdeild match finished Keflavík 3:2 KR. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Keflavík vs KR?
Keflavík score 1.27 goals per game on average and KR 3.58. The Úrvalsdeild average is 4.06 goals, with Over 2.5 landing in 72% of games. Both teams score in 82% of Keflavík's matches and 92% of KR's.
What form are Keflavík and KR in?
Over the last 5 games Keflavík have a 1-2-2 record (1.00 points per game) and KR 3-0-2 (1.80 points per game).
Where can I find a betting tip and analysis for Keflavík vs KR?
The statistical background for Keflavík vs KR — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.


