Iceland - ÚrvalsdeildData current as of 17 July 2026

KR vs Fram: match statistics

KR crest
KR
2 : 2half-time 1:1
Fram crest
Fram

KR vs Fram: form, goals and key statistics

Key match information

KR play Fram in Úrvalsdeild (Iceland). The match date is 17 May 2026 at 20:15. Final score: 2:2.

Current form

KR: 2-1-2, 1.40 points/match. Fram: 3-1-1, 2.00 points/match.

Goal statistics

KR scores 3.53 and concedes 2.40 goals per match. Fram scores 2.71 and concedes 1.86. League average: 4.05 goals.

BTTS / Over / Under

BTTS: KR 93%, Fram 71%. Over 2.5: KR 93%, Fram 71%. League level: BTTS 74%, Over 2.5 72%.

xG, shots and style

KR has higher xG: 2.47 vs 2.00. KR: 21.0 shots per match, Fram: 17.4.

Match halves

KR: half-time lead 53%, second-half goals 1.73. Fram: half-time lead 43%, second-half goals 1.50.

Goals by minute

KR: 76-90+ (11 goals). Fram: 46-60 (8 goals). This is historical distribution, not a predicted goal minute.

League context

Úrvalsdeild: 4.05 goals per match, BTTS 74%, Over 2.5 72%.

Head-to-head

2 H2H matches: 1-0-1. Average goals 3.00, BTTS 50%.

Match description

KR holds a clear home advantage: 100% wins at their stadium (6-0-0), averaging 4.0 goals scored per match, 10.67 shots on target and 66% possession. Fram on the road averages 2.0 goals, only 5.0 shots on target and fails to score in 50% of away matches (FTS 50%), which materially reduces their realistic chances. KR also posts a higher shooting accuracy of 21% versus Fram’s 11%, with a similar volume of shots (19.33 vs 19), translating into 25 goals for KR compared to 18 for Fram. In xG terms the home side has 2.38 versus 2.2 for the visitors, and xG against is 1.02 vs 1.28, indicating KR creates better and safer chances; both teams average 2.4 points in their last 5 matches. Considering the perfect home record, significant edge in shots on target and conversion, I forecast a home victory.

Half-by-half

1 : 1
1st half
1 : 1
2nd half

Match statistics

64Possession (%)36
KRFram
11Shots16
KRFram
5Shots on target7
KRFram
1.48xG1.94
KRFram
4Corners11
KRFram
59Dangerous attacks60
KRFram
7Fouls16
KRFram
2Cards2
KRFram

Pre-match profilewhat do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

3.53Goals scored / match2.71
KRFram
2.4Goals conceded / match1.86
KRFram
62%Average possession46%
KRFram
8.87Shots on target / match6.21
KRFram

Team statswho is more efficient?

Attack and defence comparison for both teams in the current season.

21Shots per match17.36
KRFram
8.87Shots on target6.21
KRFram
16.8%Shot conversion15.6%
KRFram
62%Possession46%
KRFram
2.47xG for2
KRFram
1.5xG against1.39
KRFram

Shooting quality

KR: DominantFram: Counter-attacking
KRFram
Accuracy (shots on target)42%36%
Chance quality (xG per shot)0.120.12
Finishing (goals per shot on target)0.400.44

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five matches and season record, overall and split by home and away matches.

Fram is 43% better for: last-5 form.

1.4 pts / match - KR · 2 pts / match - Fram

KR
LWLDW
Season result split
67% W13% R20% P
Season (W-D-L)
10-2-3
2.13 pts / match · goal difference +17
Last 5 (W-D-L)
2-1-2
1.40 pts / match
Record at home (W-D-L)
7-1-0
Last 5 at home
4-1-0
DWWWW
Last 5 matches - averages
Goals scored: 3.0Goals conceded: 2.6xG: 2.51Opponent xG: 1.59BTTS: 80%Over 2.5: 80%
Fram
WLWDW
Season result split
64% W21% R14% P
Season (W-D-L)
9-3-2
2.14 pts / match · goal difference +12
Last 5 (W-D-L)
3-1-1
2.00 pts / match
Record away (W-D-L)
4-2-1
Last 5 away
3-2-0
DWWWD
Last 5 matches - averages
Goals scored: 2.6Goals conceded: 2.0xG: 1.77Opponent xG: 1.44BTTS: 60%Over 2.5: 60%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

KR is 30% better for: goals scored per match.

3.53 goals / match - KR · 2.71 goals / match - Fram

Fram is 29% better for: goals conceded per match.

2.4 goals / match - KR · 1.86 goals / match - Fram

KR scoring profile: very strong

KR scores in 93% of matches (14 of 15 matches), while Fram keeps a clean sheet in 14% (2 of 14 matches).

Fram scoring profile: very strong

Fram scores in 86% of matches (12 of 14 matches), while KR keeps a clean sheet in 0% (0 of 15 matches).

53Goals scored (season)38
KRFram
36Goals conceded (season)26
KRFram
5.93Average goals in match4.57
KRFram
15Goals scored (last 5)13
KRFram
13Goals conceded (last 5)10
KRFram

How often they score at least...

93%1 goal86%
KRFram
93%2 goals71%
KRFram
80%3 goals57%
KRFram
47%4 goals36%
KRFram

How often they concede at least...

100%1 goal86%
KRFram
87%2 goals50%
KRFram
33%3 goals36%
KRFram
7%4 goals7%
KRFram

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

47%BTTS at half-time43%
KRFram
33%BTTS in both halves21%
KRFram
80%Scored in both halves57%
KRFram

BTTS and goal count

93%Min. 3 goals and BTTS64%
KRFram
0%Min. 3 goals without BTTS7%
KRFram
80%BTTS - last 560%
KRFram

Goal count (Over/Under)how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

100%Min. 1 goal before half-time71%
KRFram
87%Min. 2 goals before half-time64%
KRFram
47%Min. 3 goals before half-time36%
KRFram

2nd half

93%Min. 1 goal after half-time93%
KRFram
87%Min. 2 goals after half-time71%
KRFram
67%Min. 3 goals after half-time50%
KRFram

Match halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

KR is 5% better for: first-half form (half-time points).

1.8 pts / match - KR · 1.71 pts / match - Fram

KR - half-time state
53% leading20% draw27% trailing
Fram - half-time state
43% leading43% draw14% trailing

Before half-time (1st half)

1.8Points per match (1st half)1.71
KRFram
1.8Goals scored (1st half)1.21
KRFram
1.13Goals conceded (1st half)0.86
KRFram
2.93Average goals (1st half)2.07
KRFram
40%Clean sheet before half-time50%
KRFram
13%No goal before half-time36%
KRFram

After half-time (2nd half)

1.53Points per match (2nd half)1.64
KRFram
1.73Goals scored (2nd half)1.5
KRFram
1.27Goals conceded (2nd half)1
KRFram
3Average goals (2nd half)2.5
KRFram
20%Clean sheet after half-time36%
KRFram
13%No goal after half-time21%
KRFram

KR - second-half results

40% W33% R27% P
27
Half-time points
27
Half-time goals
+10
Goal difference (1st half)
23
Second-half points
+7
Goal difference (2nd half)
1.80
PPG before half-time
Lead holding126%

Leads at half-time in 53% of matches and wins 67%. Also wins matches without a half-time lead.

Defence after half-time+0.1

Concedes 0.1 more goals per match after half-time - defensive level drops in the second half.

Fram - second-half results

43% W36% R21% P
24
Half-time points
17
Half-time goals
+5
Goal difference (1st half)
23
Second-half points
+7
Goal difference (2nd half)
1.71
PPG before half-time
Lead holding149%

Leads at half-time in 43% of matches and wins 64%. Also wins matches without a half-time lead.

Defence after half-time+0.1

Concedes 0.1 more goals per match after half-time - defensive level drops in the second half.

KR - last 5 matches by half
1st half2nd half
Points per match1.001.80
Goals scored / match1.21.8
Goals conceded / match1.61.0
Average goals in match2.82.8
1 goal100%100%
2 goals80%80%
3 goals60%60%
Clean sheet0%20%
No goal20%20%
Goal difference-2+4
Half-time: 20% leading - 40% draw - 40% trailing
2nd half: 60% won - 0% draw - 40% lost
BTTS at half-time (last 5): 80% - Half-time goals total: 6
Fram - last 5 matches by half
1st half2nd half
Points per match2.001.20
Goals scored / match1.41.2
Goals conceded / match1.01.0
Average goals in match2.42.2
1 goal80%80%
2 goals80%80%
3 goals40%40%
Clean sheet40%40%
No goal40%40%
Goal difference+2+1
Half-time: 60% leading - 20% draw - 20% trailing
2nd half: 20% won - 60% draw - 20% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 7

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minutewhen do goals arrive?

Match phases in which both teams most often score and concede.

KR
ScoredConceded
10
9
0-15
8
2
16-30
9
6
31-45
6
5
46-60
9
5
61-75
11
9
76-90

Most dangerous in minutes 76-90 (11 goli). Concedes most in 0-15 (9). Late-goal balance (76-90): +2 - wins late phases.

Fram
ScoredConceded
7
5
0-15
3
1
16-30
7
6
31-45
8
5
46-60
5
5
61-75
8
4
76-90

Most dangerous in minutes 46-60 (8 goli). Concedes most in 31-45 (6). Late-goal balance (76-90): +4 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

5.25
Estimated goals
attack vs opponent defence
2.7 : 2.6
Estimated goal split
home : away
130%
Pace vs league
100% = league average
82%
Both teams scored (BTTS)
average from both teams' seasons
-43%
Derby effect
H2H goals vs typical matches
80%
BTTS estimate
from both teams' scoring frequency
1%
0:0 risk
about 1 in 100 matches
4+
Most common goal range
attack vs defence on both sides

KR

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.97
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.16
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+1.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+1.06
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.90
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
162%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
128%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.73
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.1
Late goals
21% of this team's goals come in minutes 76-90. For comparison, 19% come in the first quarter-hour.
21%

Fram

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.61
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.24
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+1.4 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.71
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.47
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
145%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
85%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.14
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.3
Late goals
21% of this team's goals come in minutes 76-90. For comparison, 18% come in the first quarter-hour.
21%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Úrvalsdeild).

Teams vs league

KRLigaFram
Average goals in match 5.934.05 4.57
Both teams scored 93%74% 71%
Min. 3 goals (Over 2.5) 93%72% 71%
Clean sheets 0%14% 14%
Goal before half-time 100%84% 71%
Goal after half-time 93%88% 93%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

4.05
Average goals per match
74%
Both teams scored
72%
Min. 3 goals (Over 2.5)
14%
Clean sheets
2.18
Home goals / match
1.87
Away goals / match
+17%
Home attack advantage
+14%
Home defence advantage
+9%
Total home advantage
Goals in 1st half (whole league)
84%
1 goal
53%
2 goals
26%
3 goals
14%
4 goals
Goals in 2nd half (whole league)
88%
1 goal
65%
2 goals
41%
3 goals
21%
4 goals

Head-to-head

Recent meetings (2): KR 1 - 0 - 1 Fram. Average goals 3.00, both teams scored in 50% matches.

Fram Reykjavík
0 : 1
KR Reykjavík
KR Reykjavík
2 : 3
Fram Reykjavík

FAQ

What was the result of KR vs Fram?

The Úrvalsdeild match finished KR 2:2 Fram. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What is the head-to-head record between KR and Fram?

In the last 2 head-to-head matches KR won 1, Fram won 1 and 0 ended level. These games averaged 3.00 goals, with both teams scoring in 50% of them.

What do the goal statistics show before KR vs Fram?

KR score 3.53 goals per game on average and Fram 2.71. The Úrvalsdeild average is 4.05 goals, with Over 2.5 landing in 72% of games. Both teams score in 93% of KR's matches and 71% of Fram's.

What form are KR and Fram in?

Over the last 5 games KR have a 2-1-2 record (1.40 points per game) and Fram 3-1-1 (2.00 points per game).

Where can I find a betting tip and analysis for KR vs Fram?

Here you can check the pre-match numbers for KR vs Fram: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.