KR vs Víkingur Reykjavík: match statistics
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KR vs Víkingur Reykjavík: form, goals and key statistics
Game details
KR plays Víkingur Reykjavík in Úrvalsdeild (Iceland). The game is scheduled for September 1, 2026.
Recent form
KR has 3 wins, 2 draws and 0 losses over its last five games, averaging 2.20 points per game. Víkingur Reykjavík has 3 wins, 2 draws and 0 losses, with 2.20 points per game.
Scoring records
KR scores 3.60 goals per game and allows 2.25. Víkingur Reykjavík scores 3.20 and allows 0.90. Games in this league average 3.93 goals.
BTTS and goal totals
Both teams score in 90% of KR's games and 60% of Víkingur Reykjavík's. The Over 2.5 rates are 90% and 75%, compared with league averages of 70% for BTTS and 69% for Over 2.5.
xG and shots
KR has the higher season xG average, 2.63 to 2.19 per game. KR takes 22.9 shots per game, while Víkingur Reykjavík takes 19.1.
First-half and second-half trends
KR leads at halftime in 60% of its games and scores 1.70 goals per game after halftime. Víkingur Reykjavík leads at halftime in 45% and scores 2.05 after halftime.
When the teams score
KR's most productive scoring window is minutes 0-15 (14 goals). For Víkingur Reykjavík, it is minutes 76-90+ (17 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Úrvalsdeild games average 3.93 goals. Both teams score in 70% of games, and 69% finish with at least three goals.
Head-to-head record
Before this game, 3 previous meetings were available. The record was 0 home wins, 0 draws and 3 away wins. Those games averaged 4.67 goals, with both teams scoring in 33% of them.
Before kickoff
1X2 odds
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| KR | Víkingur Reykjavík | |
|---|---|---|
| Accuracy (shots on target) | 42% | 37% |
| Chance quality (xG per shot) | 0.11 | 0.11 |
| Finishing (goals per shot on target) | 0.38 | 0.45 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
KR is 13% better for: goals scored per game.
3.6 goals / game - KR · 3.2 goals / game - Víkingur Reykjavík
Víkingur Reykjavík is 150% better for: goals allowed per game.
2.25 goals / game - KR · 0.9 goals / game - Víkingur Reykjavík
KR scores in 95% of games (19 of 20 meczów), while Víkingur Reykjavík keeps a clean sheet in 40% (8 of 20 meczów).
Víkingur Reykjavík scores in 100% of games (20 of 20 meczów), while KR keeps a clean sheet in 5% (1 of 20 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - KR
Over / Under - Víkingur Reykjavík
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
KR is 8% better for: first-half form (half-time points).
1.95 pts / game - KR · 1.8 pts / game - Víkingur Reykjavík
Before half-time (1st half)
After half-time (2nd half)
KR - second-half results
Leads at halftime in 60% of games and wins 65%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
Víkingur Reykjavík - second-half results
Leads at halftime in 45% of games and wins 80%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 2.40 | 2.00 |
| Goals scored / game | 2.2 | 1.6 |
| Goals allowed / game | 1.2 | 0.6 |
| Average goals per game | 3.4 | 2.2 |
| 1 goal | 100% | 100% |
| 2 goals | 80% | 80% |
| 3 goals | 60% | 40% |
| Clean sheet | 40% | 40% |
| No goal | 0% | 20% |
| Goal difference | +5 | +5 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.80 | 2.20 |
| Goals scored / game | 1.2 | 1.8 |
| Goals allowed / game | 0.6 | 0.8 |
| Average goals per game | 1.8 | 2.6 |
| 1 goal | 80% | 100% |
| 2 goals | 80% | 100% |
| 3 goals | 20% | 40% |
| Clean sheet | 40% | 20% |
| No goal | 20% | 0% |
| Goal difference | +3 | +5 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 0-15 (14 goals). Concedes most in 0-15 (10). Late-goal balance (76-90): +2 - wins late phases.
Most dangerous in minutes 76-90 (17 goals). Concedes most in 46-60 (6). Late-goal balance (76-90): +13 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
KR
Víkingur Reykjavík
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Úrvalsdeild).
Teams vs league
| KR | Liga | Víkingur Reykjavík | |
|---|---|---|---|
| Average goals per game | ▲ 5.85 | 3.93 | ▲ 4.10 |
| Both teams scored | ▲ 90% | 70% | ▼ 60% |
| Min. 3 goals (Over 2.5) | ▲ 90% | 69% | ▲ 75% |
| Clean sheets | ▼ 5% | 17% | ▲ 40% |
| Goal before half-time | ▲ 100% | 82% | ▼ 75% |
| Goal after half-time | ▲ 95% | 86% | ▲ 100% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Head-to-head
Record from KR's perspective: 0 wins, 0 draws and 3 losses against Víkingur Reykjavík. Games average 4.67 goals, and both teams scored in 33% of them.
FAQ
When do KR and Víkingur Reykjavík play?
KR face Víkingur Reykjavík on September 1, 2026 in Úrvalsdeild. The exact kick-off time in your timezone is shown at the top of the match page.
What is the head-to-head record between KR and Víkingur Reykjavík?
In the last 3 head-to-head matches KR won 0, Víkingur Reykjavík won 3 and 0 ended level. These games averaged 4.67 goals, with both teams scoring in 33% of them.
What do the goal statistics show before KR vs Víkingur Reykjavík?
KR score 3.60 goals per game on average and Víkingur Reykjavík 3.20. The Úrvalsdeild average is 3.93 goals, with Over 2.5 landing in 69% of games. Both teams score in 90% of KR's matches and 60% of Víkingur Reykjavík's.
What form are KR and Víkingur Reykjavík in?
Over the last 5 games KR have a 3-2-0 record (2.20 points per game) and Víkingur Reykjavík 3-2-0 (2.20 points per game).
Where can I find a betting tip and analysis for KR vs Víkingur Reykjavík?
The statistical background for KR vs Víkingur Reykjavík — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.


