Kyoto Sanga vs Machida Zelvia: match statistics
Kyoto Sanga vs Machida Zelvia: form, goals and key statistics
Game details
Kyoto Sanga played against Machida Zelvia in J1 League (Japan). The game was played on October 10, 2026. Final score: 0:1.
Recent form
Kyoto Sanga has 2 wins, 1 draw and 2 losses over its last five games, averaging 1.40 points per game. Machida Zelvia has 2 wins, 2 draws and 1 loss, with 1.60 points per game.
Scoring records
Kyoto Sanga scores 1.38 goals per game and allows 1.88. Machida Zelvia scores 2.63 and allows 1.25. Games in this league average 2.95 goals.
BTTS and goal totals
Both teams score in 88% of Kyoto Sanga's games and 88% of Machida Zelvia's. The Over 2.5 rates are 75% and 75%, compared with league averages of 59% for BTTS and 54% for Over 2.5.
xG and shots
Machida Zelvia has the higher season xG average, 1.51 to 1.25 per game. Kyoto Sanga takes 12.0 shots per game, while Machida Zelvia takes 13.5.
First-half and second-half trends
Kyoto Sanga leads at halftime in 25% of its games and scores 0.88 goals per game after halftime. Machida Zelvia leads at halftime in 50% and scores 1.63 after halftime.
When the teams score
Kyoto Sanga's most productive scoring window is minutes 0-15 (3 goals). For Machida Zelvia, it is minutes 76-90+ (6 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
J1 League games average 2.95 goals. Both teams score in 59% of games, and 54% finish with at least three goals.
Head-to-head record
Before this game, 3 previous meetings were available. The record was 1 home win, 2 draws and 0 away wins. Those games averaged 1.67 goals, with both teams scoring in 67% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Machida Zelvia sit 4th after winning 5 of their 8 matches, while Kyoto Sanga are 14th and have won 2 of 8. Away from home, the visitors have recorded 3 wins and a draw, scoring an average of 3.25 goals per match; at home, the hosts have lost 2 of their 3 games and concede an average of 2.33 goals. Machida’s edge in chance creation is reflected in their away xG of 1.71, compared with Kyoto’s 1.24 at home, although their scoring average suggests a level of efficiency that may be difficult to sustain. The visitors concede an average of 0.75 goals away from home, while the hosts have yet to keep a clean sheet at home, further strengthening the case for a Machida win. The teams’ last five matches have been more evenly matched—Kyoto have taken 7 points and Machida 8—so a draw remains a realistic possibility.
View the statistical overviewBTTS - will both teams score?
In Kyoto’s home matches, both teams scored in 100% of cases, while this occurred in 75% of Machida’s away matches, providing a strong signal in favor of BTTS - Yes. So far, neither team has failed to score in matches under these conditions, although Machida kept a clean sheet in 25% of its away games. The visitors average 3.25 goals scored away from home, while the hosts concede 1.75 at home; Kyoto, in turn, score 2.0 goals at home, with Machida conceding 0.75. The last 5 matches call for some caution: BTTS landed in 40% of Kyoto’s games and 60% of Machida’s. However, the overall data favors both teams to score.
View BTTS statisticsOver/Under - goals analysis
In the matches involving both teams in the sample considered, the 1.5-goal line was surpassed in 100% of cases, making it the strongest signal among the thresholds analyzed. Kyoto averaged 2.0 goals scored and 1.75 conceded at home, while Machida averaged 3.25 goals scored away; however, these high averages should be treated with caution. Over the last five matches, the average total goals fell to 2.0 in Kyoto’s games and 2.6 in Machida’s, with both teams going Over 2.5 goals in only 40% of those matches. The latest attacking xG figures—1.13 for Kyoto and 1.29 for Machida—also support a moderate forecast of 2.85 goals rather than an unconditional expectation of a high-scoring game. Therefore, Over 1.5 remains the safest pick: it requires just two goals and is less dependent on the teams maintaining the exceptionally high scoring efficiency seen in earlier matches.
View Over/Under statisticsHT/FT - half-time and full-time scenario
Machida led at the break in 3 of the 4 matches included in the season statistics, compared with Kyoto in just 1 of 4; the visitors averaged 1.5 goals before half-time, while the hosts averaged 0.5. Machida also led at the break more often than Kyoto in their last 5 matches—3 games compared with 1—although Kyoto’s 4 draws during that period make a half-time draw a realistic alternative. After the break, the visitors averaged 1.75 goals scored and 0.25 conceded, while the hosts averaged 1.5 scored and 1.25 conceded. Machida’s advantage is also supported by the average xG figures: 1.71 compared with Kyoto’s 1.31, indicating greater quality in the chances created. Therefore, the most likely scenario is Machida leading at the break and maintaining that advantage until full-time, although a half-time draw followed by a visitors’ win also has a strong basis.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Kyoto Sanga | Machida Zelvia | |
|---|---|---|
| Accuracy (shots on target) | 34% | 37% |
| Chance quality (xG per shot) | 0.10 | 0.11 |
| Finishing (goals per shot on target) | 0.33 | 0.53 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Machida Zelvia is 14% better for: last-5 form.
1.4 pts / game - Kyoto Sanga · 1.6 pts / game - Machida Zelvia
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Machida Zelvia is 91% better for: goals scored per game.
1.38 goals / game - Kyoto Sanga · 2.63 goals / game - Machida Zelvia
Machida Zelvia is 50% better for: goals allowed per game.
1.88 goals / game - Kyoto Sanga · 1.25 goals / game - Machida Zelvia
Kyoto Sanga scores in 88% of games (7 of 8 games), while Machida Zelvia keeps a clean sheet in 13% (1 of 8 games).
Machida Zelvia scores in 100% of games (8 of 8 games), while Kyoto Sanga keeps a clean sheet in 0% (0 of 8 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Kyoto Sanga
Over / Under - Machida Zelvia
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Machida Zelvia is 66% better for: first-half form (half-time points).
1.13 pts / game - Kyoto Sanga · 1.88 pts / game - Machida Zelvia
Before half-time (1st half)
After half-time (2nd half)
Kyoto Sanga - second-half results
Leads at halftime in 25% of games and wins 25%. Also wins some games without leading at halftime.
Allows 0.4 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Machida Zelvia - second-half results
Leads at halftime in 50% of games and wins 63%. Also wins some games without leading at halftime.
Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.80 | 1.00 |
| Goals scored / game | 0.8 | 0.6 |
| Goals allowed / game | 0.2 | 1.4 |
| Average goals per game | 1.0 | 2.0 |
| 1 goal | 60% | 100% |
| 2 goals | 40% | 80% |
| 3 goals | 0% | 20% |
| Clean sheet | 80% | 20% |
| No goal | 40% | 40% |
| Goal difference | +3 | -4 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.60 | 2.00 |
| Goals scored / game | 0.6 | 1.2 |
| Goals allowed / game | 0.4 | 1.2 |
| Average goals per game | 1.0 | 2.4 |
| 1 goal | 80% | 80% |
| 2 goals | 20% | 60% |
| 3 goals | 0% | 60% |
| Clean sheet | 60% | 40% |
| No goal | 40% | 20% |
| Goal difference | +1 | 0 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 0-15 (3 goals). Concedes most in 61-75 (7). Late-goal balance (76-90): +1 - wins late phases.
Most dangerous in minutes 76-90 (6 goals). Concedes most in 46-60 (4). Late-goal balance (76-90): +5 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Kyoto Sanga
Machida Zelvia
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (J1 League).
Teams vs league
| Kyoto Sanga | Liga | Machida Zelvia | |
|---|---|---|---|
| Average goals per game | ▲ 3.25 | 2.95 | ▲ 3.88 |
| Both teams scored | ▲ 88% | 59% | ▲ 88% |
| Min. 3 goals (Over 2.5) | ▲ 75% | 54% | ▲ 75% |
| Clean sheets | ▼ 0% | 23% | ▼ 13% |
| Goal before half-time | ▲ 75% | 69% | ▲ 88% |
| Goal after half-time | ▲ 100% | 87% | • 88% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Kyoto Sanga's perspective: 1 win, 2 draws and 0 losses against Machida Zelvia. Games average 1.67 goals, and both teams scored in 67% of them.
FAQ
What was the result of Kyoto Sanga vs Machida Zelvia?
The J1 League match finished Kyoto Sanga 0:1 Machida Zelvia. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Kyoto Sanga and Machida Zelvia?
In the last 3 head-to-head matches Kyoto Sanga won 1, Machida Zelvia won 0 and 2 ended level. These games averaged 1.67 goals, with both teams scoring in 67% of them.
What do the goal statistics show before Kyoto Sanga vs Machida Zelvia?
Kyoto Sanga score 1.38 goals per game on average and Machida Zelvia 2.63. The J1 League average is 2.95 goals, with Over 2.5 landing in 54% of games. Both teams score in 88% of Kyoto Sanga's matches and 88% of Machida Zelvia's.
What form are Kyoto Sanga and Machida Zelvia in?
Over the last 5 games Kyoto Sanga have a 2-1-2 record (1.40 points per game) and Machida Zelvia 2-2-1 (1.60 points per game).
Where can I find a betting tip and analysis for Kyoto Sanga vs Machida Zelvia?
Here you can check the pre-match numbers for Kyoto Sanga vs Machida Zelvia: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


