Liverpool vs Fulham: match statistics
Liverpool vs Fulham: form, goals and key statistics
Game details
Liverpool played against Fulham in Premier League (England). The game was played on September 12, 2026. Venue: Anfield. Final score: 0:0.
Recent form
Liverpool has 1 win, 2 draws and 0 losses over its last five games, averaging 1.67 points per game. Fulham has 0 wins, 0 draws and 3 losses, with 0.00 points per game.
Scoring records
Liverpool scores 2.00 goals per game and allows 1.33. Fulham scores 1.33 and allows 2.33. Games in this league average 2.83 goals.
BTTS and goal totals
Both teams score in 67% of Liverpool's games and 67% of Fulham's. The Over 2.5 rates are 67% and 67%, compared with league averages of 53% for BTTS and 50% for Over 2.5.
xG and shots
Liverpool has the higher season xG average, 1.94 to 1.84 per game. Liverpool takes 16.7 shots per game, while Fulham takes 16.7.
First-half and second-half trends
Liverpool leads at halftime in 33% of its games and scores 1.33 goals per game after halftime. Fulham leads at halftime in 33% and scores 0.33 after halftime.
When the teams score
Liverpool's most productive scoring window is minutes 0-15 (2 goals). For Fulham, it is minutes 0-15 (1 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Premier League games average 2.83 goals. Both teams score in 53% of games, and 50% finish with at least three goals.
Head-to-head record
Before this game, 2 previous meetings were available. The record was 1 home win, 1 draw and 0 away wins. Those games averaged 3.00 goals, with both teams scoring in 50% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Liverpool remain unbeaten in their last five matches, recording 2 wins and 3 draws, while Fulham have lost 3 of their last 5 games. The hosts create more high-quality chances at home: their average xG stands at 1.68 compared with Fulham’s 1.17 away from home, and they also average 4 shots on target per match. In their only away game so far, Fulham failed to score, registered no shots on target and lost, further strengthening Liverpool’s advantage. However, the Anfield side concede an average of 2 goals at home and have yet to keep a clean sheet, so a goal for the visitors or a closely contested spell remains a realistic scenario. Liverpool’s edge in chance creation, 69% possession and Fulham’s weaker away form point towards a home win.
View the statistical overviewBTTS - will both teams score?
The strongest signal against BTTS - Yes is Fulham’s current attacking output: the visitors have not scored away from home yet, averaging 0 shots on target per match and recording 100% of games without scoring. Liverpool have also failed to keep a clean sheet at home, conceding an average of 3.0 goals, which gives Fulham a clear chance, but their seasonal xG of 1.17 does not support a high level of attacking consistency. In the last five matches, both teams recorded BTTS in only 40% of cases, clearly below the league average of 53%. Liverpool create a high volume of chances, with an average xG of 2.18 and 19.5 shots, so the most realistic No Goal scenario is a home win to nil rather than a goalless draw. Although Fulham’s latest xG rose to 2.11, the absence of an away goal and shots on target support the view that at least one team—primarily the visitors—may fail to score. BTTS - No means that at least one team does not score; it does not automatically mean a 0-0 draw or that neither team will score.
View BTTS statisticsOver/Under - goals analysis
Liverpool create chances worth an average of 2.18 xG at home and take 19.5 shots per match, clearly supporting a minimum of two goals in the game. Despite having failed to score in their away record so far, Fulham have averaged 2.11 xG and scored 1.6 goals per game across their last five matches, meaning they can contribute to the final score. Liverpool’s defense has allowed an average of 1.50 xG at home, while Fulham concede an average of 1.29 xG away from home, giving the hosts favourable conditions to score. The last five matches involving the two teams produced an average of 2.4 and 3.0 goals respectively, while the 2.5 line is less certain due to only 40% of Liverpool’s recent matches reaching this total. The strongest selection is therefore Over 1.5 goals, as the projected 2.75 goals provide a clear margin above this line.
View Over/Under statisticsHT/FT - half-time and full-time scenario
Liverpool have a clear advantage in chance creation: the hosts’ average xG is 2.18 compared with Fulham’s 1.17, while shots on target stand at 6.0 versus 0.0 for the visitors. At home, Liverpool have averaged 2.0 goals, although the small seasonal sample of just two matches calls for cautious interpretation. In their last five games, the hosts remain unbeaten, with two wins and three draws, whereas Fulham have lost three of their last five matches and conceded an average of 1.4 goals. Liverpool held a lead at the break in 40% of their last five appearances, while Fulham, despite the same 40% rate, have conceded an average of 0.8 goals after half-time while scoring just 0.6. Therefore, the most likely scenario is for Liverpool to lead at half-time and maintain their advantage until the final whistle.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Liverpool | Fulham | |
|---|---|---|
| Accuracy (shots on target) | 36% | 24% |
| Chance quality (xG per shot) | 0.12 | 0.11 |
| Finishing (goals per shot on target) | 0.33 | 0.33 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Liverpool is 50% better for: goals scored per game.
2 goals / game - Liverpool · 1.33 goals / game - Fulham
Liverpool is 75% better for: goals allowed per game.
1.33 goals / game - Liverpool · 2.33 goals / game - Fulham
Liverpool scores in 100% of games (3 of 3 meczów), while Fulham keeps a clean sheet in 0% (0 of 3 meczów).
Fulham scores in 67% of games (2 of 3 meczów), while Liverpool keeps a clean sheet in 33% (1 of 3 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Liverpool
Over / Under - Fulham
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Fulham is 33% better for: first-half form (half-time points).
1 pts / game - Liverpool · 1.33 pts / game - Fulham
Before half-time (1st half)
After half-time (2nd half)
Liverpool - second-half results
Leads at halftime in 33% of games and wins 33%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
Fulham - second-half results
Leads at halftime in 33% of games and wins 0%. Sometimes gives up a halftime lead.
Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 2.33 |
| Goals scored / game | 0.7 | 1.3 |
| Goals allowed / game | 0.7 | 0.7 |
| Average goals per game | 1.3 | 2.0 |
| 1 goal | 100% | 67% |
| 2 goals | 33% | 67% |
| 3 goals | 0% | 67% |
| Clean sheet | 33% | 33% |
| No goal | 67% | 33% |
| Goal difference | 0 | +2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.33 | 0.33 |
| Goals scored / game | 1.0 | 0.3 |
| Goals allowed / game | 1.0 | 1.3 |
| Average goals per game | 2.0 | 1.7 |
| 1 goal | 67% | 100% |
| 2 goals | 67% | 67% |
| 3 goals | 67% | 0% |
| Clean sheet | 33% | 0% |
| No goal | 33% | 67% |
| Goal difference | 0 | -3 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 0-15 (2 goals). Concedes most in 0-15 (1). Late-goal balance (76-90): +2 - wins late phases.
Most dangerous in minutes 0-15 (1 goal). Concedes most in 31-45 (2). Late-goal balance (76-90): -1 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Liverpool
Fulham
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Premier League).
Teams vs league
| Liverpool | Liga | Fulham | |
|---|---|---|---|
| Average goals per game | ▲ 3.33 | 2.83 | ▲ 3.67 |
| Both teams scored | ▲ 67% | 53% | ▲ 67% |
| Min. 3 goals (Over 2.5) | ▲ 67% | 50% | ▲ 67% |
| Clean sheets | ▲ 33% | 27% | ▼ 0% |
| Goal before half-time | ▲ 100% | 70% | ▼ 67% |
| Goal after half-time | ▼ 67% | 80% | ▲ 100% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Liverpool's perspective: 1 win, 1 draw and 0 losses against Fulham. Games average 3.00 goals, and both teams scored in 50% of them.
FAQ
What was the result of Liverpool vs Fulham?
The Premier League match finished Liverpool 0:0 Fulham. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Liverpool and Fulham?
In the last 2 head-to-head matches Liverpool won 1, Fulham won 0 and 1 ended level. These games averaged 3.00 goals, with both teams scoring in 50% of them.
What do the goal statistics show before Liverpool vs Fulham?
Liverpool score 2.00 goals per game on average and Fulham 1.33. The Premier League average is 2.83 goals, with Over 2.5 landing in 50% of games. Both teams score in 67% of Liverpool's matches and 67% of Fulham's.
What form are Liverpool and Fulham in?
Over the last 5 games Liverpool have a 1-2-0 record (1.67 points per game) and Fulham 0-0-3 (0.00 points per game).
Where can I find a betting tip and analysis for Liverpool vs Fulham?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


