Livingston vs Stenhousemuir: match statistics
Livingston vs Stenhousemuir: form, goals and key statistics
Game details
Livingston played against Stenhousemuir in Championship (Scotland). The game was played on September 4, 2026. Venue: Tony Macaroni Arena. Final score: 0:1.
Recent form
Livingston has 2 wins, 0 draws and 2 losses over its last five games, averaging 1.50 points per game. Stenhousemuir has 3 wins, 1 draw and 0 losses, with 2.50 points per game.
Scoring records
Livingston scores 1.00 goals per game and allows 0.75. Stenhousemuir scores 2.00 and allows 0.50. Games in this league average 1.75 goals.
BTTS and goal totals
Both teams score in 0% of Livingston's games and 50% of Stenhousemuir's. The Over 2.5 rates are 0% and 25%, compared with league averages of 35% for BTTS and 15% for Over 2.5.
xG and shots
Livingston has the higher season xG average, 1.38 to 1.10 per game. Livingston takes 11.3 shots per game, while Stenhousemuir takes 6.3.
First-half and second-half trends
Livingston leads at halftime in 25% of its games and scores 0.75 goals per game after halftime. Stenhousemuir leads at halftime in 25% and scores 1.50 after halftime.
When the teams score
Livingston's most productive scoring window is minutes 76-90+ (2 goals). For Stenhousemuir, it is minutes 46-60 (4 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Championship games average 1.75 goals. Both teams score in 35% of games, and 15% finish with at least three goals.
Head-to-head record
There is not enough head-to-head history for a meaningful comparison.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Livingston have a perfect home record: they have won both matches, scored an average of 2 goals and conceded none, while their xG stands at 1.93. The hosts also create significantly more chances, averaging 17 shots and 6 on target, compared with just 5 attempts and 3 on target for Stenhousemuir away from home. Stenhousemuir lead the table and remain unbeaten, with a run of 4 wins and a draw in their last 5 matches, alongside a 9:2 goal difference. However, the visitors allow opponents an xG of 2.21 per away match despite conceding only 0.5 goals on average, suggesting that their defense may be vulnerable to regression. Livingston’s superiority in the quality and volume of chances created at home points to a narrow home win, although the visitors’ strong 20% conversion rate increases the likelihood of a draw.
View the statistical overviewBTTS - will both teams score?
The BTTS - No pick is primarily supported by the league’s low-scoring profile, with only 35% of matches ending with both teams scoring and an average of 1.75 goals per game. Livingston recorded BTTS in 0% of their last 5 matches, scoring just 0.8 goals and conceding 0.6 on average, which clearly limits the likelihood of an open game. Stenhousemuir are in better offensive form, averaging 1.8 goals across their last five appearances, but Livingston have kept a clean sheet in 50% of their matches this season, while their average xG against stands at just 1.03. The visitors also have a 50% clean-sheet rate and have allowed opponents only 0.4 goals per match across their last five fixtures, while Livingston generated xG of 1.35. Both teams have a seasonal BTTS rate of 50%, but the hosts’ current defensive run and the competition’s low scoring efficiency more strongly suggest that at least one team will fail to score.
View BTTS statisticsOver/Under - goals analysis
Recent form clearly points to a low-scoring outcome: in their last 5 matches, Livingston averaged 0.8 goals scored and 0.6 conceded, while Stenhousemuir recorded 1.8 goals scored and just 0.4 conceded. None of Livingston’s last five matches went over 2.5 goals, while Over 2.5 landed in just 20% of Stenhousemuir’s games. The average xG from the last five appearances stands at 1.35 for the hosts and 1.19 for the visitors, but both defenses allow opponents around 1.02-1.26 xG, limiting the projection to 1.85 goals. An additional argument is the league average of just 1.75 goals per match, with only 15% of games producing at least three goals. The strongest option is therefore Under 3.5, as the form data and league profile strongly argue against a four-goal game.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The strongest signal for the first half is a draw: Stenhousemuir were level at the break in 80% of their last five matches, while Livingston recorded the same outcome in 60%. Both teams have been playing very cautiously before half-time recently, averaging only 0.2–0.4 goals each, with the combined first-half average standing at just 0.6. After the break, however, the form clearly favors the visitors: they won 80% of their last five matches, scoring an average of 1.8 goals and conceding just 0.4, whereas Livingston won 40% and averaged 0.8 goals scored. The hosts have home advantage and a higher season xG, 1.39 compared with 0.80, but their recent finishing has been weaker. Therefore, the most likely HT/FT outcome is a draw at half-time and a Stenhousemuir win at full-time (X/2).
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Livingston | Stenhousemuir | |
|---|---|---|
| Accuracy (shots on target) | 31% | 68% |
| Chance quality (xG per shot) | 0.12 | 0.18 |
| Finishing (goals per shot on target) | 0.29 | 0.47 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Stenhousemuir is 67% better for: last-5 form.
1.5 pts / game - Livingston · 2.5 pts / game - Stenhousemuir
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Stenhousemuir is 100% better for: goals scored per game.
1 goals / game - Livingston · 2 goals / game - Stenhousemuir
Stenhousemuir is 50% better for: goals allowed per game.
0.75 goals / game - Livingston · 0.5 goals / game - Stenhousemuir
Livingston scores in 50% of games (2 of 4 games), while Stenhousemuir keeps a clean sheet in 50% (2 of 4 games).
Stenhousemuir scores in 100% of games (4 of 4 games), while Livingston keeps a clean sheet in 50% (2 of 4 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Livingston
Over / Under - Stenhousemuir
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Stenhousemuir is 20% better for: first-half form (half-time points).
1.25 pts / game - Livingston · 1.5 pts / game - Stenhousemuir
Before half-time (1st half)
After half-time (2nd half)
Livingston - second-half results
Leads at halftime in 25% of games and wins 50%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
Stenhousemuir - second-half results
Leads at halftime in 25% of games and wins 75%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.25 | 1.75 |
| Goals scored / game | 0.3 | 0.8 |
| Goals allowed / game | 0.5 | 0.3 |
| Average goals per game | 0.8 | 1.0 |
| 1 goal | 50% | 75% |
| 2 goals | 25% | 25% |
| 3 goals | 0% | 0% |
| Clean sheet | 75% | 75% |
| No goal | 75% | 50% |
| Goal difference | -1 | +2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.50 | 2.50 |
| Goals scored / game | 0.5 | 1.5 |
| Goals allowed / game | 0.3 | 0.3 |
| Average goals per game | 0.8 | 1.8 |
| 1 goal | 50% | 75% |
| 2 goals | 25% | 75% |
| 3 goals | 0% | 25% |
| Clean sheet | 75% | 75% |
| No goal | 50% | 25% |
| Goal difference | +1 | +5 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (2 goals). Concedes most in 0-15 (1). Late-goal balance (76-90): +2 - wins late phases.
Most dangerous in minutes 46-60 (4 goals). Concedes most in 16-30 (1). Late-goal balance (76-90): +2 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Livingston
Stenhousemuir
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Championship).
Teams vs league
| Livingston | Liga | Stenhousemuir | |
|---|---|---|---|
| Average goals per game | • 1.75 | 1.75 | ▲ 2.50 |
| Both teams scored | ▼ 0% | 35% | ▲ 50% |
| Min. 3 goals (Over 2.5) | ▼ 0% | 15% | ▲ 25% |
| Clean sheets | ▲ 50% | 40% | ▲ 50% |
| Goal before half-time | ▼ 50% | 55% | ▼ 50% |
| Goal after half-time | ▲ 75% | 65% | ▲ 75% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
FAQ
What was the result of Livingston vs Stenhousemuir?
The Championship match finished Livingston 0:1 Stenhousemuir. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Livingston vs Stenhousemuir?
Livingston score 1.00 goals per game on average and Stenhousemuir 2.00. The Championship average is 1.75 goals, with Over 2.5 landing in 15% of games. Both teams score in 0% of Livingston's matches and 50% of Stenhousemuir's.
What form are Livingston and Stenhousemuir in?
Over the last 5 games Livingston have a 2-0-2 record (1.50 points per game) and Stenhousemuir 3-1-0 (2.50 points per game).
Where can I find a betting tip and analysis for Livingston vs Stenhousemuir?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


