Mito Hollyhock vs Kashima Antlers: match statistics
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Mito Hollyhock vs Kashima Antlers: form, goals and key statistics
Game details
Mito Hollyhock plays Kashima Antlers in J1 League (Japan). The game is scheduled for September 2, 2026. Venue: K's denki Stadium Mito.
Recent form
Mito Hollyhock has 1 win, 2 draws and 1 loss over its last five games, averaging 1.25 points per game. Kashima Antlers has 4 wins, 0 draws and 0 losses, with 3.00 points per game.
Scoring records
Mito Hollyhock scores 1.50 goals per game and allows 1.25. Kashima Antlers scores 2.75 and allows 1.50. Games in this league average 3.05 goals.
BTTS and goal totals
Both teams score in 100% of Mito Hollyhock's games and 75% of Kashima Antlers's. The Over 2.5 rates are 50% and 75%, compared with league averages of 60% for BTTS and 60% for Over 2.5.
xG and shots
Kashima Antlers has the higher season xG average, 1.84 to 1.52 per game. Mito Hollyhock takes 15.5 shots per game, while Kashima Antlers takes 18.3.
First-half and second-half trends
Mito Hollyhock leads at halftime in 50% of its games and scores 0.50 goals per game after halftime. Kashima Antlers leads at halftime in 50% and scores 1.75 after halftime.
When the teams score
Mito Hollyhock's most productive scoring window is minutes 16-30 (3 goals). For Kashima Antlers, it is minutes 76-90+ (4 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
J1 League games average 3.05 goals. Both teams score in 60% of games, and 60% finish with at least three goals.
Head-to-head record
There is not enough head-to-head history for a meaningful comparison.
Before kickoff
1X2 odds
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Mito Hollyhock | Kashima Antlers | |
|---|---|---|
| Accuracy (shots on target) | 27% | 27% |
| Chance quality (xG per shot) | 0.10 | 0.10 |
| Finishing (goals per shot on target) | 0.35 | 0.55 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Kashima Antlers is 140% better for: last-5 form.
1.25 pts / game - Mito Hollyhock · 3 pts / game - Kashima Antlers
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Kashima Antlers is 83% better for: goals scored per game.
1.5 goals / game - Mito Hollyhock · 2.75 goals / game - Kashima Antlers
Mito Hollyhock is 20% better for: goals allowed per game.
1.25 goals / game - Mito Hollyhock · 1.5 goals / game - Kashima Antlers
Mito Hollyhock scores in 100% of games (4 of 4 meczów), while Kashima Antlers keeps a clean sheet in 25% (1 of 4 meczów).
Kashima Antlers scores in 100% of games (4 of 4 meczów), while Mito Hollyhock keeps a clean sheet in 0% (0 of 4 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Mito Hollyhock
Over / Under - Kashima Antlers
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Before half-time (1st half)
After half-time (2nd half)
Mito Hollyhock - second-half results
Leads at halftime in 50% of games and wins 25%. Sometimes gives up a halftime lead.
Defense stays consistent across the full game.
Kashima Antlers - second-half results
Leads at halftime in 50% of games and wins 100%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.75 | 1.25 |
| Goals scored / game | 1.0 | 0.5 |
| Goals allowed / game | 0.8 | 0.5 |
| Average goals per game | 1.8 | 1.0 |
| 1 goal | 100% | 75% |
| 2 goals | 75% | 25% |
| 3 goals | 0% | 0% |
| Clean sheet | 50% | 50% |
| No goal | 25% | 50% |
| Goal difference | +1 | 0 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.75 | 2.50 |
| Goals scored / game | 1.0 | 1.8 |
| Goals allowed / game | 0.8 | 0.8 |
| Average goals per game | 1.8 | 2.5 |
| 1 goal | 100% | 100% |
| 2 goals | 50% | 75% |
| 3 goals | 25% | 50% |
| Clean sheet | 50% | 25% |
| No goal | 0% | 0% |
| Goal difference | +1 | +4 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 16-30 (3 goals). Concedes most in 31-45 (2). Late-goal balance (76-90): -1 - late phases are a weakness.
Most dangerous in minutes 76-90 (4 goals). Concedes most in 46-60 (2). Late-goal balance (76-90): +3 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Mito Hollyhock
Kashima Antlers
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (J1 League).
Teams vs league
| Mito Hollyhock | Liga | Kashima Antlers | |
|---|---|---|---|
| Average goals per game | ▼ 2.75 | 3.05 | ▲ 4.25 |
| Both teams scored | ▲ 100% | 60% | ▲ 75% |
| Min. 3 goals (Over 2.5) | ▼ 50% | 60% | ▲ 75% |
| Clean sheets | ▼ 0% | 23% | ▲ 25% |
| Goal before half-time | ▲ 100% | 78% | ▲ 100% |
| Goal after half-time | ▼ 75% | 80% | ▲ 100% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
FAQ
When do Mito Hollyhock and Kashima Antlers play?
Mito Hollyhock face Kashima Antlers on September 2, 2026 in J1 League at K's denki Stadium Mito. The exact kick-off time in your timezone is shown at the top of the match page.
What do the goal statistics show before Mito Hollyhock vs Kashima Antlers?
Mito Hollyhock score 1.50 goals per game on average and Kashima Antlers 2.75. The J1 League average is 3.05 goals, with Over 2.5 landing in 60% of games. Both teams score in 100% of Mito Hollyhock's matches and 75% of Kashima Antlers's.
What form are Mito Hollyhock and Kashima Antlers in?
Over the last 5 games Mito Hollyhock have a 1-2-1 record (1.25 points per game) and Kashima Antlers 4-0-0 (3.00 points per game).
Where can I find a betting tip and analysis for Mito Hollyhock vs Kashima Antlers?
Here you can check the pre-match numbers for Mito Hollyhock vs Kashima Antlers: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


