Rwanda - National Soccer LeagueStade HuyeData current as of September 06, 2026

Mukura vs Amagaju: match statistics

Mukura crest
Mukura
0 : 0half-time 0:0
Amagaju crest
Amagaju

Mukura vs Amagaju: form, goals and key statistics

Game details

Mukura played against Amagaju in National Soccer League (Rwanda). The game was played on May 30, 2026. Venue: Stade Huye. Final score: 0:0.

Recent form

Mukura has 1 win, 2 draws and 2 losses over its last five games, averaging 1.00 points per game. Amagaju has 2 wins, 1 draw and 2 losses, with 1.40 points per game.

Scoring records

Mukura scores 1.09 goals per game and allows 1.15. Amagaju scores 0.58 and allows 1.15. Games in this league average 2.11 goals.

BTTS and goal totals

Both teams score in 58% of Mukura's games and 27% of Amagaju's. The Over 2.5 rates are 39% and 21%, compared with league averages of 46% for BTTS and 38% for Over 2.5.

xG and shots

Mukura has the higher season xG average, 1.09 to 0.95 per game. Mukura takes 5.7 shots per game, while Amagaju takes 5.8.

First-half and second-half trends

Mukura leads at halftime in 24% of its games and scores 0.70 goals per game after halftime. Amagaju leads at halftime in 12% and scores 0.27 after halftime.

When the teams score

Mukura's most productive scoring window is minutes 61-75 (11 goals). For Amagaju, it is minutes 31-45+ (5 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

National Soccer League games average 2.11 goals. Both teams score in 46% of games, and 38% finish with at least three goals.

Head-to-head record

Before this game, one previous meeting was available. The record was 1 home win, 0 draws and 0 away wins. Those games averaged 1.00 goals, with both teams scoring in 0% of them.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

I predict a home win (1). Mukura averages 1.19 goals per home match with xG 1.10, while Amagaju scores only 0.63 goals away with xG 0.81. The hosts create more chances — on average 7.38 shots and 2.46 on target per home game versus 5.27 shots and 1.6 on target for the visitors — and are more efficient with shots (18% conversion vs 13%). Although in the last 5 matches Mukura averages 1.0 point per game and Amagaju 1.4, the high share of away matches without a goal for Amagaju (56%) and their lower xG suggest the visitors’ form will not translate into scoring output. Considering Mukura’s offensive advantage and their 50% home win rate, I assess the probabilities as 60% home win, 25% draw and 15% away win.

View the statistical overview
BTTS - will both teams score?

Seasonal BTTS indicators are low: Mukura 35% and Amagaju 19%, both below the league average of 46%. Amagaju keeps a clean sheet in 44% of matches, while Mukura only in 12%; the league clean sheet rate is 68% — a strong signal for No Goal / clean sheet expected. However, the last 5 matches show a contrast: Mukura had BTTS in 80% of games (avg 1.4 scored and 1.6 conceded), and Amagaju only 20% (0.6 scored and 0.8 conceded). In chance creation, Mukura’s xG is 1.09 versus Amagaju 0.96 and they average 6.81 shots vs 5.27, suggesting a home advantage, but seasonal goal averages remain low: 0.53 and 0.63, with Amagaju showing higher shooting efficiency 13% vs 8%. In summary: signals favor No BTTS (high Amagaju clean sheet rate 44% and low seasonal BTTS 35%/19%), therefore I back BTTS - No (65% vs 35%).

View BTTS statistics
Over/Under - goals analysis

The model based on average xG (Mukura attacking xG 1.08 vs Amagaju defense 1.03; Amagaju attacking xG 0.81 vs Mukura defense 0.94) yields expected goals of 1.06 for Mukura and 0.87 for Amagaju, totaling 1.93 goals. With a combined xG of 1.93 the Poisson distribution suggests roughly a 58% chance of Over 1.5, therefore I rate Over 1.5 as moderately likely (58%/42%). The strongest signal, however, comes from the 2.5 line: seasonally Mukura have 76% of matches under 2.5, Amagaju 81% (average 78.5%), so the model assigns a 72% probability to Under 2.5. Countering this is Mukura’s recent form – in the last 5 matches they scored 7 and conceded 8 (15 total, 3.0 per match), which increases variance and justifies some probability for Over 2.5. Over 3.5 is unlikely – seasonally 0% for Mukura and 6% for Amagaju, and the Poisson distribution gives about 13%, so I project only a 12% chance for Over 3.5 and recommend Under 2.5 as the primary bet.

View Over/Under statistics
HT/FT - half-time and full-time scenario

I back X/2 (draw at half-time, away win at full-time) because the most likely half-time scenario is a draw: hosts were level at the break in 59% of matches, visitors in 50% — yielding roughly a 55% probability of a draw at half-time. After the interval, the visitors have the higher likelihood of prevailing: their average points in second halves are 1.31 versus 0.88 for the hosts, and their second-half win rate is 25% vs 18%, which supports converting a half-time draw into an away win. Additionally, seasonal metrics favor the visitors — seasonal points per game 1.38 vs 0.71 for the hosts and win percentages 38% vs 18%, while hosts concede on average 1.29 goals per game compared to 1.00 for the visitors. Although the hosts generate higher xG (1.08 vs 0.81), their shot conversion is lower (8% vs 13%), and the visitors keep a clean sheet at half-time in 63% of matches, hence X/2 carries the highest probability (27%).

View first-half and second-half statistics

Stats by half

0 : 0
First half
0 : 0
Second half

Game stats

50Possession (%)50
MukuraAmagaju
7Shots11
MukuraAmagaju
2Shots on target3
MukuraAmagaju
1.02xG1.32
MukuraAmagaju
6Corners2
MukuraAmagaju
59Dangerous attacks57
MukuraAmagaju
22Fouls12
MukuraAmagaju
0Cards0
MukuraAmagaju

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

1.09Goals scored / game0.58
MukuraAmagaju
1.15Goals allowed / game1.15
MukuraAmagaju
39%Average possession46%
MukuraAmagaju
1.76Shots on target / game1.58
MukuraAmagaju

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

5.7Shots per game5.79
MukuraAmagaju
1.76Shots on target1.58
MukuraAmagaju
19.1%Shot conversion9.9%
MukuraAmagaju
39%Possession46%
MukuraAmagaju
1.09xG for0.95
MukuraAmagaju
1.04xG against0.98
MukuraAmagaju

Shooting quality

Mukura: Counter-attackingAmagaju: Balanced
MukuraAmagaju
Accuracy (shots on target)31%27%
Chance quality (xG per shot)0.190.16
Finishing (goals per shot on target)0.620.37

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Amagaju is 40% better for: last-5 form.

1 pts / game - Mukura · 1.4 pts / game - Amagaju

Mukura
LDWDL
Season result split
36% W30% R33% P
Season (W-D-L)
12-10-11
1.39 pts / game · goal difference -2
Last 5 (W-D-L)
1-2-2
1.00 pts / game
Record at home (W-D-L)
8-4-4
Last 5 at home
1-2-2
LLDWD
Last 5 games - averages
Goals scored: 1.4Goals conceded: 1.6xG: 1.09Opponent xG: 0.80BTTS: 80%Over 2.5: 80%
Amagaju
DLWWL
Season result split
27% W21% R52% P
Season (W-D-L)
9-7-17
1.03 pts / game · goal difference -19
Last 5 (W-D-L)
2-1-2
1.40 pts / game
Record away (W-D-L)
6-4-6
Last 5 away
2-2-1
DLWDW
Last 5 games - averages
Goals scored: 0.6Goals conceded: 0.8xG: 0.95Opponent xG: 0.85BTTS: 20%Over 2.5: 20%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Mukura is 88% better for: goals scored per game.

1.09 goals / game - Mukura · 0.58 goals / game - Amagaju

Mukura scoring profile: very strong

Mukura scores in 82% of games (27 of 33 meczów), while Amagaju keeps a clean sheet in 27% (9 of 33 meczów).

Amagaju scoring profile: mixed

Amagaju scores in 42% of games (14 of 33 meczów), while Mukura keeps a clean sheet in 30% (10 of 33 meczów).

36Goals scored (season)19
MukuraAmagaju
38Goals conceded (season)38
MukuraAmagaju
2.24Average goals per game1.73
MukuraAmagaju
7Goals scored (last 5)3
MukuraAmagaju
8Goals conceded (last 5)4
MukuraAmagaju

How often they score at least...

82%1 goal42%
MukuraAmagaju
24%2 goals15%
MukuraAmagaju
3%3 goals0%
MukuraAmagaju
0%4 goals0%
MukuraAmagaju

How often they concede at least...

70%1 goal73%
MukuraAmagaju
33%2 goals24%
MukuraAmagaju
12%3 goals3%
MukuraAmagaju
0%4 goals3%
MukuraAmagaju

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

Goal patterns

12%BTTS at half-time15%
MukuraAmagaju
0%BTTS in both halves0%
MukuraAmagaju
12%Scored in both halves9%
MukuraAmagaju

BTTS and goal count

36%Min. 3 goals and BTTS18%
MukuraAmagaju
3%Min. 3 goals without BTTS3%
MukuraAmagaju
80%BTTS - last 520%
MukuraAmagaju

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

64%Min. 1 goal before half-time61%
MukuraAmagaju
21%Min. 2 goals before half-time27%
MukuraAmagaju
6%Min. 3 goals before half-time3%
MukuraAmagaju

2nd half

76%Min. 1 goal after half-time58%
MukuraAmagaju
45%Min. 2 goals after half-time12%
MukuraAmagaju
12%Min. 3 goals after half-time6%
MukuraAmagaju

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Mukura is 26% better for: first-half form (half-time points).

1.15 pts / game - Mukura · 0.91 pts / game - Amagaju

Mukura - half-time state
24% leading42% draw33% trailing
Amagaju - half-time state
12% leading55% draw33% trailing

Before half-time (1st half)

1.15Points per game (1st half)0.91
MukuraAmagaju
0.39Goals scored (1st half)0.3
MukuraAmagaju
0.52Goals conceded (1st half)0.64
MukuraAmagaju
0.91Average goals (1st half)0.94
MukuraAmagaju
58%Clean sheet before half-time52%
MukuraAmagaju
67%No goal before half-time73%
MukuraAmagaju

After half-time (2nd half)

1.45Points per game (2nd half)1.09
MukuraAmagaju
0.7Goals scored (2nd half)0.27
MukuraAmagaju
0.64Goals conceded (2nd half)0.52
MukuraAmagaju
1.33Average goals (2nd half)0.79
MukuraAmagaju
55%Clean sheet after half-time61%
MukuraAmagaju
39%No goal after half-time76%
MukuraAmagaju

Mukura - second-half results

33% W45% R21% P
38
Half-time points
13
Half-time goals
-4
Goal difference (1st half)
48
Second-half points
+2
Goal difference (2nd half)
1.15
PPG before half-time
Lead holding150%

Leads at halftime in 24% of games and wins 36%. Also wins some games without leading at halftime.

Defense after halftime+0.1

Allows 0.1 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Amagaju - second-half results

21% W45% R33% P
30
Half-time points
10
Half-time goals
-11
Goal difference (1st half)
36
Second-half points
-8
Goal difference (2nd half)
0.91
PPG before half-time
Lead holding225%

Leads at halftime in 12% of games and wins 27%. Also wins some games without leading at halftime.

Defense after halftime-0.1

Defense stays consistent across the full game.

Mukura - last 5 games by half
1st half2nd half
Points per game1.001.40
Goals scored / game0.41.0
Goals allowed / game0.61.0
Average goals per game1.02.0
1 goal60%80%
2 goals20%80%
3 goals20%40%
Clean sheet40%40%
No goal80%40%
Goal difference-10
Half-time: 20% leading - 40% draw - 40% trailing
2nd half: 40% won - 20% draw - 40% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 2
Amagaju - last 5 games by half
1st half2nd half
Points per game1.201.20
Goals scored / game0.40.2
Goals allowed / game0.60.2
Average goals per game1.00.4
1 goal60%40%
2 goals40%0%
3 goals0%0%
Clean sheet60%80%
No goal60%80%
Goal difference-10
Half-time: 20% leading - 60% draw - 20% trailing
2nd half: 20% won - 60% draw - 20% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 2

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Mukura
ScoredConceded
3
8
0-15
6
4
16-30
4
5
31-45
6
4
46-60
11
9
61-75
6
8
76-90

Most dangerous in minutes 61-75 (11 goals). Concedes most in 61-75 (9). Late-goal balance (76-90): -2 - late phases are a weakness.

Amagaju
ScoredConceded
2
6
0-15
3
9
16-30
5
6
31-45
2
6
46-60
4
5
61-75
3
6
76-90

Most dangerous in minutes 31-45 (5 goals). Concedes most in 16-30 (9). Late-goal balance (76-90): -3 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

1.99
Estimated goals
attack vs. opponent defense
1.1 : 0.9
Estimated goal split
home : away
94%
Pace vs league
100% = league average
43%
Both teams scored (BTTS)
average from both teams' seasons
-50%
Derby effect
H2H goals vs typical matches
34%
BTTS estimate
from both teams' scoring frequency
10%
0:0 risk
about 1 in 10 matches
0-1
Most common goal range
attack vs. defense for both teams

Mukura

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.05
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.11
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-0.8 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
0.00
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.11
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
98%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
115%
Form trend
Compares points from the last five games with the full-season average.
-0.39
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.3
Late goals
17% of this team's goals come in minutes 76-90. For comparison, 8% come in the first quarter-hour.
17%

Amagaju

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.03
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.54
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+14.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.37
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.17
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
58%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
104%
Form trend
Compares points from the last five games with the full-season average.
+0.37
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.0
Late goals
16% of this team's goals come in minutes 76-90. For comparison, 11% come in the first quarter-hour.
16%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (National Soccer League).

Teams vs league

MukuraLigaAmagaju
Average goals per game 2.242.11 1.73
Both teams scored 58%46% 27%
Min. 3 goals (Over 2.5) 39%38% 21%
Clean sheets 30%34% 27%
Goal before half-time 64%61% 61%
Goal after half-time 76%70% 58%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.11
Average goals per game
46%
Both teams scored
38%
Min. 3 goals (Over 2.5)
34%
Clean sheets
1.11
Home goals / game
1.00
Away goals / game
+11%
Home attack advantage
+10%
Home defensive advantage
+5%
Total home advantage
Goals in 1st half (whole league)
61%
1 goal
29%
2 goals
8%
3 goals
1%
4 goals
Goals in 2nd half (whole league)
70%
1 goal
33%
2 goals
7%
3 goals
1%
4 goals

Head-to-head

Record from Mukura's perspective: 1 win, 0 draws and 0 losses against Amagaju. Games average 1.00 goals, and both teams scored in 0% of them.

FAQ

What was the result of Mukura vs Amagaju?

The National Soccer League match finished Mukura 0:0 Amagaju. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Mukura vs Amagaju?

Mukura score 1.09 goals per game on average and Amagaju 0.58. The National Soccer League average is 2.11 goals, with Over 2.5 landing in 38% of games. Both teams score in 58% of Mukura's matches and 27% of Amagaju's.

What form are Mukura and Amagaju in?

Over the last 5 games Mukura have a 1-2-2 record (1.00 points per game) and Amagaju 2-1-2 (1.40 points per game).

Where can I find a betting tip and analysis for Mukura vs Amagaju?

The statistical background for Mukura vs Amagaju — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.