Mukura vs Police: match statistics
Mukura vs Police: form, goals and key statistics
Game details
Mukura played against Police in National Soccer League (Rwanda). The game was played on September 17, 2026. Venue: Stade Huye. Final score: 0:1.
Recent form
Mukura has 1 win, 0 draws and 0 losses over its last five games, averaging 3.00 points per game. Police has 0 wins, 0 draws and 1 loss, with 0.00 points per game.
Scoring records
Mukura scores 2.00 goals per game and allows 0.00. Police scores 1.00 and allows 2.00. Games in this league average 1.73 goals.
BTTS and goal totals
Both teams score in 0% of Mukura's games and 100% of Police's. The Over 2.5 rates are 0% and 100%, compared with league averages of 20% for BTTS and 20% for Over 2.5.
xG and shots
Mukura has the higher season xG average, 1.15 to 0.66 per game. Mukura takes 6.0 shots per game, while Police takes 2.0.
First-half and second-half trends
Mukura leads at halftime in 100% of its games and scores 1.00 goals per game after halftime. Police leads at halftime in 0% and scores 0.00 after halftime.
When the teams score
Mukura's most productive scoring window is minutes 31-45+ (1 goals). For Police, it is minutes 16-30 (1 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
National Soccer League games average 1.73 goals. Both teams score in 20% of games, and 20% finish with at least three goals.
Head-to-head record
Before this game, 2 previous meetings were available. The record was 0 home wins, 2 draws and 0 away wins. Those games averaged 1.00 goals, with both teams scoring in 50% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Mukura sit 4th, while Police are only 16th, with the hosts opening their league campaign with a 2:0 win and the visitors suffering a 1:2 defeat. In their last five matches, Mukura have scored 8 goals, more than twice as many as Police, who have netted just 3. In their only home match, the hosts recorded 58% possession, averaging 6 shots and 3 on target, which resulted in 2 goals. However, it is worth noting that Mukura’s average home xG is 1.15, while their opponents created chances worth 1.45 xG against them, so a clean sheet cannot be taken for granted. Police have drawn 3 of their last 5 matches, making a draw a realistic outcome, but superior finishing and home advantage favor Mukura.
View the statistical overviewBTTS - will both teams score?
The strongest signal for BTTS - No comes from Police’s very low attacking efficiency: they have averaged just 0.6 goals over their last 5 matches, and in the current away data they have yet to score. Mukura are clearly more dangerous, averaging 1.6 goals across their last five games and scoring 8 goals during that period, so the most realistic scenario is for the hosts to find the net. Police’s recent form includes three 0:0 draws or low-scoring results, while their last five matches produced just 3 goals scored and 3 conceded. Although Police’s xG from their last five matches stands at 1.02, Mukura concede an average of 1.02 xG, giving the visitors a reasonable chance of scoring, but not enough to offset their poor goal return. In addition, the league-wide average is only 1.3 goals per match, with BTTS occurring in just 10% of games. Therefore, it is more likely that at least one team will finish the match without scoring.
View BTTS statisticsOver/Under - goals analysis
The league profile clearly favors low-scoring outcomes: the average across all matches is just 1.3 goals, while the 2.5-goal line has been surpassed in only 10% of games. Police have averaged 0.6 goals scored and 0.6 conceded across their last five appearances, limiting their offensive contribution despite an xG of 1.02. Mukura are in better form, averaging 1.6 goals scored and 1.2 conceded, but their average xG is 1.15, which does not point to a high-scoring game. The Over 2.5 goals line has landed in 60% of the hosts’ last five matches, compared with just 20% for Police, making a result within the 0-3 goals range more likely. With a projected total of 1.78 goals, Under 3.5 offers the safest edge.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The strongest-looking HT/FT scenario is a half-time draw followed by a Mukura win, as Police were level at the break in 80% of their last five matches and scored just 0.2 goals before half-time during that period. Mukura do have greater attacking potential across their last five games, averaging 1.6 goals compared with Police’s 0.6, but their first-half average is only 0.6 goals. After the break, the hosts averaged 1.0 goal, while Police managed just 0.4, and Mukura won the second half in 60% of those matches. The visitors are difficult to beat, having drawn 60% of their last five games and conceded an average of 0.6 goals, so the X/X scenario remains a close alternative; however, Mukura’s second-half advantage points towards X/1.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Mukura | Police | |
|---|---|---|
| Accuracy (shots on target) | 50% | 0% |
| Chance quality (xG per shot) | 0.19 | 0.33 |
| Finishing (goals per shot on target) | 0.67 | 0.00 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Mukura is 100% better for: goals scored per game.
2 goals / game - Mukura · 1 goals / game - Police
Mukura scores in 100% of games (1 of 1 games), while Police keeps a clean sheet in 0% (0 of 1 games).
Police scores in 100% of games (1 of 1 games), while Mukura keeps a clean sheet in 100% (1 of 1 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Mukura
Over / Under - Police
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Mukura is 200% better for: first-half form (half-time points).
3 pts / game - Mukura · 1 pts / game - Police
Before half-time (1st half)
After half-time (2nd half)
Mukura - second-half results
Leads at halftime in 100% of games and wins 100%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
Police - second-half results
Defense stays consistent across the full game.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 3.00 | 3.00 |
| Goals scored / game | 1.0 | 1.0 |
| Goals allowed / game | 0.0 | 0.0 |
| Average goals per game | 1.0 | 1.0 |
| 1 goal | 100% | 100% |
| 2 goals | 0% | 0% |
| 3 goals | 0% | 0% |
| Clean sheet | 100% | 100% |
| No goal | 0% | 0% |
| Goal difference | +1 | +1 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 0.00 |
| Goals scored / game | 1.0 | 0.0 |
| Goals allowed / game | 1.0 | 1.0 |
| Average goals per game | 2.0 | 1.0 |
| 1 goal | 100% | 100% |
| 2 goals | 100% | 0% |
| 3 goals | 0% | 0% |
| Clean sheet | 0% | 0% |
| No goal | 0% | 100% |
| Goal difference | 0 | -1 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 31-45 (1 goal). Late-goal balance (76-90): 0.
Most dangerous in minutes 16-30 (1 goal). Concedes most in 16-30 (1). Late-goal balance (76-90): 0.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Mukura
Police
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (National Soccer League).
Teams vs league
| Mukura | Liga | Police | |
|---|---|---|---|
| Average goals per game | ▲ 2.00 | 1.73 | ▲ 3.00 |
| Both teams scored | ▼ 0% | 20% | ▲ 100% |
| Min. 3 goals (Over 2.5) | ▼ 0% | 20% | ▲ 100% |
| Clean sheets | ▲ 100% | 47% | ▼ 0% |
| Goal before half-time | ▲ 100% | 73% | ▲ 100% |
| Goal after half-time | ▲ 100% | 47% | ▲ 100% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Head-to-head
Record from Mukura's perspective: 0 wins, 2 draws and 0 losses against Police. Games average 1.00 goals, and both teams scored in 50% of them.
FAQ
What was the result of Mukura vs Police?
The National Soccer League match finished Mukura 0:1 Police. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Mukura and Police?
In the last 2 head-to-head matches Mukura won 0, Police won 0 and 2 ended level. These games averaged 1.00 goals, with both teams scoring in 50% of them.
What do the goal statistics show before Mukura vs Police?
Mukura score 2.00 goals per game on average and Police 1.00. The National Soccer League average is 1.73 goals, with Over 2.5 landing in 20% of games. Both teams score in 0% of Mukura's matches and 100% of Police's.
What form are Mukura and Police in?
Over the last 5 games Mukura have a 1-0-0 record (3.00 points per game) and Police 0-0-1 (0.00 points per game).
Where can I find a betting tip and analysis for Mukura vs Police?
Here you can check the pre-match numbers for Mukura vs Police: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


