Nagoya Grampus vs Fagiano Okayama: match statistics
Nagoya Grampus vs Fagiano Okayama: form, goals and key statistics
Game details
Nagoya Grampus played against Fagiano Okayama in J-League Cup (Japan). The game was played on October 14, 2026. Venue: Toyota Stadium. Final score: 3:3.
Recent form
Nagoya Grampus has 1 win, 0 draws and 0 losses over its last five games, averaging 3.00 points per game. Fagiano Okayama has 1 win, 0 draws and 0 losses, with 3.00 points per game.
Scoring records
Nagoya Grampus scores 3.00 goals per game and allows 1.00. Fagiano Okayama scores 2.00 and allows 1.00. Games in this league average 2.85 goals.
BTTS and goal totals
Both teams score in 100% of Nagoya Grampus's games and 100% of Fagiano Okayama's. The Over 2.5 rates are 100% and 100%, compared with league averages of 44% for BTTS and 54% for Over 2.5.
xG and shots
Nagoya Grampus has the higher season xG average, 2.01 to 1.75 per game. Nagoya Grampus takes 18.0 shots per game, while Fagiano Okayama takes 13.0.
First-half and second-half trends
Nagoya Grampus leads at halftime in 100% of its games and scores 1.00 goals per game after halftime. Fagiano Okayama leads at halftime in 100% and scores 1.00 after halftime.
When the teams score
Nagoya Grampus's most productive scoring window is minutes 16-30 (2 goals). For Fagiano Okayama, it is minutes 31-45+ (1 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
J-League Cup games average 2.85 goals. Both teams score in 44% of games, and 54% finish with at least three goals.
Head-to-head record
Before this game, 3 previous meetings were available. The record was 2 home wins, 1 draw and 0 away wins. Those games averaged 1.33 goals, with both teams scoring in 33% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Fagiano Okayama come into the match in clearly better form, having won 4 of their last 5 games, while Nagoya Grampus have lost 4 of 5. During this period, the visitors scored 9 goals and conceded 6, whereas the hosts scored 4 and conceded 10, highlighting Nagoya’s defensive issues. In the only away match included in the data, Fagiano recorded 13 shots, including 4 on target, scored 2 goals and conceded once. The visitors’ chance quality also looks promising: their away xG was 1,75, compared with their opponents’ 0,73, although the sample is too small for firm conclusions. Nagoya won their only match so far this season 3:1, so they should not be written off, but the last-five-match record points to an away win.
View the statistical overviewBTTS - will both teams score?
In their last 5 matches, both teams scored in 80% of Fagiano Okayama’s games, compared with just 40% of Nagoya Grampus’s, so the signal is not clear-cut. However, the case for BTTS - Yes is supported by Fagiano averaging 1.8 goals scored and Nagoya conceding 2.0 goals per match over this period. Nagoya scored a more modest 0.8 goals per match, but Fagiano conceded an average of 1.2, giving the visitors a chance to get on the scoresheet. Similar average xG figures for both teams across their last 5 matches — 1.31 for Nagoya and 1.26 for Fagiano — suggest that both can create chances, although Nagoya’s lower scoring rate limits confidence in the prediction.
View BTTS statisticsOver/Under - goals analysis
Nagoya's last five matches averaged 2.8 goals, while Okayama's averaged 3.0, pointing towards at least two goals. During this period, Nagoya conceded an average of 2.0 goals per match, while Okayama scored 1.8, so I expect the visitors to contribute more of the goals. The Over 2.5 goals line landed in 60% of the hosts' last five matches and 80% of the visitors' last five, although the projected total of 2.90 goals offers a less convincing edge than a lower line. I’m backing Over 1.5 goals because, with Nagoya projected to score 1.15 and Okayama 1.75, it is the most likely outcome among the bets considered. Nagoya’s cup average of 0.0 is not a reliable reflection of its attacking threat, so I place greater weight on its last five appearances.
View Over/Under statisticsHT/FT - half-time and full-time scenario
A half-time draw followed by a Fagiano Okayama win is the most likely outcome: the visitors were level at the break in 3 of their last 5 matches, compared with Nagoya in 2 of 5. Fagiano won 4 of those 5 matches, while Nagoya lost 4, which points clearly towards an away win at full time. After the break, the hosts conceded an average of 1.6 goals, while the visitors scored 0.8, so a balanced start does not necessarily mean the game will remain even until the end. The 2/2 scenario is also credible, as Fagiano led at the break in 2 of their last 5 matches; however, the more frequent half-time draws give a slight edge to X/2. Cup competition data is limited: the visitors have played only one match in those competitions, while no statistics have yet been recorded for the hosts, so the prediction remains cautious.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Nagoya Grampus | Fagiano Okayama | |
|---|---|---|
| Accuracy (shots on target) | 33% | 31% |
| Chance quality (xG per shot) | 0.11 | 0.13 |
| Finishing (goals per shot on target) | 0.50 | 0.50 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Nagoya Grampus is 50% better for: goals scored per game.
3 goals / game - Nagoya Grampus · 2 goals / game - Fagiano Okayama
Nagoya Grampus scores in 100% of games (1 of 1 games), while Fagiano Okayama keeps a clean sheet in 0% (0 of 1 games).
Fagiano Okayama scores in 100% of games (1 of 1 games), while Nagoya Grampus keeps a clean sheet in 0% (0 of 1 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Nagoya Grampus
Over / Under - Fagiano Okayama
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Before half-time (1st half)
After half-time (2nd half)
Nagoya Grampus - second-half results
Leads at halftime in 100% of games and wins 100%. Also wins some games without leading at halftime.
Allows 1.0 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Fagiano Okayama - second-half results
Leads at halftime in 100% of games and wins 100%. Also wins some games without leading at halftime.
Allows 1.0 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 3.00 | 1.00 |
| Goals scored / game | 2.0 | 1.0 |
| Goals allowed / game | 0.0 | 1.0 |
| Average goals per game | 2.0 | 2.0 |
| 1 goal | 100% | 100% |
| 2 goals | 100% | 100% |
| 3 goals | 0% | 0% |
| Clean sheet | 100% | 0% |
| No goal | 0% | 0% |
| Goal difference | +2 | 0 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 3.00 | 1.00 |
| Goals scored / game | 1.0 | 1.0 |
| Goals allowed / game | 0.0 | 1.0 |
| Average goals per game | 1.0 | 2.0 |
| 1 goal | 100% | 100% |
| 2 goals | 0% | 100% |
| 3 goals | 0% | 0% |
| Clean sheet | 100% | 0% |
| No goal | 0% | 0% |
| Goal difference | +1 | 0 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 16-30 (2 goals). Concedes most in 76-90 (1). Late-goal balance (76-90): -1 - late phases are a weakness.
Most dangerous in minutes 31-45 (1 goal). Concedes most in 46-60 (1). Late-goal balance (76-90): +1 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Nagoya Grampus
Fagiano Okayama
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (J-League Cup).
Teams vs league
| Nagoya Grampus | Liga | Fagiano Okayama | |
|---|---|---|---|
| Average goals per game | ▲ 4.00 | 2.85 | ▲ 3.00 |
| Both teams scored | ▲ 100% | 44% | ▲ 100% |
| Min. 3 goals (Over 2.5) | ▲ 100% | 54% | ▲ 100% |
| Clean sheets | ▼ 0% | 32% | ▼ 0% |
| Goal before half-time | ▲ 100% | 71% | ▲ 100% |
| Goal after half-time | ▲ 100% | 80% | ▲ 100% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Nagoya Grampus's perspective: 2 wins, 1 draw and 0 losses against Fagiano Okayama. Games average 1.33 goals, and both teams scored in 33% of them.
FAQ
What was the result of Nagoya Grampus vs Fagiano Okayama?
The J-League Cup match finished Nagoya Grampus 3:3 Fagiano Okayama. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Nagoya Grampus and Fagiano Okayama?
In the last 3 head-to-head matches Nagoya Grampus won 2, Fagiano Okayama won 0 and 1 ended level. These games averaged 1.33 goals, with both teams scoring in 33% of them.
What do the goal statistics show before Nagoya Grampus vs Fagiano Okayama?
Nagoya Grampus score 3.00 goals per game on average and Fagiano Okayama 2.00. The J-League Cup average is 2.85 goals, with Over 2.5 landing in 54% of games. Both teams score in 100% of Nagoya Grampus's matches and 100% of Fagiano Okayama's.
What form are Nagoya Grampus and Fagiano Okayama in?
Over the last 5 games Nagoya Grampus have a 1-0-0 record (3.00 points per game) and Fagiano Okayama 1-0-0 (3.00 points per game).
Where can I find a betting tip and analysis for Nagoya Grampus vs Fagiano Okayama?
Here you can check the pre-match numbers for Nagoya Grampus vs Fagiano Okayama: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


