Paju Citizen vs Gimpo Citizen: match statistics
Paju Citizen vs Gimpo Citizen: form, goals and key statistics
Game details
Paju Citizen played against Gimpo Citizen in K League 2 (South Korea). The game was played on May 25, 2026. Venue: Paju Public Stadium. Final score: 0:1.
Recent form
Paju Citizen has 1 win, 2 draws and 2 losses over its last five games, averaging 1.00 points per game. Gimpo Citizen has 1 win, 3 draws and 1 loss, with 1.20 points per game.
Scoring records
Paju Citizen scores 1.27 goals per game and allows 1.27. Gimpo Citizen scores 1.27 and allows 1.00. Games in this league average 2.73 goals.
BTTS and goal totals
Both teams score in 55% of Paju Citizen's games and 55% of Gimpo Citizen's. The Over 2.5 rates are 55% and 36%, compared with league averages of 62% for BTTS and 56% for Over 2.5.
xG and shots
Gimpo Citizen has the higher season xG average, 1.44 to 1.16 per game. Paju Citizen takes 9.1 shots per game, while Gimpo Citizen takes 11.3.
First-half and second-half trends
Paju Citizen leads at halftime in 36% of its games and scores 0.45 goals per game after halftime. Gimpo Citizen leads at halftime in 27% and scores 0.73 after halftime.
When the teams score
Paju Citizen's most productive scoring window is minutes 16-30 (4 goals). For Gimpo Citizen, it is minutes 76-90+ (5 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
K League 2 games average 2.73 goals. Both teams score in 62% of games, and 56% finish with at least three goals.
Head-to-head record
There is not enough head-to-head history for a meaningful comparison.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Gimpo is the favorite in this matchup: they sit 7th versus Paju’s 12th and have a superior goal record this season — 14 scored and 11 conceded versus the hosts’ 14 scored and 14 conceded. Away, Gimpo averages 11.27 shots per game and 4.18 shots on target with an average xG of 1.44, while Paju at home records 8.33 shots and 3.17 shots on target with an xG of 1.01, indicating a higher quantity and quality of chances for the visitors. Defensively the visitors also perform better — they concede 1.00 goal per away match versus 1.33 conceded by Paju at home, and expected goals against are 1.17 for Gimpo versus 1.34 for the hosts. In the last five matches Gimpo scored 6 goals compared to Paju’s 4 and have a higher points average over the last five (1.2 pts vs 1.0 pts); additionally Paju failed to score in 33% of home games versus Gimpo’s 18% of away games without scoring. Considering the higher shot volume, superior xG (1.44 vs 1.01) and the visitors’ more solid defense, I assess a Gimpo win as the most likely outcome, although a draw remains plausible given Gimpo’s high away draw rate (45%).
View the statistical overviewBTTS - will both teams score?
I pick BTTS 'Yes' with a 70% probability vs 30% for 'No', because statistical signals favor goals from both sides. Gimpo has a season BTTS rate of 55% and BTTS in 80% of their last 5 matches, averaging 1.2 scored and 1.2 conceded in those five games, which strongly supports opponent scoring. Paju in their last 5 matches averages 0.8 goals scored and concedes 1.2 (4 scored and 6 conceded total), and their recent xG is 0.96 vs xG against 1.32, suggesting the hosts are vulnerable to conceding. In the league BTTS occurs in 63% of matches, and seasonally both teams have 14 goals scored each, with Paju conceding 14 and Gimpo 11, which together indicates an open contest. Considering Gimpo's 80% BTTS in the last 5 and the league 63%, the Both Teams To Score scenario looks the strongest.
View BTTS statisticsOver/Under - goals analysis
Paju’s home data are partially incomplete (many seasonal fields = 0), so my forecast relies mainly on the last 5 matches and Gimpo’s statistics. In the last 5 fixtures Paju scored 4 goals (0.8 avg) and conceded 6 (1.2), with a recent xG of 0.96; Gimpo in the same period has 6 goals scored (1.2) and xG 1.07, while seasonally as an away side it averages 1.27 goals and has a seasonal xG of 1.44. The combined xG (0.96+1.07) gives an expected ~2.03 goals in the match and aligns with the actual last-5 average (0.8+1.2=2.0), which increases the probability of at least two goals. Additionally, Gimpo records 4.18 shots on target and 11.27 shots per match and has a season BTTS of 55% (BTTS 80% in the last 5), supporting Over 1.5; however Gimpo’s seasonal Over 2.5 rate is 36% and Over 2.5 occurred only 40% in the last 5, so Over 2.5 is less certain. Based on this I choose Over 1.5 as the strongest signal (I assess Over 1.5 ~78% vs 22%), propose Over 2.5 with lower confidence (42% vs 58%), and consider Over 3.5 unlikely (approx. 18% vs 82%).
View Over/Under statisticsHT/FT - half-time and full-time scenario
Statistics indicate a draw at half-time: Gimpo were level at the break in 55% of matches, and Paju were tied after 45 minutes in 80% of their last five appearances, giving a strong signal for an X in the first half. After the break Gimpo have the advantage — they score on average 0.73 goals in the second half and in 82% of away matches at least one goal is scored in the second half, so they more often decide the outcome after 45 minutes. Over the full match Gimpo score on average 1.27 goals with an xG of 1.44 and concede 1.0, while the hosts have 0.0 goals in season statistics, indicating a shooting advantage for the visitors. Therefore the most probable and strongest signal from the data is a draw at half-time and a Gimpo win after 90 minutes, hence the pick X/2.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Paju Citizen | Gimpo Citizen | |
|---|---|---|
| Accuracy (shots on target) | 39% | 37% |
| Chance quality (xG per shot) | 0.13 | 0.13 |
| Finishing (goals per shot on target) | 0.36 | 0.30 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Gimpo Citizen is 20% better for: last-5 form.
1 pts / game - Paju Citizen · 1.2 pts / game - Gimpo Citizen
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Gimpo Citizen is 27% better for: goals allowed per game.
1.27 goals / game - Paju Citizen · 1 goals / game - Gimpo Citizen
Paju Citizen scores in 73% of games (8 of 11 meczów), while Gimpo Citizen keeps a clean sheet in 36% (4 of 11 meczów).
Gimpo Citizen scores in 82% of games (9 of 11 meczów), while Paju Citizen keeps a clean sheet in 36% (4 of 11 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Paju Citizen
Over / Under - Gimpo Citizen
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Paju Citizen is 21% better for: first-half form (half-time points).
1.64 pts / game - Paju Citizen · 1.36 pts / game - Gimpo Citizen
Before half-time (1st half)
After half-time (2nd half)
Paju Citizen - second-half results
Leads at halftime in 36% of games and wins 36%. Also wins some games without leading at halftime.
Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Gimpo Citizen - second-half results
Leads at halftime in 27% of games and wins 36%. Also wins some games without leading at halftime.
Allows 0.1 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.40 | 1.00 |
| Goals scored / game | 0.6 | 0.2 |
| Goals allowed / game | 0.4 | 0.8 |
| Average goals per game | 1.0 | 1.0 |
| 1 goal | 40% | 60% |
| 2 goals | 40% | 40% |
| 3 goals | 20% | 0% |
| Clean sheet | 60% | 60% |
| No goal | 60% | 80% |
| Goal difference | +1 | -3 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.40 | 1.40 |
| Goals scored / game | 0.6 | 0.6 |
| Goals allowed / game | 0.6 | 0.6 |
| Average goals per game | 1.2 | 1.2 |
| 1 goal | 100% | 80% |
| 2 goals | 20% | 20% |
| 3 goals | 0% | 20% |
| Clean sheet | 40% | 60% |
| No goal | 40% | 40% |
| Goal difference | 0 | 0 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 16-30 (4 goals). Concedes most in 76-90 (5). Late-goal balance (76-90): -2 - late phases are a weakness.
Most dangerous in minutes 76-90 (5 goals). Concedes most in 0-15 (2). Late-goal balance (76-90): +3 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Paju Citizen
Gimpo Citizen
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (K League 2).
Teams vs league
| Paju Citizen | Liga | Gimpo Citizen | |
|---|---|---|---|
| Average goals per game | ▼ 2.55 | 2.73 | ▼ 2.27 |
| Both teams scored | ▼ 55% | 62% | ▼ 55% |
| Min. 3 goals (Over 2.5) | • 55% | 56% | ▼ 36% |
| Clean sheets | ▲ 36% | 24% | ▲ 36% |
| Goal before half-time | ▼ 64% | 75% | ▼ 64% |
| Goal after half-time | ▼ 64% | 74% | ▲ 82% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
FAQ
What was the result of Paju Citizen vs Gimpo Citizen?
The K League 2 match finished Paju Citizen 0:1 Gimpo Citizen. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Paju Citizen vs Gimpo Citizen?
Paju Citizen score 1.27 goals per game on average and Gimpo Citizen 1.27. The K League 2 average is 2.73 goals, with Over 2.5 landing in 56% of games. Both teams score in 55% of Paju Citizen's matches and 55% of Gimpo Citizen's.
What form are Paju Citizen and Gimpo Citizen in?
Over the last 5 games Paju Citizen have a 1-2-2 record (1.00 points per game) and Gimpo Citizen 1-3-1 (1.20 points per game).
Where can I find a betting tip and analysis for Paju Citizen vs Gimpo Citizen?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


