South Korea - K League 2Paju Public StadiumData current as of September 07, 2026

Paju Citizen vs Gimpo Citizen: match statistics

Paju Citizen crest
Paju Citizen
0 : 1half-time 0:0
Gimpo Citizen crest
Gimpo Citizen

Paju Citizen vs Gimpo Citizen: form, goals and key statistics

Game details

Paju Citizen played against Gimpo Citizen in K League 2 (South Korea). The game was played on May 25, 2026. Venue: Paju Public Stadium. Final score: 0:1.

Recent form

Paju Citizen has 1 win, 2 draws and 2 losses over its last five games, averaging 1.00 points per game. Gimpo Citizen has 1 win, 3 draws and 1 loss, with 1.20 points per game.

Scoring records

Paju Citizen scores 1.27 goals per game and allows 1.27. Gimpo Citizen scores 1.27 and allows 1.00. Games in this league average 2.73 goals.

BTTS and goal totals

Both teams score in 55% of Paju Citizen's games and 55% of Gimpo Citizen's. The Over 2.5 rates are 55% and 36%, compared with league averages of 62% for BTTS and 56% for Over 2.5.

xG and shots

Gimpo Citizen has the higher season xG average, 1.44 to 1.16 per game. Paju Citizen takes 9.1 shots per game, while Gimpo Citizen takes 11.3.

First-half and second-half trends

Paju Citizen leads at halftime in 36% of its games and scores 0.45 goals per game after halftime. Gimpo Citizen leads at halftime in 27% and scores 0.73 after halftime.

When the teams score

Paju Citizen's most productive scoring window is minutes 16-30 (4 goals). For Gimpo Citizen, it is minutes 76-90+ (5 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

K League 2 games average 2.73 goals. Both teams score in 62% of games, and 56% finish with at least three goals.

Head-to-head record

There is not enough head-to-head history for a meaningful comparison.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Gimpo is the favorite in this matchup: they sit 7th versus Paju’s 12th and have a superior goal record this season — 14 scored and 11 conceded versus the hosts’ 14 scored and 14 conceded. Away, Gimpo averages 11.27 shots per game and 4.18 shots on target with an average xG of 1.44, while Paju at home records 8.33 shots and 3.17 shots on target with an xG of 1.01, indicating a higher quantity and quality of chances for the visitors. Defensively the visitors also perform better — they concede 1.00 goal per away match versus 1.33 conceded by Paju at home, and expected goals against are 1.17 for Gimpo versus 1.34 for the hosts. In the last five matches Gimpo scored 6 goals compared to Paju’s 4 and have a higher points average over the last five (1.2 pts vs 1.0 pts); additionally Paju failed to score in 33% of home games versus Gimpo’s 18% of away games without scoring. Considering the higher shot volume, superior xG (1.44 vs 1.01) and the visitors’ more solid defense, I assess a Gimpo win as the most likely outcome, although a draw remains plausible given Gimpo’s high away draw rate (45%).

View the statistical overview
BTTS - will both teams score?

I pick BTTS 'Yes' with a 70% probability vs 30% for 'No', because statistical signals favor goals from both sides. Gimpo has a season BTTS rate of 55% and BTTS in 80% of their last 5 matches, averaging 1.2 scored and 1.2 conceded in those five games, which strongly supports opponent scoring. Paju in their last 5 matches averages 0.8 goals scored and concedes 1.2 (4 scored and 6 conceded total), and their recent xG is 0.96 vs xG against 1.32, suggesting the hosts are vulnerable to conceding. In the league BTTS occurs in 63% of matches, and seasonally both teams have 14 goals scored each, with Paju conceding 14 and Gimpo 11, which together indicates an open contest. Considering Gimpo's 80% BTTS in the last 5 and the league 63%, the Both Teams To Score scenario looks the strongest.

View BTTS statistics
Over/Under - goals analysis

Paju’s home data are partially incomplete (many seasonal fields = 0), so my forecast relies mainly on the last 5 matches and Gimpo’s statistics. In the last 5 fixtures Paju scored 4 goals (0.8 avg) and conceded 6 (1.2), with a recent xG of 0.96; Gimpo in the same period has 6 goals scored (1.2) and xG 1.07, while seasonally as an away side it averages 1.27 goals and has a seasonal xG of 1.44. The combined xG (0.96+1.07) gives an expected ~2.03 goals in the match and aligns with the actual last-5 average (0.8+1.2=2.0), which increases the probability of at least two goals. Additionally, Gimpo records 4.18 shots on target and 11.27 shots per match and has a season BTTS of 55% (BTTS 80% in the last 5), supporting Over 1.5; however Gimpo’s seasonal Over 2.5 rate is 36% and Over 2.5 occurred only 40% in the last 5, so Over 2.5 is less certain. Based on this I choose Over 1.5 as the strongest signal (I assess Over 1.5 ~78% vs 22%), propose Over 2.5 with lower confidence (42% vs 58%), and consider Over 3.5 unlikely (approx. 18% vs 82%).

View Over/Under statistics
HT/FT - half-time and full-time scenario

Statistics indicate a draw at half-time: Gimpo were level at the break in 55% of matches, and Paju were tied after 45 minutes in 80% of their last five appearances, giving a strong signal for an X in the first half. After the break Gimpo have the advantage — they score on average 0.73 goals in the second half and in 82% of away matches at least one goal is scored in the second half, so they more often decide the outcome after 45 minutes. Over the full match Gimpo score on average 1.27 goals with an xG of 1.44 and concede 1.0, while the hosts have 0.0 goals in season statistics, indicating a shooting advantage for the visitors. Therefore the most probable and strongest signal from the data is a draw at half-time and a Gimpo win after 90 minutes, hence the pick X/2.

View first-half and second-half statistics

Stats by half

0 : 0
First half
0 : 1
Second half

Game stats

42Possession (%)58
Paju CitizenGimpo Citizen
9Shots9
Paju CitizenGimpo Citizen
4Shots on target2
Paju CitizenGimpo Citizen
1.28xG1.15
Paju CitizenGimpo Citizen
4Corners4
Paju CitizenGimpo Citizen
60Dangerous attacks61
Paju CitizenGimpo Citizen
14Fouls15
Paju CitizenGimpo Citizen
0Cards1
Paju CitizenGimpo Citizen

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

Paju CitizenGimpo Citizen
1.27Goals scored / game1.27
Paju CitizenGimpo Citizen
1.27Goals allowed / game1
Paju CitizenGimpo Citizen
43%Average possession49%
Paju CitizenGimpo Citizen
3.55Shots on target / game4.18
Paju CitizenGimpo Citizen

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

9.09Shots per game11.27
Paju CitizenGimpo Citizen
3.55Shots on target4.18
Paju CitizenGimpo Citizen
14%Shot conversion11.3%
Paju CitizenGimpo Citizen
43%Possession49%
Paju CitizenGimpo Citizen
1.16xG for1.44
Paju CitizenGimpo Citizen
1.44xG against1.17
Paju CitizenGimpo Citizen

Shooting quality

Paju Citizen: Counter-attackingGimpo Citizen: Balanced
Paju CitizenGimpo Citizen
Accuracy (shots on target)39%37%
Chance quality (xG per shot)0.130.13
Finishing (goals per shot on target)0.360.30

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Gimpo Citizen is 20% better for: last-5 form.

1 pts / game - Paju Citizen · 1.2 pts / game - Gimpo Citizen

Paju Citizen
LWLDD
Season result split
36% W18% R45% P
Season (W-D-L)
4-2-5
1.27 pts / game · goal difference 0
Last 5 (W-D-L)
1-2-2
1.00 pts / game
Record at home (W-D-L)
2-1-3
Last 5 at home
2-1-2
WWLLD
Last 5 games - averages
Goals scored: 0.8Goals conceded: 1.2xG: 1.01Opponent xG: 1.55BTTS: 40%Over 2.5: 40%
Gimpo Citizen
DDLDW
Season result split
36% W45% R18% P
Season (W-D-L)
4-5-2
1.55 pts / game · goal difference +3
Last 5 (W-D-L)
1-3-1
1.20 pts / game
Record away (W-D-L)
4-5-2
Last 5 away
1-3-1
DDLDW
Last 5 games - averages
Goals scored: 1.2Goals conceded: 1.2xG: 1.29Opponent xG: 1.40BTTS: 80%Over 2.5: 40%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Gimpo Citizen is 27% better for: goals allowed per game.

1.27 goals / game - Paju Citizen · 1 goals / game - Gimpo Citizen

Paju Citizen scoring profile: strong

Paju Citizen scores in 73% of games (8 of 11 meczów), while Gimpo Citizen keeps a clean sheet in 36% (4 of 11 meczów).

Gimpo Citizen scoring profile: very strong

Gimpo Citizen scores in 82% of games (9 of 11 meczów), while Paju Citizen keeps a clean sheet in 36% (4 of 11 meczów).

14Goals scored (season)14
Paju CitizenGimpo Citizen
14Goals conceded (season)11
Paju CitizenGimpo Citizen
2.55Average goals per game2.27
Paju CitizenGimpo Citizen
4Goals scored (last 5)6
Paju CitizenGimpo Citizen
6Goals conceded (last 5)6
Paju CitizenGimpo Citizen

How often they score at least...

73%1 goal82%
Paju CitizenGimpo Citizen
45%2 goals27%
Paju CitizenGimpo Citizen
9%3 goals18%
Paju CitizenGimpo Citizen
0%4 goals0%
Paju CitizenGimpo Citizen

How often they concede at least...

64%1 goal64%
Paju CitizenGimpo Citizen
36%2 goals27%
Paju CitizenGimpo Citizen
27%3 goals9%
Paju CitizenGimpo Citizen
0%4 goals0%
Paju CitizenGimpo Citizen

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

62%
League average

Goal patterns

45%BTTS at half-time27%
Paju CitizenGimpo Citizen
9%BTTS in both halves9%
Paju CitizenGimpo Citizen
27%Scored in both halves27%
Paju CitizenGimpo Citizen

BTTS and goal count

55%Min. 3 goals and BTTS36%
Paju CitizenGimpo Citizen
0%Min. 3 goals without BTTS0%
Paju CitizenGimpo Citizen
40%BTTS - last 580%
Paju CitizenGimpo Citizen

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

64%Min. 1 goal before half-time64%
Paju CitizenGimpo Citizen
45%Min. 2 goals before half-time27%
Paju CitizenGimpo Citizen
27%Min. 3 goals before half-time9%
Paju CitizenGimpo Citizen

2nd half

64%Min. 1 goal after half-time82%
Paju CitizenGimpo Citizen
36%Min. 2 goals after half-time18%
Paju CitizenGimpo Citizen
18%Min. 3 goals after half-time18%
Paju CitizenGimpo Citizen

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Paju Citizen is 21% better for: first-half form (half-time points).

1.64 pts / game - Paju Citizen · 1.36 pts / game - Gimpo Citizen

Paju Citizen - half-time state
36% leading55% draw9% trailing
Gimpo Citizen - half-time state
27% leading55% draw18% trailing

Before half-time (1st half)

1.64Points per game (1st half)1.36
Paju CitizenGimpo Citizen
0.82Goals scored (1st half)0.55
Paju CitizenGimpo Citizen
0.55Goals conceded (1st half)0.45
Paju CitizenGimpo Citizen
1.36Average goals (1st half)1
Paju CitizenGimpo Citizen
55%Clean sheet before half-time55%
Paju CitizenGimpo Citizen
36%No goal before half-time55%
Paju CitizenGimpo Citizen

After half-time (2nd half)

1.18Points per game (2nd half)1.64
Paju CitizenGimpo Citizen
0.45Goals scored (2nd half)0.73
Paju CitizenGimpo Citizen
0.73Goals conceded (2nd half)0.55
Paju CitizenGimpo Citizen
1.18Average goals (2nd half)1.27
Paju CitizenGimpo Citizen
55%Clean sheet after half-time64%
Paju CitizenGimpo Citizen
64%No goal after half-time36%
Paju CitizenGimpo Citizen

Paju Citizen - second-half results

27% W36% R36% P
18
Half-time points
9
Half-time goals
+3
Goal difference (1st half)
13
Second-half points
-3
Goal difference (2nd half)
1.64
PPG before half-time
Lead holding100%

Leads at halftime in 36% of games and wins 36%. Also wins some games without leading at halftime.

Defense after halftime+0.2

Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Gimpo Citizen - second-half results

45% W27% R27% P
15
Half-time points
6
Half-time goals
+1
Goal difference (1st half)
18
Second-half points
+2
Goal difference (2nd half)
1.36
PPG before half-time
Lead holding133%

Leads at halftime in 27% of games and wins 36%. Also wins some games without leading at halftime.

Defense after halftime+0.1

Allows 0.1 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Paju Citizen - last 5 games by half
1st half2nd half
Points per game1.401.00
Goals scored / game0.60.2
Goals allowed / game0.40.8
Average goals per game1.01.0
1 goal40%60%
2 goals40%40%
3 goals20%0%
Clean sheet60%60%
No goal60%80%
Goal difference+1-3
Half-time: 20% leading - 80% draw - 0% trailing
2nd half: 20% won - 40% draw - 40% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 3
Gimpo Citizen - last 5 games by half
1st half2nd half
Points per game1.401.40
Goals scored / game0.60.6
Goals allowed / game0.60.6
Average goals per game1.21.2
1 goal100%80%
2 goals20%20%
3 goals0%20%
Clean sheet40%60%
No goal40%40%
Goal difference00
Half-time: 40% leading - 20% draw - 40% trailing
2nd half: 40% won - 20% draw - 40% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 3

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Paju Citizen
ScoredConceded
2
3
0-15
4
0
16-30
3
3
31-45
1
1
46-60
1
2
61-75
3
5
76-90

Most dangerous in minutes 16-30 (4 goals). Concedes most in 76-90 (5). Late-goal balance (76-90): -2 - late phases are a weakness.

Gimpo Citizen
ScoredConceded
2
2
0-15
1
2
16-30
3
1
31-45
0
2
46-60
3
2
61-75
5
2
76-90

Most dangerous in minutes 76-90 (5 goals). Concedes most in 0-15 (2). Late-goal balance (76-90): +3 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.41
Estimated goals
attack vs. opponent defense
1.1 : 1.3
Estimated goal split
home : away
88%
Pace vs league
100% = league average
55%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
60%
BTTS estimate
from both teams' scoring frequency
5%
0:0 risk
about 1 in 20 matches
0-1
Most common goal range
attack vs. defense for both teams

Paju Citizen

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.28
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.28
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-2.5 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.11
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.17
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
93%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
94%
Form trend
Compares points from the last five games with the full-season average.
-0.27
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.4
Late goals
21% of this team's goals come in minutes 76-90. For comparison, 14% come in the first quarter-hour.
21%

Gimpo Citizen

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.27
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
0.00
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-3.4 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.17
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.17
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
94%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
73%
Form trend
Compares points from the last five games with the full-season average.
-0.35
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.2
Late goals
36% of this team's goals come in minutes 76-90. For comparison, 14% come in the first quarter-hour.
36%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (K League 2).

Teams vs league

Paju CitizenLigaGimpo Citizen
Average goals per game 2.552.73 2.27
Both teams scored 55%62% 55%
Min. 3 goals (Over 2.5) 55%56% 36%
Clean sheets 36%24% 36%
Goal before half-time 64%75% 64%
Goal after half-time 64%74% 82%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.73
Average goals per game
62%
Both teams scored
56%
Min. 3 goals (Over 2.5)
24%
Clean sheets
1.37
Home goals / game
1.35
Away goals / game
+1%
Home attack advantage
+1%
Home defensive advantage
+0%
Total home advantage
Goals in 1st half (whole league)
75%
1 goal
30%
2 goals
14%
3 goals
2%
4 goals
Goals in 2nd half (whole league)
74%
1 goal
49%
2 goals
24%
3 goals
5%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Paju CitizenSubstitutionOn: Hyeon-Byung JeonOff: Julián Andres Bonilla Tovar
  2. Gimpo CitizenSubstitutionOn: Jae-Woon YoonOff: Dong-Jin Park
  3. Gimpo CitizenYellow cardLuan Dias da Silva
  4. Paju CitizenSubstitutionOn: Min-Ho KimOff: Luke Amos
  5. Gimpo CitizenSubstitutionOn: Seong-Jun KimOff: Min-Sik Kim
  6. Paju CitizenSubstitutionOn: Dae-Gwang LeeOff: Beom-Kyung Choi
  7. Gimpo CitizenGoalSeong-Jun Kim

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

FAQ

What was the result of Paju Citizen vs Gimpo Citizen?

The K League 2 match finished Paju Citizen 0:1 Gimpo Citizen. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Paju Citizen vs Gimpo Citizen?

Paju Citizen score 1.27 goals per game on average and Gimpo Citizen 1.27. The K League 2 average is 2.73 goals, with Over 2.5 landing in 56% of games. Both teams score in 55% of Paju Citizen's matches and 55% of Gimpo Citizen's.

What form are Paju Citizen and Gimpo Citizen in?

Over the last 5 games Paju Citizen have a 1-2-2 record (1.00 points per game) and Gimpo Citizen 1-3-1 (1.20 points per game).

Where can I find a betting tip and analysis for Paju Citizen vs Gimpo Citizen?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.