Kenya - Kenyan Premier LeagueData current as of October 21, 2026

Police vs APS Bomet: match statistics

Reasoning:

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Police vs APS Bomet: form, goals and key statistics

Game details

Police plays APS Bomet in Kenyan Premier League (Kenya). The game is scheduled for October 25, 2026.

Recent form

Police has 0 wins, 1 draw and 1 loss over its last five games, averaging 0.50 points per game. APS Bomet has 0 wins, 1 draw and 1 loss, with 0.50 points per game.

Scoring records

Police scores 1.00 goals per game and allows 1.50. APS Bomet scores 0.00 and allows 0.50. Games in this league average 2.24 goals.

BTTS and goal totals

Both teams score in 100% of Police's games and 0% of APS Bomet's. The Over 2.5 rates are 50% and 0%, compared with league averages of 53% for BTTS and 35% for Over 2.5.

xG and shots

APS Bomet has the higher season xG average, 1.13 to 0.99 per game. Police takes 7.0 shots per game, while APS Bomet takes 8.0.

First-half and second-half trends

Police leads at halftime in 0% of its games and scores 0.50 goals per game after halftime. APS Bomet leads at halftime in 0% and scores 0.00 after halftime.

When the teams score

Police's most productive scoring window is minutes 31-45+ (1 goals). For APS Bomet, it is minutes 0-15 (0 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

Kenyan Premier League games average 2.24 goals. Both teams score in 53% of games, and 35% finish with at least three goals.

Head-to-head record

Before this game, 4 previous meetings were available. The record was 2 home wins, 2 draws and 0 away wins. Those games averaged 0.50 goals, with both teams scoring in 0% of them.

Before kickoff

1X2 odds

(-)
(-)
(-)

Pre-game profile— what do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

1Goals scored / game0
PoliceAPS Bomet
1.5Goals allowed / game0.5
PoliceAPS Bomet
52%Average possession47%
PoliceAPS Bomet
2Shots on target / game1.5
PoliceAPS Bomet

Team stats— who is more efficient?

Compare both teams' attacking and defensive records this season.

7Shots per game8
PoliceAPS Bomet
2Shots on target1.5
PoliceAPS Bomet
14.3%Shot conversion0%
PoliceAPS Bomet
52%Possession47%
PoliceAPS Bomet
0.99xG for1.13
PoliceAPS Bomet
1.48xG against1.53
PoliceAPS Bomet

Shooting quality

Police: Efficient finishingAPS Bomet: Balanced
PoliceAPS Bomet
Accuracy (shots on target)29%19%
Chance quality (xG per shot)0.140.14
Finishing (goals per shot on target)0.500.00

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five games and season record, overall, at home and away.

Police
DL
No win in the last 5 games
Season result split
0% W50% D50% L
Season (W-D-L)
0-1-1
0.50 pts / game · goal difference -1
Last 5 (W-D-L)
0-1-1
0.50 pts / game
Record at home (W-D-L)
0-0-1
Last 5 at home
0-0-1
L
Last 5 games - averages
Goals scored: 1.0Goals conceded: 1.5xG: 0.99Opponent xG: 1.48BTTS: 100%Over 2.5: 50%
APS Bomet
DL
No win in the last 5 games
Season result split
0% W50% D50% L
Season (W-D-L)
0-1-1
0.50 pts / game · goal difference -1
Last 5 (W-D-L)
0-1-1
0.50 pts / game
Record away (W-D-L)
0-1-0
Last 5 away
0-1-0
D
Last 5 games - averages
Goals scored: 0.0Goals conceded: 0.5xG: 1.13Opponent xG: 1.53BTTS: 0%Over 2.5: 0%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

APS Bomet is 200% better for: goals allowed per game.

1.5 goals / game - Police · 0.5 goals / game - APS Bomet

Police scoring profile: very strong

Police scores in 100% of games (2 of 2 games), while APS Bomet keeps a clean sheet in 50% (1 of 2 games).

APS Bomet scoring profile: mixed

APS Bomet scores in 0% of games (0 of 2 games), while Police keeps a clean sheet in 0% (0 of 2 games).

2Goals scored (season)0
PoliceAPS Bomet
3Goals conceded (season)1
PoliceAPS Bomet
2.5Average goals per game0.5
PoliceAPS Bomet
2Goals scored (last 5)0
PoliceAPS Bomet
3Goals conceded (last 5)1
PoliceAPS Bomet

How often they score at least...

100%1 goal0%
PoliceAPS Bomet
0%2 goals0%
PoliceAPS Bomet
0%3 goals0%
PoliceAPS Bomet
0%4 goals0%
PoliceAPS Bomet

How often they concede at least...

100%1 goal50%
PoliceAPS Bomet
50%2 goals0%
PoliceAPS Bomet
0%3 goals0%
PoliceAPS Bomet
0%4 goals0%
PoliceAPS Bomet

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)— how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

Goal patterns

50%BTTS at half-time0%
PoliceAPS Bomet
0%BTTS in both halves0%
PoliceAPS Bomet
0%Scored in both halves0%
PoliceAPS Bomet

BTTS and goal count

50%Min. 3 goals and BTTS0%
PoliceAPS Bomet
0%Min. 3 goals without BTTS0%
PoliceAPS Bomet
100%BTTS - last 50%
PoliceAPS Bomet

Goal count (Over/Under)— how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

50%Min. 1 goal before half-time0%
PoliceAPS Bomet
50%Min. 2 goals before half-time0%
PoliceAPS Bomet
0%Min. 3 goals before half-time0%
PoliceAPS Bomet

2nd half

50%Min. 1 goal after half-time50%
PoliceAPS Bomet
50%Min. 2 goals after half-time0%
PoliceAPS Bomet
50%Min. 3 goals after half-time0%
PoliceAPS Bomet

Game halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Police - half-time state
0% leading100% draw0% trailing
APS Bomet - half-time state
0% leading100% draw0% trailing

Before half-time (1st half)

1Points per game (1st half)1
PoliceAPS Bomet
0.5Goals scored (1st half)0
PoliceAPS Bomet
0.5Goals conceded (1st half)0
PoliceAPS Bomet
1Average goals (1st half)0
PoliceAPS Bomet
50%Clean sheet before half-time100%
PoliceAPS Bomet
50%No goal before half-time100%
PoliceAPS Bomet

After half-time (2nd half)

0.5Points per game (2nd half)0.5
PoliceAPS Bomet
0.5Goals scored (2nd half)0
PoliceAPS Bomet
1Goals conceded (2nd half)0.5
PoliceAPS Bomet
1.5Average goals (2nd half)0.5
PoliceAPS Bomet
50%Clean sheet after half-time50%
PoliceAPS Bomet
50%No goal after half-time100%
PoliceAPS Bomet

Police - second-half results

0% W50% D50% L
2
Half-time points
1
Half-time goals
0
Goal difference (1st half)
1
Second-half points
-1
Goal difference (2nd half)
1.00
PPG before half-time
Defense after halftime+0.5

Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.

APS Bomet - second-half results

0% W50% D50% L
2
Half-time points
0
Half-time goals
0
Goal difference (1st half)
1
Second-half points
-1
Goal difference (2nd half)
1.00
PPG before half-time
Defense after halftime+0.5

Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Police - last 5 games by half
1st half2nd half
Points per game1.000.50
Goals scored / game0.50.5
Goals allowed / game0.51.0
Average goals per game1.01.5
1 goal50%50%
2 goals50%50%
3 goals0%50%
Clean sheet50%50%
No goal50%50%
Goal difference0-1
Half-time: 0% leading - 100% draw - 0% trailing
2nd half: 0% won - 50% draw - 50% lost
BTTS at half-time (last 5): 50% - Half-time goals total: 1
APS Bomet - last 5 games by half
1st half2nd half
Points per game1.000.50
Goals scored / game0.00.0
Goals allowed / game0.00.5
Average goals per game0.00.5
1 goal0%50%
2 goals0%0%
3 goals0%0%
Clean sheet100%50%
No goal100%100%
Goal difference0-1
Half-time: 0% leading - 100% draw - 0% trailing
2nd half: 0% won - 50% draw - 50% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minute— when do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Police
ScoredConceded
0
1
0-15
0
0
16-30
1
0
31-45
1
1
46-60
0
0
61-75
0
1
76-90

Most dangerous in minutes 31-45 (1 goal). Concedes most in 0-15 (1). Late-goal balance (76-90): -1 - late phases are a weakness.

APS Bomet
ScoredConceded
0
0
0-15
0
0
16-30
0
0
31-45
0
0
46-60
0
0
61-75
0
1
76-90

Concedes most in 76-90 (1). Late-goal balance (76-90): -1 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

1.50
Estimated goals
attack vs. opponent defense
0.8 : 0.8
Estimated goal split
home : away
67%
Pace vs league
100% = league average
50%
Both teams scored (BTTS)
average from both teams' seasons
-67%
Derby effect
H2H goals vs typical matches
0%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
0-1
Most common goal range
attack vs. defense for both teams

Police

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.49
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.01
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-0.8 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.01
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.02
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
85%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
142%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
0%

APS Bomet

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.40
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.10
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+1.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-1.13
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+1.03
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
0%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
42%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
0%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (Kenyan Premier League).

Teams vs league

PoliceLigaAPS Bomet
Average goals per game▲ 2.502.24▼ 0.50
Both teams scored▲ 100%53%▼ 0%
Min. 3 goals (Over 2.5)▲ 50%35%▼ 0%
Clean sheets▼ 0%32%▲ 50%
Goal before half-time▲ 50%47%▼ 0%
Goal after half-time▼ 50%76%▼ 50%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.24
Average goals per game
53%
Both teams scored
35%
Min. 3 goals (Over 2.5)
32%
Clean sheets
1.18
Home goals / game
1.06
Away goals / game
+11%
Home attack advantage
+10%
Home defensive advantage
+-5%
Total home advantage
Goals in 1st half (whole league)
47%
1 goal
18%
2 goals
6%
3 goals
0%
4 goals
Goals in 2nd half (whole league)
76%
1 goal
35%
2 goals
29%
3 goals
6%
4 goals

Head-to-head

Record from Police's perspective: 2 wins, 2 draws and 0 losses against APS Bomet. Games average 0.50 goals, and both teams scored in 0% of them.

Police
0 : 0
APS Bomet
Police
0 : 0
APS Bomet
APS Bomet
0 : 1
Police
APS Bomet
0 : 1
Police

FAQ

When do Police and APS Bomet play?

Police face APS Bomet on October 25, 2026 in Kenyan Premier League. The exact kick-off time in your timezone is shown at the top of the match page.

What is the head-to-head record between Police and APS Bomet?

In the last 4 head-to-head matches Police won 2, APS Bomet won 0 and 2 ended level. These games averaged 0.50 goals, with both teams scoring in 0% of them.

What do the goal statistics show before Police vs APS Bomet?

Police score 1.00 goals per game on average and APS Bomet 0.00. The Kenyan Premier League average is 2.24 goals, with Over 2.5 landing in 35% of games. Both teams score in 100% of Police's matches and 0% of APS Bomet's.

What form are Police and APS Bomet in?

Over the last 5 games Police have a 0-1-1 record (0.50 points per game) and APS Bomet 0-1-1 (0.50 points per game).

Where can I find a betting tip and analysis for Police vs APS Bomet?

Here you can check the pre-match numbers for Police vs APS Bomet: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.