Kenya - Kenyan Premier LeagueData current as of 18 July 2026

Police vs Murang'a SEAL: match statistics

Police crest
Police
2 : 1half-time 0:0
Murang'a SEAL crest
Murang'a SEAL

Police vs Murang'a SEAL: form, goals and key statistics

Key match information

Police play Murang'a SEAL in Kenyan Premier League (Kenya). The match date is 18 April 2026 at 15:00. Final score: 2:1.

Current form

Police: 4-1-0, 2.60 points/match. Murang'a SEAL: 0-1-4, 0.20 points/match.

Goal statistics

Police scores 0.97 and concedes 0.62 goals per match. Murang'a SEAL scores 1.24 and concedes 1.28. League average: 2.01 goals.

BTTS / Over / Under

BTTS: Police 31%, Murang'a SEAL 62%. Over 2.5: Police 21%, Murang'a SEAL 45%. League level: BTTS 43%, Over 2.5 33%.

xG, shots and style

Police has higher xG: 1.62 vs 1.48. Police: 12.4 shots per match, Murang'a SEAL: 11.5.

Match halves

Police: half-time lead 3%, second-half goals 0.00. Murang'a SEAL: half-time lead 14%, second-half goals 0.31.

Goals by minute

Police: 0-15 (27 goals). Murang'a SEAL: 0-15 (24 goals). This is historical distribution, not a predicted goal minute.

League context

Kenyan Premier League: 2.01 goals per match, BTTS 43%, Over 2.5 33%.

Head-to-head

1 H2H matches: 0-0-1. Average goals 1.00, BTTS 0%.

Match description

Police are favorites based on form — they have won 4 of their last 5 matches and average 2.4 points per game in that period, while Murang'a SEAL has only 1 win in the last 5 and averages 0.8 points per game. The hosts’ main advantage is defense: Police concede 0.5 goals per home match on average and keep a clean sheet in 57% of home games, whereas the visitors concede 1.21 goals on the road and have only 21% of away matches without conceding. Offensively the visitors are more efficient in conversion (14% conversion rate vs 6% for the hosts) and score 1.43 goals on average away, but Police generate higher xG (1.62 vs 1.37), indicating more created chances. In situational stats the hosts take more shots (12.86 vs 10.07) and have slightly more shots on target (3.86 vs 3.71); however the high share of goalless matches for Police (FTS 43%) and 50% home draws increase the probability of a low-scoring draw. Taking this into account I project a Police victory as the most likely outcome, but with a significant draw risk.

Half-by-half

0 : 0
1st half
0 : 0
2nd half

Match statistics

60Possession (%)40
PoliceMurang'a SEAL
35Shots14
PoliceMurang'a SEAL
7Shots on target5
PoliceMurang'a SEAL
3.16xG1.41
PoliceMurang'a SEAL
10Corners2
PoliceMurang'a SEAL
66Dangerous attacks23
PoliceMurang'a SEAL
-1Fouls-1
PoliceMurang'a SEAL
-1Cards-1
PoliceMurang'a SEAL

Pre-match profilewhat do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

PoliceMurang'a SEAL
0.97Goals scored / match1.24
PoliceMurang'a SEAL
0.62Goals conceded / match1.28
PoliceMurang'a SEAL
51%Average possession51%
PoliceMurang'a SEAL
3.97Shots on target / match4.07
PoliceMurang'a SEAL

Team statswho is more efficient?

Attack and defence comparison for both teams in the current season.

12.38Shots per match11.52
PoliceMurang'a SEAL
3.97Shots on target4.07
PoliceMurang'a SEAL
7.8%Shot conversion10.8%
PoliceMurang'a SEAL
51%Possession51%
PoliceMurang'a SEAL
1.62xG for1.48
PoliceMurang'a SEAL
1.36xG against1.55
PoliceMurang'a SEAL

Shooting quality

Police: BalancedMurang'a SEAL: Balanced
PoliceMurang'a SEAL
Accuracy (shots on target)32%35%
Chance quality (xG per shot)0.130.13
Finishing (goals per shot on target)0.240.30

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five matches and season record, overall and split by home and away matches.

Police is 1200% better for: last-5 form.

2.6 pts / match - Police · 0.2 pts / match - Murang'a SEAL

Police
WDWWW
Unbeaten in the last 5 matches
Season result split
45% W38% R17% P
Season (W-D-L)
13-11-5
1.72 pts / match · goal difference +10
Last 5 (W-D-L)
4-1-0
2.60 pts / match
Record at home (W-D-L)
6-7-2
Last 5 at home
4-1-0
WDWWW
Last 5 matches - averages
Goals scored: 1.6Goals conceded: 0.4xG: 2.00Opponent xG: 1.50BTTS: 40%Over 2.5: 60%
Murang'a SEAL
DLLLL
No win in the last 5 matches
Season result split
34% W28% R38% P
Season (W-D-L)
10-8-11
1.31 pts / match · goal difference -1
Last 5 (W-D-L)
0-1-4
0.20 pts / match
Record away (W-D-L)
5-5-5
Last 5 away
1-1-3
WLDLL
Last 5 matches - averages
Goals scored: 0.8Goals conceded: 2.0xG: 1.35Opponent xG: 1.71BTTS: 60%Over 2.5: 40%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Murang'a SEAL is 28% better for: goals scored per match.

0.97 goals / match - Police · 1.24 goals / match - Murang'a SEAL

Police is 106% better for: goals conceded per match.

0.62 goals / match - Police · 1.28 goals / match - Murang'a SEAL

Police scoring profile: strong

Police scores in 62% of matches (18 of 29 matches), while Murang'a SEAL keeps a clean sheet in 21% (6 of 29 matches).

Murang'a SEAL scoring profile: mixed

Murang'a SEAL scores in 76% of matches (22 of 29 matches), while Police keeps a clean sheet in 52% (15 of 29 matches).

28Goals scored (season)36
PoliceMurang'a SEAL
18Goals conceded (season)37
PoliceMurang'a SEAL
1.59Average goals in match2.52
PoliceMurang'a SEAL
8Goals scored (last 5)4
PoliceMurang'a SEAL
2Goals conceded (last 5)10
PoliceMurang'a SEAL

How often they score at least...

62%1 goal76%
PoliceMurang'a SEAL
28%2 goals41%
PoliceMurang'a SEAL
7%3 goals7%
PoliceMurang'a SEAL
0%4 goals0%
PoliceMurang'a SEAL

How often they concede at least...

48%1 goal79%
PoliceMurang'a SEAL
14%2 goals31%
PoliceMurang'a SEAL
0%3 goals14%
PoliceMurang'a SEAL
0%4 goals3%
PoliceMurang'a SEAL

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

43%
League average

Goal patterns

0%BTTS at half-time7%
PoliceMurang'a SEAL
0%BTTS in both halves0%
PoliceMurang'a SEAL
0%Scored in both halves14%
PoliceMurang'a SEAL

BTTS and goal count

17%Min. 3 goals and BTTS45%
PoliceMurang'a SEAL
3%Min. 3 goals without BTTS0%
PoliceMurang'a SEAL
40%BTTS - last 560%
PoliceMurang'a SEAL

Goal count (Over/Under)how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

7%Min. 1 goal before half-time38%
PoliceMurang'a SEAL
7%Min. 2 goals before half-time14%
PoliceMurang'a SEAL
0%Min. 3 goals before half-time3%
PoliceMurang'a SEAL

2nd half

3%Min. 1 goal after half-time41%
PoliceMurang'a SEAL
0%Min. 2 goals after half-time14%
PoliceMurang'a SEAL
0%Min. 3 goals after half-time0%
PoliceMurang'a SEAL

Match halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Police - half-time state
3% leading93% draw3% trailing
Murang'a SEAL - half-time state
14% leading66% draw21% trailing

Before half-time (1st half)

1.03Points per match (1st half)1.07
PoliceMurang'a SEAL
0.07Goals scored (1st half)0.21
PoliceMurang'a SEAL
0.07Goals conceded (1st half)0.34
PoliceMurang'a SEAL
0.14Average goals (1st half)0.55
PoliceMurang'a SEAL
97%Clean sheet before half-time76%
PoliceMurang'a SEAL
97%No goal before half-time79%
PoliceMurang'a SEAL

After half-time (2nd half)

0.97Points per match (2nd half)1.28
PoliceMurang'a SEAL
0Goals scored (2nd half)0.31
PoliceMurang'a SEAL
0.03Goals conceded (2nd half)0.24
PoliceMurang'a SEAL
0.03Average goals (2nd half)0.55
PoliceMurang'a SEAL
97%Clean sheet after half-time79%
PoliceMurang'a SEAL
100%No goal after half-time72%
PoliceMurang'a SEAL

Police - second-half results

0% W97% R3% P
30
Half-time points
2
Half-time goals
0
Goal difference (1st half)
28
Second-half points
-1
Goal difference (2nd half)
1.03
PPG before half-time
Lead holding1500%

Leads at half-time in 3% of matches and wins 45%. Also wins matches without a half-time lead.

Defence after half-time-0.0

Defence stays stable across the full match.

Murang'a SEAL - second-half results

21% W66% R14% P
31
Half-time points
6
Half-time goals
-4
Goal difference (1st half)
37
Second-half points
+2
Goal difference (2nd half)
1.07
PPG before half-time
Lead holding243%

Leads at half-time in 14% of matches and wins 34%. Also wins matches without a half-time lead.

Defence after half-time-0.1

Defence stays stable across the full match.

Police - last 5 matches by half
1st half2nd half
Points per match1.001.00
Goals scored / match0.00.0
Goals conceded / match0.00.0
Average goals in match0.00.0
1 goal0%0%
2 goals0%0%
3 goals0%0%
Clean sheet100%100%
No goal100%100%
Goal difference00
Half-time: 0% leading - 100% draw - 0% trailing
2nd half: 0% won - 100% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0
Murang'a SEAL - last 5 matches by half
1st half2nd half
Points per match1.000.80
Goals scored / match0.00.0
Goals conceded / match0.00.4
Average goals in match0.00.4
1 goal0%20%
2 goals0%20%
3 goals0%0%
Clean sheet100%80%
No goal100%100%
Goal difference0-2
Half-time: 0% leading - 100% draw - 0% trailing
2nd half: 0% won - 80% draw - 20% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minutewhen do goals arrive?

Match phases in which both teams most often score and concede.

Police
ScoredConceded
27
16
0-15
1
1
16-30
0
0
31-45
0
0
46-60
0
0
61-75
0
1
76-90

Most dangerous in minutes 0-15 (27 goli). Concedes most in 0-15 (16). Late-goal balance (76-90): -1 - late phases are a weakness.

Murang'a SEAL
ScoredConceded
24
22
0-15
1
5
16-30
2
3
31-45
1
2
46-60
2
0
61-75
6
5
76-90

Most dangerous in minutes 0-15 (24 goli). Concedes most in 0-15 (22). Late-goal balance (76-90): +1 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

2.05
Estimated goals
attack vs opponent defence
1.1 : 0.9
Estimated goal split
home : away
102%
Pace vs league
100% = league average
47%
Both teams scored (BTTS)
average from both teams' seasons
-51%
Derby effect
H2H goals vs typical matches
47%
BTTS estimate
from both teams' scoring frequency
9%
0:0 risk
about 1 in 11 matches
0-1
Most common goal range
attack vs defence on both sides

Police

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.26
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.09
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-11.6 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.65
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.74
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
95%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
63%
Form trend
Compares points from the last 5 matches with the whole-season average.
+0.88
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.1
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 96% come in the first quarter-hour.
0%

Murang'a SEAL

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.07
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.03
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-4.3 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.24
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.27
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
125%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
125%
Form trend
Compares points from the last 5 matches with the whole-season average.
-1.11
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.1
Late goals
17% of this team's goals come in minutes 76-90. For comparison, 67% come in the first quarter-hour.
17%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Kenyan Premier League).

Teams vs league

PoliceLigaMurang'a SEAL
Average goals in match 1.592.01 2.52
Both teams scored 31%43% 62%
Min. 3 goals (Over 2.5) 21%33% 45%
Clean sheets 52%36% 21%
Goal before half-time 7%21% 38%
Goal after half-time 3%22% 41%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.01
Average goals per match
43%
Both teams scored
33%
Min. 3 goals (Over 2.5)
36%
Clean sheets
1.02
Home goals / match
0.99
Away goals / match
+3%
Home attack advantage
+3%
Home defence advantage
+-2%
Total home advantage
Goals in 1st half (whole league)
21%
1 goal
8%
2 goals
2%
3 goals
1%
4 goals
Goals in 2nd half (whole league)
22%
1 goal
11%
2 goals
2%
3 goals
0%
4 goals

Head-to-head

Previous meeting: Police 0 - 0 - 1 Murang'a SEAL. Average goals 1.00, both teams scored in 0% matches.

FAQ

What was the result of Police vs Murang'a SEAL?

The Kenyan Premier League match finished Police 2:1 Murang'a SEAL. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Police vs Murang'a SEAL?

Police score 0.97 goals per game on average and Murang'a SEAL 1.24. The Kenyan Premier League average is 2.01 goals, with Over 2.5 landing in 33% of games. Both teams score in 31% of Police's matches and 62% of Murang'a SEAL's.

What form are Police and Murang'a SEAL in?

Over the last 5 games Police have a 4-1-0 record (2.60 points per game) and Murang'a SEAL 0-1-4 (0.20 points per game).

Where can I find a betting tip and analysis for Police vs Murang'a SEAL?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.