South Korea - K League 2Mokdong StadiumData current as of September 18, 2026

Seoul E-Land vs Daegu: match statistics

Reasoning:

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Seoul E-Land vs Daegu: form, goals and key statistics

Game details

Seoul E-Land plays Daegu in K League 2 (South Korea). The game is scheduled for September 19, 2026. Venue: Mokdong Stadium.

Recent form

Seoul E-Land has 2 wins, 2 draws and 1 loss over its last five games, averaging 1.60 points per game. Daegu has 3 wins, 2 draws and 0 losses, with 2.20 points per game.

Scoring records

Seoul E-Land scores 1.72 goals per game and allows 1.16. Daegu scores 1.88 and allows 1.32. Games in this league average 2.67 goals.

BTTS and goal totals

Both teams score in 64% of Seoul E-Land's games and 68% of Daegu's. The Over 2.5 rates are 64% and 60%, compared with league averages of 61% for BTTS and 51% for Over 2.5.

xG and shots

Daegu has the higher season xG average, 1.81 to 1.73 per game. Seoul E-Land takes 14.3 shots per game, while Daegu takes 14.2.

First-half and second-half trends

Seoul E-Land leads at halftime in 28% of its games and scores 1.12 goals per game after halftime. Daegu leads at halftime in 28% and scores 1.28 after halftime.

When the teams score

Seoul E-Land's most productive scoring window is minutes 76-90+ (12 goals). For Daegu, it is minutes 76-90+ (15 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

K League 2 games average 2.67 goals. Both teams score in 61% of games, and 51% finish with at least three goals.

Head-to-head record

Before this game, one previous meeting was available. The record was 1 home win, 0 draws and 0 away wins. Those games averaged 4.00 goals, with both teams scoring in 100% of them.

Before kickoff

1X2 odds

(2.22)
(3.75)
(3.00)

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

1.72Goals scored / game1.88
Seoul E-LandDaegu
1.16Goals allowed / game1.32
Seoul E-LandDaegu
52%Average possession54%
Seoul E-LandDaegu
5.52Shots on target / game5.4
Seoul E-LandDaegu

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

14.28Shots per game14.24
Seoul E-LandDaegu
5.52Shots on target5.4
Seoul E-LandDaegu
12%Shot conversion13.2%
Seoul E-LandDaegu
52%Possession54%
Seoul E-LandDaegu
1.73xG for1.81
Seoul E-LandDaegu
1.22xG against1.49
Seoul E-LandDaegu

Shooting quality

Seoul E-Land: AttackingDaegu: Attacking
Seoul E-LandDaegu
Accuracy (shots on target)39%38%
Chance quality (xG per shot)0.120.13
Finishing (goals per shot on target)0.310.35

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Daegu is 38% better for: last-5 form.

1.6 pts / game - Seoul E-Land · 2.2 pts / game - Daegu

Seoul E-Land
WDDWL
Season result split
52% W24% D24% L
Season (W-D-L)
13-6-6
1.80 pts / game · goal difference +14
Last 5 (W-D-L)
2-2-1
1.60 pts / game
Record at home (W-D-L)
6-2-4
Last 5 at home
2-1-2
LWWDL
Last 5 games - averages
Goals scored: 1.4Goals conceded: 0.8xG: 2.26Opponent xG: 0.90BTTS: 60%Over 2.5: 20%
Daegu
WDWDW
Unbeaten in the last 5 games
Season result split
52% W28% D20% L
Season (W-D-L)
13-7-5
1.84 pts / game · goal difference +14
Last 5 (W-D-L)
3-2-0
2.20 pts / game
Record away (W-D-L)
5-5-2
Last 5 away
2-2-1
DLWWD
Last 5 games - averages
Goals scored: 1.6Goals conceded: 0.6xG: 1.93Opponent xG: 1.39BTTS: 60%Over 2.5: 40%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Daegu is 9% better for: goals scored per game.

1.72 goals / game - Seoul E-Land · 1.88 goals / game - Daegu

Seoul E-Land is 14% better for: goals allowed per game.

1.16 goals / game - Seoul E-Land · 1.32 goals / game - Daegu

Seoul E-Land scoring profile: very strong

Seoul E-Land scores in 84% of games (21 of 25 games), while Daegu keeps a clean sheet in 32% (8 of 25 games).

Daegu scoring profile: very strong

Daegu scores in 92% of games (23 of 25 games), while Seoul E-Land keeps a clean sheet in 28% (7 of 25 games).

43Goals scored (season)47
Seoul E-LandDaegu
29Goals conceded (season)33
Seoul E-LandDaegu
2.88Average goals per game3.2
Seoul E-LandDaegu
7Goals scored (last 5)8
Seoul E-LandDaegu
4Goals conceded (last 5)3
Seoul E-LandDaegu

How often they score at least...

84%1 goal92%
Seoul E-LandDaegu
56%2 goals48%
Seoul E-LandDaegu
28%3 goals32%
Seoul E-LandDaegu
4%4 goals12%
Seoul E-LandDaegu

How often they concede at least...

72%1 goal68%
Seoul E-LandDaegu
32%2 goals40%
Seoul E-LandDaegu
12%3 goals16%
Seoul E-LandDaegu
0%4 goals4%
Seoul E-LandDaegu

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

Goal patterns

24%BTTS at half-time24%
Seoul E-LandDaegu
4%BTTS in both halves12%
Seoul E-LandDaegu
32%Scored in both halves32%
Seoul E-LandDaegu

BTTS and goal count

56%Min. 3 goals and BTTS56%
Seoul E-LandDaegu
8%Min. 3 goals without BTTS4%
Seoul E-LandDaegu
60%BTTS - last 560%
Seoul E-LandDaegu

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

68%Min. 1 goal before half-time64%
Seoul E-LandDaegu
32%Min. 2 goals before half-time36%
Seoul E-LandDaegu
4%Min. 3 goals before half-time20%
Seoul E-LandDaegu

2nd half

80%Min. 1 goal after half-time88%
Seoul E-LandDaegu
64%Min. 2 goals after half-time64%
Seoul E-LandDaegu
24%Min. 3 goals after half-time32%
Seoul E-LandDaegu

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Seoul E-Land - half-time state
28% leading52% draw20% trailing
Daegu - half-time state
28% leading48% draw24% trailing

Before half-time (1st half)

1.36Points per game (1st half)1.32
Seoul E-LandDaegu
0.6Goals scored (1st half)0.6
Seoul E-LandDaegu
0.44Goals conceded (1st half)0.64
Seoul E-LandDaegu
1.04Average goals (1st half)1.24
Seoul E-LandDaegu
56%Clean sheet before half-time60%
Seoul E-LandDaegu
52%No goal before half-time52%
Seoul E-LandDaegu

After half-time (2nd half)

1.8Points per game (2nd half)1.84
Seoul E-LandDaegu
1.12Goals scored (2nd half)1.28
Seoul E-LandDaegu
0.72Goals conceded (2nd half)0.68
Seoul E-LandDaegu
1.84Average goals (2nd half)1.96
Seoul E-LandDaegu
48%Clean sheet after half-time48%
Seoul E-LandDaegu
32%No goal after half-time24%
Seoul E-LandDaegu

Seoul E-Land - second-half results

48% W36% D16% L
34
Half-time points
15
Half-time goals
+4
Goal difference (1st half)
45
Second-half points
+10
Goal difference (2nd half)
1.36
PPG before half-time
Lead holding186%

Leads at halftime in 28% of games and wins 52%. Also wins some games without leading at halftime.

Defense after halftime+0.3

Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Daegu - second-half results

52% W28% D20% L
33
Half-time points
15
Half-time goals
-1
Goal difference (1st half)
46
Second-half points
+15
Goal difference (2nd half)
1.32
PPG before half-time
Lead holding186%

Leads at halftime in 28% of games and wins 52%. Also wins some games without leading at halftime.

Defense after halftime+0.0

Defense stays consistent across the full game.

Seoul E-Land - last 5 games by half
1st half2nd half
Points per game1.201.40
Goals scored / game0.60.8
Goals allowed / game0.40.4
Average goals per game1.01.2
1 goal60%60%
2 goals40%60%
3 goals0%0%
Clean sheet60%60%
No goal60%40%
Goal difference+1+2
Half-time: 20% leading - 60% draw - 20% trailing
2nd half: 20% won - 80% draw - 0% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 3
Daegu - last 5 games by half
1st half2nd half
Points per game1.202.20
Goals scored / game0.21.4
Goals allowed / game0.20.4
Average goals per game0.41.8
1 goal40%80%
2 goals0%80%
3 goals0%20%
Clean sheet80%60%
No goal80%20%
Goal difference0+5
Half-time: 20% leading - 60% draw - 20% trailing
2nd half: 60% won - 40% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 1

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Seoul E-Land
ScoredConceded
3
4
0-15
5
4
16-30
7
3
31-45
7
4
46-60
9
4
61-75
12
10
76-90

Most dangerous in minutes 76-90 (12 goals). Concedes most in 76-90 (10). Late-goal balance (76-90): +2 - wins late phases.

Daegu
ScoredConceded
4
5
0-15
6
6
16-30
5
5
31-45
7
4
46-60
10
4
61-75
15
9
76-90

Most dangerous in minutes 76-90 (15 goals). Concedes most in 76-90 (9). Late-goal balance (76-90): +6 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

3.04
Estimated goals
attack vs. opponent defense
1.5 : 1.5
Estimated goal split
home : away
114%
Pace vs league
100% = league average
66%
Both teams scored (BTTS)
average from both teams' seasons
+32%
Derby effect
H2H goals vs typical matches
77%
BTTS estimate
from both teams' scoring frequency
1%
0:0 risk
about 1 in 100 matches
2-3
Most common goal range
attack vs. defense for both teams

Seoul E-Land

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.51
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.05
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-6.6 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.01
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.06
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
125%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
89%
Form trend
Compares points from the last five games with the full-season average.
-0.20
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.5
Late goals
28% of this team's goals come in minutes 76-90. For comparison, 7% come in the first quarter-hour.
28%

Daegu

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.32
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.24
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-4.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.07
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.17
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
145%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
96%
Form trend
Compares points from the last five games with the full-season average.
+0.36
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.7
Late goals
32% of this team's goals come in minutes 76-90. For comparison, 9% come in the first quarter-hour.
32%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (K League 2).

Teams vs league

Seoul E-LandLigaDaegu
Average goals per game 2.882.67 3.20
Both teams scored 64%61% 68%
Min. 3 goals (Over 2.5) 64%51% 60%
Clean sheets 28%23% 32%
Goal before half-time 68%67% 64%
Goal after half-time 80%77% 88%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.67
Average goals per game
61%
Both teams scored
51%
Min. 3 goals (Over 2.5)
23%
Clean sheets
1.38
Home goals / game
1.30
Away goals / game
+6%
Home attack advantage
+6%
Home defensive advantage
+3%
Total home advantage
Goals in 1st half (whole league)
67%
1 goal
29%
2 goals
11%
3 goals
2%
4 goals
Goals in 2nd half (whole league)
77%
1 goal
51%
2 goals
23%
3 goals
6%
4 goals

Head-to-head

Record from Seoul E-Land's perspective: 1 win, 0 draws and 0 losses against Daegu. Games average 4.00 goals, and both teams scored in 100% of them.

FAQ

When do Seoul E-Land and Daegu play?

Seoul E-Land face Daegu on September 19, 2026 in K League 2 at Mokdong Stadium. The exact kick-off time in your timezone is shown at the top of the match page.

What do the goal statistics show before Seoul E-Land vs Daegu?

Seoul E-Land score 1.72 goals per game on average and Daegu 1.88. The K League 2 average is 2.67 goals, with Over 2.5 landing in 51% of games. Both teams score in 64% of Seoul E-Land's matches and 68% of Daegu's.

What form are Seoul E-Land and Daegu in?

Over the last 5 games Seoul E-Land have a 2-2-1 record (1.60 points per game) and Daegu 3-2-0 (2.20 points per game).

Where can I find a betting tip and analysis for Seoul E-Land vs Daegu?

Here you can check the pre-match numbers for Seoul E-Land vs Daegu: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.