Shelbourne vs Shamrock Rovers: match statistics
Shelbourne vs Shamrock Rovers: form, goals and key statistics
Game details
Shelbourne played against Shamrock Rovers in Premier Division (Ireland). The game was played on June 12, 2026. Venue: Tolka Park. Final score: 2:1.
Recent form
Shelbourne has 2 wins, 3 draws and 0 losses over its last five games, averaging 1.80 points per game. Shamrock Rovers has 3 wins, 0 draws and 2 losses, with 1.80 points per game.
Scoring records
Shelbourne scores 1.42 goals per game and allows 1.37. Shamrock Rovers scores 1.55 and allows 0.85. Games in this league average 2.72 goals.
BTTS and goal totals
Both teams score in 74% of Shelbourne's games and 50% of Shamrock Rovers's. The Over 2.5 rates are 58% and 40%, compared with league averages of 59% for BTTS and 50% for Over 2.5.
xG and shots
Shelbourne has the higher season xG average, 1.57 to 1.54 per game. Shelbourne takes 14.2 shots per game, while Shamrock Rovers takes 13.6.
First-half and second-half trends
Shelbourne leads at halftime in 21% of its games and scores 0.84 goals per game after halftime. Shamrock Rovers leads at halftime in 55% and scores 0.65 after halftime.
When the teams score
Shelbourne's most productive scoring window is minutes 61-75 (7 goals). For Shamrock Rovers, it is minutes 31-45+ (8 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Premier Division games average 2.72 goals. Both teams score in 59% of games, and 50% finish with at least three goals.
Head-to-head record
Before this game, 6 previous meetings were available. The record was 1 home win, 3 draws and 2 away wins. Those games averaged 3.17 goals, with both teams scoring in 83% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I back a Shamrock Rovers (2) victory. The visitors sit 1st and have 31 goals this season versus Shelbourne's 27, with Shamrock conceding 17 and Shelbourne 26, indicating a defensive edge for the visitors. At home Shelbourne averages 16.5 shots and 5.1 on target per match with xG 1.81 and scores 1.4 goals while conceding 1.7; Shamrock away averages 13.4 shots, 4.0 on target, xG 1.49 and concedes only 1.0 goal with a 30% clean sheet rate. In the last 5 matches Shelbourne scored 4 goals (2 wins, 3 draws) — 0.8 goals per game — while Shamrock scored 7 goals (3 wins, 2 losses) — 1.4 goals per game — demonstrating greater offensive efficiency from the visitors. Considering Shamrock's lower away goals conceded (1.0 vs 1.7), higher shot conversion (10% vs 8%) and superior goal differential, I assign probabilities: 50% for the visitors, 30% for a draw and 20% for the hosts.
View the statistical overviewBTTS - will both teams score?
In the league BTTS occurs in 60% of matches, and both teams have seasonal BTTS rates of 50% each, providing a solid foundation for both sides to score. xG analysis shows Shelbourne with xG 1.59 versus xG against Shamrock 1.25 (difference +0.34), and Shamrock with xG 1.49 versus xG against Shelbourne 1.15 (difference +0.34), indicating both sides create scoring chances. Shelbourne averages 1.8 goals with 5.2 shots on target per match, and Shamrock 1.3 goals with 4.0 shots on target; in the last 5 matches Shelbourne scored 4 goals (0.8 per match) and conceded 2 (0.4), while Shamrock scored 7 goals (1.4 per match) and conceded 5 (1.0), so the visitors’ recent form is stronger offensively. Counter signals are clean sheets in 50% of Shelbourne’s matches and 30% of Shamrock’s, but the fact Shelbourne has 0% matches without scoring this season and a dominant league BTTS rate of 60% makes the "BTTS - Yes" scenario more likely.
View BTTS statisticsOver/Under - goals analysis
Seasonal goals averages are 1.8 for Shelbourne and 1.3 for Shamrock Rovers (total 3.1), while xG shows 1.59 for the home side and 1.49 for the visitors; after adjusting for opponents’ defenses (Shamrock xG against 1.25, Shelbourne xG against 1.15) we get expected 1.42 goals for the hosts and 1.32 for the guests, total 2.74. Seasonal percentages of matches over 1.5 are 70% (Shelbourne) and 60% (Shamrock), and shots on target 5.2 vs 4.0 indicate a home offensive edge, hence a strong signal for Over 1.5. The 2.5 line is less clear — seasonal Over2.5 are 40% for both teams, but combined xG 2.74 and form differences in the last 5 matches (Over2.5: Shelbourne 20% vs Shamrock 60%) give moderate support for Over2.5. The chance of over 3.5 goals remains low (seasonal Over3.5 20% for the hosts and 30% for the visitors), so I recommend playing Over 1.5 as the strongest and most probable signal.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The most likely scenario is 1/1 (Shelbourne leading at the break and winning) — I assign it a 70% probability. The hosts led at half‑time in 8 of 10 matches (80%) and score an average of 1.1 goals by the break while conceding only 0.1, which gives them a strong advantage in the first 45 minutes. Over the full match Shelbourne have an 80% home win rate, average 1.8 goals scored and 0.7 conceded; their xG is 1.59 versus Shamrock Rovers’ 1.49, and average shots on target are 5.2 vs 4.0, confirming maintenance of advantage after the break. Additionally the hosts have scored 5 goals in the 31–45 minute window, increasing the likelihood of a lead at the break, and a high share of clean halves (90%) makes it difficult for the visitors to stage a turnaround before half‑time. I price a Half‑Time draw at 20% (consistent with their 20% HT draws); in that scenario I allocate 12% to X/1, 7% to X/X and 3% to X/2, and scenarios with the visitors leading at the break are effectively negligible (0%), hence 1/1 is the strongest signal.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Shelbourne | Shamrock Rovers | |
|---|---|---|
| Accuracy (shots on target) | 30% | 34% |
| Chance quality (xG per shot) | 0.11 | 0.11 |
| Finishing (goals per shot on target) | 0.33 | 0.34 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Shamrock Rovers is 9% better for: goals scored per game.
1.42 goals / game - Shelbourne · 1.55 goals / game - Shamrock Rovers
Shamrock Rovers is 61% better for: goals allowed per game.
1.37 goals / game - Shelbourne · 0.85 goals / game - Shamrock Rovers
Shelbourne scores in 84% of games (16 of 19 meczów), while Shamrock Rovers keeps a clean sheet in 40% (8 of 20 meczów).
Shamrock Rovers scores in 85% of games (17 of 20 meczów), while Shelbourne keeps a clean sheet in 26% (5 of 19 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Shelbourne
Over / Under - Shamrock Rovers
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Shamrock Rovers is 61% better for: first-half form (half-time points).
1.21 pts / game - Shelbourne · 1.95 pts / game - Shamrock Rovers
Before half-time (1st half)
After half-time (2nd half)
Shelbourne - second-half results
Leads at halftime in 21% of games and wins 32%. Also wins some games without leading at halftime.
Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Shamrock Rovers - second-half results
Leads at halftime in 55% of games and wins 60%. Also wins some games without leading at halftime.
Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 1.80 |
| Goals scored / game | 0.2 | 0.6 |
| Goals allowed / game | 0.2 | 0.2 |
| Average goals per game | 0.4 | 0.8 |
| 1 goal | 20% | 60% |
| 2 goals | 20% | 20% |
| 3 goals | 0% | 0% |
| Clean sheet | 80% | 80% |
| No goal | 80% | 40% |
| Goal difference | 0 | +2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 2.00 | 1.00 |
| Goals scored / game | 0.8 | 0.6 |
| Goals allowed / game | 0.2 | 0.8 |
| Average goals per game | 1.0 | 1.4 |
| 1 goal | 80% | 80% |
| 2 goals | 20% | 60% |
| 3 goals | 0% | 0% |
| Clean sheet | 80% | 40% |
| No goal | 40% | 60% |
| Goal difference | +3 | -1 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 61-75 (7 goals). Concedes most in 61-75 (6). Late-goal balance (76-90): -1 - late phases are a weakness.
Most dangerous in minutes 31-45 (8 goals). Concedes most in 76-90 (6). Late-goal balance (76-90): +1 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Shelbourne
Shamrock Rovers
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Premier Division).
Teams vs league
| Shelbourne | Liga | Shamrock Rovers | |
|---|---|---|---|
| Average goals per game | • 2.79 | 2.72 | ▼ 2.40 |
| Both teams scored | ▲ 74% | 59% | ▼ 50% |
| Min. 3 goals (Over 2.5) | ▲ 58% | 50% | ▼ 40% |
| Clean sheets | • 26% | 26% | ▲ 40% |
| Goal before half-time | ▼ 58% | 71% | ▲ 75% |
| Goal after half-time | ▼ 74% | 77% | ▼ 65% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Shelbourne's perspective: 1 win, 3 draws and 2 losses against Shamrock Rovers. Games average 3.17 goals, and both teams scored in 83% of them.
FAQ
What was the result of Shelbourne vs Shamrock Rovers?
The Premier Division match finished Shelbourne 2:1 Shamrock Rovers. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Shelbourne and Shamrock Rovers?
In the last 6 head-to-head matches Shelbourne won 1, Shamrock Rovers won 2 and 3 ended level. These games averaged 3.17 goals, with both teams scoring in 83% of them.
What do the goal statistics show before Shelbourne vs Shamrock Rovers?
Shelbourne score 1.42 goals per game on average and Shamrock Rovers 1.55. The Premier Division average is 2.72 goals, with Over 2.5 landing in 50% of games. Both teams score in 74% of Shelbourne's matches and 50% of Shamrock Rovers's.
What form are Shelbourne and Shamrock Rovers in?
Over the last 5 games Shelbourne have a 2-3-0 record (1.80 points per game) and Shamrock Rovers 3-0-2 (1.80 points per game).
Where can I find a betting tip and analysis for Shelbourne vs Shamrock Rovers?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


