Ireland - Premier DivisionTolka ParkData current as of September 06, 2026

Shelbourne vs Shamrock Rovers: match statistics

Shelbourne crest
Shelbourne
2 : 1half-time 1:0
Shamrock Rovers crest
Shamrock Rovers

Shelbourne vs Shamrock Rovers: form, goals and key statistics

Game details

Shelbourne played against Shamrock Rovers in Premier Division (Ireland). The game was played on June 12, 2026. Venue: Tolka Park. Final score: 2:1.

Recent form

Shelbourne has 2 wins, 3 draws and 0 losses over its last five games, averaging 1.80 points per game. Shamrock Rovers has 3 wins, 0 draws and 2 losses, with 1.80 points per game.

Scoring records

Shelbourne scores 1.42 goals per game and allows 1.37. Shamrock Rovers scores 1.55 and allows 0.85. Games in this league average 2.72 goals.

BTTS and goal totals

Both teams score in 74% of Shelbourne's games and 50% of Shamrock Rovers's. The Over 2.5 rates are 58% and 40%, compared with league averages of 59% for BTTS and 50% for Over 2.5.

xG and shots

Shelbourne has the higher season xG average, 1.57 to 1.54 per game. Shelbourne takes 14.2 shots per game, while Shamrock Rovers takes 13.6.

First-half and second-half trends

Shelbourne leads at halftime in 21% of its games and scores 0.84 goals per game after halftime. Shamrock Rovers leads at halftime in 55% and scores 0.65 after halftime.

When the teams score

Shelbourne's most productive scoring window is minutes 61-75 (7 goals). For Shamrock Rovers, it is minutes 31-45+ (8 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

Premier Division games average 2.72 goals. Both teams score in 59% of games, and 50% finish with at least three goals.

Head-to-head record

Before this game, 6 previous meetings were available. The record was 1 home win, 3 draws and 2 away wins. Those games averaged 3.17 goals, with both teams scoring in 83% of them.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

I back a Shamrock Rovers (2) victory. The visitors sit 1st and have 31 goals this season versus Shelbourne's 27, with Shamrock conceding 17 and Shelbourne 26, indicating a defensive edge for the visitors. At home Shelbourne averages 16.5 shots and 5.1 on target per match with xG 1.81 and scores 1.4 goals while conceding 1.7; Shamrock away averages 13.4 shots, 4.0 on target, xG 1.49 and concedes only 1.0 goal with a 30% clean sheet rate. In the last 5 matches Shelbourne scored 4 goals (2 wins, 3 draws) — 0.8 goals per game — while Shamrock scored 7 goals (3 wins, 2 losses) — 1.4 goals per game — demonstrating greater offensive efficiency from the visitors. Considering Shamrock's lower away goals conceded (1.0 vs 1.7), higher shot conversion (10% vs 8%) and superior goal differential, I assign probabilities: 50% for the visitors, 30% for a draw and 20% for the hosts.

View the statistical overview
BTTS - will both teams score?

In the league BTTS occurs in 60% of matches, and both teams have seasonal BTTS rates of 50% each, providing a solid foundation for both sides to score. xG analysis shows Shelbourne with xG 1.59 versus xG against Shamrock 1.25 (difference +0.34), and Shamrock with xG 1.49 versus xG against Shelbourne 1.15 (difference +0.34), indicating both sides create scoring chances. Shelbourne averages 1.8 goals with 5.2 shots on target per match, and Shamrock 1.3 goals with 4.0 shots on target; in the last 5 matches Shelbourne scored 4 goals (0.8 per match) and conceded 2 (0.4), while Shamrock scored 7 goals (1.4 per match) and conceded 5 (1.0), so the visitors’ recent form is stronger offensively. Counter signals are clean sheets in 50% of Shelbourne’s matches and 30% of Shamrock’s, but the fact Shelbourne has 0% matches without scoring this season and a dominant league BTTS rate of 60% makes the "BTTS - Yes" scenario more likely.

View BTTS statistics
Over/Under - goals analysis

Seasonal goals averages are 1.8 for Shelbourne and 1.3 for Shamrock Rovers (total 3.1), while xG shows 1.59 for the home side and 1.49 for the visitors; after adjusting for opponents’ defenses (Shamrock xG against 1.25, Shelbourne xG against 1.15) we get expected 1.42 goals for the hosts and 1.32 for the guests, total 2.74. Seasonal percentages of matches over 1.5 are 70% (Shelbourne) and 60% (Shamrock), and shots on target 5.2 vs 4.0 indicate a home offensive edge, hence a strong signal for Over 1.5. The 2.5 line is less clear — seasonal Over2.5 are 40% for both teams, but combined xG 2.74 and form differences in the last 5 matches (Over2.5: Shelbourne 20% vs Shamrock 60%) give moderate support for Over2.5. The chance of over 3.5 goals remains low (seasonal Over3.5 20% for the hosts and 30% for the visitors), so I recommend playing Over 1.5 as the strongest and most probable signal.

View Over/Under statistics
HT/FT - half-time and full-time scenario

The most likely scenario is 1/1 (Shelbourne leading at the break and winning) — I assign it a 70% probability. The hosts led at half‑time in 8 of 10 matches (80%) and score an average of 1.1 goals by the break while conceding only 0.1, which gives them a strong advantage in the first 45 minutes. Over the full match Shelbourne have an 80% home win rate, average 1.8 goals scored and 0.7 conceded; their xG is 1.59 versus Shamrock Rovers’ 1.49, and average shots on target are 5.2 vs 4.0, confirming maintenance of advantage after the break. Additionally the hosts have scored 5 goals in the 31–45 minute window, increasing the likelihood of a lead at the break, and a high share of clean halves (90%) makes it difficult for the visitors to stage a turnaround before half‑time. I price a Half‑Time draw at 20% (consistent with their 20% HT draws); in that scenario I allocate 12% to X/1, 7% to X/X and 3% to X/2, and scenarios with the visitors leading at the break are effectively negligible (0%), hence 1/1 is the strongest signal.

View first-half and second-half statistics

Stats by half

1 : 0
First half
1 : 1
Second half

Game stats

25Possession (%)75
ShelbourneShamrock Rovers
6Shots15
ShelbourneShamrock Rovers
2Shots on target4
ShelbourneShamrock Rovers
0.65xG1.89
ShelbourneShamrock Rovers
1Corners5
ShelbourneShamrock Rovers
17Dangerous attacks91
ShelbourneShamrock Rovers
11Fouls7
ShelbourneShamrock Rovers
0Cards2
ShelbourneShamrock Rovers

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

ShelbourneShamrock Rovers
1.42Goals scored / game1.55
ShelbourneShamrock Rovers
1.37Goals allowed / game0.85
ShelbourneShamrock Rovers
53%Average possession61%
ShelbourneShamrock Rovers
4.32Shots on target / game4.6
ShelbourneShamrock Rovers

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

14.21Shots per game13.6
ShelbourneShamrock Rovers
4.32Shots on target4.6
ShelbourneShamrock Rovers
10%Shot conversion11.4%
ShelbourneShamrock Rovers
53%Possession61%
ShelbourneShamrock Rovers
1.57xG for1.54
ShelbourneShamrock Rovers
1.32xG against1.2
ShelbourneShamrock Rovers

Shooting quality

Shelbourne: AttackingShamrock Rovers: Balanced
ShelbourneShamrock Rovers
Accuracy (shots on target)30%34%
Chance quality (xG per shot)0.110.11
Finishing (goals per shot on target)0.330.34

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Shelbourne
DWWDD
Unbeaten in the last 5 games
Season result split
32% W42% R26% P
Season (W-D-L)
6-8-5
1.37 pts / game · goal difference +1
Last 5 (W-D-L)
2-3-0
1.80 pts / game
Record at home (W-D-L)
1-5-4
Last 5 at home
1-2-2
LLDWD
Last 5 games - averages
Goals scored: 0.8Goals conceded: 0.4xG: 1.80Opponent xG: 1.01BTTS: 40%Over 2.5: 20%
Shamrock Rovers
WLLWW
Season result split
60% W20% R20% P
Season (W-D-L)
12-4-4
2.00 pts / game · goal difference +14
Last 5 (W-D-L)
3-0-2
1.80 pts / game
Record away (W-D-L)
4-3-3
Last 5 away
3-0-2
WLWLW
Last 5 games - averages
Goals scored: 1.4Goals conceded: 1.0xG: 1.68Opponent xG: 1.39BTTS: 60%Over 2.5: 60%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Shamrock Rovers is 9% better for: goals scored per game.

1.42 goals / game - Shelbourne · 1.55 goals / game - Shamrock Rovers

Shamrock Rovers is 61% better for: goals allowed per game.

1.37 goals / game - Shelbourne · 0.85 goals / game - Shamrock Rovers

Shelbourne scoring profile: strong

Shelbourne scores in 84% of games (16 of 19 meczów), while Shamrock Rovers keeps a clean sheet in 40% (8 of 20 meczów).

Shamrock Rovers scoring profile: very strong

Shamrock Rovers scores in 85% of games (17 of 20 meczów), while Shelbourne keeps a clean sheet in 26% (5 of 19 meczów).

27Goals scored (season)31
ShelbourneShamrock Rovers
26Goals conceded (season)17
ShelbourneShamrock Rovers
2.79Average goals per game2.4
ShelbourneShamrock Rovers
4Goals scored (last 5)7
ShelbourneShamrock Rovers
2Goals conceded (last 5)5
ShelbourneShamrock Rovers

How often they score at least...

84%1 goal85%
ShelbourneShamrock Rovers
53%2 goals50%
ShelbourneShamrock Rovers
5%3 goals15%
ShelbourneShamrock Rovers
0%4 goals5%
ShelbourneShamrock Rovers

How often they concede at least...

74%1 goal60%
ShelbourneShamrock Rovers
37%2 goals20%
ShelbourneShamrock Rovers
21%3 goals5%
ShelbourneShamrock Rovers
5%4 goals0%
ShelbourneShamrock Rovers

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

59%
League average

Goal patterns

26%BTTS at half-time10%
ShelbourneShamrock Rovers
11%BTTS in both halves5%
ShelbourneShamrock Rovers
26%Scored in both halves20%
ShelbourneShamrock Rovers

BTTS and goal count

58%Min. 3 goals and BTTS40%
ShelbourneShamrock Rovers
0%Min. 3 goals without BTTS0%
ShelbourneShamrock Rovers
40%BTTS - last 560%
ShelbourneShamrock Rovers

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

58%Min. 1 goal before half-time75%
ShelbourneShamrock Rovers
37%Min. 2 goals before half-time30%
ShelbourneShamrock Rovers
16%Min. 3 goals before half-time10%
ShelbourneShamrock Rovers

2nd half

74%Min. 1 goal after half-time65%
ShelbourneShamrock Rovers
53%Min. 2 goals after half-time40%
ShelbourneShamrock Rovers
16%Min. 3 goals after half-time10%
ShelbourneShamrock Rovers

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Shamrock Rovers is 61% better for: first-half form (half-time points).

1.21 pts / game - Shelbourne · 1.95 pts / game - Shamrock Rovers

Shelbourne - half-time state
21% leading58% draw21% trailing
Shamrock Rovers - half-time state
55% leading30% draw15% trailing

Before half-time (1st half)

1.21Points per game (1st half)1.95
ShelbourneShamrock Rovers
0.58Goals scored (1st half)0.9
ShelbourneShamrock Rovers
0.58Goals conceded (1st half)0.3
ShelbourneShamrock Rovers
1.16Average goals (1st half)1.2
ShelbourneShamrock Rovers
58%Clean sheet before half-time75%
ShelbourneShamrock Rovers
58%No goal before half-time40%
ShelbourneShamrock Rovers

After half-time (2nd half)

1.37Points per game (2nd half)1.3
ShelbourneShamrock Rovers
0.84Goals scored (2nd half)0.65
ShelbourneShamrock Rovers
0.79Goals conceded (2nd half)0.55
ShelbourneShamrock Rovers
1.63Average goals (2nd half)1.2
ShelbourneShamrock Rovers
47%Clean sheet after half-time55%
ShelbourneShamrock Rovers
32%No goal after half-time55%
ShelbourneShamrock Rovers

Shelbourne - second-half results

26% W58% R16% P
23
Half-time points
11
Half-time goals
0
Goal difference (1st half)
26
Second-half points
+1
Goal difference (2nd half)
1.21
PPG before half-time
Lead holding152%

Leads at halftime in 21% of games and wins 32%. Also wins some games without leading at halftime.

Defense after halftime+0.2

Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Shamrock Rovers - second-half results

25% W55% R20% P
39
Half-time points
18
Half-time goals
+12
Goal difference (1st half)
26
Second-half points
+2
Goal difference (2nd half)
1.95
PPG before half-time
Lead holding109%

Leads at halftime in 55% of games and wins 60%. Also wins some games without leading at halftime.

Defense after halftime+0.3

Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Shelbourne - last 5 games by half
1st half2nd half
Points per game1.001.80
Goals scored / game0.20.6
Goals allowed / game0.20.2
Average goals per game0.40.8
1 goal20%60%
2 goals20%20%
3 goals0%0%
Clean sheet80%80%
No goal80%40%
Goal difference0+2
Half-time: 0% leading - 100% draw - 0% trailing
2nd half: 40% won - 60% draw - 0% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 1
Shamrock Rovers - last 5 games by half
1st half2nd half
Points per game2.001.00
Goals scored / game0.80.6
Goals allowed / game0.20.8
Average goals per game1.01.4
1 goal80%80%
2 goals20%60%
3 goals0%0%
Clean sheet80%40%
No goal40%60%
Goal difference+3-1
Half-time: 60% leading - 20% draw - 20% trailing
2nd half: 20% won - 40% draw - 40% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 4

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Shelbourne
ScoredConceded
5
4
0-15
2
3
16-30
4
4
31-45
5
4
46-60
7
6
61-75
4
5
76-90

Most dangerous in minutes 61-75 (7 goals). Concedes most in 61-75 (6). Late-goal balance (76-90): -1 - late phases are a weakness.

Shamrock Rovers
ScoredConceded
5
2
0-15
5
3
16-30
8
1
31-45
2
3
46-60
4
2
61-75
7
6
76-90

Most dangerous in minutes 31-45 (8 goals). Concedes most in 76-90 (6). Late-goal balance (76-90): +1 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.59
Estimated goals
attack vs. opponent defense
1.1 : 1.5
Estimated goal split
home : away
95%
Pace vs league
100% = league average
62%
Both teams scored (BTTS)
average from both teams' seasons
+22%
Derby effect
H2H goals vs typical matches
71%
BTTS estimate
from both teams' scoring frequency
2%
0:0 risk
about 1 in 50 matches
0-1
Most common goal range
attack vs. defense for both teams

Shelbourne

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.25
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.20
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-3.6 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.15
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.05
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
94%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
113%
Form trend
Compares points from the last five games with the full-season average.
+0.43
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.3
Late goals
15% of this team's goals come in minutes 76-90. For comparison, 19% come in the first quarter-hour.
15%

Shamrock Rovers

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.34
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.36
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-6.1 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.01
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.35
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
128%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
56%
Form trend
Compares points from the last five games with the full-season average.
-0.20
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.3
Late goals
23% of this team's goals come in minutes 76-90. For comparison, 16% come in the first quarter-hour.
23%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Premier Division).

Teams vs league

ShelbourneLigaShamrock Rovers
Average goals per game 2.792.72 2.40
Both teams scored 74%59% 50%
Min. 3 goals (Over 2.5) 58%50% 40%
Clean sheets 26%26% 40%
Goal before half-time 58%71% 75%
Goal after half-time 74%77% 65%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.72
Average goals per game
59%
Both teams scored
50%
Min. 3 goals (Over 2.5)
26%
Clean sheets
1.51
Home goals / game
1.21
Away goals / game
+25%
Home attack advantage
+20%
Home defensive advantage
+13%
Total home advantage
Goals in 1st half (whole league)
71%
1 goal
30%
2 goals
12%
3 goals
2%
4 goals
Goals in 2nd half (whole league)
77%
1 goal
46%
2 goals
25%
3 goals
6%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. ShelbourneGoalEvan CaffreyAssist: Harry Wood
  2. Shamrock RoversYellow cardAdam Brennan
  3. Shamrock RoversGoalAdam BrennanAssist: Jake Mulraney
  4. ShelbourneSubstitutionOn: William JarvisOff: Ellis Darren Chapman
  5. ShelbourneGoalAdemipo Ibrahim OdubekoAssist: Harry Wood
  6. Shamrock RoversYellow cardLee Grace
  7. Shamrock RoversSubstitutionOn: Najemedine RaziOff: Graham Dylan Burke
  8. Shamrock RoversSubstitutionOn: Connor MalleyOff: Enda Stevens

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Head-to-head

Record from Shelbourne's perspective: 1 win, 3 draws and 2 losses against Shamrock Rovers. Games average 3.17 goals, and both teams scored in 83% of them.

Shamrock Rovers
3 : 2
Shelbourne
Shelbourne
2 : 2
Shamrock Rovers
Shamrock Rovers FC
0 : 1
Shelbourne FC
Shelbourne FC
1 : 2
Shamrock Rovers FC
Shamrock Rovers FC
2 : 2
Shelbourne FC
Shelbourne FC
1 : 1
Shamrock Rovers FC

FAQ

What was the result of Shelbourne vs Shamrock Rovers?

The Premier Division match finished Shelbourne 2:1 Shamrock Rovers. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What is the head-to-head record between Shelbourne and Shamrock Rovers?

In the last 6 head-to-head matches Shelbourne won 1, Shamrock Rovers won 2 and 3 ended level. These games averaged 3.17 goals, with both teams scoring in 83% of them.

What do the goal statistics show before Shelbourne vs Shamrock Rovers?

Shelbourne score 1.42 goals per game on average and Shamrock Rovers 1.55. The Premier Division average is 2.72 goals, with Over 2.5 landing in 50% of games. Both teams score in 74% of Shelbourne's matches and 50% of Shamrock Rovers's.

What form are Shelbourne and Shamrock Rovers in?

Over the last 5 games Shelbourne have a 2-3-0 record (1.80 points per game) and Shamrock Rovers 3-0-2 (1.80 points per game).

Where can I find a betting tip and analysis for Shelbourne vs Shamrock Rovers?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.