Shelbourne vs Sligo Rovers: match statistics
Shelbourne vs Sligo Rovers: form, goals and key statistics
Game details
Shelbourne played against Sligo Rovers in Premier Division (Ireland). The game was played on May 8, 2026. Final score: 0:0.
Recent form
Shelbourne has 1 win, 1 draw and 3 losses over its last five games, averaging 0.80 points per game. Sligo Rovers has 3 wins, 1 draw and 1 loss, with 2.00 points per game.
Scoring records
Shelbourne scores 1.64 goals per game and allows 1.71. Sligo Rovers scores 0.73 and allows 1.27. Games in this league average 2.68 goals.
BTTS and goal totals
Both teams score in 86% of Shelbourne's games and 33% of Sligo Rovers's. The Over 2.5 rates are 71% and 33%, compared with league averages of 58% for BTTS and 47% for Over 2.5.
xG and shots
Shelbourne has the higher season xG average, 1.49 to 1.14 per game. Shelbourne takes 13.4 shots per game, while Sligo Rovers takes 10.2.
First-half and second-half trends
Shelbourne leads at halftime in 29% of its games and scores 0.93 goals per game after halftime. Sligo Rovers leads at halftime in 27% and scores 0.27 after halftime.
When the teams score
Shelbourne's most productive scoring window is minutes 61-75 (7 goals). For Sligo Rovers, it is minutes 46-60 (4 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Premier Division games average 2.68 goals. Both teams score in 58% of games, and 47% finish with at least three goals.
Head-to-head record
Before this game, 5 previous meetings were available. The record was 5 home wins, 0 draws and 0 away wins. Those games averaged 3.00 goals, with both teams scoring in 60% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I predict an away win (2). Sligo Rovers have a recent form of 3 wins, 1 draw and 1 loss in their last five matches, averaging 2.0 points per game, whereas Shelbourne over the same period have only 1 win, 1 draw and 3 losses, averaging 0.8 points and conceding 12 goals (2.4 per game). Shelbourne possess a stronger home attack — 13.71 shots and 4.29 shots on target per game, averaging 1.57 goals and xG 1.53 — and a low share of matches without scoring (14%). However, their home defense is error-prone: hosts concede 2.14 goals per game with xG against 1.5 and have yet to record a home win (0% wins), while Sligo concede 1.43 goals away on average and have shipped only 3 goals in their last five matches. Considering the clearly better recent form and defensive stability of the visitors despite weaker away offensive numbers (Sligo away 0.57 goals and xG 1.07, but 7 scored in the last 5), I give Sligo the higher probability and back them to win.
View the statistical overviewBTTS - will both teams score?
I rate BTTS - Yes at 65% and No at 35% because recent indicators favor goals from both sides. In the last 5 matches Shelbourne had BTTS in 100% (5/5), scoring on average 1.8 and conceding 2.4 per game; season-to-date they have 23 scored and 24 conceded, indicating a weaker home defense. Sligo Rovers in their last 5 average 1.4 goals scored and 0.6 conceded, while seasonally they have 43% BTTS matches, score 0.57 and concede 1.43, so despite good recent away form they still have potential to score. xG supports the both-teams-to-score scenario: Shelbourne has xG_for 1.20, and against Sligo opponents generate on average xG 1.95, with roughly 2.5–2.7 shots on target per team, which provides realistic chances for goals. Although Shelbourne’s season BTTS rate is only 25% and the league BTTS average is 57%, the 100% BTTS in the last 5 and the 12 goals conceded by the hosts in those five games give a stronger signal for Yes (Goal/Goal).
View BTTS statisticsOver/Under - goals analysis
I project Shelbourne to score ~1.45 goals and Sligo Rovers ~1.15, for a total of 2.60 goals. The basis is xG analysis: Shelbourne has 1.20 xG per game, Sligo 1.07 xG, while Sligo concedes 1.95 xG and Shelbourne 1.66 xG – the midline confrontation of attack vs defense points to roughly 1.4 and 1.1 goals. Additionally, in the last 5 matches Shelbourne averaged 1.8 goals scored and 2.4 conceded (9 for and 12 against), while Sligo in their last 5 had 1.4 scored and 0.6 conceded (7 for and 3 against), which increases the likelihood of goals on both ends. Seasonal rates confirm frequent scoring (Over 0.5: 88% and 86%) and Shelbourne at home has 75% of matches over 1.5 goals, therefore the strongest signal is Over 1.5 (approx. 73%); Over 2.5 I assess at ~48%, and Over 3.5 at ~26%.
View Over/Under statisticsHT/FT - half-time and full-time scenario
I project the 1/1 scenario (home team leading at Half-Time and winning Full-Time) as the most likely outcome. Shelbourne average 1.5 points after the first half versus 0.86 for Sligo and led at the break in 38% of matches compared to Sligo’s 14%, indicating a home advantage in the first 45 minutes. Over the full match Shelbourne average 0.88 goals with an xG of 1.20 and register 11.13 shots per match, while Sligo have 0.57 goals, xG 1.07 and 9.14 shots; the visitors concede on average 1.43 goals versus 1.13 conceded by the hosts, so the home side have a higher probability of maintaining a lead. Additionally, the hosts have accumulated 12 points at Half-Time versus 6 for Sligo and a seasonal lead-at-the-break rate of 38% vs 14%, so the conversion of a HT lead into an FT victory is logical. At the same time Sligo are in better recent form over the last 5 matches (3 wins, form 'wwwld') than Shelbourne (1 win, 'lllwd'), so I also allow for the Half-Time draw followed by a home turnaround to a win (X/1 ~19%).
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Shelbourne | Sligo Rovers | |
|---|---|---|
| Accuracy (shots on target) | 31% | 25% |
| Chance quality (xG per shot) | 0.11 | 0.11 |
| Finishing (goals per shot on target) | 0.40 | 0.28 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Sligo Rovers is 150% better for: last-5 form.
0.8 pts / game - Shelbourne · 2 pts / game - Sligo Rovers
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Shelbourne is 125% better for: goals scored per game.
1.64 goals / game - Shelbourne · 0.73 goals / game - Sligo Rovers
Sligo Rovers is 35% better for: goals allowed per game.
1.71 goals / game - Shelbourne · 1.27 goals / game - Sligo Rovers
Shelbourne scores in 93% of games (13 of 14 meczów), while Sligo Rovers keeps a clean sheet in 27% (4 of 15 meczów).
Sligo Rovers scores in 47% of games (7 of 15 meczów), while Shelbourne keeps a clean sheet in 14% (2 of 14 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Shelbourne
Over / Under - Sligo Rovers
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Shelbourne is 8% better for: first-half form (half-time points).
1.29 pts / game - Shelbourne · 1.2 pts / game - Sligo Rovers
Before half-time (1st half)
After half-time (2nd half)
Shelbourne - second-half results
Leads at halftime in 29% of games and wins 29%. Also wins some games without leading at halftime.
Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Sligo Rovers - second-half results
Leads at halftime in 27% of games and wins 27%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.40 | 0.80 |
| Goals scored / game | 1.0 | 1.0 |
| Goals allowed / game | 0.8 | 1.6 |
| Average goals per game | 1.8 | 2.6 |
| 1 goal | 100% | 100% |
| 2 goals | 60% | 100% |
| 3 goals | 20% | 20% |
| Clean sheet | 40% | 0% |
| No goal | 20% | 0% |
| Goal difference | +1 | -3 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.60 | 2.20 |
| Goals scored / game | 0.8 | 0.6 |
| Goals allowed / game | 0.6 | 0.0 |
| Average goals per game | 1.4 | 0.6 |
| 1 goal | 100% | 60% |
| 2 goals | 40% | 0% |
| 3 goals | 0% | 0% |
| Clean sheet | 40% | 100% |
| No goal | 20% | 40% |
| Goal difference | +1 | +3 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 61-75 (7 goals). Concedes most in 61-75 (5). Late-goal balance (76-90): -3 - late phases are a weakness.
Most dangerous in minutes 46-60 (4 goals). Concedes most in 0-15 (5). Late-goal balance (76-90): -4 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Shelbourne
Sligo Rovers
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Premier Division).
Teams vs league
| Shelbourne | Liga | Sligo Rovers | |
|---|---|---|---|
| Average goals per game | ▲ 3.36 | 2.68 | ▼ 2.00 |
| Both teams scored | ▲ 86% | 58% | ▼ 33% |
| Min. 3 goals (Over 2.5) | ▲ 71% | 47% | ▼ 33% |
| Clean sheets | ▼ 14% | 26% | • 27% |
| Goal before half-time | ▼ 71% | 73% | • 73% |
| Goal after half-time | ▲ 79% | 74% | ▼ 60% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Shelbourne's perspective: 5 wins, 0 draws and 0 losses against Sligo Rovers. Games average 3.00 goals, and both teams scored in 60% of them.
FAQ
What was the result of Shelbourne vs Sligo Rovers?
The Premier Division match finished Shelbourne 0:0 Sligo Rovers. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Shelbourne and Sligo Rovers?
In the last 5 head-to-head matches Shelbourne won 5, Sligo Rovers won 0 and 0 ended level. These games averaged 3.00 goals, with both teams scoring in 60% of them.
What do the goal statistics show before Shelbourne vs Sligo Rovers?
Shelbourne score 1.64 goals per game on average and Sligo Rovers 0.73. The Premier Division average is 2.68 goals, with Over 2.5 landing in 47% of games. Both teams score in 86% of Shelbourne's matches and 33% of Sligo Rovers's.
What form are Shelbourne and Sligo Rovers in?
Over the last 5 games Shelbourne have a 1-1-3 record (0.80 points per game) and Sligo Rovers 3-1-1 (2.00 points per game).
Where can I find a betting tip and analysis for Shelbourne vs Sligo Rovers?
The statistical background for Shelbourne vs Sligo Rovers — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.


