Shimizu S-Pulse vs Fagiano Okayama: form, goals and key statistics

Game details

Shimizu S-Pulse played against Fagiano Okayama in J1 League (Japan). The game was played on December 6, 2025. Final score: 1:2.

Recent form

Shimizu S-Pulse has 1 win, 1 draw and 3 losses over its last five games, averaging 0.80 points per game. Fagiano Okayama has 0 wins, 2 draws and 3 losses, with 0.40 points per game.

Scoring records

Shimizu S-Pulse scores 1.08 goals per game and allows 1.32. Fagiano Okayama scores 0.86 and allows 1.14. Games in this league average 2.39 goals.

BTTS and goal totals

Both teams score in 46% of Shimizu S-Pulse's games and 41% of Fagiano Okayama's. The Over 2.5 rates are 38% and 32%, compared with league averages of 46% for BTTS and 44% for Over 2.5.

xG and shots

Shimizu S-Pulse has the higher season xG average, 1.33 to 1.21 per game. Shimizu S-Pulse takes 11.9 shots per game, while Fagiano Okayama takes 10.6.

First-half and second-half trends

Shimizu S-Pulse leads at halftime in 32% of its games and scores 0.59 goals per game after halftime. Fagiano Okayama leads at halftime in 24% and scores 0.43 after halftime.

When the teams score

Shimizu S-Pulse's most productive scoring window is minutes 76-90+ (10 goals). For Fagiano Okayama, it is minutes 31-45+ (9 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

J1 League games average 2.39 goals. Both teams score in 46% of games, and 44% finish with at least three goals.

Head-to-head record

Before this game, one previous meeting was available. The record was 0 home wins, 1 draw and 0 away wins. Those games averaged 2.00 goals, with both teams scoring in 100% of them.

Stats by half

0 : 0
First half
1 : 2
Second half

Game stats

61Possession (%)39
Shimizu S-PulseFagiano Okayama
17Shots22
Shimizu S-PulseFagiano Okayama
6Shots on target10
Shimizu S-PulseFagiano Okayama
1.88xG2.37
Shimizu S-PulseFagiano Okayama
3Corners6
Shimizu S-PulseFagiano Okayama
54Dangerous attacks39
Shimizu S-PulseFagiano Okayama
9Fouls17
Shimizu S-PulseFagiano Okayama
0Cards2
Shimizu S-PulseFagiano Okayama

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

Shimizu S-PulseFagiano Okayama
1.08Goals scored / game0.86
Shimizu S-PulseFagiano Okayama
1.32Goals allowed / game1.14
Shimizu S-PulseFagiano Okayama
51%Average possession42%
Shimizu S-PulseFagiano Okayama
3.22Shots on target / game3
Shimizu S-PulseFagiano Okayama

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

11.92Shots per game10.57
Shimizu S-PulseFagiano Okayama
3.22Shots on target3
Shimizu S-PulseFagiano Okayama
9.1%Shot conversion8.2%
Shimizu S-PulseFagiano Okayama
51%Possession42%
Shimizu S-PulseFagiano Okayama
1.33xG for1.21
Shimizu S-PulseFagiano Okayama
1.53xG against1.44
Shimizu S-PulseFagiano Okayama

Shooting quality

Shimizu S-Pulse: BalancedFagiano Okayama: Balanced
Shimizu S-PulseFagiano Okayama
Accuracy (shots on target)27%28%
Chance quality (xG per shot)0.110.11
Finishing (goals per shot on target)0.340.29

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Shimizu S-Pulse is 100% better for: last-5 form.

0.8 pts / game - Shimizu S-Pulse · 0.4 pts / game - Fagiano Okayama

Shimizu S-Pulse
DLWLL
Season result split
30% W30% D41% L
Season (W-D-L)
11-11-15
1.19 pts / game · goal difference -9
Last 5 (W-D-L)
1-1-3
0.80 pts / game
Record at home (W-D-L)
6-7-5
Last 5 at home
1-3-1
DDDWL
Last 5 games - averages
Goals scored: 1.2Goals conceded: 2.2xG: 1.54Opponent xG: 1.50BTTS: 60%Over 2.5: 40%
Fagiano Okayama
DLLDL
No win in the last 5 games
Season result split
30% W24% D46% L
Season (W-D-L)
11-9-17
1.14 pts / game · goal difference -10
Last 5 (W-D-L)
0-2-3
0.40 pts / game
Record away (W-D-L)
4-5-9
Last 5 away
0-2-3
LLDLD
Last 5 games - averages
Goals scored: 0.8Goals conceded: 1.6xG: 1.12Opponent xG: 1.55BTTS: 80%Over 2.5: 40%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Shimizu S-Pulse is 26% better for: goals scored per game.

1.08 goals / game - Shimizu S-Pulse · 0.86 goals / game - Fagiano Okayama

Fagiano Okayama is 16% better for: goals allowed per game.

1.32 goals / game - Shimizu S-Pulse · 1.14 goals / game - Fagiano Okayama

Shimizu S-Pulse scoring profile: strong

Shimizu S-Pulse scores in 68% of games (25 of 37 meczów), while Fagiano Okayama keeps a clean sheet in 30% (11 of 37 meczów).

Fagiano Okayama scoring profile: strong

Fagiano Okayama scores in 62% of games (23 of 37 meczów), while Shimizu S-Pulse keeps a clean sheet in 32% (12 of 37 meczów).

40Goals scored (season)32
Shimizu S-PulseFagiano Okayama
49Goals conceded (season)42
Shimizu S-PulseFagiano Okayama
2.41Average goals per game2
Shimizu S-PulseFagiano Okayama
6Goals scored (last 5)4
Shimizu S-PulseFagiano Okayama
11Goals conceded (last 5)8
Shimizu S-PulseFagiano Okayama

How often they score at least...

68%1 goal62%
Shimizu S-PulseFagiano Okayama
27%2 goals22%
Shimizu S-PulseFagiano Okayama
14%3 goals3%
Shimizu S-PulseFagiano Okayama
0%4 goals0%
Shimizu S-PulseFagiano Okayama

How often they concede at least...

68%1 goal70%
Shimizu S-PulseFagiano Okayama
38%2 goals27%
Shimizu S-PulseFagiano Okayama
16%3 goals8%
Shimizu S-PulseFagiano Okayama
8%4 goals5%
Shimizu S-PulseFagiano Okayama

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

46%
League average

Goal patterns

8%BTTS at half-time11%
Shimizu S-PulseFagiano Okayama
5%BTTS in both halves0%
Shimizu S-PulseFagiano Okayama
16%Scored in both halves14%
Shimizu S-PulseFagiano Okayama

BTTS and goal count

30%Min. 3 goals and BTTS27%
Shimizu S-PulseFagiano Okayama
8%Min. 3 goals without BTTS5%
Shimizu S-PulseFagiano Okayama
60%BTTS - last 580%
Shimizu S-PulseFagiano Okayama

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

70%Min. 1 goal before half-time46%
Shimizu S-PulseFagiano Okayama
22%Min. 2 goals before half-time19%
Shimizu S-PulseFagiano Okayama
11%Min. 3 goals before half-time8%
Shimizu S-PulseFagiano Okayama

2nd half

68%Min. 1 goal after half-time84%
Shimizu S-PulseFagiano Okayama
46%Min. 2 goals after half-time32%
Shimizu S-PulseFagiano Okayama
14%Min. 3 goals after half-time5%
Shimizu S-PulseFagiano Okayama

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Fagiano Okayama is 6% better for: first-half form (half-time points).

1.27 pts / game - Shimizu S-Pulse · 1.35 pts / game - Fagiano Okayama

Shimizu S-Pulse - half-time state
32% leading30% draw38% trailing
Fagiano Okayama - half-time state
24% leading62% draw14% trailing

Before half-time (1st half)

1.27Points per game (1st half)1.35
Shimizu S-PulseFagiano Okayama
0.49Goals scored (1st half)0.43
Shimizu S-PulseFagiano Okayama
0.62Goals conceded (1st half)0.32
Shimizu S-PulseFagiano Okayama
1.11Average goals (1st half)0.76
Shimizu S-PulseFagiano Okayama
59%Clean sheet before half-time78%
Shimizu S-PulseFagiano Okayama
62%No goal before half-time65%
Shimizu S-PulseFagiano Okayama

After half-time (2nd half)

1.16Points per game (2nd half)1
Shimizu S-PulseFagiano Okayama
0.59Goals scored (2nd half)0.43
Shimizu S-PulseFagiano Okayama
0.7Goals conceded (2nd half)0.81
Shimizu S-PulseFagiano Okayama
1.3Average goals (2nd half)1.24
Shimizu S-PulseFagiano Okayama
46%Clean sheet after half-time41%
Shimizu S-PulseFagiano Okayama
54%No goal after half-time59%
Shimizu S-PulseFagiano Okayama

Shimizu S-Pulse - second-half results

22% W51% D27% L
47
Half-time points
18
Half-time goals
-5
Goal difference (1st half)
43
Second-half points
-4
Goal difference (2nd half)
1.27
PPG before half-time
Lead holding94%

Leads at halftime in 32% of games and wins 30%. Usually protects a halftime lead through the final whistle.

Defense after halftime+0.1

Defense stays consistent across the full game.

Fagiano Okayama - second-half results

24% W27% D49% L
50
Half-time points
16
Half-time goals
+4
Goal difference (1st half)
37
Second-half points
-14
Goal difference (2nd half)
1.35
PPG before half-time
Lead holding125%

Leads at halftime in 24% of games and wins 30%. Also wins some games without leading at halftime.

Defense after halftime+0.5

Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Shimizu S-Pulse - last 5 games by half
1st half2nd half
Points per game1.201.20
Goals scored / game0.60.6
Goals allowed / game1.60.6
Average goals per game2.21.2
1 goal100%60%
2 goals40%40%
3 goals40%20%
Clean sheet40%40%
No goal40%60%
Goal difference-50
Half-time: 40% leading - 0% draw - 60% trailing
2nd half: 20% won - 60% draw - 20% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 3
Fagiano Okayama - last 5 games by half
1st half2nd half
Points per game1.400.20
Goals scored / game0.40.4
Goals allowed / game0.21.4
Average goals per game0.61.8
1 goal40%100%
2 goals20%40%
3 goals0%20%
Clean sheet80%0%
No goal60%60%
Goal difference+1-5
Half-time: 20% leading - 80% draw - 0% trailing
2nd half: 0% won - 20% draw - 80% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 2

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Shimizu S-Pulse
ScoredConceded
5
11
0-15
5
6
16-30
8
6
31-45
3
8
46-60
9
11
61-75
10
7
76-90

Most dangerous in minutes 76-90 (10 goals). Concedes most in 0-15 (11). Late-goal balance (76-90): +3 - wins late phases.

Fagiano Okayama
ScoredConceded
3
5
0-15
4
5
16-30
9
2
31-45
6
5
46-60
5
12
61-75
5
13
76-90

Most dangerous in minutes 31-45 (9 goals). Concedes most in 76-90 (13). Late-goal balance (76-90): -8 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.20
Estimated goals
attack vs. opponent defense
1.1 : 1.1
Estimated goal split
home : away
92%
Pace vs league
100% = league average
44%
Both teams scored (BTTS)
average from both teams' seasons
-9%
Derby effect
H2H goals vs typical matches
42%
BTTS estimate
from both teams' scoring frequency
12%
0:0 risk
about 1 in 8 matches
0-1
Most common goal range
attack vs. defense for both teams

Shimizu S-Pulse

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.20
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.04
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-0.4 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.25
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.21
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
83%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
121%
Form trend
Compares points from the last five games with the full-season average.
-0.39
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.1
Late goals
25% of this team's goals come in minutes 76-90. For comparison, 13% come in the first quarter-hour.
25%

Fagiano Okayama

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.23
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.05
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+1.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.35
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.30
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
79%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
88%
Form trend
Compares points from the last five games with the full-season average.
-0.74
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
16% of this team's goals come in minutes 76-90. For comparison, 9% come in the first quarter-hour.
16%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (J1 League).

Teams vs league

Shimizu S-PulseLigaFagiano Okayama
Average goals per game 2.412.39 2.00
Both teams scored 46%46% 41%
Min. 3 goals (Over 2.5) 38%44% 32%
Clean sheets 32%31% 30%
Goal before half-time 70%60% 46%
Goal after half-time 68%75% 84%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.39
Average goals per game
46%
Both teams scored
44%
Min. 3 goals (Over 2.5)
31%
Clean sheets
1.30
Home goals / game
1.09
Away goals / game
+19%
Home attack advantage
+16%
Home defensive advantage
+13%
Total home advantage
Goals in 1st half (whole league)
60%
1 goal
29%
2 goals
9%
3 goals
4%
4 goals
Goals in 2nd half (whole league)
75%
1 goal
39%
2 goals
16%
3 goals
5%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Fagiano OkayamaYellow cardYuta Kamiya
  2. Shimizu S-PulseSubstitutionOn: Toshiki TakahashiOff: Alfredo Stephens
  3. Fagiano OkayamaGoalLucas Marcos MeirelesAssist: Yugo Tatsuta
  4. Fagiano OkayamaYellow cardLucas Marcos Meireles
  5. Fagiano OkayamaGoalAtaru EsakaAssist: Takaya Kimura
  6. Shimizu S-PulseSubstitutionOn: Kazuki KozukaOff: Sodai Hasukawa
  7. Fagiano OkayamaSubstitutionOn: Hiroto IwabuchiOff: Takaya Kimura
  8. Shimizu S-PulseGoalToshiki TakahashiAssist: Reon Yamahara

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Referee context

See how often this referee shows cards, awards penalties and how their matches tend to finish.

Hiroki KasaharaMatches officiated: 16
3.5Cards per match
0Penalties per match
1 / X / 263%Home wins0%Draws38%Away wins

Head-to-head

Record from Shimizu S-Pulse's perspective: 0 wins, 1 draw and 0 losses against Fagiano Okayama. Games average 2.00 goals, and both teams scored in 100% of them.

Fagiano Okayama
1 : 1
Shimizu S-Pulse

FAQ

What was the result of Shimizu S-Pulse vs Fagiano Okayama?

The J1 League match finished Shimizu S-Pulse 1:2 Fagiano Okayama. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Shimizu S-Pulse vs Fagiano Okayama?

Shimizu S-Pulse score 1.08 goals per game on average and Fagiano Okayama 0.86. The J1 League average is 2.39 goals, with Over 2.5 landing in 44% of games. Both teams score in 46% of Shimizu S-Pulse's matches and 41% of Fagiano Okayama's.

What form are Shimizu S-Pulse and Fagiano Okayama in?

Over the last 5 games Shimizu S-Pulse have a 1-1-3 record (0.80 points per game) and Fagiano Okayama 0-2-3 (0.40 points per game).

Where can I find a betting tip and analysis for Shimizu S-Pulse vs Fagiano Okayama?

Here you can check the pre-match numbers for Shimizu S-Pulse vs Fagiano Okayama: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.