Shimizu S-Pulse vs Fagiano Okayama: match statistics
Shimizu S-Pulse vs Fagiano Okayama: form, goals and key statistics
Game details
Shimizu S-Pulse played against Fagiano Okayama in J1 League (Japan). The game was played on December 6, 2025. Final score: 1:2.
Recent form
Shimizu S-Pulse has 1 win, 1 draw and 3 losses over its last five games, averaging 0.80 points per game. Fagiano Okayama has 0 wins, 2 draws and 3 losses, with 0.40 points per game.
Scoring records
Shimizu S-Pulse scores 1.08 goals per game and allows 1.32. Fagiano Okayama scores 0.86 and allows 1.14. Games in this league average 2.39 goals.
BTTS and goal totals
Both teams score in 46% of Shimizu S-Pulse's games and 41% of Fagiano Okayama's. The Over 2.5 rates are 38% and 32%, compared with league averages of 46% for BTTS and 44% for Over 2.5.
xG and shots
Shimizu S-Pulse has the higher season xG average, 1.33 to 1.21 per game. Shimizu S-Pulse takes 11.9 shots per game, while Fagiano Okayama takes 10.6.
First-half and second-half trends
Shimizu S-Pulse leads at halftime in 32% of its games and scores 0.59 goals per game after halftime. Fagiano Okayama leads at halftime in 24% and scores 0.43 after halftime.
When the teams score
Shimizu S-Pulse's most productive scoring window is minutes 76-90+ (10 goals). For Fagiano Okayama, it is minutes 31-45+ (9 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
J1 League games average 2.39 goals. Both teams score in 46% of games, and 44% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 0 home wins, 1 draw and 0 away wins. Those games averaged 2.00 goals, with both teams scoring in 100% of them.
Stats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Shimizu S-Pulse | Fagiano Okayama | |
|---|---|---|
| Accuracy (shots on target) | 27% | 28% |
| Chance quality (xG per shot) | 0.11 | 0.11 |
| Finishing (goals per shot on target) | 0.34 | 0.29 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Shimizu S-Pulse is 100% better for: last-5 form.
0.8 pts / game - Shimizu S-Pulse · 0.4 pts / game - Fagiano Okayama
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Shimizu S-Pulse is 26% better for: goals scored per game.
1.08 goals / game - Shimizu S-Pulse · 0.86 goals / game - Fagiano Okayama
Fagiano Okayama is 16% better for: goals allowed per game.
1.32 goals / game - Shimizu S-Pulse · 1.14 goals / game - Fagiano Okayama
Shimizu S-Pulse scores in 68% of games (25 of 37 meczów), while Fagiano Okayama keeps a clean sheet in 30% (11 of 37 meczów).
Fagiano Okayama scores in 62% of games (23 of 37 meczów), while Shimizu S-Pulse keeps a clean sheet in 32% (12 of 37 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Shimizu S-Pulse
Over / Under - Fagiano Okayama
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Fagiano Okayama is 6% better for: first-half form (half-time points).
1.27 pts / game - Shimizu S-Pulse · 1.35 pts / game - Fagiano Okayama
Before half-time (1st half)
After half-time (2nd half)
Shimizu S-Pulse - second-half results
Leads at halftime in 32% of games and wins 30%. Usually protects a halftime lead through the final whistle.
Defense stays consistent across the full game.
Fagiano Okayama - second-half results
Leads at halftime in 24% of games and wins 30%. Also wins some games without leading at halftime.
Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.20 | 1.20 |
| Goals scored / game | 0.6 | 0.6 |
| Goals allowed / game | 1.6 | 0.6 |
| Average goals per game | 2.2 | 1.2 |
| 1 goal | 100% | 60% |
| 2 goals | 40% | 40% |
| 3 goals | 40% | 20% |
| Clean sheet | 40% | 40% |
| No goal | 40% | 60% |
| Goal difference | -5 | 0 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.40 | 0.20 |
| Goals scored / game | 0.4 | 0.4 |
| Goals allowed / game | 0.2 | 1.4 |
| Average goals per game | 0.6 | 1.8 |
| 1 goal | 40% | 100% |
| 2 goals | 20% | 40% |
| 3 goals | 0% | 20% |
| Clean sheet | 80% | 0% |
| No goal | 60% | 60% |
| Goal difference | +1 | -5 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (10 goals). Concedes most in 0-15 (11). Late-goal balance (76-90): +3 - wins late phases.
Most dangerous in minutes 31-45 (9 goals). Concedes most in 76-90 (13). Late-goal balance (76-90): -8 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Shimizu S-Pulse
Fagiano Okayama
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (J1 League).
Teams vs league
| Shimizu S-Pulse | Liga | Fagiano Okayama | |
|---|---|---|---|
| Average goals per game | • 2.41 | 2.39 | ▼ 2.00 |
| Both teams scored | • 46% | 46% | ▼ 41% |
| Min. 3 goals (Over 2.5) | ▼ 38% | 44% | ▼ 32% |
| Clean sheets | • 32% | 31% | • 30% |
| Goal before half-time | ▲ 70% | 60% | ▼ 46% |
| Goal after half-time | ▼ 68% | 75% | ▲ 84% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Referee context
See how often this referee shows cards, awards penalties and how their matches tend to finish.
Head-to-head
Record from Shimizu S-Pulse's perspective: 0 wins, 1 draw and 0 losses against Fagiano Okayama. Games average 2.00 goals, and both teams scored in 100% of them.
FAQ
What was the result of Shimizu S-Pulse vs Fagiano Okayama?
The J1 League match finished Shimizu S-Pulse 1:2 Fagiano Okayama. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Shimizu S-Pulse vs Fagiano Okayama?
Shimizu S-Pulse score 1.08 goals per game on average and Fagiano Okayama 0.86. The J1 League average is 2.39 goals, with Over 2.5 landing in 44% of games. Both teams score in 46% of Shimizu S-Pulse's matches and 41% of Fagiano Okayama's.
What form are Shimizu S-Pulse and Fagiano Okayama in?
Over the last 5 games Shimizu S-Pulse have a 1-1-3 record (0.80 points per game) and Fagiano Okayama 0-2-3 (0.40 points per game).
Where can I find a betting tip and analysis for Shimizu S-Pulse vs Fagiano Okayama?
Here you can check the pre-match numbers for Shimizu S-Pulse vs Fagiano Okayama: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


