
Shimizu S-Pulse
Shimizu S-Pulse 2026/2027: season in numbers
Shimizu S-Pulse in J1 League
Shimizu S-Pulse plays in J1 League (Japan) during the 2026/2027 season. Shimizu S-Pulse is No. 11 in the standings. Next game: Sanfrecce Hiroshima.
Form and record
Shimizu S-Pulse has 4 wins, 2 draws and 5 losses, averaging 1.27 points per game. Over the last five games, the team has 3 wins, 1 draw and 1 loss, worth 2.00 points per game.
Goals and clean sheets
Shimizu S-Pulse scores 0.91 goals per game and allows 1.45. The team keeps a clean sheet in 18% of games and fails to score in 36%.
BTTS / Over / Under
Both teams score in 45% of Shimizu S-Pulse's games. 45% finish with at least three goals and 27% with at least four. Those games average 2.36 total goals.
Goal patterns
Over 2.5 + BTTS appeared in 36% of games. The team scored in both halves in 0% of games. Last five: BTTS 60%, Over 2.5 80%.
Halves and minutes
Shimizu S-Pulse scores 0.27 goals in the first half and 0.64 in the second half. Most goals come in minutes 61-75 (4 goals).
xG and playing style
Shimizu S-Pulse averages 1.22 xG and 1.63 xGA per game. The team takes 10.4 shots, puts 3.5 on target and averages 41% possession.
Key statistical indicators
Shimizu S-Pulse's xG differential is -0.41 per game. Its points-per-game average over the last five differs from the season mark by 0.73. This is historical team context, not a prediction of the next result.
Season overview
Record
Wins, draws and losses overall, at home and away.
Goals
Team goal production compared with league averages and goal-count distribution.
How often they score at least...
How often they concede at least...
Goal lines (Over/Under)
See how often this team's games clear each goal line, including first-half and second-half results.
Full game - Over / Under
Halves
Goal patterns
Scoring patterns from this team's games, plus a closer look at the last five.
Combinations (season)
| Value | |
|---|---|
| Goals scored / game | 1.4 |
| Goals allowed / game | 1.8 |
| Average goals per game | 3.2 |
| xG per gamexG - expected goals, the quality of scoring chances. | 1.19 |
| Opponent xG per gamexGA - expected goals allowed to opponents. | 1.34 |
| BTTSBTTS - percentage of matches where both teams scored. | 60% |
| Over 2.5Over 2.5 - at least three goals in the match. | 80% |
Game halves
First and second half points, goals, clean sheets, half-time state and last-five split.
Half-time state
Second-half results
Goals and clean sheets by half
| 1st half | 2nd half | |
|---|---|---|
| PPG (season) | 1.00 | 1.80 |
| Goals scored / game | 0.4 | 1.0 |
| Goals allowed / game | 0.4 | 1.4 |
| Average goals per game | 0.8 | 2.4 |
| Min. 1 goal | 60% | 100% |
| Min. 2 goals | 20% | 80% |
| Min. 3 goals | 0% | 40% |
| Clean sheets | 60% | 40% |
| Games without a goal | 80% | 40% |
| Goal difference | 0 | -2 |
Goals by minute
The parts of a game in which this team scores and allows the most goals.
Most dangerous in minutes 61-75 (4 goals). Allows the most goals in minutes 76-90 (7). Late-goal balance (76-90): -6 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Advanced stats
Shots, finishing, possession and expected goals (xG).
Attacking profile
Style: BalancedxG per shot around 0.08 means long-range attempts; 0.15+ usually means box chances.
Key statistical indicators
A combined view of xG, efficiency, form and patterns from completed games.
* All indicators are calculated only from season statistics. They are not NoFluffPicks model predictions.
Squad
Players with verified appearances in this competition season.
Form across the last 5, 6 and 10 matches
Compare the team's latest matches across all competitions. The 5-match window reacts fastest to change, while 10 matches show the broader trend.
Last 5 matches
2-1-2Last 6 matches
3-1-2Last 10 matches
5-2-3Corners
See how often the team wins corners, concedes them and crosses the main total-corners lines.
Overall
11 matchesHome
7 matchesCards and discipline
Compare the team's cards with its opponents' cards, including how often either side receives a red card.
Overall
11 matchesHome
7 matchesStrength of recent opponents
Recent results make more sense when you also know how strong the opponents have been.
Over its last 10 games, Shimizu S-Pulse faced opponents averaging 1.39 points per game and an average standings position of No. 10.3 in a 20-team league. Compared with the league average, that was a average difficulty schedule.
Recent games
Upcoming games
FAQ
What is Shimizu S-Pulse's recent form?
Shimizu S-Pulse has 3 wins, 1 draw and 1 loss over the last five games. The team averages 1.27 points per game this season.
Where is Shimizu S-Pulse in the J1 League standings?
Shimizu S-Pulse is No. 11 with 14 points.
How many goals does Shimizu S-Pulse score per game?
Shimizu S-Pulse scores 0.91 goals per game and allows 1.45. These averages show the team's attacking and defensive record this season.
How often do Shimizu S-Pulse's games have BTTS or Over 2.5 goals?
Both teams score in 45% of Shimizu S-Pulse's games, while 45% finish with at least three goals. Shimizu S-Pulse keeps a clean sheet in 18% of games.
Who does Shimizu S-Pulse play next?
Shimizu S-Pulse's next game is Sanfrecce Hiroshima vs. Shimizu S-Pulse on October 24, 2026. Pre-game stats and the full schedule are further down this page.
Where can I find Shimizu S-Pulse stats and betting picks?
This page covers Shimizu S-Pulse's form, home and away records, goals, BTTS and Over/Under. Betting picks and full analysis for upcoming games are available in the NoFluffPicks app.
