Stevenage vs Luton Town: match statistics
Stevenage vs Luton Town: form, goals and key statistics
Game details
Stevenage played against Luton Town in EFL League One (England). The game was played on September 10, 2026. Venue: The Lamex Stadium. Final score: 2:1.
Recent form
Stevenage has 1 win, 3 draws and 1 loss over its last five games, averaging 1.20 points per game. Luton Town has 2 wins, 2 draws and 1 loss, with 1.60 points per game.
Scoring records
Stevenage scores 1.80 goals per game and allows 1.20. Luton Town scores 2.20 and allows 2.20. Games in this league average 3.17 goals.
BTTS and goal totals
Both teams score in 80% of Stevenage's games and 80% of Luton Town's. The Over 2.5 rates are 60% and 60%, compared with league averages of 66% for BTTS and 61% for Over 2.5.
xG and shots
Luton Town has the higher season xG average, 1.50 to 1.16 per game. Stevenage takes 9.6 shots per game, while Luton Town takes 13.8.
First-half and second-half trends
Stevenage leads at halftime in 0% of its games and scores 1.60 goals per game after halftime. Luton Town leads at halftime in 0% and scores 1.60 after halftime.
When the teams score
Stevenage's most productive scoring window is minutes 76-90+ (4 goals). For Luton Town, it is minutes 76-90+ (4 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
League One games average 3.17 goals. Both teams score in 66% of games, and 61% finish with at least three goals.
Head-to-head record
Before this game, 2 previous meetings were available. The record was 1 home win, 0 draws and 1 away win. Those games averaged 2.50 goals, with both teams scoring in 50% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Luton Town sit 7th, while Stevenage are 15th, with the visitors having scored 11 goals this season compared to the hosts’ 9. Away from home, Luton average 3 goals per match and 4.5 shots on target, compared with Stevenage’s 3 goals and 4 shots on target at home. The visitors also have a clear advantage in possession, averaging 59% to 46%, while their shot conversion rate stands at 25%, compared with 13% for the hosts. However, both defenses are vulnerable to mistakes: Stevenage concede 2 goals per home match, while Luton concede as many as 4, with an average xG against of 2.01. Both teams have identical form over their last five matches, averaging 1 point per game, but Luton’s greater attacking potential gives the visitors a slight edge in a match likely to feature a high number of chances.
View the statistical overviewBTTS - will both teams score?
BTTS - Yes looks favorable, as Stevenage have seen both teams score in 67% of their matches, while Luton have experienced this scenario in all of their matches so far. The hosts score an average of 1.67 goals, while Luton score as many as 3.00 goals per match, but the visitors also concede 4.00 goals, which significantly increases Stevenage’s chances of finding the net. Their attacking potential is supported by the xG figures: 1.56 for Stevenage and 1.32 for Luton, with the visitors’ particularly weak defense allowing an average of 2.01 xG. Over their last five matches, both teams averaged 1.6 and 1.4 goals scored and conceded 1.6 and 2.0 goals, respectively, while BTTS occurred in 60% of those matches for each side. A No Goal scenario for one team is also less likely because neither side has ended a seasonal match without scoring, and Luton have kept no clean sheets.
View BTTS statisticsOver/Under - goals analysis
Stevenage average 1.67 goals at home and create chances worth 1.56 xG, while Luton concede as many as 4.00 goals per away match, with 2.01 xG conceded. Luton also average 3.00 goals scored away from home, although their underlying 1.32 xG and Stevenage’s more solid defense, allowing 1.01 xG, suggest regression toward the mean. Over the last five matches, Stevenage games produced an average of 3.2 goals and Luton games 3.4, confirming both teams’ open profiles. Over 1.5 goals landed in 100% of the league matches played by each team so far, making it a clearly stronger signal than the more volatile Over 2.5 line. The projection of 3.10 goals gives an edge to Over 1.5, with a realistic chance that both teams will contribute to the scoreline.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The strongest scenario is a draw at half-time followed by a Stevenage win, as both teams were level after 45 minutes in 80% of their last five matches, with neither side taking the lead during that period. Stevenage scored just 0.2 goals per game before the break, compared with Luton’s 0.4, further supporting the expectation of a cautious start. After the break, the hosts average 1.4 goals across their last five matches, compared with Luton’s 1.0, while their second-half goal difference stands at +2 versus the visitors’ 0. Stevenage’s advantage is also evident in the quality of play: the hosts’ average xG is 1.56 compared with Luton’s 1.32, while the visitors allow opponents an xG of 2.01, significantly higher than the hosts’ 1.01. Luton concede an average of 2.0 goals per match across their last five outings, so a level score at half-time has a strong chance of turning in the hosts’ favor in the second half.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Stevenage | Luton Town | |
|---|---|---|
| Accuracy (shots on target) | 42% | 38% |
| Chance quality (xG per shot) | 0.12 | 0.11 |
| Finishing (goals per shot on target) | 0.45 | 0.42 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Luton Town is 33% better for: last-5 form.
1.2 pts / game - Stevenage · 1.6 pts / game - Luton Town
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Luton Town is 22% better for: goals scored per game.
1.8 goals / game - Stevenage · 2.2 goals / game - Luton Town
Stevenage is 83% better for: goals allowed per game.
1.2 goals / game - Stevenage · 2.2 goals / game - Luton Town
Stevenage scores in 80% of games (4 of 5 games), while Luton Town keeps a clean sheet in 20% (1 of 5 games).
Luton Town scores in 100% of games (5 of 5 games), while Stevenage keeps a clean sheet in 20% (1 of 5 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Stevenage
Over / Under - Luton Town
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Stevenage is 67% better for: first-half form (half-time points).
1 pts / game - Stevenage · 0.6 pts / game - Luton Town
Before half-time (1st half)
After half-time (2nd half)
Stevenage - second-half results
Allows 0.8 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Luton Town - second-half results
Defense stays consistent across the full game.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 1.20 |
| Goals scored / game | 0.2 | 1.6 |
| Goals allowed / game | 0.2 | 1.0 |
| Average goals per game | 0.4 | 2.6 |
| 1 goal | 20% | 80% |
| 2 goals | 20% | 80% |
| 3 goals | 0% | 60% |
| Clean sheet | 80% | 40% |
| No goal | 80% | 20% |
| Goal difference | 0 | +3 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.60 | 1.80 |
| Goals scored / game | 0.6 | 1.6 |
| Goals allowed / game | 1.6 | 0.6 |
| Average goals per game | 2.2 | 2.2 |
| 1 goal | 80% | 80% |
| 2 goals | 80% | 80% |
| 3 goals | 40% | 40% |
| Clean sheet | 20% | 60% |
| No goal | 40% | 20% |
| Goal difference | -5 | +5 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (4 goals). Concedes most in 61-75 (3). Late-goal balance (76-90): +2 - wins late phases.
Most dangerous in minutes 76-90 (4 goals). Concedes most in 31-45 (5). Late-goal balance (76-90): +4 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Stevenage
Luton Town
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (League One).
Teams vs league
| Stevenage | Liga | Luton Town | |
|---|---|---|---|
| Average goals per game | ▼ 3.00 | 3.17 | ▲ 4.40 |
| Both teams scored | ▲ 80% | 66% | ▲ 80% |
| Min. 3 goals (Over 2.5) | • 60% | 61% | • 60% |
| Clean sheets | • 20% | 20% | • 20% |
| Goal before half-time | ▼ 20% | 68% | ▲ 80% |
| Goal after half-time | ▼ 80% | 83% | ▼ 80% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Stevenage's perspective: 1 win, 0 draws and 1 loss against Luton Town. Games average 2.50 goals, and both teams scored in 50% of them.
FAQ
What was the result of Stevenage vs Luton Town?
The EFL League One match finished Stevenage 2:1 Luton Town. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Stevenage and Luton Town?
In the last 2 head-to-head matches Stevenage won 1, Luton Town won 1 and 0 ended level. These games averaged 2.50 goals, with both teams scoring in 50% of them.
What do the goal statistics show before Stevenage vs Luton Town?
Stevenage score 1.80 goals per game on average and Luton Town 2.20. The EFL League One average is 3.17 goals, with Over 2.5 landing in 61% of games. Both teams score in 80% of Stevenage's matches and 80% of Luton Town's.
What form are Stevenage and Luton Town in?
Over the last 5 games Stevenage have a 1-3-1 record (1.20 points per game) and Luton Town 2-2-1 (1.60 points per game).
Where can I find a betting tip and analysis for Stevenage vs Luton Town?
The statistical background for Stevenage vs Luton Town — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.


