Swit vs Wikielec: match statistics
Swit vs Wikielec: form, goals and key statistics
Key match information
Swit play Wikielec in 3 Liga Group 1 (Poland). The match date is 3 May 2026 at 16:00. Final score: 2:4.
Current form
Swit: 2-0-3, 1.20 points/match. Wikielec: 1-2-2, 1.00 points/match.
Goal statistics
Swit scores 1.50 and concedes 1.94 goals per match. Wikielec scores 1.18 and concedes 1.59. League average: 3.33 goals.
BTTS / Over / Under
BTTS: Swit 59%, Wikielec 71%. Over 2.5: Swit 65%, Wikielec 56%. League level: BTTS 62%, Over 2.5 66%.
xG, shots and style
Wikielec has higher xG: 1.55 vs 1.29. Swit: 6.9 shots per match, Wikielec: 9.7.
Match halves
Swit: half-time lead 26%, second-half goals 0.79. Wikielec: half-time lead 21%, second-half goals 0.71.
Goals by minute
Swit: 76-90+ (16 goals). Wikielec: 76-90+ (14 goals). This is historical distribution, not a predicted goal minute.
League context
3 Liga Group 1: 3.33 goals per match, BTTS 62%, Over 2.5 66%.
Head-to-head
1 H2H matches: 1-0-0. Average goals 1.00, BTTS 0%.
Match description
I back the home win (1): Swit sits 11th versus Wikielec’s 16th, has scored 40 goals this season (vs 31) and a +7 home goal difference, while the visitors have -5 on the road. Swit averages 1.71 goals scored and concedes 1.21 per home match, whereas Wikielec on the road scores 1.29 and concedes 1.64, indicating a home advantage in defensive solidity and finishing. Wikielec, however, creates more chances — 16.1 shots and 6.9 on target per away match with xG 1.78 — compared to Swit’s 8.75 shots, 3.67 on target and xG 1.27, but the visitors’ low conversion rate of 8% (vs 19% for the hosts) limits their real threat. Both teams are in poor form (1 win in the last 5 matches and 0.8 vs 0.6 points per game in their last five), so I expect a Swit victory with a draw possible; therefore I assign 60% to the hosts, 22% to a draw and 18% to the away win.
Half-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Swit | Wikielec | |
|---|---|---|
| Accuracy (shots on target) | 39% | 37% |
| Chance quality (xG per shot) | 0.19 | 0.16 |
| Finishing (goals per shot on target) | 0.56 | 0.33 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Swit is 20% better for: last-5 form.
1.2 pts / match - Swit · 1 pts / match - Wikielec
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Swit is 27% better for: goals scored per match.
1.5 goals / match - Swit · 1.18 goals / match - Wikielec
Wikielec is 22% better for: goals conceded per match.
1.94 goals / match - Swit · 1.59 goals / match - Wikielec
Swit scores in 79% of matches (27 of 34 matches), while Wikielec keeps a clean sheet in 9% (3 of 34 matches).
Wikielec scores in 76% of matches (26 of 34 matches), while Swit keeps a clean sheet in 21% (7 of 34 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under — Swit
Over / Under — Wikielec
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Swit is 18% better for: first-half form (half-time points).
1.18 pts / match - Swit · 1 pts / match - Wikielec
Before half-time (1st half)
After half-time (2nd half)
Swit - second-half results
Leads at half-time in 26% of matches and wins 35%. Also wins matches without a half-time lead.
Defence stays stable across the full match.
Wikielec - second-half results
Leads at half-time in 21% of matches and wins 29%. Also wins matches without a half-time lead.
Concedes 0.2 more goals per match after half-time - defensive level drops in the second half.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 0.60 | 1.60 |
| Goals scored / match | 0.0 | 1.0 |
| Goals conceded / match | 0.6 | 0.8 |
| Average goals in match | 0.6 | 1.8 |
| 1 goal | 40% | 60% |
| 2 goals | 20% | 40% |
| 3 goals | 0% | 40% |
| Clean sheet | 60% | 40% |
| No goal | 100% | 60% |
| Goal difference | -3 | +1 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.00 | 1.00 |
| Goals scored / match | 0.6 | 0.4 |
| Goals conceded / match | 0.8 | 0.6 |
| Average goals in match | 1.4 | 1.0 |
| 1 goal | 80% | 80% |
| 2 goals | 40% | 20% |
| 3 goals | 20% | 0% |
| Clean sheet | 20% | 40% |
| No goal | 60% | 60% |
| Goal difference | -1 | -1 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 76-90 (16 goli). Concedes most in 31-45 (15). Late-goal balance (76-90): +4 - wins late phases.
Most dangerous in minutes 76-90 (14 goli). Concedes most in 76-90 (15). Late-goal balance (76-90): -1 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Swit
Wikielec
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (3 Liga Group 1).
Teams vs league
| Swit | Liga | Wikielec | |
|---|---|---|---|
| Average goals in match | ▲ 3.44 | 3.33 | ▼ 2.76 |
| Both teams scored | ▼ 59% | 62% | ▲ 71% |
| Min. 3 goals (Over 2.5) | • 65% | 66% | ▼ 56% |
| Clean sheets | • 21% | 20% | ▼ 9% |
| Goal before half-time | ▲ 76% | 74% | ▼ 68% |
| Goal after half-time | • 82% | 83% | ▲ 91% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Head-to-head
Previous meeting: Swit 1 - 0 - 0 Wikielec. Average goals 1.00, both teams scored in 0% matches.
FAQ
What was the result of Swit vs Wikielec?
The 3 Liga Group 1 match finished Swit 2:4 Wikielec. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Swit vs Wikielec?
Swit score 1.50 goals per game on average and Wikielec 1.18. The 3 Liga Group 1 average is 3.33 goals, with Over 2.5 landing in 66% of games. Both teams score in 59% of Swit's matches and 71% of Wikielec's.
What form are Swit and Wikielec in?
Over the last 5 games Swit have a 2-0-3 record (1.20 points per game) and Wikielec 1-2-2 (1.00 points per game).
Where can I find a betting tip and analysis for Swit vs Wikielec?
Here you can check the pre-match numbers for Swit vs Wikielec: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


