Poland - 3 Liga Group 1Data current as of 17 July 2026

Swit vs Wikielec: match statistics

Swit crest
Swit
2 : 4half-time 2:1
Wikielec crest
Wikielec

Swit vs Wikielec: form, goals and key statistics

Key match information

Swit play Wikielec in 3 Liga Group 1 (Poland). The match date is 3 May 2026 at 16:00. Final score: 2:4.

Current form

Swit: 2-0-3, 1.20 points/match. Wikielec: 1-2-2, 1.00 points/match.

Goal statistics

Swit scores 1.50 and concedes 1.94 goals per match. Wikielec scores 1.18 and concedes 1.59. League average: 3.33 goals.

BTTS / Over / Under

BTTS: Swit 59%, Wikielec 71%. Over 2.5: Swit 65%, Wikielec 56%. League level: BTTS 62%, Over 2.5 66%.

xG, shots and style

Wikielec has higher xG: 1.55 vs 1.29. Swit: 6.9 shots per match, Wikielec: 9.7.

Match halves

Swit: half-time lead 26%, second-half goals 0.79. Wikielec: half-time lead 21%, second-half goals 0.71.

Goals by minute

Swit: 76-90+ (16 goals). Wikielec: 76-90+ (14 goals). This is historical distribution, not a predicted goal minute.

League context

3 Liga Group 1: 3.33 goals per match, BTTS 62%, Over 2.5 66%.

Head-to-head

1 H2H matches: 1-0-0. Average goals 1.00, BTTS 0%.

Match description

I back the home win (1): Swit sits 11th versus Wikielec’s 16th, has scored 40 goals this season (vs 31) and a +7 home goal difference, while the visitors have -5 on the road. Swit averages 1.71 goals scored and concedes 1.21 per home match, whereas Wikielec on the road scores 1.29 and concedes 1.64, indicating a home advantage in defensive solidity and finishing. Wikielec, however, creates more chances — 16.1 shots and 6.9 on target per away match with xG 1.78 — compared to Swit’s 8.75 shots, 3.67 on target and xG 1.27, but the visitors’ low conversion rate of 8% (vs 19% for the hosts) limits their real threat. Both teams are in poor form (1 win in the last 5 matches and 0.8 vs 0.6 points per game in their last five), so I expect a Swit victory with a draw possible; therefore I assign 60% to the hosts, 22% to a draw and 18% to the away win.

Half-by-half

2 : 1
1st half
0 : 3
2nd half

Match statistics

50Possession (%)50
SwitWikielec
6Shots13
SwitWikielec
4Shots on target6
SwitWikielec
1.1xG1.76
SwitWikielec
5Corners7
SwitWikielec
59Dangerous attacks72
SwitWikielec
-1Fouls-1
SwitWikielec
-1Cards-1
SwitWikielec

Pre-match profilewhat do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

1.5Goals scored / match1.18
SwitWikielec
1.94Goals conceded / match1.59
SwitWikielec
39%Average possession35%
SwitWikielec
2.68Shots on target / match3.56
SwitWikielec

Team statswho is more efficient?

Attack and defence comparison for both teams in the current season.

6.88Shots per match9.71
SwitWikielec
2.68Shots on target3.56
SwitWikielec
21.8%Shot conversion12.1%
SwitWikielec
39%Possession35%
SwitWikielec
1.29xG for1.55
SwitWikielec
1.64xG against1.52
SwitWikielec

Shooting quality

Swit: Counter-attackingWikielec: Counter-attacking
SwitWikielec
Accuracy (shots on target)39%37%
Chance quality (xG per shot)0.190.16
Finishing (goals per shot on target)0.560.33

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five matches and season record, overall and split by home and away matches.

Swit is 20% better for: last-5 form.

1.2 pts / match - Swit · 1 pts / match - Wikielec

Swit
WWLLL
Season result split
35% W15% R50% P
Season (W-D-L)
12-5-17
1.21 pts / match · goal difference -15
Last 5 (W-D-L)
2-0-3
1.20 pts / match
Record at home (W-D-L)
7-3-7
Last 5 at home
1-1-3
LDLWL
Last 5 matches - averages
Goals scored: 1.8Goals conceded: 2.0xG: 1.68Opponent xG: 1.85BTTS: 60%Over 2.5: 60%
Wikielec
LLDDW
Season result split
29% W21% R50% P
Season (W-D-L)
10-7-17
1.09 pts / match · goal difference -14
Last 5 (W-D-L)
1-2-2
1.00 pts / match
Record away (W-D-L)
7-3-7
Last 5 away
1-1-3
LLWLD
Last 5 matches - averages
Goals scored: 1.0Goals conceded: 1.4xG: 1.39Opponent xG: 1.92BTTS: 60%Over 2.5: 40%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Swit is 27% better for: goals scored per match.

1.5 goals / match - Swit · 1.18 goals / match - Wikielec

Wikielec is 22% better for: goals conceded per match.

1.94 goals / match - Swit · 1.59 goals / match - Wikielec

Swit scoring profile: very strong

Swit scores in 79% of matches (27 of 34 matches), while Wikielec keeps a clean sheet in 9% (3 of 34 matches).

Wikielec scoring profile: very strong

Wikielec scores in 76% of matches (26 of 34 matches), while Swit keeps a clean sheet in 21% (7 of 34 matches).

51Goals scored (season)40
SwitWikielec
66Goals conceded (season)54
SwitWikielec
3.44Average goals in match2.76
SwitWikielec
9Goals scored (last 5)5
SwitWikielec
10Goals conceded (last 5)7
SwitWikielec

How often they score at least...

79%1 goal76%
SwitWikielec
41%2 goals32%
SwitWikielec
24%3 goals6%
SwitWikielec
6%4 goals3%
SwitWikielec

How often they concede at least...

79%1 goal91%
SwitWikielec
53%2 goals47%
SwitWikielec
35%3 goals15%
SwitWikielec
15%4 goals6%
SwitWikielec

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

24%BTTS at half-time15%
SwitWikielec
9%BTTS in both halves6%
SwitWikielec
24%Scored in both halves15%
SwitWikielec

BTTS and goal count

47%Min. 3 goals and BTTS56%
SwitWikielec
18%Min. 3 goals without BTTS0%
SwitWikielec
60%BTTS - last 560%
SwitWikielec

Goal count (Over/Under)how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

76%Min. 1 goal before half-time68%
SwitWikielec
50%Min. 2 goals before half-time32%
SwitWikielec
15%Min. 3 goals before half-time9%
SwitWikielec

2nd half

82%Min. 1 goal after half-time91%
SwitWikielec
44%Min. 2 goals after half-time50%
SwitWikielec
32%Min. 3 goals after half-time15%
SwitWikielec

Match halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Swit is 18% better for: first-half form (half-time points).

1.18 pts / match - Swit · 1 pts / match - Wikielec

Swit - half-time state
26% leading38% draw35% trailing
Wikielec - half-time state
21% leading38% draw41% trailing

Before half-time (1st half)

1.18Points per match (1st half)1
SwitWikielec
0.59Goals scored (1st half)0.44
SwitWikielec
0.88Goals conceded (1st half)0.65
SwitWikielec
1.47Average goals (1st half)1.09
SwitWikielec
44%Clean sheet before half-time50%
SwitWikielec
56%No goal before half-time68%
SwitWikielec

After half-time (2nd half)

1.29Points per match (2nd half)1
SwitWikielec
0.79Goals scored (2nd half)0.71
SwitWikielec
0.97Goals conceded (2nd half)0.88
SwitWikielec
1.76Average goals (2nd half)1.59
SwitWikielec
41%Clean sheet after half-time32%
SwitWikielec
47%No goal after half-time44%
SwitWikielec

Swit - second-half results

35% W24% R41% P
40
Half-time points
20
Half-time goals
-10
Goal difference (1st half)
44
Second-half points
-6
Goal difference (2nd half)
1.18
PPG before half-time
Lead holding135%

Leads at half-time in 26% of matches and wins 35%. Also wins matches without a half-time lead.

Defence after half-time+0.1

Defence stays stable across the full match.

Wikielec - second-half results

24% W29% R47% P
34
Half-time points
15
Half-time goals
-7
Goal difference (1st half)
34
Second-half points
-6
Goal difference (2nd half)
1.00
PPG before half-time
Lead holding138%

Leads at half-time in 21% of matches and wins 29%. Also wins matches without a half-time lead.

Defence after half-time+0.2

Concedes 0.2 more goals per match after half-time - defensive level drops in the second half.

Swit - last 5 matches by half
1st half2nd half
Points per match0.601.60
Goals scored / match0.01.0
Goals conceded / match0.60.8
Average goals in match0.61.8
1 goal40%60%
2 goals20%40%
3 goals0%40%
Clean sheet60%40%
No goal100%60%
Goal difference-3+1
Half-time: 0% leading - 60% draw - 40% trailing
2nd half: 40% won - 40% draw - 20% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0
Wikielec - last 5 matches by half
1st half2nd half
Points per match1.001.00
Goals scored / match0.60.4
Goals conceded / match0.80.6
Average goals in match1.41.0
1 goal80%80%
2 goals40%20%
3 goals20%0%
Clean sheet20%40%
No goal60%60%
Goal difference-1-1
Half-time: 20% leading - 40% draw - 40% trailing
2nd half: 20% won - 40% draw - 40% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 3

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minutewhen do goals arrive?

Match phases in which both teams most often score and concede.

Swit
ScoredConceded
9
8
0-15
7
10
16-30
8
15
31-45
8
11
46-60
3
10
61-75
16
12
76-90

Most dangerous in minutes 76-90 (16 goli). Concedes most in 31-45 (15). Late-goal balance (76-90): +4 - wins late phases.

Wikielec
ScoredConceded
5
9
0-15
5
9
16-30
6
6
31-45
3
7
46-60
7
8
61-75
14
15
76-90

Most dangerous in minutes 76-90 (14 goli). Concedes most in 76-90 (15). Late-goal balance (76-90): -1 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

3.10
Estimated goals
attack vs opponent defence
1.5 : 1.6
Estimated goal split
home : away
93%
Pace vs league
100% = league average
65%
Both teams scored (BTTS)
average from both teams' seasons
-68%
Derby effect
H2H goals vs typical matches
60%
BTTS estimate
from both teams' scoring frequency
5%
0:0 risk
about 1 in 20 matches
2-3
Most common goal range
attack vs defence on both sides

Swit

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.35
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.09
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+2.9 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.21
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.30
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
82%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
128%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.01
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.2
Late goals
31% of this team's goals come in minutes 76-90. For comparison, 18% come in the first quarter-hour.
31%

Wikielec

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.03
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.44
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.9 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.37
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.07
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
78%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
87%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.09
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.3
Late goals
35% of this team's goals come in minutes 76-90. For comparison, 13% come in the first quarter-hour.
35%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (3 Liga Group 1).

Teams vs league

SwitLigaWikielec
Average goals in match 3.443.33 2.76
Both teams scored 59%62% 71%
Min. 3 goals (Over 2.5) 65%66% 56%
Clean sheets 21%20% 9%
Goal before half-time 76%74% 68%
Goal after half-time 82%83% 91%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

3.33
Average goals per match
62%
Both teams scored
66%
Min. 3 goals (Over 2.5)
20%
Clean sheets
1.82
Home goals / match
1.51
Away goals / match
+21%
Home attack advantage
+17%
Home defence advantage
+5%
Total home advantage
Goals in 1st half (whole league)
74%
1 goal
44%
2 goals
16%
3 goals
4%
4 goals
Goals in 2nd half (whole league)
83%
1 goal
54%
2 goals
28%
3 goals
10%
4 goals

Head-to-head

Previous meeting: Swit 1 - 0 - 0 Wikielec. Average goals 1.00, both teams scored in 0% matches.

GKS Wikielec
0 : 1
MKS Swit Nowy Dwór Mazowiecki

FAQ

What was the result of Swit vs Wikielec?

The 3 Liga Group 1 match finished Swit 2:4 Wikielec. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Swit vs Wikielec?

Swit score 1.50 goals per game on average and Wikielec 1.18. The 3 Liga Group 1 average is 3.33 goals, with Over 2.5 landing in 66% of games. Both teams score in 59% of Swit's matches and 71% of Wikielec's.

What form are Swit and Wikielec in?

Over the last 5 games Swit have a 2-0-3 record (1.20 points per game) and Wikielec 1-2-2 (1.00 points per game).

Where can I find a betting tip and analysis for Swit vs Wikielec?

Here you can check the pre-match numbers for Swit vs Wikielec: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.