Telstar vs Heracles: match statistics
Telstar vs Heracles: form, goals and key statistics
Game details
Telstar played against Heracles in Eredivisie (Netherlands). The game was played on May 10, 2026. Final score: 3:0.
Recent form
Telstar has 2 wins, 1 draw and 2 losses over its last five games, averaging 1.40 points per game. Heracles has 0 wins, 1 draw and 4 losses, with 0.20 points per game.
Scoring records
Telstar scores 1.38 goals per game and allows 1.69. Heracles scores 1.06 and allows 2.50. Games in this league average 3.17 goals.
BTTS and goal totals
Both teams score in 66% of Telstar's games and 50% of Heracles's. The Over 2.5 rates are 56% and 69%, compared with league averages of 63% for BTTS and 61% for Over 2.5.
xG and shots
Telstar has the higher season xG average, 1.47 to 1.24 per game. Telstar takes 13.0 shots per game, while Heracles takes 11.2.
First-half and second-half trends
Telstar leads at halftime in 28% of its games and scores 0.81 goals per game after halftime. Heracles leads at halftime in 19% and scores 0.53 after halftime.
When the teams score
Telstar's most productive scoring window is minutes 76-90+ (11 goals). For Heracles, it is minutes 16-30 (8 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Eredivisie games average 3.17 goals. Both teams score in 63% of games, and 61% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 0 home wins, 1 draw and 0 away wins. Those games averaged 2.00 goals, with both teams scoring in 100% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Telstar is the match favorite and I back a home win. At home Telstar averages 1.75 goals and has an xG of 1.55 with 13.56 shots per game, while Heracles on the road averages just 0.75 goals and xG 0.99 with 8.75 shots, indicating higher quality chances for the hosts. The visitors’ defense is particularly vulnerable — Heracles concedes 2.88 goals away, has 0% clean sheets and an 88% loss rate on the road, whereas Telstar concedes 1.75 goals at home (6% clean sheets). In the last 5 matches Telstar scored 9 goals and averages 1.4 points per game, while Heracles scored only 2 goals and averages 0.2 points; additionally the visitors failed to score in 50% of away games versus 19% for the hosts. Considering the xG gap (1.55 vs 0.99), the edge in shots on target (5.31 vs 2.75) and the difference in average goals conceded (1.75 vs 2.88), I estimate probabilities: home 70%, draw 18%, away 12%.
View the statistical overviewBTTS - will both teams score?
Statistics point to BTTS - Yes: the league BTTS rate is 63%, both teams have seasonal BTTS at 50%. Telstar averages 1.38 goals per match this season and 1.8 in the last 5, while conceding 2.13 (season) and 1.8 in the last 5; Telstar had BTTS in 80% of their last 5 matches. Heracles struggle to score — 0.75 goals seasonally and 0.4 in the last 5 — but the last 5 matches show xG 1.31 versus actual 0.4, indicating chances created and potential to score. Additionally, both sides concede heavily (Telstar 2.13, Heracles 2.88) and Heracles has 0% clean sheets this season; the league average is 3.17 goals per game, which increases the likelihood of goals from both teams. Considering these figures I assess BTTS at 65% vs 35% for No and recommend the tip: Yes.
View BTTS statisticsOver/Under - goals analysis
The xG model projects a total of 3.15 goals: Telstar 1.74 (average of xG for and xG against: 1.50 and 1.98) and Heracles 1.41 (average of xG for 0.99 and xG against 1.83). Season-long stats confirm open games — Telstar has 88% of matches over 1.5 goals, Heracles 94%, and Over 2.5 occurs in 63% and 75% of their matches respectively. Additionally, Heracles have conceded 80 goals this season (2.88 per match) and Telstar 54 goals (2.13), which increases the likelihood of more goals. A Poisson distribution with lambda=3.15 yields about an 82% chance of over 1.5 and about 61% chance of over 2.5; accounting for seasonal rates, I adjust Over 2.5 to ~66%. The strongest signal is Over 1.5 (I rate it 86%), therefore I back the Over side at the 1.5 line.
View Over/Under statisticsHT/FT - half-time and full-time scenario
Telstar holds a clear attacking advantage: 1.38 goals per match on average versus 0.75 for Heracles, home xG 1.50 compared to 0.99 for the visitors, and shots on target 4.81 vs 2.75. In the first half Telstar averages 0.69 goals by half-time versus 0.38 for Heracles; the hosts led at the break in 25% of matches while Heracles did so in only 13%, and Heracles were trailing at half-time in 88% of their appearances. The second half also produces goals (percentage of matches with a goal after the break 88% for Telstar and 94% for Heracles), but Heracles are highly defensively vulnerable — conceding 2.88 goals per match on average and 1.56 after the break, and they conceded 11 goals in minutes 76–90 versus 7 for the hosts. In the last 5 matches Telstar won 40% of games, Heracles 0%, and Telstar averaged 1.4 points by half-time compared to 0.8 for Heracles, confirming the hosts’ ability to maintain a lead. From these premises the strongest signal is Telstar leading at half-time and winning the match (HT/FT 1/1).
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Telstar | Heracles | |
|---|---|---|
| Accuracy (shots on target) | 38% | 34% |
| Chance quality (xG per shot) | 0.11 | 0.11 |
| Finishing (goals per shot on target) | 0.28 | 0.28 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Telstar is 600% better for: last-5 form.
1.4 pts / game - Telstar · 0.2 pts / game - Heracles
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Telstar is 30% better for: goals scored per game.
1.38 goals / game - Telstar · 1.06 goals / game - Heracles
Telstar is 48% better for: goals allowed per game.
1.69 goals / game - Telstar · 2.5 goals / game - Heracles
Telstar scores in 75% of games (24 of 32 meczów), while Heracles keeps a clean sheet in 6% (2 of 32 meczów).
Heracles scores in 53% of games (17 of 32 meczów), while Telstar keeps a clean sheet in 13% (4 of 32 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Telstar
Over / Under - Heracles
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Telstar is 49% better for: first-half form (half-time points).
1.16 pts / game - Telstar · 0.78 pts / game - Heracles
Before half-time (1st half)
After half-time (2nd half)
Telstar - second-half results
Leads at halftime in 28% of games and wins 22%. Sometimes gives up a halftime lead.
Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Heracles - second-half results
Leads at halftime in 19% of games and wins 16%. Usually protects a halftime lead through the final whistle.
Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.40 | 1.20 |
| Goals scored / game | 0.6 | 1.2 |
| Goals allowed / game | 0.6 | 1.2 |
| Average goals per game | 1.2 | 2.4 |
| 1 goal | 100% | 100% |
| 2 goals | 20% | 60% |
| 3 goals | 0% | 60% |
| Clean sheet | 40% | 20% |
| No goal | 40% | 40% |
| Goal difference | 0 | 0 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.80 | 0.20 |
| Goals scored / game | 0.4 | 0.0 |
| Goals allowed / game | 1.0 | 1.2 |
| Average goals per game | 1.4 | 1.2 |
| 1 goal | 80% | 80% |
| 2 goals | 40% | 40% |
| 3 goals | 20% | 0% |
| Clean sheet | 40% | 20% |
| No goal | 60% | 100% |
| Goal difference | -3 | -6 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (11 goals). Concedes most in 76-90 (17). Late-goal balance (76-90): -6 - late phases are a weakness.
Most dangerous in minutes 16-30 (8 goals). Concedes most in 76-90 (18). Late-goal balance (76-90): -12 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Telstar
Heracles
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Eredivisie).
Teams vs league
| Telstar | Liga | Heracles | |
|---|---|---|---|
| Average goals per game | ▼ 3.06 | 3.17 | ▲ 3.56 |
| Both teams scored | ▲ 66% | 63% | ▼ 50% |
| Min. 3 goals (Over 2.5) | ▼ 56% | 61% | ▲ 69% |
| Clean sheets | ▼ 13% | 20% | ▼ 6% |
| Goal before half-time | ▼ 78% | 81% | ▲ 84% |
| Goal after half-time | ▲ 91% | 84% | ▲ 91% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Away team
Starting lineup
Substitutes
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Telstar's perspective: 0 wins, 1 draw and 0 losses against Heracles. Games average 2.00 goals, and both teams scored in 100% of them.
FAQ
What was the result of Telstar vs Heracles?
The Eredivisie match finished Telstar 3:0 Heracles. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Telstar vs Heracles?
Telstar score 1.38 goals per game on average and Heracles 1.06. The Eredivisie average is 3.17 goals, with Over 2.5 landing in 61% of games. Both teams score in 66% of Telstar's matches and 50% of Heracles's.
What form are Telstar and Heracles in?
Over the last 5 games Telstar have a 2-1-2 record (1.40 points per game) and Heracles 0-1-4 (0.20 points per game).
Where can I find a betting tip and analysis for Telstar vs Heracles?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


