Valur vs KR: match statistics
Valur vs KR: form, goals and key statistics
Game details
Valur played against KR in Úrvalsdeild (Iceland). The game was played on May 2, 2026. Final score: 1:4.
Recent form
Valur has 3 wins, 0 draws and 1 loss over its last five games, averaging 2.25 points per game. KR has 4 wins, 0 draws and 0 losses, with 3.00 points per game.
Scoring records
Valur scores 2.50 goals per game and allows 1.25. KR scores 4.50 and allows 2.00. Games in this league average 3.76 goals.
BTTS and goal totals
Both teams score in 75% of Valur's games and 100% of KR's. The Over 2.5 rates are 100% and 100%, compared with league averages of 68% for BTTS and 68% for Over 2.5.
xG and shots
KR has the higher season xG average, 2.36 to 1.80 per game. Valur takes 15.0 shots per game, while KR takes 19.0.
First-half and second-half trends
Valur leads at halftime in 25% of its games and scores 0.75 goals per game after halftime. KR leads at halftime in 100% and scores 1.75 after halftime.
When the teams score
Valur's most productive scoring window is minutes 0-15 (3 goals). For KR, it is minutes 0-15 (4 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Úrvalsdeild games average 3.76 goals. Both teams score in 68% of games, and 68% finish with at least three goals.
Head-to-head record
Before this game, 2 previous meetings were available. The record was 1 home win, 1 draw and 0 away wins. Those games averaged 6.50 goals, with both teams scoring in 100% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
KR is the clear favorite: they sit 1st and have won all 4 away matches this season and 5 of their last 5 games. The visitors show dominant offensive strength — averaging 6.0 goals away and 9 shots on target per match with 33% conversion, whereas Valur at home averages 2.0 goals, 5.33 shots on target and 13% conversion. The difference in quality of chances is confirmed by xG: KR has 2.29 xG away versus the hosts’ 1.89 xG, and KR’s matches average 8.0 total goals versus 3.0 for Valur, indicating a higher attacking tempo from the visitors. Valur do, however, have home advantage — they concede only 1.0 goals on average at home and have scored 10 goals at home this season, and their recent form is 3 wins in the last 5 (overall record llwww), which may limit the margin of defeat. Taking this into account, I expect a KR win; I assess the probabilities as approximately 70% for the away win, 15% for a draw and 15% for a home win.
View the statistical overviewBTTS - will both teams score?
Both teams have a seasonal BTTS rate of 100% (Valur 100% and KR 100%), and in the last 5 matches BTTS is 80% for Valur and 100% for KR, which strongly favors both teams to score. Offensively both sides generate a lot – average xG is 2.38 (Valur) and 2.29 (KR), with xG against of 1.02 and 0.92 respectively, meaning each creates ~2.3 xG while allowing ~1.0 xG. Over the season Valur averages 4.0 goals for and 2.0 against, KR averages 6.0 for and 2.0 against; in the last 5 matches Valur scored 12 and conceded 9, KR scored 22 and conceded 10, confirming goal exchange. Additionally neither team has a clean sheet this season (0% for both), both have 100% of matches over 2.5 goals, and the league BTTS is 71%, so the statistical environment favors mutual scoring. Considering also 10.67 shots on target for Valur vs 9.0 for KR and KR’s high conversion rate 33% versus Valur 21%, I project BTTS (BTTS - Yes / Goal/Goal) as the strongest scenario and assign it a 92% probability.
View BTTS statisticsOver/Under - goals analysis
The data clearly indicate a high goal potential: Valur’s attacking xG is 2.38, KR’s attacking xG is 2.29, and both teams have BTTS at 100% (both scored in 100% of matches). Seasonal goal averages are very high: Valur records 4.0 goals per game, KR 6.0, and in the last 5 matches Valur scored 12 goals while KR scored 22. Calculating expected goals as the average of own attacking xG and opponent’s xG against in the last 5 (Valur: (2.38+1.12)/2 = 1.75, KR: (2.29+2.07)/2 = 2.18) yields a combined total of 3.93 goals, which confirms a tendency toward high-scoring games. Since both seasonal and recent stats show Over 2.5 in 100% of cases for both teams and strong xG and goal figures (gf_last5: 12 vs 22), the Over 2.5 line is the strongest signal (I rate over2.5 at 90%). I therefore recommend backing the Over 2.5 line as the best compromise between probability and value, noting that Over 1.5 is practically certain (99%) and Over 3.5 also has significant chances (75%).
View Over/Under statisticsHT/FT - half-time and full-time scenario
Both teams display high offensive output: Valur averages 4.0 goals per match, KR 6.0, with average xG of 2.38 (Valur) versus 2.29 (KR), which forecasts goals from both sides. Half-time signals are mixed — Valur led at the break in all 3 home matches (3/3, 100%), but across the last 5 matches Valur led at half only 20% (1/5), whereas KR has 5/5 half-time leads in their last 5 (100%). Both sides have BTTS at 100%, so a goal-scoring draw at the break (e.g. 1-1) is likely. KR shows clearly better efficiency (conversion 33% vs Valur 21%) and a 5-match winning run (100%), and the visitors average 1.8 second-half goals in their last 5 matches; therefore I tip a draw at half-time and a KR turnaround by full-time.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Valur | KR | |
|---|---|---|
| Accuracy (shots on target) | 37% | 54% |
| Chance quality (xG per shot) | 0.12 | 0.12 |
| Finishing (goals per shot on target) | 0.45 | 0.44 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
KR is 33% better for: last-5 form.
2.25 pts / game - Valur · 3 pts / game - KR
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
KR is 80% better for: goals scored per game.
2.5 goals / game - Valur · 4.5 goals / game - KR
Valur is 60% better for: goals allowed per game.
1.25 goals / game - Valur · 2 goals / game - KR
Valur scores in 100% of games (4 of 4 meczów), while KR keeps a clean sheet in 0% (0 of 4 meczów).
KR scores in 100% of games (4 of 4 meczów), while Valur keeps a clean sheet in 25% (1 of 4 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Valur
Over / Under - KR
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
KR is 100% better for: first-half form (half-time points).
1.5 pts / game - Valur · 3 pts / game - KR
Before half-time (1st half)
After half-time (2nd half)
Valur - second-half results
Leads at halftime in 25% of games and wins 75%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
KR - second-half results
Leads at halftime in 100% of games and wins 100%. Also wins some games without leading at halftime.
Allows 1.0 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.50 | 1.75 |
| Goals scored / game | 1.8 | 0.8 |
| Goals allowed / game | 1.0 | 0.3 |
| Average goals per game | 2.8 | 1.0 |
| 1 goal | 100% | 75% |
| 2 goals | 100% | 25% |
| 3 goals | 50% | 0% |
| Clean sheet | 25% | 75% |
| No goal | 0% | 50% |
| Goal difference | +3 | +2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 3.00 | 1.50 |
| Goals scored / game | 2.8 | 1.8 |
| Goals allowed / game | 0.5 | 1.5 |
| Average goals per game | 3.3 | 3.3 |
| 1 goal | 100% | 75% |
| 2 goals | 75% | 75% |
| 3 goals | 50% | 75% |
| Clean sheet | 75% | 25% |
| No goal | 0% | 25% |
| Goal difference | +9 | +1 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 0-15 (3 goals). Concedes most in 16-30 (2). Late-goal balance (76-90): 0.
Most dangerous in minutes 0-15 (4 goals). Concedes most in 76-90 (3). Late-goal balance (76-90): 0.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Valur
KR
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Úrvalsdeild).
Teams vs league
| Valur | Liga | KR | |
|---|---|---|---|
| Average goals per game | • 3.75 | 3.76 | ▲ 6.50 |
| Both teams scored | ▲ 75% | 68% | ▲ 100% |
| Min. 3 goals (Over 2.5) | ▲ 100% | 68% | ▲ 100% |
| Clean sheets | ▲ 25% | 18% | ▼ 0% |
| Goal before half-time | ▲ 100% | 76% | ▲ 100% |
| Goal after half-time | ▼ 75% | 84% | ▼ 75% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Substitutes
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Valur's perspective: 1 win, 1 draw and 0 losses against KR. Games average 6.50 goals, and both teams scored in 100% of them.
FAQ
What was the result of Valur vs KR?
The Úrvalsdeild match finished Valur 1:4 KR. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Valur and KR?
In the last 2 head-to-head matches Valur won 1, KR won 0 and 1 ended level. These games averaged 6.50 goals, with both teams scoring in 100% of them.
What do the goal statistics show before Valur vs KR?
Valur score 2.50 goals per game on average and KR 4.50. The Úrvalsdeild average is 3.76 goals, with Over 2.5 landing in 68% of games. Both teams score in 75% of Valur's matches and 100% of KR's.
What form are Valur and KR in?
Over the last 5 games Valur have a 3-0-1 record (2.25 points per game) and KR 4-0-0 (3.00 points per game).
Where can I find a betting tip and analysis for Valur vs KR?
Here you can check the pre-match numbers for Valur vs KR: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


