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Guingamp

Ligue 2Season 2026/2027Data current as of September 06, 2026
Form (recent games)
LWLDD
Winless for 3 matches

Guingamp 2026/2027: season in numbers

Guingamp in Ligue 2

Guingamp plays in Ligue 2 (France) during the 2026/2027 season. Next game: Annecy.

Form and record

Guingamp has 1 win, 2 draws and 2 losses, averaging 1.00 points per game. Over the last five games, the team has 1 win, 2 draws and 2 losses, worth 1.00 points per game.

Goals and clean sheets

Guingamp scores 1.40 goals per game and allows 1.60. The team keeps a clean sheet in 20% of games and fails to score in 20%.

BTTS / Over / Under

Both teams score in 60% of Guingamp's games. 60% finish with at least three goals and 40% with at least four. Those games average 3.00 total goals.

Goal patterns

Over 2.5 + BTTS appeared in 60% of games. The team scored in both halves in 40% of games. Last five: BTTS 60%, Over 2.5 60%.

Halves and minutes

Guingamp scores 0.60 goals in the first half and 0.80 in the second half. Most goals come in minutes 0-15 (3 goals).

xG and playing style

Guingamp averages 1.60 xG and 1.31 xGA per game. The team takes 15.2 shots, puts 6.0 on target and averages 55% possession.

Key statistical indicators

Guingamp's xG differential is 0.29 per game. Its points-per-game average over the last five differs from the season mark by 0.00. This is historical team context, not a prediction of the next result.

Season overview

1.00Points per game
1.40Goals scored / game
1.60Goals allowed / game
60%Over 2.5 goals
60%Both teams scored
20%Clean sheets
20%Games without a goal

Record

Wins, draws and losses overall, at home and away.

Season result split
20% W40% R40% P
-1
Goal difference
1.00
PPG (season)
1.00
PPG (last 5)

Goals

Team goal production compared with league averages and goal-count distribution.

How often they score at least...

1 goal80%
2 goals40%
3 goals20%
4 goals0%

How often they concede at least...

1 goal80%
2 goals60%
3 goals20%
4 goals0%

Goal lines (Over/Under)

See how often this team's games clear each goal line, including first-half and second-half results.

Halves

Goal before half-time60%League average: 59%
Min. 2 goals before half-time20%League average: 34%
Min. 3 goals before half-time20%League average: 16%
Goal after half-time80%League average: 77%
Min. 2 goals after half-time60%League average: 36%
Min. 3 goals after half-time60%League average: 25%

Goal patterns

Scoring patterns from this team's games, plus a closer look at the last five.

Combinations (season)

BTTS at half-time20%
BTTS in both halves20%
Scored in both halves40%
Min. 3 goals and BTTS60%
Min. 3 goals without BTTS0%

Game halves

First and second half points, goals, clean sheets, half-time state and last-five split.

Half-time state

40% W40% R20% P
leading / drawing / trailing

Second-half results

20% W20% R60% P
8
Half-time points
1.60
PPG (1st half)
+1
Goal difference
4
Second-half points
0.80
PPG (2nd half)

Goals and clean sheets by half

Scored before half-time0.6
Conceded before half-time0.4
Scored after half-time0.8
Conceded after half-time1.2
Clean sheet before half-time60%
Clean sheet after half-time40%
No goal before half-time60%
No goal after half-time20%
Last 5 games - details
1st half2nd half
PPG (season)1.600.80
Goals scored / game0.60.8
Goals allowed / game0.41.2
Average goals per game1.02.0
Min. 1 goal60%80%
Min. 2 goals20%60%
Min. 3 goals20%60%
Clean sheets60%40%
Games without a goal60%20%
Goal difference+1-2
1st half (Last 5): 40% leading - 40% drawing - 20% trailing - BTTS HT (last 5) 20%
2nd half (Last 5): 20% won - 20% drawing - 60% lost

Goals by minute

The parts of a game in which this team scores and allows the most goals.

Guingamp
ScoredConceded
3
1
0-15
0
1
16-30
0
0
31-45
1
5
46-60
0
0
61-75
3
1
76-90

Most dangerous in minutes 0-15 (3 goals). Allows the most goals in minutes 46-60 (5). Late-goal balance (76-90): +2 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Advanced stats

Shots, finishing, possession and expected goals (xG).

Attacking profile

Style: Dominant
39%
Shot accuracy
shots on target
0.11
Chance quality
xG per shot
0.23
Finishing
goals per shot on target

xG per shot around 0.08 means long-range attempts; 0.15+ usually means box chances.

Key statistical indicators

A combined view of xG, efficiency, form and patterns from completed games.

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.29
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.49
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-1.5 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.20
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.29
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
108%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
124%
Form trend
Compares points from the last five games with the full-season average.
0.00
Lead holding
Leads at halftime in 40% of games and wins 20%. Sometimes gives up a halftime lead.
50%
Defense after halftime
How many more goals the team scores after half-time than before it.
+0.8
Late goals
43% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
43%

* All indicators are calculated only from season statistics. They are not NoFluffPicks model predictions.

Squad

Players with verified appearances in this competition season.

Form across the last 5, 6 and 10 matches

Compare the team's latest matches across all competitions. The 5-match window reacts fastest to change, while 10 matches show the broader trend.

Corners

See how often the team wins corners, concedes them and crosses the main total-corners lines.

Overall

5 matches
3.6
Corners won per match
3.2
Corners conceded per match
6.8
Total corners per match
20.0%
Over 8.5 corners
20.0%
Over 9.5 corners
0.0%
Over 10.5 corners

Cards and discipline

Compare the team's cards with its opponents' cards, including how often either side receives a red card.

Overall

5 matches
1.8
Team cards per match
1.4
Opponent cards per match
3.2
Total cards per match
20.0%
Over 3.5
20.0%
Over 4.5
0.0%
Red cards

Strength of recent opponents

Recent results make more sense when you also know how strong the opponents have been.

1.17
Opponents' average PPG
9.2
Opponents' average position
Easier than average

Over its last 5 games, Guingamp faced opponents averaging 1.17 points per game and an average standings position of No. 9.2 in a 18-team league. Compared with the league average, that was a easier than average schedule.

Recent games

Upcoming games

Round 6
Guingamp
Annecy
Round 7
Guingamp
Red Star
Round 8
Nancy
Guingamp
Round 9
Guingamp
Pau
Round 10
Clermont
Guingamp
Round 11
Guingamp
Saint-Étienne
Round 12
Dunkerque
Guingamp
Round 13
Guingamp
Rodez
Round 14
Grenoble Foot 38
Guingamp
Round 15
Guingamp
Dijon

FAQ

What is Guingamp's recent form?

Guingamp has 1 win, 2 draws and 2 losses over the last five games. The team averages 1.00 points per game this season.

How many goals does Guingamp score per game?

Guingamp scores 1.40 goals per game and allows 1.60. These averages show the team's attacking and defensive record this season.

How often do Guingamp's games have BTTS or Over 2.5 goals?

Both teams score in 60% of Guingamp's games, while 60% finish with at least three goals. Guingamp keeps a clean sheet in 20% of games.

Who does Guingamp play next?

Guingamp's next game is Guingamp vs. Annecy on September 12, 2026. Pre-game stats and the full schedule are further down this page.

Where can I find Guingamp stats and betting picks?

This page covers Guingamp's form, home and away records, goals, BTTS and Over/Under. Betting picks and full analysis for upcoming games are available in the NoFluffPicks app.