Rwanda - National Soccer LeagueNyagisenyi StadiumData current as of October 22, 2026

Amagaju vs Mukura: match statistics

Amagaju crest
Amagaju
1 : 2half-time 0:1
Mukura crest
Mukura

Amagaju vs Mukura: form, goals and key statistics

Game details

Amagaju played against Mukura in National Soccer League (Rwanda). The game was played on October 11, 2026. Venue: Nyagisenyi Stadium. Final score: 1:2.

Recent form

Amagaju has 1 win, 1 draw and 1 loss over its last five games, averaging 1.33 points per game. Mukura has 1 win, 0 draws and 1 loss, with 1.50 points per game.

Scoring records

Amagaju scores 0.67 goals per game and allows 0.33. Mukura scores 1.00 and allows 0.50. Games in this league average 1.50 goals.

BTTS and goal totals

Both teams score in 0% of Amagaju's games and 0% of Mukura's. The Over 2.5 rates are 0% and 0%, compared with league averages of 18% for BTTS and 14% for Over 2.5.

xG and shots

Amagaju has the higher season xG average, 1.07 to 0.98 per game. Amagaju takes 7.0 shots per game, while Mukura takes 6.5.

First-half and second-half trends

Amagaju leads at halftime in 0% of its games and scores 0.67 goals per game after halftime. Mukura leads at halftime in 50% and scores 0.50 after halftime.

When the teams score

Amagaju's most productive scoring window is minutes 46-60 (1 goals). For Mukura, it is minutes 31-45+ (1 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

National Soccer League games average 1.50 goals. Both teams score in 18% of games, and 14% finish with at least three goals.

Head-to-head record

Before this game, 2 previous meetings were available. The record was 0 home wins, 1 draw and 1 away win. Those games averaged 0.50 goals, with both teams scoring in 0% of them.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Amagaju have a slight edge based on their home record: they have won one and drawn one of their two home matches without conceding a goal. The hosts’ defense has also looked solid over a broader sample, conceding 3 goals in their last five matches compared with Mukura’s 6. However, the visitors scored 6 goals in that period, while Amagaju managed just 2, so they could capitalise on the hosts’ limited attacking output, with Amagaju averaging only 2 shots on target per home match. Both teams have identical records across their last five games: one win, two draws and two defeats each. The main case for backing the hosts is their defensive record at home so far, although an average xG of 0,90 suggests their advantage may be slight.

View the statistical overview
BTTS - will both teams score?

The strongest signal against both teams scoring is Amagaju’s form: they have averaged 0.4 goals across their last 5 matches, and none of those games saw both teams score. Mukura averaged 1.2 goals per match over the same period, but both teams scored in only 40% of their games, which does not offset the hosts’ poor attacking output. Their average xG over the last 5 matches is similar — 1.04 for Amagaju and 1.09 for Mukura — but Amagaju converted their chances into just 2 goals in that span. Across the league, both teams scored in only 22% of matches, making it more likely that at least one team will fail to score (BTTS - No).

View BTTS statistics
Over/Under - goals analysis

Across their last five matches, Amagaju games averaged 1.0 goals, while Mukura matches averaged 2.4, pointing to a moderate goal tally. Amagaju scored 0.4 goals per match during this period against an xG of 1.04, whereas Mukura scored 1.2 goals against an xG of 1.09. In addition, the league average is 1.61 goals, and only 17% of matches go Over 2.5 goals. Although at least three goals were scored in 40% of Mukura’s last five matches, none of Amagaju’s five matches reached that mark. With a projected total of 1.90 goals, the strongest signal is for Under 3.5 goals, as four goals would be required to go Over despite the low league and attacking averages.

View Over/Under statistics
HT/FT - half-time and full-time scenario

A draw at half-time is the most likely outcome: Amagaju were level at the break in 3 of their last 5 matches, while Mukura did so in 2 of 5. The hosts did not score before half-time in these matches, although the visitors averaged 0.6 first-half goals, so a Mukura lead at the break remains a realistic alternative. After the break, Amagaju conceded no goals in any of their last 5 matches, which weighs against an easy win for the visitors despite their average of 1.2 goals per match compared with 0.4 for the hosts. Both teams drew 2 of their last 5 matches, and the league average of 1.61 goals per match further supports a scenario in which the draw holds until the final whistle. Mukura’s away-performance statistics are unavailable, so the advantage suggested by their overall scoring record does not justify a stronger pick for an away win.

View first-half and second-half statistics

Stats by half

0 : 1
First half
1 : 1
Second half

Game stats

46Possession (%)54
AmagajuMukura
12Shots12
AmagajuMukura
3Shots on target4
AmagajuMukura
1.67xG1.74
AmagajuMukura
1Corners2
AmagajuMukura
94Dangerous attacks94
AmagajuMukura
22Fouls20
AmagajuMukura
0Cards0
AmagajuMukura

Pre-game profile— what do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

0.67Goals scored / game1
AmagajuMukura
0.33Goals allowed / game0.5
AmagajuMukura
47%Average possession54%
AmagajuMukura
2.33Shots on target / game1.5
AmagajuMukura

Team stats— who is more efficient?

Compare both teams' attacking and defensive records this season.

7Shots per game6.5
AmagajuMukura
2.33Shots on target1.5
AmagajuMukura
9.5%Shot conversion15.4%
AmagajuMukura
47%Possession54%
AmagajuMukura
1.07xG for0.98
AmagajuMukura
1.04xG against1.35
AmagajuMukura

Shooting quality

Amagaju: BalancedMukura: Efficient finishing
AmagajuMukura
Accuracy (shots on target)33%23%
Chance quality (xG per shot)0.150.15
Finishing (goals per shot on target)0.290.67

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five games and season record, overall, at home and away.

Mukura is 13% better for: last-5 form.

1.33 pts / game - Amagaju · 1.5 pts / game - Mukura

Amagaju
WLD
Season result split
33% W33% D33% L
Season (W-D-L)
1-1-1
1.33 pts / game · goal difference +1
Last 5 (W-D-L)
1-1-1
1.33 pts / game
Record at home (W-D-L)
1-1-0
Last 5 at home
1-1-0
WD
Last 5 games - averages
Goals scored: 0.7Goals conceded: 0.3xG: 1.07Opponent xG: 1.04BTTS: 0%Over 2.5: 0%
Mukura
WL
Season result split
50% W0% D50% L
Season (W-D-L)
1-0-1
1.50 pts / game · goal difference +1
Last 5 (W-D-L)
1-0-1
1.50 pts / game
Record away (W-D-L)
0-0-0
Last 5 away
0-0-0
Last 5 games - averages
Goals scored: 1.0Goals conceded: 0.5xG: 0.98Opponent xG: 1.35BTTS: 0%Over 2.5: 0%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Mukura is 49% better for: goals scored per game.

0.67 goals / game - Amagaju · 1 goals / game - Mukura

Amagaju is 52% better for: goals allowed per game.

0.33 goals / game - Amagaju · 0.5 goals / game - Mukura

Amagaju scoring profile: more difficult

Amagaju scores in 33% of games (1 of 3 games), while Mukura keeps a clean sheet in 50% (1 of 2 games).

Mukura scoring profile: more difficult

Mukura scores in 50% of games (1 of 2 games), while Amagaju keeps a clean sheet in 67% (2 of 3 games).

2Goals scored (season)2
AmagajuMukura
1Goals conceded (season)1
AmagajuMukura
1Average goals per game1.5
AmagajuMukura
2Goals scored (last 5)2
AmagajuMukura
1Goals conceded (last 5)1
AmagajuMukura

How often they score at least...

33%1 goal50%
AmagajuMukura
33%2 goals50%
AmagajuMukura
0%3 goals0%
AmagajuMukura
0%4 goals0%
AmagajuMukura

How often they concede at least...

33%1 goal50%
AmagajuMukura
0%2 goals0%
AmagajuMukura
0%3 goals0%
AmagajuMukura
0%4 goals0%
AmagajuMukura

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)— how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

Goal patterns

0%BTTS at half-time0%
AmagajuMukura
0%BTTS in both halves0%
AmagajuMukura
0%Scored in both halves50%
AmagajuMukura

BTTS and goal count

0%Min. 3 goals and BTTS0%
AmagajuMukura
0%Min. 3 goals without BTTS0%
AmagajuMukura
0%BTTS - last 50%
AmagajuMukura

Goal count (Over/Under)— how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

33%Min. 1 goal before half-time50%
AmagajuMukura
0%Min. 2 goals before half-time0%
AmagajuMukura
0%Min. 3 goals before half-time0%
AmagajuMukura

2nd half

33%Min. 1 goal after half-time100%
AmagajuMukura
33%Min. 2 goals after half-time0%
AmagajuMukura
0%Min. 3 goals after half-time0%
AmagajuMukura

Game halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Mukura is 199% better for: first-half form (half-time points).

0.67 pts / game - Amagaju · 2 pts / game - Mukura

Amagaju - half-time state
0% leading67% draw33% trailing
Mukura - half-time state
50% leading50% draw0% trailing

Before half-time (1st half)

0.67Points per game (1st half)2
AmagajuMukura
0Goals scored (1st half)0.5
AmagajuMukura
0.33Goals conceded (1st half)0
AmagajuMukura
0.33Average goals (1st half)0.5
AmagajuMukura
67%Clean sheet before half-time100%
AmagajuMukura
100%No goal before half-time50%
AmagajuMukura

After half-time (2nd half)

1.67Points per game (2nd half)1.5
AmagajuMukura
0.67Goals scored (2nd half)0.5
AmagajuMukura
0Goals conceded (2nd half)0.5
AmagajuMukura
0.67Average goals (2nd half)1
AmagajuMukura
100%Clean sheet after half-time50%
AmagajuMukura
67%No goal after half-time50%
AmagajuMukura

Amagaju - second-half results

33% W67% D0% L
2
Half-time points
0
Half-time goals
-1
Goal difference (1st half)
5
Second-half points
+2
Goal difference (2nd half)
0.67
PPG before half-time
Defense after halftime-0.3

Defense stays consistent across the full game.

Mukura - second-half results

50% W0% D50% L
4
Half-time points
1
Half-time goals
+1
Goal difference (1st half)
3
Second-half points
0
Goal difference (2nd half)
2.00
PPG before half-time
Lead holding100%

Leads at halftime in 50% of games and wins 50%. Also wins some games without leading at halftime.

Defense after halftime+0.5

Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Amagaju - last 5 games by half
1st half2nd half
Points per game0.671.67
Goals scored / game0.00.7
Goals allowed / game0.30.0
Average goals per game0.30.7
1 goal33%33%
2 goals0%33%
3 goals0%0%
Clean sheet67%100%
No goal100%67%
Goal difference-1+2
Half-time: 0% leading - 67% draw - 33% trailing
2nd half: 33% won - 67% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0
Mukura - last 5 games by half
1st half2nd half
Points per game2.001.50
Goals scored / game0.50.5
Goals allowed / game0.00.5
Average goals per game0.51.0
1 goal50%100%
2 goals0%0%
3 goals0%0%
Clean sheet100%50%
No goal50%50%
Goal difference+10
Half-time: 50% leading - 50% draw - 0% trailing
2nd half: 50% won - 0% draw - 50% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 1

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minute— when do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Amagaju
ScoredConceded
0
1
0-15
0
0
16-30
0
0
31-45
1
0
46-60
0
0
61-75
1
0
76-90

Most dangerous in minutes 46-60 (1 goal). Concedes most in 0-15 (1). Late-goal balance (76-90): +1 - wins late phases.

Mukura
ScoredConceded
0
0
0-15
0
0
16-30
1
0
31-45
1
0
46-60
0
0
61-75
0
1
76-90

Most dangerous in minutes 31-45 (1 goal). Concedes most in 76-90 (1). Late-goal balance (76-90): -1 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

1.25
Estimated goals
attack vs. opponent defense
0.6 : 0.7
Estimated goal split
home : away
83%
Pace vs league
100% = league average
0%
Both teams scored (BTTS)
average from both teams' seasons
-60%
Derby effect
H2H goals vs typical matches
17%
BTTS estimate
from both teams' scoring frequency
34%
0:0 risk
about 1 in 3 matches
0-1
Most common goal range
attack vs. defense for both teams

Amagaju

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.03
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.31
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-3.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.40
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.71
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
71%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
60%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.7
Late goals
50% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
50%

Mukura

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.37
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.87
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-1.8 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.02
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.85
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
182%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
53%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
0%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (National Soccer League).

Teams vs league

AmagajuLigaMukura
Average goals per game▼ 1.001.50• 1.50
Both teams scored▼ 0%18%▼ 0%
Min. 3 goals (Over 2.5)▼ 0%14%▼ 0%
Clean sheets▲ 67%50%• 50%
Goal before half-time▼ 33%64%▼ 50%
Goal after half-time▼ 33%45%▲ 100%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

1.50
Average goals per game
18%
Both teams scored
14%
Min. 3 goals (Over 2.5)
50%
Clean sheets
0.95
Home goals / game
0.55
Away goals / game
+73%
Home attack advantage
+42%
Home defensive advantage
+23%
Total home advantage
Goals in 1st half (whole league)
64%
1 goal
23%
2 goals
5%
3 goals
0%
4 goals
Goals in 2nd half (whole league)
45%
1 goal
9%
2 goals
5%
3 goals
0%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Home team

Away team

Other recorded players

—Agyenim Boateng Mensah⚽ 1

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. MukuraGoalAgyenim Boateng Mensah

Head-to-head

Record from Amagaju's perspective: 0 wins, 1 draw and 1 loss against Mukura. Games average 0.50 goals, and both teams scored in 0% of them.

FAQ

What was the result of Amagaju vs Mukura?

The National Soccer League match finished Amagaju 1:2 Mukura. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What is the head-to-head record between Amagaju and Mukura?

In the last 2 head-to-head matches Amagaju won 0, Mukura won 1 and 1 ended level. These games averaged 0.50 goals, with both teams scoring in 0% of them.

What do the goal statistics show before Amagaju vs Mukura?

Amagaju score 0.67 goals per game on average and Mukura 1.00. The National Soccer League average is 1.50 goals, with Over 2.5 landing in 14% of games. Both teams score in 0% of Amagaju's matches and 0% of Mukura's.

What form are Amagaju and Mukura in?

Over the last 5 games Amagaju have a 1-1-1 record (1.33 points per game) and Mukura 1-0-1 (1.50 points per game).

Where can I find a betting tip and analysis for Amagaju vs Mukura?

Here you can check the pre-match numbers for Amagaju vs Mukura: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.