Rwanda - National Soccer LeagueStade Régional de NyamiramboData current as of November 08, 2026

Police vs Bugesera: match statistics

Police crest
Police
1 : 0half-time 0:0
Bugesera crest
Bugesera

Police vs Bugesera: form, goals and key statistics

Game details

Police played against Bugesera in National Soccer League (Rwanda). The game was played on November 1, 2026. Venue: Stade Régional de Nyamirambo. Final score: 1:0.

Recent form

Police has 1 win, 1 draw and 3 losses over its last five games, averaging 0.80 points per game. Bugesera has 2 wins, 0 draws and 1 loss, with 2.00 points per game.

Scoring records

Police scores 0.33 goals per game and allows 1.00. Bugesera scores 1.33 and allows 0.33. Games in this league average 1.85 goals.

BTTS and goal totals

Both teams score in 17% of Police's games and 0% of Bugesera's. The Over 2.5 rates are 17% and 0%, compared with league averages of 28% for BTTS and 24% for Over 2.5.

xG and shots

Bugesera has the higher season xG average, 1.56 to 1.22 per game. Police takes 9.8 shots per game, while Bugesera takes 11.7.

First-half and second-half trends

Police leads at halftime in 0% of its games and scores 0.17 goals per game after halftime. Bugesera leads at halftime in 33% and scores 1.00 after halftime.

When the teams score

Police's most productive scoring window is minutes 16-30 (1 goals). For Bugesera, it is minutes 46-60 (2 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

National Soccer League games average 1.85 goals. Both teams score in 28% of games, and 24% finish with at least three goals.

Head-to-head record

Before this game, 2 previous meetings were available. The record was 0 home wins, 0 draws and 2 away wins. Those games averaged 1.00 goals, with both teams scoring in 0% of them.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Bugesera sit 8th and have won 3 of their last 5 matches, while Police, 13th in the table, have managed just one win over the same period. Away from home, the visitors average 10.5 shots and 3.5 on target per match, compared with 5.5 and 0.5 respectively for Police at home; Bugesera’s edge in chance creation is reflected in their xG of 1.53 against 0.86. The hosts average 0.5 goals at home and have failed to score in half of those matches, making it difficult for them to capitalise on home advantage. Bugesera concede an average of 0.5 goals away from home, but allow opponents chances worth 1.52 xG, so their defense offers no guarantee of a clean sheet. The visitors are favorites, although the teams’ low scoring returns in the home and away matches analyzed—averaging just 1.5 goals combined—leave a significant possibility of a draw.

View the statistical overview
BTTS - will both teams score?

The BTTS - No pick has stronger backing in the data: in their last 5 matches, both teams scored in 20% of Police’s games and 0% of Bugesera’s. Police averaged just 0.4 goals per match over this period, while Bugesera conceded 0.6, so a goal from the home side is far from certain. The league average for BTTS - Yes is also just 27%, with an average of 1.73 goals per match. The xG figures offer some counterbalance: Police record 1.64 at home, while Bugesera post 1.53 away, indicating attacking potential on both sides. Nevertheless, Police’s low scoring output in their last 5 matches and the frequent occurrence of games in which one team fails to score support a scenario where at least one team does not score. BTTS - No does not necessarily mean a 0-0 draw; it means that at least one team will fail to score.

View BTTS statistics
Over/Under - goals analysis

In their last 5 matches, Police averaged 0.4 goals scored and 1.0 conceded, while Bugesera averaged 1.2 scored and 0.6 conceded, pointing to a moderate goal total. Over 2.5 goals landed in 20% of Police’s matches during this period and in none of Bugesera’s. The league average is 1.73 goals per match, with only 22% of games going over the 2.5-goal line. Although season-long attacking xG stands at 1.64 for the home side and 1.53 for the visitors, their actual finishing output over the last 5 matches has been lower, so I estimate 1.85 goals in total. The strongest pick is Under 3.5 goals: both teams have stayed below this line in every match included in the data, and the model assigns it an 88% probability.

View Over/Under statistics
HT/FT - half-time and full-time scenario

Police were level at half-time in 4 of their last 5 matches, scoring an average of just 0.2 goals before the break during that period, which points to a closely contested first half. After the break, Bugesera averaged 0.8 goals across their last five matches, compared with 0.2 for Police, giving the visitors stronger grounds to turn the result in their favor. Bugesera won 3 of those 5 matches, while Police won only 1, and the hosts conceded an average of 1.0 goals per match compared with 0.6 for the visitors. Although Police won their only home match without conceding, the average xG of the chances allowed by the hosts is 1.93, compared with 1.52 for Bugesera, so that result should be treated with caution. Therefore, a draw at half-time followed by an away win is the most likely single HT/FT scenario, although the edge for this outcome is not substantial given the small home and away sample sizes.

View first-half and second-half statistics

Stats by half

0 : 0
First half
1 : 0
Second half

Game stats

42Possession (%)58
PoliceBugesera
16Shots15
PoliceBugesera
4Shots on target4
PoliceBugesera
1.72xG1.7
PoliceBugesera
5Corners4
PoliceBugesera
59Dangerous attacks64
PoliceBugesera
10Fouls7
PoliceBugesera
0Cards0
PoliceBugesera

Pre-game profile— what do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

0.33Goals scored / game1.33
PoliceBugesera
1Goals allowed / game0.33
PoliceBugesera
49%Average possession54%
PoliceBugesera
1.83Shots on target / game4
PoliceBugesera

Team stats— who is more efficient?

Compare both teams' attacking and defensive records this season.

9.83Shots per game11.67
PoliceBugesera
1.83Shots on target4
PoliceBugesera
3.4%Shot conversion11.4%
PoliceBugesera
49%Possession54%
PoliceBugesera
1.22xG for1.56
PoliceBugesera
1.13xG against1.66
PoliceBugesera

Shooting quality

Police: BalancedBugesera: Balanced
PoliceBugesera
Accuracy (shots on target)19%34%
Chance quality (xG per shot)0.120.13
Finishing (goals per shot on target)0.180.33

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five games and season record, overall, at home and away.

Bugesera is 150% better for: last-5 form.

0.8 pts / game - Police · 2 pts / game - Bugesera

Police
WLDLL
Season result split
17% W17% D67% L
Season (W-D-L)
1-1-4
0.67 pts / game · goal difference -4
Last 5 (W-D-L)
1-1-3
0.80 pts / game
Record at home (W-D-L)
0-1-2
Last 5 at home
0-1-2
LDL
Last 5 games - averages
Goals scored: 0.2Goals conceded: 0.8xG: 1.33Opponent xG: 1.15BTTS: 0%Over 2.5: 0%
Bugesera
LWW
Season result split
67% W0% D33% L
Season (W-D-L)
2-0-1
2.00 pts / game · goal difference +3
Last 5 (W-D-L)
2-0-1
2.00 pts / game
Record away (W-D-L)
1-0-1
Last 5 away
1-0-1
LW
Last 5 games - averages
Goals scored: 1.3Goals conceded: 0.3xG: 1.56Opponent xG: 1.66BTTS: 0%Over 2.5: 0%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Bugesera is 303% better for: goals scored per game.

0.33 goals / game - Police · 1.33 goals / game - Bugesera

Bugesera is 203% better for: goals allowed per game.

1 goals / game - Police · 0.33 goals / game - Bugesera

Police scoring profile: more difficult

Police scores in 33% of games (2 of 6 games), while Bugesera keeps a clean sheet in 67% (2 of 3 games).

Bugesera scoring profile: strong

Bugesera scores in 67% of games (2 of 3 games), while Police keeps a clean sheet in 33% (2 of 6 games).

2Goals scored (season)4
PoliceBugesera
6Goals conceded (season)1
PoliceBugesera
1.33Average goals per game1.67
PoliceBugesera
1Goals scored (last 5)4
PoliceBugesera
4Goals conceded (last 5)1
PoliceBugesera

How often they score at least...

33%1 goal67%
PoliceBugesera
0%2 goals67%
PoliceBugesera
0%3 goals0%
PoliceBugesera
0%4 goals0%
PoliceBugesera

How often they concede at least...

67%1 goal33%
PoliceBugesera
33%2 goals0%
PoliceBugesera
0%3 goals0%
PoliceBugesera
0%4 goals0%
PoliceBugesera

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)— how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

Goal patterns

17%BTTS at half-time0%
PoliceBugesera
0%BTTS in both halves0%
PoliceBugesera
0%Scored in both halves33%
PoliceBugesera

BTTS and goal count

17%Min. 3 goals and BTTS0%
PoliceBugesera
0%Min. 3 goals without BTTS0%
PoliceBugesera
0%BTTS - last 50%
PoliceBugesera

Goal count (Over/Under)— how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

33%Min. 1 goal before half-time67%
PoliceBugesera
17%Min. 2 goals before half-time0%
PoliceBugesera
0%Min. 3 goals before half-time0%
PoliceBugesera

2nd half

83%Min. 1 goal after half-time67%
PoliceBugesera
0%Min. 2 goals after half-time33%
PoliceBugesera
0%Min. 3 goals after half-time0%
PoliceBugesera

Game halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Bugesera is 60% better for: first-half form (half-time points).

0.83 pts / game - Police · 1.33 pts / game - Bugesera

Police - half-time state
0% leading83% draw17% trailing
Bugesera - half-time state
33% leading33% draw33% trailing

Before half-time (1st half)

0.83Points per game (1st half)1.33
PoliceBugesera
0.17Goals scored (1st half)0.33
PoliceBugesera
0.33Goals conceded (1st half)0.33
PoliceBugesera
0.5Average goals (1st half)0.67
PoliceBugesera
67%Clean sheet before half-time67%
PoliceBugesera
83%No goal before half-time67%
PoliceBugesera

After half-time (2nd half)

0.67Points per game (2nd half)2.33
PoliceBugesera
0.17Goals scored (2nd half)1
PoliceBugesera
0.67Goals conceded (2nd half)0
PoliceBugesera
0.83Average goals (2nd half)1
PoliceBugesera
33%Clean sheet after half-time100%
PoliceBugesera
83%No goal after half-time33%
PoliceBugesera

Police - second-half results

17% W17% D67% L
5
Half-time points
1
Half-time goals
-1
Goal difference (1st half)
4
Second-half points
-3
Goal difference (2nd half)
0.83
PPG before half-time
Defense after halftime+0.3

Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Bugesera - second-half results

67% W33% D0% L
4
Half-time points
1
Half-time goals
0
Goal difference (1st half)
7
Second-half points
+3
Goal difference (2nd half)
1.33
PPG before half-time
Lead holding203%

Leads at halftime in 33% of games and wins 67%. Also wins some games without leading at halftime.

Defense after halftime-0.3

Defense stays consistent across the full game.

Police - last 5 games by half
1st half2nd half
Points per game0.800.80
Goals scored / game0.00.2
Goals allowed / game0.20.6
Average goals per game0.20.8
1 goal20%80%
2 goals0%0%
3 goals0%0%
Clean sheet80%40%
No goal100%80%
Goal difference-1-2
Half-time: 0% leading - 80% draw - 20% trailing
2nd half: 20% won - 20% draw - 60% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0
Bugesera - last 5 games by half
1st half2nd half
Points per game1.332.33
Goals scored / game0.31.0
Goals allowed / game0.30.0
Average goals per game0.71.0
1 goal67%67%
2 goals0%33%
3 goals0%0%
Clean sheet67%100%
No goal67%33%
Goal difference0+3
Half-time: 33% leading - 33% draw - 33% trailing
2nd half: 67% won - 33% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 1

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minute— when do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Police
ScoredConceded
0
0
0-15
1
2
16-30
0
0
31-45
0
0
46-60
0
2
61-75
1
2
76-90

Most dangerous in minutes 16-30 (1 goal). Concedes most in 16-30 (2). Late-goal balance (76-90): -1 - late phases are a weakness.

Bugesera
ScoredConceded
1
0
0-15
0
0
16-30
0
1
31-45
2
0
46-60
1
0
61-75
0
0
76-90

Most dangerous in minutes 46-60 (2 goals). Concedes most in 31-45 (1). Late-goal balance (76-90): 0.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

1.50
Estimated goals
attack vs. opponent defense
0.3 : 1.2
Estimated goal split
home : away
81%
Pace vs league
100% = league average
9%
Both teams scored (BTTS)
average from both teams' seasons
-33%
Derby effect
H2H goals vs typical matches
22%
BTTS estimate
from both teams' scoring frequency
22%
0:0 risk
about 1 in 5 matches
0-1
Most common goal range
attack vs. defense for both teams

Police

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.09
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.76
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+2.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.89
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.13
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
32%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
125%
Form trend
Compares points from the last five games with the full-season average.
+0.13
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
50% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
50%

Bugesera

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.10
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+1.10
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-2.5 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.23
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+1.33
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
166%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
32%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.7
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 25% come in the first quarter-hour.
0%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (National Soccer League).

Teams vs league

PoliceLigaBugesera
Average goals per game▼ 1.331.85▼ 1.67
Both teams scored▼ 17%28%▼ 0%
Min. 3 goals (Over 2.5)▼ 17%24%▼ 0%
Clean sheets▼ 33%42%▲ 67%
Goal before half-time▼ 33%63%▲ 67%
Goal after half-time▲ 83%65%▲ 67%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

1.85
Average goals per game
28%
Both teams scored
24%
Min. 3 goals (Over 2.5)
42%
Clean sheets
1.04
Home goals / game
0.80
Away goals / game
+30%
Home attack advantage
+23%
Home defensive advantage
+11%
Total home advantage
Goals in 1st half (whole league)
63%
1 goal
17%
2 goals
2%
3 goals
0%
4 goals
Goals in 2nd half (whole league)
65%
1 goal
26%
2 goals
9%
3 goals
2%
4 goals

Head-to-head

Record from Police's perspective: 0 wins, 0 draws and 2 losses against Bugesera. Games average 1.00 goals, and both teams scored in 0% of them.

FAQ

What was the result of Police vs Bugesera?

The National Soccer League match finished Police 1:0 Bugesera. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What is the head-to-head record between Police and Bugesera?

In the last 2 head-to-head matches Police won 0, Bugesera won 2 and 0 ended level. These games averaged 1.00 goals, with both teams scoring in 0% of them.

What do the goal statistics show before Police vs Bugesera?

Police score 0.33 goals per game on average and Bugesera 1.33. The National Soccer League average is 1.85 goals, with Over 2.5 landing in 24% of games. Both teams score in 17% of Police's matches and 0% of Bugesera's.

What form are Police and Bugesera in?

Over the last 5 games Police have a 1-1-3 record (0.80 points per game) and Bugesera 2-0-1 (2.00 points per game).

Where can I find a betting tip and analysis for Police vs Bugesera?

The statistical background for Police vs Bugesera — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.