Japan - J1 LeagueIwagin StadiumData current as of October 15, 2026

Shimizu S-Pulse vs Gamba Osaka: match statistics

Reasoning:

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Shimizu S-Pulse vs Gamba Osaka: form, goals and key statistics

Game details

Shimizu S-Pulse plays Gamba Osaka in J1 League (Japan). The game is scheduled for October 17, 2026. Venue: Iwagin Stadium.

Recent form

Shimizu S-Pulse has 3 wins, 1 draw and 1 loss over its last five games, averaging 2.00 points per game. Gamba Osaka has 0 wins, 1 draw and 4 losses, with 0.20 points per game.

Scoring records

Shimizu S-Pulse scores 0.89 goals per game and allows 1.00. Gamba Osaka scores 0.89 and allows 1.78. Games in this league average 2.91 goals.

BTTS and goal totals

Both teams score in 44% of Shimizu S-Pulse's games and 44% of Gamba Osaka's. The Over 2.5 rates are 33% and 33%, compared with league averages of 59% for BTTS and 53% for Over 2.5.

xG and shots

Gamba Osaka has the higher season xG average, 1.49 to 1.24 per game. Shimizu S-Pulse takes 10.7 shots per game, while Gamba Osaka takes 13.9.

First-half and second-half trends

Shimizu S-Pulse leads at halftime in 11% of its games and scores 0.78 goals per game after halftime. Gamba Osaka leads at halftime in 11% and scores 0.56 after halftime.

When the teams score

Shimizu S-Pulse's most productive scoring window is minutes 61-75 (4 goals). For Gamba Osaka, it is minutes 76-90+ (4 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

J1 League games average 2.91 goals. Both teams score in 59% of games, and 53% finish with at least three goals.

Head-to-head record

Before this game, 2 previous meetings were available. The record was 0 home wins, 1 draw and 1 away win. Those games averaged 0.50 goals, with both teams scoring in 0% of them.

Before kickoff

1X2 odds

(2.21)
(3.65)
(3.12)

Pre-game profile— what do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

Shimizu S-PulseGamba Osaka
0.89Goals scored / game0.89
Shimizu S-PulseGamba Osaka
1Goals allowed / game1.78
Shimizu S-PulseGamba Osaka
42%Average possession55%
Shimizu S-PulseGamba Osaka
3.44Shots on target / game4.11
Shimizu S-PulseGamba Osaka

Team stats— who is more efficient?

Compare both teams' attacking and defensive records this season.

10.67Shots per game13.89
Shimizu S-PulseGamba Osaka
3.44Shots on target4.11
Shimizu S-PulseGamba Osaka
8.3%Shot conversion6.4%
Shimizu S-PulseGamba Osaka
42%Possession55%
Shimizu S-PulseGamba Osaka
1.24xG for1.49
Shimizu S-PulseGamba Osaka
1.54xG against1.87
Shimizu S-PulseGamba Osaka

Shooting quality

Shimizu S-Pulse: BalancedGamba Osaka: Balanced
Shimizu S-PulseGamba Osaka
Accuracy (shots on target)32%30%
Chance quality (xG per shot)0.120.11
Finishing (goals per shot on target)0.260.22

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five games and season record, overall, at home and away.

Shimizu S-Pulse is 900% better for: last-5 form.

2 pts / game - Shimizu S-Pulse · 0.2 pts / game - Gamba Osaka

Shimizu S-Pulse
DLWWW
Season result split
44% W11% D44% L
Season (W-D-L)
4-1-4
1.44 pts / game · goal difference -1
Last 5 (W-D-L)
3-1-1
2.00 pts / game
Record at home (W-D-L)
2-1-2
Last 5 at home
2-1-2
LLDWW
Last 5 games - averages
Goals scored: 1.4Goals conceded: 1.2xG: 1.23Opponent xG: 1.43BTTS: 80%Over 2.5: 60%
Gamba Osaka
DLLLL
No win in the last 5 games
Season result split
11% W33% D56% L
Season (W-D-L)
1-3-5
0.67 pts / game · goal difference -8
Last 5 (W-D-L)
0-1-4
0.20 pts / game
Record away (W-D-L)
0-2-3
Last 5 away
0-2-3
DLDLL
Last 5 games - averages
Goals scored: 0.4Goals conceded: 1.8xG: 1.52Opponent xG: 1.78BTTS: 20%Over 2.5: 20%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Shimizu S-Pulse is 78% better for: goals allowed per game.

1 goals / game - Shimizu S-Pulse · 1.78 goals / game - Gamba Osaka

Shimizu S-Pulse scoring profile: very strong

Shimizu S-Pulse scores in 67% of games (6 of 9 games), while Gamba Osaka keeps a clean sheet in 11% (1 of 9 games).

Gamba Osaka scoring profile: mixed

Gamba Osaka scores in 44% of games (4 of 9 games), while Shimizu S-Pulse keeps a clean sheet in 22% (2 of 9 games).

8Goals scored (season)8
Shimizu S-PulseGamba Osaka
9Goals conceded (season)16
Shimizu S-PulseGamba Osaka
1.89Average goals per game2.67
Shimizu S-PulseGamba Osaka
7Goals scored (last 5)2
Shimizu S-PulseGamba Osaka
6Goals conceded (last 5)9
Shimizu S-PulseGamba Osaka

How often they score at least...

67%1 goal44%
Shimizu S-PulseGamba Osaka
22%2 goals22%
Shimizu S-PulseGamba Osaka
0%3 goals11%
Shimizu S-PulseGamba Osaka
0%4 goals11%
Shimizu S-PulseGamba Osaka

How often they concede at least...

78%1 goal89%
Shimizu S-PulseGamba Osaka
11%2 goals67%
Shimizu S-PulseGamba Osaka
11%3 goals22%
Shimizu S-PulseGamba Osaka
0%4 goals0%
Shimizu S-PulseGamba Osaka

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)— how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

59%
League average

Goal patterns

0%BTTS at half-time22%
Shimizu S-PulseGamba Osaka
0%BTTS in both halves11%
Shimizu S-PulseGamba Osaka
0%Scored in both halves11%
Shimizu S-PulseGamba Osaka

BTTS and goal count

33%Min. 3 goals and BTTS33%
Shimizu S-PulseGamba Osaka
0%Min. 3 goals without BTTS0%
Shimizu S-PulseGamba Osaka
80%BTTS - last 520%
Shimizu S-PulseGamba Osaka

Goal count (Over/Under)— how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

33%Min. 1 goal before half-time67%
Shimizu S-PulseGamba Osaka
0%Min. 2 goals before half-time22%
Shimizu S-PulseGamba Osaka
0%Min. 3 goals before half-time11%
Shimizu S-PulseGamba Osaka

2nd half

89%Min. 1 goal after half-time89%
Shimizu S-PulseGamba Osaka
44%Min. 2 goals after half-time33%
Shimizu S-PulseGamba Osaka
22%Min. 3 goals after half-time22%
Shimizu S-PulseGamba Osaka

Game halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Shimizu S-Pulse is 28% better for: first-half form (half-time points).

1 pts / game - Shimizu S-Pulse · 0.78 pts / game - Gamba Osaka

Shimizu S-Pulse - half-time state
11% leading67% draw22% trailing
Gamba Osaka - half-time state
11% leading44% draw44% trailing

Before half-time (1st half)

1Points per game (1st half)0.78
Shimizu S-PulseGamba Osaka
0.11Goals scored (1st half)0.33
Shimizu S-PulseGamba Osaka
0.22Goals conceded (1st half)0.67
Shimizu S-PulseGamba Osaka
0.33Average goals (1st half)1
Shimizu S-PulseGamba Osaka
78%Clean sheet before half-time33%
Shimizu S-PulseGamba Osaka
89%No goal before half-time78%
Shimizu S-PulseGamba Osaka

After half-time (2nd half)

1.22Points per game (2nd half)0.67
Shimizu S-PulseGamba Osaka
0.78Goals scored (2nd half)0.56
Shimizu S-PulseGamba Osaka
0.78Goals conceded (2nd half)1.11
Shimizu S-PulseGamba Osaka
1.56Average goals (2nd half)1.67
Shimizu S-PulseGamba Osaka
33%Clean sheet after half-time22%
Shimizu S-PulseGamba Osaka
44%No goal after half-time67%
Shimizu S-PulseGamba Osaka

Shimizu S-Pulse - second-half results

33% W22% D44% L
9
Half-time points
1
Half-time goals
-1
Goal difference (1st half)
11
Second-half points
0
Goal difference (2nd half)
1.00
PPG before half-time
Lead holding400%

Leads at halftime in 11% of games and wins 44%. Also wins some games without leading at halftime.

Defense after halftime+0.6

Allows 0.6 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Gamba Osaka - second-half results

11% W33% D56% L
7
Half-time points
3
Half-time goals
-3
Goal difference (1st half)
6
Second-half points
-5
Goal difference (2nd half)
0.78
PPG before half-time
Lead holding100%

Leads at halftime in 11% of games and wins 11%. Also wins some games without leading at halftime.

Defense after halftime+0.4

Allows 0.4 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Shimizu S-Pulse - last 5 games by half
1st half2nd half
Points per game0.602.00
Goals scored / game0.01.4
Goals allowed / game0.40.8
Average goals per game0.42.2
1 goal40%100%
2 goals0%80%
3 goals0%40%
Clean sheet60%40%
No goal100%0%
Goal difference-2+3
Half-time: 0% leading - 60% draw - 40% trailing
2nd half: 60% won - 20% draw - 20% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0
Gamba Osaka - last 5 games by half
1st half2nd half
Points per game0.400.20
Goals scored / game0.00.4
Goals allowed / game0.61.2
Average goals per game0.61.6
1 goal60%100%
2 goals0%20%
3 goals0%20%
Clean sheet40%0%
No goal100%80%
Goal difference-3-4
Half-time: 0% leading - 40% draw - 60% trailing
2nd half: 0% won - 20% draw - 80% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minute— when do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Shimizu S-Pulse
ScoredConceded
0
1
0-15
0
1
16-30
1
0
31-45
2
2
46-60
4
2
61-75
1
3
76-90

Most dangerous in minutes 61-75 (4 goals). Concedes most in 76-90 (3). Late-goal balance (76-90): -2 - late phases are a weakness.

Gamba Osaka
ScoredConceded
1
2
0-15
0
2
16-30
2
2
31-45
0
3
46-60
1
0
61-75
4
7
76-90

Most dangerous in minutes 76-90 (4 goals). Concedes most in 76-90 (7). Late-goal balance (76-90): -3 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.28
Estimated goals
attack vs. opponent defense
1.3 : 0.9
Estimated goal split
home : away
78%
Pace vs league
100% = league average
44%
Both teams scored (BTTS)
average from both teams' seasons
-78%
Derby effect
H2H goals vs typical matches
29%
BTTS estimate
from both teams' scoring frequency
18%
0:0 risk
about 1 in 6 matches
0-1
Most common goal range
attack vs. defense for both teams

Shimizu S-Pulse

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.30
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.19
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+1.1 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.35
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.54
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
57%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
75%
Form trend
Compares points from the last five games with the full-season average.
+0.56
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.7
Late goals
13% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
13%

Gamba Osaka

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.38
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.51
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.6 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.60
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.09
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
66%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
113%
Form trend
Compares points from the last five games with the full-season average.
-0.47
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.2
Late goals
50% of this team's goals come in minutes 76-90. For comparison, 13% come in the first quarter-hour.
50%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (J1 League).

Teams vs league

Shimizu S-PulseLigaGamba Osaka
Average goals per game▼ 1.892.91▼ 2.67
Both teams scored▼ 44%59%▼ 44%
Min. 3 goals (Over 2.5)▼ 33%53%▼ 33%
Clean sheets• 22%23%▼ 11%
Goal before half-time▼ 33%68%• 67%
Goal after half-time• 89%88%• 89%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.91
Average goals per game
59%
Both teams scored
53%
Min. 3 goals (Over 2.5)
23%
Clean sheets
1.57
Home goals / game
1.34
Away goals / game
+17%
Home attack advantage
+15%
Home defensive advantage
+13%
Total home advantage
Goals in 1st half (whole league)
68%
1 goal
36%
2 goals
11%
3 goals
1%
4 goals
Goals in 2nd half (whole league)
88%
1 goal
49%
2 goals
23%
3 goals
10%
4 goals

Head-to-head

Record from Shimizu S-Pulse's perspective: 0 wins, 1 draw and 1 loss against Gamba Osaka. Games average 0.50 goals, and both teams scored in 0% of them.

Shimizu S-Pulse
0 : 0
Gamba Osaka
Gamba Osaka
1 : 0
Shimizu S-Pulse

FAQ

When do Shimizu S-Pulse and Gamba Osaka play?

Shimizu S-Pulse face Gamba Osaka on October 17, 2026 in J1 League at Iwagin Stadium. The exact kick-off time in your timezone is shown at the top of the match page.

What is the head-to-head record between Shimizu S-Pulse and Gamba Osaka?

In the last 2 head-to-head matches Shimizu S-Pulse won 0, Gamba Osaka won 1 and 1 ended level. These games averaged 0.50 goals, with both teams scoring in 0% of them.

What do the goal statistics show before Shimizu S-Pulse vs Gamba Osaka?

Shimizu S-Pulse score 0.89 goals per game on average and Gamba Osaka 0.89. The J1 League average is 2.91 goals, with Over 2.5 landing in 53% of games. Both teams score in 44% of Shimizu S-Pulse's matches and 44% of Gamba Osaka's.

What form are Shimizu S-Pulse and Gamba Osaka in?

Over the last 5 games Shimizu S-Pulse have a 3-1-1 record (2.00 points per game) and Gamba Osaka 0-1-4 (0.20 points per game).

Where can I find a betting tip and analysis for Shimizu S-Pulse vs Gamba Osaka?

Here you can check the pre-match numbers for Shimizu S-Pulse vs Gamba Osaka: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.