Northern Ireland - NIFL PremiershipData current as of 21 October 2026

Coleraine vs Crusaders: match statistics

Coleraine crest
Coleraine
4 : 1half-time 3:0
Crusaders crest
Crusaders

Coleraine vs Crusaders: form, goals and key statistics

Key match information

Coleraine played Crusaders in NIFL Premiership (Northern Ireland). The match was played on 5 September 2026. Final score: 4:1.

Current form

Coleraine: 3-1-0, 2.50 points/match. Crusaders: 3-0-1, 2.25 points/match.

Goal statistics

Coleraine scores 2.00 and concedes 0.25 goals per match. Crusaders scores 2.00 and concedes 1.50. League average: 2.54 goals.

BTTS / Over / Under

BTTS: Coleraine 25%, Crusaders 100%. Over 2.5: Coleraine 50%, Crusaders 100%. League level: BTTS 38%, Over 2.5 54%.

xG, shots and style

Coleraine has higher xG: 1.92 vs 1.40. Coleraine: 15.0 shots per match, Crusaders: 11.8.

Match halves

Coleraine: half-time lead 50%, second-half goals 1.25. Crusaders: half-time lead 75%, second-half goals 0.75.

Goals by minute

Coleraine: 46-60 (2 goals). Crusaders: 31-45+ (3 goals). This is historical distribution, not a predicted goal minute.

League context

NIFL Premiership: 2.54 goals per match, BTTS 38%, Over 2.5 54%.

Head-to-head

Before this fixture, 3 previous H2H matches were available: 3-0-0. Average goals 4.00, BTTS 33%.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Coleraine are top of the table and have collected 10 points from their four matches so far, winning 3 times while conceding just 1 goal and scoring 8. Crusaders also have 3 wins, but their defensive record is significantly weaker: they have conceded 6 goals in four matches, and as many as 8 in their last five. Away from home, the visitors create chances worth an average of 1.38 xG, but allow opponents 1.67 xG and concede an average of 1.5 goals per match. Coleraine control possession more effectively, averaging 57% compared with Crusaders' 36%, which, combined with their consistency throughout the season, gives the hosts a slight edge. A draw remains a realistic possibility, as Coleraine's only available home result is a goalless match; however, the more stable defence points towards a win for the league leaders.

View the statistical overview
BTTS - will both teams score?

Both teams have started the season with goals scored by both sides in every match, recording a 100% rate, and neither has kept a clean sheet yet. Coleraine average 2.5 goals at home, while Crusaders have conceded 1.5 goals per away match, with an against-xG of 1.67. The visitors also create solid attacking potential: they average 5.5 shots on target and record an xG of 1.38, while Coleraine allow opponents an xG of 1.45. However, a warning sign is the hosts’ recent run, in which BTTS occurred in only 20% of matches, while their average goals conceded dropped to 0.8. Despite this defensive improvement, Crusaders have recorded BTTS in 100% of their last five matches and conceded an average of 1.6 goals, so the BTTS - Yes / Goal/Goal outcome appears more likely.

View BTTS statistics
Over/Under - goals analysis

Coleraine score an average of 2.5 goals at home, while Crusaders concede 1.5 goals away, which supports at least two goals in the match. Both teams have scored and conceded in 100% of their league matches so far, and the 2.5-goal line has been exceeded in every match for both sides. In their last five appearances, Crusaders have averaged 1.8 goals scored and 1.6 conceded, while their matches finished Over 2.5 goals in 100% of cases. The xG indicators also point to an open game: the hosts create an average of 1.41 xG, while the visitors concede 1.67 xG, and Crusaders generate 1.38 xG. The projected total of 2.87 goals gives the strongest betting edge to Over 1.5 goals, as this line has by far the highest coverage even if both teams are less clinical than usual.

View Over/Under statistics
HT/FT - half-time and full-time scenario

Coleraine have won all of their matches at home so far, scoring an average of 2.5 goals, while Crusaders have lost 50% of their away games and concede an average of 1.5 goals on the road. The hosts held a lead at the break in 2 of their 2 home matches, scoring an average of 2.0 goals before half-time, whereas the visitors have managed just 0.5 goals in this period away from home and were behind at half-time in 50% of cases. Coleraine’s superiority is also evident in their finishing efficiency: they convert 23% of their shots into goals compared with 12% for Crusaders, despite having a similar xG of 1.41 to 1.38. In their last five matches, Coleraine have scored an average of 1.0 goal after the break and conceded just 0.4, while Crusaders have allowed an average of 1.0 goal. The most likely outcome is therefore a home lead at half-time followed by a victory maintained through to full-time.

View first-half and second-half statistics

Half-by-half

3 : 0
1st half
1 : 1
2nd half

Match statistics

77Possession (%)23
ColeraineCrusaders
19Shots2
ColeraineCrusaders
10Shots on target1
ColeraineCrusaders
2.6xG0.32
ColeraineCrusaders
4Corners1
ColeraineCrusaders
98Dangerous attacks15
ColeraineCrusaders
7Fouls13
ColeraineCrusaders
0Cards2
ColeraineCrusaders

Pre-match profile— what do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

2Goals scored / match2
ColeraineCrusaders
0.25Goals conceded / match1.5
ColeraineCrusaders
60%Average possession42%
ColeraineCrusaders
6.5Shots on target / match5
ColeraineCrusaders

Team stats— who is more efficient?

Attack and defence comparison for both teams in the current season.

15Shots per match11.75
ColeraineCrusaders
6.5Shots on target5
ColeraineCrusaders
13.3%Shot conversion17%
ColeraineCrusaders
60%Possession42%
ColeraineCrusaders
1.92xG for1.4
ColeraineCrusaders
1.27xG against1.56
ColeraineCrusaders

Shooting quality

Coleraine: DominantCrusaders: Counter-attacking
ColeraineCrusaders
Accuracy (shots on target)43%43%
Chance quality (xG per shot)0.130.12
Finishing (goals per shot on target)0.310.40

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five matches and season record, overall and split by home and away matches.

Coleraine is 11% better for: last-5 form.

2.5 pts / match - Coleraine · 2.25 pts / match - Crusaders

Coleraine
WDWW
Unbeaten in the last 5 matches
Season result split
75% W25% D0% L
Season (W-D-L)
3-1-0
2.50 pts / match · goal difference +7
Last 5 (W-D-L)
3-1-0
2.50 pts / match
Record at home (W-D-L)
0-1-0
Last 5 at home
0-1-0
D
Last 5 matches - averages
Goals scored: 2.0Goals conceded: 0.3xG: 1.92Opponent xG: 1.27BTTS: 25%Over 2.5: 50%
Crusaders
LWWW
Season result split
75% W0% D25% L
Season (W-D-L)
3-0-1
2.25 pts / match · goal difference +2
Last 5 (W-D-L)
3-0-1
2.25 pts / match
Record away (W-D-L)
1-0-1
Last 5 away
1-0-1
LW
Last 5 matches - averages
Goals scored: 2.0Goals conceded: 1.5xG: 1.40Opponent xG: 1.56BTTS: 100%Over 2.5: 100%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Coleraine is 500% better for: goals conceded per match.

0.25 goals / match - Coleraine · 1.5 goals / match - Crusaders

Coleraine scoring profile: very strong

Coleraine scores in 75% of matches (3 of 4 matches), while Crusaders keeps a clean sheet in 0% (0 of 4 matches).

Crusaders scoring profile: strong

Crusaders scores in 100% of matches (4 of 4 matches), while Coleraine keeps a clean sheet in 75% (3 of 4 matches).

8Goals scored (season)8
ColeraineCrusaders
1Goals conceded (season)6
ColeraineCrusaders
2.25Average goals in match3.5
ColeraineCrusaders
8Goals scored (last 5)8
ColeraineCrusaders
1Goals conceded (last 5)6
ColeraineCrusaders

How often they score at least...

75%1 goal100%
ColeraineCrusaders
75%2 goals75%
ColeraineCrusaders
50%3 goals25%
ColeraineCrusaders
0%4 goals0%
ColeraineCrusaders

How often they concede at least...

25%1 goal100%
ColeraineCrusaders
0%2 goals50%
ColeraineCrusaders
0%3 goals0%
ColeraineCrusaders
0%4 goals0%
ColeraineCrusaders

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)— how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

38%
League average

Goal patterns

0%BTTS at half-time25%
ColeraineCrusaders
0%BTTS in both halves0%
ColeraineCrusaders
50%Scored in both halves50%
ColeraineCrusaders

BTTS and goal count

25%Min. 3 goals and BTTS100%
ColeraineCrusaders
25%Min. 3 goals without BTTS0%
ColeraineCrusaders
25%BTTS - last 5100%
ColeraineCrusaders

Goal count (Over/Under)— how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

50%Min. 1 goal before half-time100%
ColeraineCrusaders
25%Min. 2 goals before half-time50%
ColeraineCrusaders
0%Min. 3 goals before half-time25%
ColeraineCrusaders

2nd half

75%Min. 1 goal after half-time75%
ColeraineCrusaders
50%Min. 2 goals after half-time75%
ColeraineCrusaders
25%Min. 3 goals after half-time25%
ColeraineCrusaders

Match halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Crusaders is 13% better for: first-half form (half-time points).

2 pts / match - Coleraine · 2.25 pts / match - Crusaders

Coleraine - half-time state
50% leading50% draw0% trailing
Crusaders - half-time state
75% leading0% draw25% trailing

Before half-time (1st half)

2Points per match (1st half)2.25
ColeraineCrusaders
0.75Goals scored (1st half)1.25
ColeraineCrusaders
0Goals conceded (1st half)0.5
ColeraineCrusaders
0.75Average goals (1st half)1.75
ColeraineCrusaders
100%Clean sheet before half-time50%
ColeraineCrusaders
50%No goal before half-time25%
ColeraineCrusaders

After half-time (2nd half)

2.5Points per match (2nd half)0.75
ColeraineCrusaders
1.25Goals scored (2nd half)0.75
ColeraineCrusaders
0.25Goals conceded (2nd half)1
ColeraineCrusaders
1.5Average goals (2nd half)1.75
ColeraineCrusaders
75%Clean sheet after half-time25%
ColeraineCrusaders
25%No goal after half-time25%
ColeraineCrusaders

Coleraine - second-half results

75% W25% D0% L
8
Half-time points
3
Half-time goals
+3
Goal difference (1st half)
10
Second-half points
+4
Goal difference (2nd half)
2.00
PPG before half-time
Lead holding150%

Leads at half-time in 50% of matches and wins 75%. Also wins matches without a half-time lead.

Defence after half-time+0.3

Concedes 0.3 more goals per match after half-time - defensive level drops in the second half.

Crusaders - second-half results

0% W75% D25% L
9
Half-time points
5
Half-time goals
+3
Goal difference (1st half)
3
Second-half points
-1
Goal difference (2nd half)
2.25
PPG before half-time
Lead holding100%

Leads at half-time in 75% of matches and wins 75%. Also wins matches without a half-time lead.

Defence after half-time+0.5

Concedes 0.5 more goals per match after half-time - defensive level drops in the second half.

Coleraine - last 5 matches by half
1st half2nd half
Points per match2.002.50
Goals scored / match0.81.3
Goals conceded / match0.00.3
Average goals in match0.81.5
1 goal50%75%
2 goals25%50%
3 goals0%25%
Clean sheet100%75%
No goal50%25%
Goal difference+3+4
Half-time: 50% leading - 50% draw - 0% trailing
2nd half: 75% won - 25% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 3
Crusaders - last 5 matches by half
1st half2nd half
Points per match2.250.75
Goals scored / match1.30.8
Goals conceded / match0.51.0
Average goals in match1.81.8
1 goal100%75%
2 goals50%75%
3 goals25%25%
Clean sheet50%25%
No goal25%25%
Goal difference+3-1
Half-time: 75% leading - 0% draw - 25% trailing
2nd half: 0% won - 75% draw - 25% lost
BTTS at half-time (last 5): 25% - Half-time goals total: 5

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minute— when do goals arrive?

Match phases in which both teams most often score and concede.

Coleraine
ScoredConceded
1
0
0-15
1
0
16-30
1
0
31-45
2
0
46-60
1
1
61-75
2
0
76-90

Most dangerous in minutes 46-60 (2 goals). Concedes most in 61-75 (1). Late-goal balance (76-90): +2 - wins late phases.

Crusaders
ScoredConceded
1
2
0-15
1
0
16-30
3
0
31-45
1
2
46-60
0
2
61-75
2
0
76-90

Most dangerous in minutes 31-45 (3 goals). Concedes most in 0-15 (2). Late-goal balance (76-90): +2 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

2.88
Estimated goals
attack vs opponent defence
1.8 : 1.1
Estimated goal split
home : away
113%
Pace vs league
100% = league average
63%
Both teams scored (BTTS)
average from both teams' seasons
+39%
Derby effect
H2H goals vs typical matches
75%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
2-3
Most common goal range
attack vs defence on both sides

Coleraine

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.65
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+1.10
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-1.8 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.08
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+1.02
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
200%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
16%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.5
Late goals
25% of this team's goals come in minutes 76-90. For comparison, 13% come in the first quarter-hour.
25%

Crusaders

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.16
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.66
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+1.3 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.60
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.06
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
130%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
150%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.5
Late goals
25% of this team's goals come in minutes 76-90. For comparison, 13% come in the first quarter-hour.
25%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (NIFL Premiership).

Teams vs league

ColeraineLigaCrusaders
Average goals in match▼ 2.252.54▲ 3.50
Both teams scored▼ 25%38%▲ 100%
Min. 3 goals (Over 2.5)▼ 50%54%▲ 100%
Clean sheets▲ 75%33%▼ 0%
Goal before half-time▼ 50%65%▲ 100%
Goal after half-time▼ 75%88%▼ 75%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.54
Average goals per match
38%
Both teams scored
54%
Min. 3 goals (Over 2.5)
33%
Clean sheets
1.00
Home goals / match
1.54
Away goals / match
+-35%
Home attack advantage
+-54%
Home defence advantage
+-8%
Total home advantage
Goals in 1st half (whole league)
65%
1 goal
27%
2 goals
4%
3 goals
0%
4 goals
Goals in 2nd half (whole league)
88%
1 goal
54%
2 goals
15%
3 goals
0%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. ColeraineGoalSenan DevineAssist: Ben Wylie
  2. ColeraineGoalJay Henderson
  3. ColeraineGoalMatthew ShevlinAssist: Ben Doherty
  4. ColeraineGoalSenan Devine
  5. CrusadersYellow cardElliot Dunlop
  6. CrusadersYellow cardRyan McKay
  7. CrusadersSubstitutionOn: Scot RoughOff: Graham Kelly
  8. ColeraineSubstitutionOn: Finn TonksOff: Lyndon Kane
  9. ColeraineSubstitutionOn: Joseph ThomsonOff: Ben Doherty
  10. CrusadersGoalMichael MulhollandAssist: Owen Waddell

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Head-to-head

Recent meetings (3): Coleraine 3 - 0 - 0 Crusaders. Average goals 4.00, both teams scored in 33% matches.

FAQ

What was the result of Coleraine vs Crusaders?

The NIFL Premiership match finished Coleraine 4:1 Crusaders. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What is the head-to-head record between Coleraine and Crusaders?

In the last 3 head-to-head matches Coleraine won 3, Crusaders won 0 and 0 ended level. These games averaged 4.00 goals, with both teams scoring in 33% of them.

What do the goal statistics show before Coleraine vs Crusaders?

Coleraine score 2.00 goals per game on average and Crusaders 2.00. The NIFL Premiership average is 2.54 goals, with Over 2.5 landing in 54% of games. Both teams score in 25% of Coleraine's matches and 100% of Crusaders's.

What form are Coleraine and Crusaders in?

Over the last 5 games Coleraine have a 3-1-0 record (2.50 points per game) and Crusaders 3-0-1 (2.25 points per game).

Where can I find a betting tip and analysis for Coleraine vs Crusaders?

Here you can check the pre-match numbers for Coleraine vs Crusaders: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.