Daegu vs Gimpo Citizen: match statistics
Daegu vs Gimpo Citizen: form, goals and key statistics
Key match information
Daegu played Gimpo Citizen in K League 2 (South Korea). The match was played on 5 April 2026. Final score: 3:3.
Current form
Daegu: 3-0-2, 1.80 points/match. Gimpo Citizen: 2-1-1, 1.75 points/match.
Goal statistics
Daegu scores 2.00 and concedes 2.00 goals per match. Gimpo Citizen scores 1.00 and concedes 0.50. League average: 2.89 goals.
BTTS / Over / Under
BTTS: Daegu 80%, Gimpo Citizen 25%. Over 2.5: Daegu 80%, Gimpo Citizen 25%. League level: BTTS 64%, Over 2.5 61%.
xG, shots and style
Daegu has higher xG: 1.76 vs 1.61. Daegu: 13.0 shots per match, Gimpo Citizen: 12.3.
Match halves
Daegu: half-time lead 40%, second-half goals 0.80. Gimpo Citizen: half-time lead 25%, second-half goals 0.50.
Goals by minute
Daegu: 31-45+ (3 goals). Gimpo Citizen: 16-30 (1 goals). This is historical distribution, not a predicted goal minute.
League context
K League 2: 2.89 goals per match, BTTS 64%, Over 2.5 61%.
Head-to-head
No aligned head-to-head sample is available in the database.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I predict a home win (1): Daegu holds advantages in possession and efficiency — average possession 63% vs 51% for Gimpo and shot conversion rate 14% vs 8% for the visitors. At home Daegu averages 2.00 goals per game and has not recorded a goalless home match (0%), while Gimpo averages 1.00 goal on the road and has 50% of away matches without scoring. Gimpo compensates with solid away defending — conceding only 0.50 goals per game and keeping 50% clean sheets, and their average xG against is 0.93, which reduces the risk of a heavy defeat. Daegu creates more chances (on average 14.67 shots and 5.67 on target per home match) and has a higher xG of 1.85 versus Gimpo’s 1.61, indicating a real edge in creating quality opportunities. Considering form (Daegu 3 wins in the last 5 matches and an average of 1.8 points per game in that period versus 1.6 points for Gimpo) and the hosts’ absence of goalless games, I assess the probabilities as: Daegu 60%, draw 22%, Gimpo 18%.
View the statistical overviewBTTS - will both teams score?
The 'BTTS - Yes' scenario appears more likely: the league has a BTTS rate of 63%, and Daegu records BTTS in 80% of its last 5 matches, averaging 2.0 goals scored and 2.0 conceded. In Daegu’s last 5 games xG for is 1.73 vs xG against 1.34 and they have 10 goals for and 10 against, indicating a high exchange of chances. Gimpo away shows a season-long 50% clean sheets rate and concedes on average 0.5 goals, and only 25% of season matches with BTTS (last 5: 40%), which lowers the probability of both teams scoring, but their away xG for of 1.61 and an average of 5.25 shots on target suggest an ability to score. Additionally, Gimpo in the last 5 matches averages 1.0 goal and has xG for 1.46, so despite a solid defensive block they can create chances. Balancing these signals (league 63%, Daegu L5 BTTS 80%, Gimpo xG 1.61 and 50% clean sheets) gives an estimated 65% for 'Yes' and 35% for 'No' as the strongest signal.
View BTTS statisticsOver/Under - goals analysis
Daegu’s seasonal home stats are blank (0.0), so the forecast is based on the last 5 matches: Daegu over the last 5 averaged 2.0 goals scored and 2.0 conceded, with xG 1.73 and xG against 1.34. Gimpo over the last 5 averaged 1.0 goals scored and 0.6 conceded, with xG 1.46 and xG against 0.77; as an away team this season they average 12.25 shots and 5.25 on target (conversion rate 8.0%). Matching the attacks and defenses (1.73 vs 0.77 and 1.46 vs 1.34) yields projected 1.25 goals for Daegu and 1.40 for Gimpo, totaling 2.65 expected goals. Considering the league average of 2.83 goals per match and the fact Daegu had 80% of matches over 2.5 in the last 5 (versus Gimpo’s 20%), I estimate probabilities: Over 1.5 ~74%, Over 2.5 ~50%, Over 3.5 ~30%. The strongest signal is therefore Over 1.5 (higher probability and lower risk), hence the recommendation: Over 1.5.
View Over/Under statisticsHT/FT - half-time and full-time scenario
Provided statistics show a clear advantage for Gimpo in chance creation: average xG 1.61 and 12.25 shots per match versus 0.0 xG and 0 shots for Daegu, while season average points are 1.75 for Gimpo vs 0.0 for the hosts. Gimpo drew at half-time in 75% of matches, leading at the break in only 25% of cases, which increases the likelihood of a draw after 45 minutes. In second halves Gimpo collected 7 points and average 1.75 points after the break, with 75% of second halves including at least one goal on their side, so they often produce a turnaround after half-time. Daegu in their last 5 home matches averaged 2.4 goals by half-time and led at the break in 40% (2 of 5), giving them a modest but limited chance of an HT lead while season data for the hosts remains 0.0. For these reasons the strongest signal is a Half-Time/Full-Time market of draw at the break and Gimpo to win the match (X/2), with meaningful alternatives being draw/draw (X/X) and 1/1 as a lower-probability scenario.
View first-half and second-half statisticsHalf-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Daegu | Gimpo Citizen | |
|---|---|---|
| Accuracy (shots on target) | 42% | 43% |
| Chance quality (xG per shot) | 0.14 | 0.13 |
| Finishing (goals per shot on target) | 0.37 | 0.19 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Daegu is 100% better for: goals scored per match.
2 goals / match - Daegu · 1 goals / match - Gimpo Citizen
Gimpo Citizen is 300% better for: goals conceded per match.
2 goals / match - Daegu · 0.5 goals / match - Gimpo Citizen
Daegu scores in 100% of matches (5 of 5 matches), while Gimpo Citizen keeps a clean sheet in 50% (2 of 4 matches).
Gimpo Citizen scores in 50% of matches (2 of 4 matches), while Daegu keeps a clean sheet in 20% (1 of 5 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under - Daegu
Over / Under - Gimpo Citizen
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Gimpo Citizen is 7% better for: first-half form (half-time points).
1.4 pts / match - Daegu · 1.5 pts / match - Gimpo Citizen
Before half-time (1st half)
After half-time (2nd half)
Daegu - second-half results
Leads at half-time in 40% of matches and wins 60%. Also wins matches without a half-time lead.
Defence stays stable across the full match.
Gimpo Citizen - second-half results
Leads at half-time in 25% of matches and wins 50%. Also wins matches without a half-time lead.
Defence stays stable across the full match.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.40 | 1.00 |
| Goals scored / match | 1.2 | 0.8 |
| Goals conceded / match | 1.2 | 0.8 |
| Average goals in match | 2.4 | 1.6 |
| 1 goal | 100% | 80% |
| 2 goals | 60% | 60% |
| 3 goals | 60% | 20% |
| Clean sheet | 20% | 40% |
| No goal | 20% | 40% |
| Goal difference | 0 | 0 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.50 | 1.75 |
| Goals scored / match | 0.5 | 0.5 |
| Goals conceded / match | 0.3 | 0.3 |
| Average goals in match | 0.8 | 0.8 |
| 1 goal | 25% | 75% |
| 2 goals | 25% | 0% |
| 3 goals | 25% | 0% |
| Clean sheet | 75% | 75% |
| No goal | 75% | 50% |
| Goal difference | +1 | +1 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 31-45 (3 goals). Concedes most in 76-90 (3). Late-goal balance (76-90): 0.
Most dangerous in minutes 16-30 (1 goal). Concedes most in 31-45 (1). Late-goal balance (76-90): +1 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Daegu
Gimpo Citizen
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (K League 2).
Teams vs league
| Daegu | Liga | Gimpo Citizen | |
|---|---|---|---|
| Average goals in match | ▲ 4.00 | 2.89 | ▼ 1.50 |
| Both teams scored | ▲ 80% | 64% | ▼ 25% |
| Min. 3 goals (Over 2.5) | ▲ 80% | 61% | ▼ 25% |
| Clean sheets | ▼ 20% | 22% | ▲ 50% |
| Goal before half-time | ▲ 100% | 86% | ▼ 25% |
| Goal after half-time | ▲ 80% | 68% | ▲ 75% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Other recorded players
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
FAQ
What was the result of Daegu vs Gimpo Citizen?
The K League 2 match finished Daegu 3:3 Gimpo Citizen. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Daegu vs Gimpo Citizen?
Daegu score 2.00 goals per game on average and Gimpo Citizen 1.00. The K League 2 average is 2.89 goals, with Over 2.5 landing in 61% of games. Both teams score in 80% of Daegu's matches and 25% of Gimpo Citizen's.
What form are Daegu and Gimpo Citizen in?
Over the last 5 games Daegu have a 3-0-2 record (1.80 points per game) and Gimpo Citizen 2-1-1 (1.75 points per game).
Where can I find a betting tip and analysis for Daegu vs Gimpo Citizen?
The statistical background for Daegu vs Gimpo Citizen — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.


