South Korea - K League 2Data current as of 06 September 2026

Daegu vs Gimpo Citizen: match statistics

Daegu crest
Daegu
3 : 3half-time 1:1
Gimpo Citizen crest
Gimpo Citizen

Daegu vs Gimpo Citizen: form, goals and key statistics

Key match information

Daegu played Gimpo Citizen in K League 2 (South Korea). The match was played on 5 April 2026. Final score: 3:3.

Current form

Daegu: 3-0-2, 1.80 points/match. Gimpo Citizen: 2-1-1, 1.75 points/match.

Goal statistics

Daegu scores 2.00 and concedes 2.00 goals per match. Gimpo Citizen scores 1.00 and concedes 0.50. League average: 2.89 goals.

BTTS / Over / Under

BTTS: Daegu 80%, Gimpo Citizen 25%. Over 2.5: Daegu 80%, Gimpo Citizen 25%. League level: BTTS 64%, Over 2.5 61%.

xG, shots and style

Daegu has higher xG: 1.76 vs 1.61. Daegu: 13.0 shots per match, Gimpo Citizen: 12.3.

Match halves

Daegu: half-time lead 40%, second-half goals 0.80. Gimpo Citizen: half-time lead 25%, second-half goals 0.50.

Goals by minute

Daegu: 31-45+ (3 goals). Gimpo Citizen: 16-30 (1 goals). This is historical distribution, not a predicted goal minute.

League context

K League 2: 2.89 goals per match, BTTS 64%, Over 2.5 61%.

Head-to-head

No aligned head-to-head sample is available in the database.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

I predict a home win (1): Daegu holds advantages in possession and efficiency — average possession 63% vs 51% for Gimpo and shot conversion rate 14% vs 8% for the visitors. At home Daegu averages 2.00 goals per game and has not recorded a goalless home match (0%), while Gimpo averages 1.00 goal on the road and has 50% of away matches without scoring. Gimpo compensates with solid away defending — conceding only 0.50 goals per game and keeping 50% clean sheets, and their average xG against is 0.93, which reduces the risk of a heavy defeat. Daegu creates more chances (on average 14.67 shots and 5.67 on target per home match) and has a higher xG of 1.85 versus Gimpo’s 1.61, indicating a real edge in creating quality opportunities. Considering form (Daegu 3 wins in the last 5 matches and an average of 1.8 points per game in that period versus 1.6 points for Gimpo) and the hosts’ absence of goalless games, I assess the probabilities as: Daegu 60%, draw 22%, Gimpo 18%.

View the statistical overview
BTTS - will both teams score?

The 'BTTS - Yes' scenario appears more likely: the league has a BTTS rate of 63%, and Daegu records BTTS in 80% of its last 5 matches, averaging 2.0 goals scored and 2.0 conceded. In Daegu’s last 5 games xG for is 1.73 vs xG against 1.34 and they have 10 goals for and 10 against, indicating a high exchange of chances. Gimpo away shows a season-long 50% clean sheets rate and concedes on average 0.5 goals, and only 25% of season matches with BTTS (last 5: 40%), which lowers the probability of both teams scoring, but their away xG for of 1.61 and an average of 5.25 shots on target suggest an ability to score. Additionally, Gimpo in the last 5 matches averages 1.0 goal and has xG for 1.46, so despite a solid defensive block they can create chances. Balancing these signals (league 63%, Daegu L5 BTTS 80%, Gimpo xG 1.61 and 50% clean sheets) gives an estimated 65% for 'Yes' and 35% for 'No' as the strongest signal.

View BTTS statistics
Over/Under - goals analysis

Daegu’s seasonal home stats are blank (0.0), so the forecast is based on the last 5 matches: Daegu over the last 5 averaged 2.0 goals scored and 2.0 conceded, with xG 1.73 and xG against 1.34. Gimpo over the last 5 averaged 1.0 goals scored and 0.6 conceded, with xG 1.46 and xG against 0.77; as an away team this season they average 12.25 shots and 5.25 on target (conversion rate 8.0%). Matching the attacks and defenses (1.73 vs 0.77 and 1.46 vs 1.34) yields projected 1.25 goals for Daegu and 1.40 for Gimpo, totaling 2.65 expected goals. Considering the league average of 2.83 goals per match and the fact Daegu had 80% of matches over 2.5 in the last 5 (versus Gimpo’s 20%), I estimate probabilities: Over 1.5 ~74%, Over 2.5 ~50%, Over 3.5 ~30%. The strongest signal is therefore Over 1.5 (higher probability and lower risk), hence the recommendation: Over 1.5.

View Over/Under statistics
HT/FT - half-time and full-time scenario

Provided statistics show a clear advantage for Gimpo in chance creation: average xG 1.61 and 12.25 shots per match versus 0.0 xG and 0 shots for Daegu, while season average points are 1.75 for Gimpo vs 0.0 for the hosts. Gimpo drew at half-time in 75% of matches, leading at the break in only 25% of cases, which increases the likelihood of a draw after 45 minutes. In second halves Gimpo collected 7 points and average 1.75 points after the break, with 75% of second halves including at least one goal on their side, so they often produce a turnaround after half-time. Daegu in their last 5 home matches averaged 2.4 goals by half-time and led at the break in 40% (2 of 5), giving them a modest but limited chance of an HT lead while season data for the hosts remains 0.0. For these reasons the strongest signal is a Half-Time/Full-Time market of draw at the break and Gimpo to win the match (X/2), with meaningful alternatives being draw/draw (X/X) and 1/1 as a lower-probability scenario.

View first-half and second-half statistics

Half-by-half

1 : 1
1st half
2 : 2
2nd half

Match statistics

52Possession (%)48
DaeguGimpo Citizen
7Shots15
DaeguGimpo Citizen
4Shots on target6
DaeguGimpo Citizen
1.08xG1.92
DaeguGimpo Citizen
3Corners5
DaeguGimpo Citizen
48Dangerous attacks77
DaeguGimpo Citizen
15Fouls25
DaeguGimpo Citizen
0Cards2
DaeguGimpo Citizen

Pre-match profilewhat do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

2Goals scored / match1
DaeguGimpo Citizen
2Goals conceded / match0.5
DaeguGimpo Citizen
61%Average possession51%
DaeguGimpo Citizen
5.4Shots on target / match5.25
DaeguGimpo Citizen

Team statswho is more efficient?

Attack and defence comparison for both teams in the current season.

13Shots per match12.25
DaeguGimpo Citizen
5.4Shots on target5.25
DaeguGimpo Citizen
15.4%Shot conversion8.2%
DaeguGimpo Citizen
61%Possession51%
DaeguGimpo Citizen
1.76xG for1.61
DaeguGimpo Citizen
1.42xG against0.93
DaeguGimpo Citizen

Shooting quality

Daegu: Efficient finishingGimpo Citizen: Balanced
DaeguGimpo Citizen
Accuracy (shots on target)42%43%
Chance quality (xG per shot)0.140.13
Finishing (goals per shot on target)0.370.19

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five matches and season record, overall and split by home and away matches.

Daegu
WWWLL
Season result split
60% W0% R40% P
Season (W-D-L)
3-0-2
1.80 pts / match · goal difference 0
Last 5 (W-D-L)
3-0-2
1.80 pts / match
Record at home (W-D-L)
2-0-1
Last 5 at home
2-0-1
WWL
Last 5 matches - averages
Goals scored: 2.0Goals conceded: 2.0xG: 1.76Opponent xG: 1.42BTTS: 80%Over 2.5: 80%
Gimpo Citizen
WWLD
Season result split
50% W25% R25% P
Season (W-D-L)
2-1-1
1.75 pts / match · goal difference +2
Last 5 (W-D-L)
2-1-1
1.75 pts / match
Record away (W-D-L)
2-1-1
Last 5 away
2-1-1
WWLD
Last 5 matches - averages
Goals scored: 1.0Goals conceded: 0.5xG: 1.61Opponent xG: 0.93BTTS: 25%Over 2.5: 25%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Daegu is 100% better for: goals scored per match.

2 goals / match - Daegu · 1 goals / match - Gimpo Citizen

Gimpo Citizen is 300% better for: goals conceded per match.

2 goals / match - Daegu · 0.5 goals / match - Gimpo Citizen

Daegu scoring profile: very strong

Daegu scores in 100% of matches (5 of 5 matches), while Gimpo Citizen keeps a clean sheet in 50% (2 of 4 matches).

Gimpo Citizen scoring profile: strong

Gimpo Citizen scores in 50% of matches (2 of 4 matches), while Daegu keeps a clean sheet in 20% (1 of 5 matches).

10Goals scored (season)4
DaeguGimpo Citizen
10Goals conceded (season)2
DaeguGimpo Citizen
4Average goals in match1.5
DaeguGimpo Citizen
10Goals scored (last 5)4
DaeguGimpo Citizen
10Goals conceded (last 5)2
DaeguGimpo Citizen

How often they score at least...

100%1 goal50%
DaeguGimpo Citizen
40%2 goals25%
DaeguGimpo Citizen
40%3 goals25%
DaeguGimpo Citizen
20%4 goals0%
DaeguGimpo Citizen

How often they concede at least...

80%1 goal50%
DaeguGimpo Citizen
80%2 goals0%
DaeguGimpo Citizen
40%3 goals0%
DaeguGimpo Citizen
0%4 goals0%
DaeguGimpo Citizen

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

60%BTTS at half-time25%
DaeguGimpo Citizen
20%BTTS in both halves0%
DaeguGimpo Citizen
40%Scored in both halves25%
DaeguGimpo Citizen

BTTS and goal count

80%Min. 3 goals and BTTS25%
DaeguGimpo Citizen
0%Min. 3 goals without BTTS0%
DaeguGimpo Citizen
80%BTTS - last 525%
DaeguGimpo Citizen

Goal count (Over/Under)how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

100%Min. 1 goal before half-time25%
DaeguGimpo Citizen
60%Min. 2 goals before half-time25%
DaeguGimpo Citizen
60%Min. 3 goals before half-time25%
DaeguGimpo Citizen

2nd half

80%Min. 1 goal after half-time75%
DaeguGimpo Citizen
60%Min. 2 goals after half-time0%
DaeguGimpo Citizen
20%Min. 3 goals after half-time0%
DaeguGimpo Citizen

Match halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Gimpo Citizen is 7% better for: first-half form (half-time points).

1.4 pts / match - Daegu · 1.5 pts / match - Gimpo Citizen

Daegu - half-time state
40% leading20% draw40% trailing
Gimpo Citizen - half-time state
25% leading75% draw0% trailing

Before half-time (1st half)

1.4Points per match (1st half)1.5
DaeguGimpo Citizen
1.2Goals scored (1st half)0.5
DaeguGimpo Citizen
1.2Goals conceded (1st half)0.25
DaeguGimpo Citizen
2.4Average goals (1st half)0.75
DaeguGimpo Citizen
20%Clean sheet before half-time75%
DaeguGimpo Citizen
20%No goal before half-time75%
DaeguGimpo Citizen

After half-time (2nd half)

1Points per match (2nd half)1.75
DaeguGimpo Citizen
0.8Goals scored (2nd half)0.5
DaeguGimpo Citizen
0.8Goals conceded (2nd half)0.25
DaeguGimpo Citizen
1.6Average goals (2nd half)0.75
DaeguGimpo Citizen
40%Clean sheet after half-time75%
DaeguGimpo Citizen
40%No goal after half-time50%
DaeguGimpo Citizen

Daegu - second-half results

20% W40% R40% P
7
Half-time points
6
Half-time goals
0
Goal difference (1st half)
5
Second-half points
0
Goal difference (2nd half)
1.40
PPG before half-time
Lead holding150%

Leads at half-time in 40% of matches and wins 60%. Also wins matches without a half-time lead.

Defence after half-time-0.4

Defence stays stable across the full match.

Gimpo Citizen - second-half results

50% W25% R25% P
6
Half-time points
2
Half-time goals
+1
Goal difference (1st half)
7
Second-half points
+1
Goal difference (2nd half)
1.50
PPG before half-time
Lead holding200%

Leads at half-time in 25% of matches and wins 50%. Also wins matches without a half-time lead.

Defence after half-time0.0

Defence stays stable across the full match.

Daegu - last 5 matches by half
1st half2nd half
Points per match1.401.00
Goals scored / match1.20.8
Goals conceded / match1.20.8
Average goals in match2.41.6
1 goal100%80%
2 goals60%60%
3 goals60%20%
Clean sheet20%40%
No goal20%40%
Goal difference00
Half-time: 40% leading - 20% draw - 40% trailing
2nd half: 20% won - 40% draw - 40% lost
BTTS at half-time (last 5): 60% - Half-time goals total: 6
Gimpo Citizen - last 5 matches by half
1st half2nd half
Points per match1.501.75
Goals scored / match0.50.5
Goals conceded / match0.30.3
Average goals in match0.80.8
1 goal25%75%
2 goals25%0%
3 goals25%0%
Clean sheet75%75%
No goal75%50%
Goal difference+1+1
Half-time: 25% leading - 75% draw - 0% trailing
2nd half: 50% won - 25% draw - 25% lost
BTTS at half-time (last 5): 25% - Half-time goals total: 2

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minutewhen do goals arrive?

Match phases in which both teams most often score and concede.

Daegu
ScoredConceded
2
2
0-15
1
2
16-30
3
2
31-45
0
0
46-60
1
1
61-75
3
3
76-90

Most dangerous in minutes 31-45 (3 goals). Concedes most in 76-90 (3). Late-goal balance (76-90): 0.

Gimpo Citizen
ScoredConceded
0
0
0-15
1
0
16-30
1
1
31-45
0
0
46-60
1
1
61-75
1
0
76-90

Most dangerous in minutes 16-30 (1 goal). Concedes most in 31-45 (1). Late-goal balance (76-90): +1 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

2.75
Estimated goals
attack vs opponent defence
1.3 : 1.5
Estimated goal split
home : away
95%
Pace vs league
100% = league average
53%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
50%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
0-1
Most common goal range
attack vs defence on both sides

Daegu

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.34
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.34
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+1.5 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.24
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.58
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
144%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
133%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.4
Late goals
30% of this team's goals come in minutes 76-90. For comparison, 20% come in the first quarter-hour.
30%

Gimpo Citizen

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.68
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.18
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-2.6 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.61
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.43
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
67%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
36%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
25% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
25%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (K League 2).

Teams vs league

DaeguLigaGimpo Citizen
Average goals in match 4.002.89 1.50
Both teams scored 80%64% 25%
Min. 3 goals (Over 2.5) 80%61% 25%
Clean sheets 20%22% 50%
Goal before half-time 100%86% 25%
Goal after half-time 80%68% 75%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.89
Average goals per match
64%
Both teams scored
61%
Min. 3 goals (Over 2.5)
22%
Clean sheets
1.39
Home goals / match
1.50
Away goals / match
+-7%
Home attack advantage
+-8%
Home defence advantage
+-3%
Total home advantage
Goals in 1st half (whole league)
86%
1 goal
39%
2 goals
18%
3 goals
2%
4 goals
Goals in 2nd half (whole league)
68%
1 goal
45%
2 goals
25%
3 goals
5%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Gimpo CitizenGoalDjalma Celestino EvaristoAssist: Do-Hyuk Kim
  2. Gimpo CitizenYellow cardDong-Jin Park
  3. DaeguGoalGang-San KimAssist: Gi-Hyun Park
  4. Gimpo CitizenSubstitutionOn: Si-Heon LeeOff: Amar Muhsin
  5. DaeguSubstitutionOn: Edgar Bruno da SilvaOff: Gi-Hyun Park
  6. Gimpo CitizenGoalLuis Fabián Mina Zapata
  7. DaeguSubstitutionOn: Won-Woo LeeOff: In-Hyeok Park
  8. Gimpo CitizenYellow cardConnor Edward Chapman
  9. Gimpo CitizenGoalLuis Fabián Mina Zapata

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

FAQ

What was the result of Daegu vs Gimpo Citizen?

The K League 2 match finished Daegu 3:3 Gimpo Citizen. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Daegu vs Gimpo Citizen?

Daegu score 2.00 goals per game on average and Gimpo Citizen 1.00. The K League 2 average is 2.89 goals, with Over 2.5 landing in 61% of games. Both teams score in 80% of Daegu's matches and 25% of Gimpo Citizen's.

What form are Daegu and Gimpo Citizen in?

Over the last 5 games Daegu have a 3-0-2 record (1.80 points per game) and Gimpo Citizen 2-1-1 (1.75 points per game).

Where can I find a betting tip and analysis for Daegu vs Gimpo Citizen?

The statistical background for Daegu vs Gimpo Citizen — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.