Japan - J-League CupTottori Bank Bird StadiumData current as of 16 October 2026

Gainare Tottori vs Cerezo Osaka: match statistics

Gainare Tottori crest
Gainare Tottori
2 : 3half-time 1:2
Cerezo Osaka crest
Cerezo Osaka

Gainare Tottori vs Cerezo Osaka: form, goals and key statistics

Key match information

Gainare Tottori played Cerezo Osaka in J-League Cup (Japan). The match was played on 14 October 2026. Venue: Tottori Bank Bird Stadium. Final score: 2:3.

Current form

Gainare Tottori: 2-0-0, 3.00 points/match. Cerezo Osaka: 1-0-0, 3.00 points/match.

Goal statistics

Gainare Tottori scores 2.50 and concedes 0.50 goals per match. Cerezo Osaka scores 2.00 and concedes 1.00. League average: 2.85 goals.

BTTS / Over / Under

BTTS: Gainare Tottori 50%, Cerezo Osaka 100%. Over 2.5: Gainare Tottori 50%, Cerezo Osaka 100%. League level: BTTS 44%, Over 2.5 54%.

xG, shots and style

Cerezo Osaka has higher xG: 1.54 vs 1.15. Gainare Tottori: 12.0 shots per match, Cerezo Osaka: 14.0.

Match halves

Gainare Tottori: half-time lead 50%, second-half goals 1.50. Cerezo Osaka: half-time lead 100%, second-half goals 1.00.

Goals by minute

Gainare Tottori: 46-60 (2 goals). Cerezo Osaka: 31-45+ (1 goals). This is historical distribution, not a predicted goal minute.

League context

J-League Cup: 2.85 goals per match, BTTS 44%, Over 2.5 54%.

Head-to-head

No aligned head-to-head sample is available in the database.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Gainare Tottori have won both of their home matches so far, scoring an average of 2.5 goals and conceding 0.5, but Cerezo Osaka’s away record is based on just one match. The visitors are nevertheless creating higher-quality chances: their average away xG is 1.54 compared with 1.15 for the hosts at home, while they restrict opponents to an xG of 0.83, against 1.47 conceded by Gainare. Cerezo also average 6 shots on target away from home, compared with Gainare’s 3.5 at home, suggesting the visitors are likely to create more chances. Both teams have scored 6 goals across their last five matches, but Cerezo have taken 8 points to Gainare’s 7. Despite the hosts’ strong start, I give the visitors a slight edge as favourites, though the limited home and away sample sizes call for caution.

View the statistical overview
BTTS - will both teams score?

Across their last 5 matches, both teams averaged 1.2 goals scored and conceded 1.4 and 1.6 respectively, giving each side a genuine chance of finding the net. Their average xG over this period supports that view: 1.43 for Gainare Tottori and 1.48 for Cerezo Osaka, while their opponents allowed xG of 1.71 and 1.24 respectively. Both teams scored 6 goals in their last 5 matches, although BTTS landed in 40% of the hosts’ games and 60% of the visitors’ games. The league-wide rate of 45% of matches featuring goals from both teams tempers confidence in the prediction, but recent scoring form and the number of goals conceded marginally favour BTTS - Yes.

View BTTS statistics
Over/Under - goals analysis

In their last 5 matches, Gainare Tottori scored an average of 1.2 goals and conceded 1.4, while Cerezo Osaka matches produced an average of 2.8 goals. Both teams recorded xG close to 1.5 per match during this period, supporting a prediction of several goals. At the same time, only 40% of each team’s last 5 matches went over 2.5 goals, so the higher line is not supported by as strong a signal. The hosts’ season data shows averages of zero despite 5 goals scored, so I give greater weight to their last 5 matches. With a projected total of 2.75 goals, Over 1.5 is the stronger option, with a probability of 76%.

View Over/Under statistics
HT/FT - half-time and full-time scenario

A draw at half-time appears most likely: Gainare Tottori have failed to score in the first half of each of their last five matches and went into the break level on three occasions. Cerezo Osaka have also failed to score before half-time in three of their last five games, although they led 1–0 at the break in their only match included in the current cup statistics. The case for a later away win is supported by their 2–1 result in that match and 14 shots, including six on target, with an xG of 1.54. However, the advantage is not pronounced: over their last five matches, both teams have averaged 1.2 goals scored, while Cerezo have conceded 1.6 goals compared with Tottori’s 1.4. Therefore, a draw at half-time followed by an away win is the single most likely scenario, but its edge over the alternatives remains moderate.

View first-half and second-half statistics

Half-by-half

1 : 2
1st half
1 : 1
2nd half

Match statistics

31Possession (%)69
Gainare TottoriCerezo Osaka
10Shots22
Gainare TottoriCerezo Osaka
3Shots on target7
Gainare TottoriCerezo Osaka
1.29xG2.37
Gainare TottoriCerezo Osaka
2Corners3
Gainare TottoriCerezo Osaka
62Dangerous attacks68
Gainare TottoriCerezo Osaka
5Fouls7
Gainare TottoriCerezo Osaka
1Cards0
Gainare TottoriCerezo Osaka

Pre-match profile— what do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

Gainare TottoriCerezo Osaka
2.5Goals scored / match2
Gainare TottoriCerezo Osaka
0.5Goals conceded / match1
Gainare TottoriCerezo Osaka
22%Average possession44%
Gainare TottoriCerezo Osaka
3.5Shots on target / match6
Gainare TottoriCerezo Osaka

Team stats— who is more efficient?

Attack and defence comparison for both teams in the current season.

12Shots per match14
Gainare TottoriCerezo Osaka
3.5Shots on target6
Gainare TottoriCerezo Osaka
20.8%Shot conversion14.3%
Gainare TottoriCerezo Osaka
22%Possession44%
Gainare TottoriCerezo Osaka
1.15xG for1.54
Gainare TottoriCerezo Osaka
1.47xG against0.83
Gainare TottoriCerezo Osaka

Shooting quality

Gainare Tottori: Counter-attackingCerezo Osaka: Counter-attacking
Gainare TottoriCerezo Osaka
Accuracy (shots on target)29%43%
Chance quality (xG per shot)0.100.11
Finishing (goals per shot on target)0.710.33

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five matches and season record, overall and split by home and away matches.

Gainare Tottori
WW
5 wins in a row
Season result split
100% W0% D0% L
Season (W-D-L)
2-0-0
3.00 pts / match · goal difference +4
Last 5 (W-D-L)
2-0-0
3.00 pts / match
Record at home (W-D-L)
2-0-0
Last 5 at home
2-0-0
WW
Last 5 matches - averages
Goals scored: 2.5Goals conceded: 0.5xG: 1.15Opponent xG: 1.47BTTS: 50%Over 2.5: 50%
Cerezo Osaka
W
5 wins in a row
Season result split
100% W0% D0% L
Season (W-D-L)
1-0-0
3.00 pts / match · goal difference +1
Last 5 (W-D-L)
1-0-0
3.00 pts / match
Record away (W-D-L)
1-0-0
Last 5 away
1-0-0
W
Last 5 matches - averages
Goals scored: 2.0Goals conceded: 1.0xG: 1.54Opponent xG: 0.83BTTS: 100%Over 2.5: 100%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Gainare Tottori is 25% better for: goals scored per match.

2.5 goals / match - Gainare Tottori · 2 goals / match - Cerezo Osaka

Gainare Tottori is 100% better for: goals conceded per match.

0.5 goals / match - Gainare Tottori · 1 goals / match - Cerezo Osaka

Gainare Tottori scoring profile: very strong

Gainare Tottori scores in 100% of matches (2 of 2 matches), while Cerezo Osaka keeps a clean sheet in 0% (0 of 1 matches).

Cerezo Osaka scoring profile: very strong

Cerezo Osaka scores in 100% of matches (1 of 1 matches), while Gainare Tottori keeps a clean sheet in 50% (1 of 2 matches).

5Goals scored (season)2
Gainare TottoriCerezo Osaka
1Goals conceded (season)1
Gainare TottoriCerezo Osaka
3Average goals in match3
Gainare TottoriCerezo Osaka
5Goals scored (last 5)2
Gainare TottoriCerezo Osaka
1Goals conceded (last 5)1
Gainare TottoriCerezo Osaka

How often they score at least...

100%1 goal100%
Gainare TottoriCerezo Osaka
100%2 goals100%
Gainare TottoriCerezo Osaka
50%3 goals0%
Gainare TottoriCerezo Osaka
0%4 goals0%
Gainare TottoriCerezo Osaka

How often they concede at least...

50%1 goal100%
Gainare TottoriCerezo Osaka
0%2 goals0%
Gainare TottoriCerezo Osaka
0%3 goals0%
Gainare TottoriCerezo Osaka
0%4 goals0%
Gainare TottoriCerezo Osaka

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)— how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

44%
League average

Goal patterns

0%BTTS at half-time0%
Gainare TottoriCerezo Osaka
0%BTTS in both halves0%
Gainare TottoriCerezo Osaka
50%Scored in both halves100%
Gainare TottoriCerezo Osaka

BTTS and goal count

50%Min. 3 goals and BTTS100%
Gainare TottoriCerezo Osaka
0%Min. 3 goals without BTTS0%
Gainare TottoriCerezo Osaka
50%BTTS - last 5100%
Gainare TottoriCerezo Osaka

Goal count (Over/Under)— how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

50%Min. 1 goal before half-time100%
Gainare TottoriCerezo Osaka
50%Min. 2 goals before half-time0%
Gainare TottoriCerezo Osaka
0%Min. 3 goals before half-time0%
Gainare TottoriCerezo Osaka

2nd half

100%Min. 1 goal after half-time100%
Gainare TottoriCerezo Osaka
100%Min. 2 goals after half-time100%
Gainare TottoriCerezo Osaka
0%Min. 3 goals after half-time0%
Gainare TottoriCerezo Osaka

Match halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Cerezo Osaka is 50% better for: first-half form (half-time points).

2 pts / match - Gainare Tottori · 3 pts / match - Cerezo Osaka

Gainare Tottori - half-time state
50% leading50% draw0% trailing
Cerezo Osaka - half-time state
100% leading0% draw0% trailing

Before half-time (1st half)

2Points per match (1st half)3
Gainare TottoriCerezo Osaka
1Goals scored (1st half)1
Gainare TottoriCerezo Osaka
0Goals conceded (1st half)0
Gainare TottoriCerezo Osaka
1Average goals (1st half)1
Gainare TottoriCerezo Osaka
100%Clean sheet before half-time100%
Gainare TottoriCerezo Osaka
50%No goal before half-time0%
Gainare TottoriCerezo Osaka

After half-time (2nd half)

2Points per match (2nd half)1
Gainare TottoriCerezo Osaka
1.5Goals scored (2nd half)1
Gainare TottoriCerezo Osaka
0.5Goals conceded (2nd half)1
Gainare TottoriCerezo Osaka
2Average goals (2nd half)2
Gainare TottoriCerezo Osaka
50%Clean sheet after half-time0%
Gainare TottoriCerezo Osaka
0%No goal after half-time0%
Gainare TottoriCerezo Osaka

Gainare Tottori - second-half results

50% W50% D0% L
4
Half-time points
2
Half-time goals
+2
Goal difference (1st half)
4
Second-half points
+2
Goal difference (2nd half)
2.00
PPG before half-time
Lead holding200%

Leads at half-time in 50% of matches and wins 100%. Also wins matches without a half-time lead.

Defence after half-time+0.5

Concedes 0.5 more goals per match after half-time - defensive level drops in the second half.

Cerezo Osaka - second-half results

0% W100% D0% L
3
Half-time points
1
Half-time goals
+1
Goal difference (1st half)
1
Second-half points
0
Goal difference (2nd half)
3.00
PPG before half-time
Lead holding100%

Leads at half-time in 100% of matches and wins 100%. Also wins matches without a half-time lead.

Defence after half-time+1.0

Concedes 1.0 more goals per match after half-time - defensive level drops in the second half.

Gainare Tottori - last 5 matches by half
1st half2nd half
Points per match2.002.00
Goals scored / match1.01.5
Goals conceded / match0.00.5
Average goals in match1.02.0
1 goal50%100%
2 goals50%100%
3 goals0%0%
Clean sheet100%50%
No goal50%0%
Goal difference+2+2
Half-time: 50% leading - 50% draw - 0% trailing
2nd half: 50% won - 50% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 2
Cerezo Osaka - last 5 matches by half
1st half2nd half
Points per match3.001.00
Goals scored / match1.01.0
Goals conceded / match0.01.0
Average goals in match1.02.0
1 goal100%100%
2 goals0%100%
3 goals0%0%
Clean sheet100%0%
No goal0%0%
Goal difference+10
Half-time: 100% leading - 0% draw - 0% trailing
2nd half: 0% won - 100% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 1

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minute— when do goals arrive?

Match phases in which both teams most often score and concede.

Gainare Tottori
ScoredConceded
1
0
0-15
0
0
16-30
1
0
31-45
2
0
46-60
0
1
61-75
1
0
76-90

Most dangerous in minutes 46-60 (2 goals). Concedes most in 61-75 (1). Late-goal balance (76-90): +1 - wins late phases.

Cerezo Osaka
ScoredConceded
0
0
0-15
0
0
16-30
1
0
31-45
1
1
46-60
0
0
61-75
0
0
76-90

Most dangerous in minutes 31-45 (1 goal). Concedes most in 46-60 (1). Late-goal balance (76-90): 0.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

3.00
Estimated goals
attack vs opponent defence
1.8 : 1.3
Estimated goal split
home : away
105%
Pace vs league
100% = league average
75%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
100%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
2-3
Most common goal range
attack vs defence on both sides

Gainare Tottori

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.32
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+2.32
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+1.35
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.97
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
223%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
29%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.5
Late goals
20% of this team's goals come in minutes 76-90. For comparison, 20% come in the first quarter-hour.
20%

Cerezo Osaka

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.71
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.29
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.6 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.46
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.17
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
116%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
89%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
0%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (J-League Cup).

Teams vs league

Gainare TottoriLigaCerezo Osaka
Average goals in match▲ 3.002.85▲ 3.00
Both teams scored▲ 50%44%▲ 100%
Min. 3 goals (Over 2.5)▼ 50%54%▲ 100%
Clean sheets▲ 50%32%▼ 0%
Goal before half-time▼ 50%71%▲ 100%
Goal after half-time▲ 100%80%▲ 100%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.85
Average goals per match
44%
Both teams scored
54%
Min. 3 goals (Over 2.5)
32%
Clean sheets
1.12
Home goals / match
1.73
Away goals / match
+-35%
Home attack advantage
+-54%
Home defence advantage
+-32%
Total home advantage
Goals in 1st half (whole league)
71%
1 goal
32%
2 goals
12%
3 goals
2%
4 goals
Goals in 2nd half (whole league)
80%
1 goal
49%
2 goals
15%
3 goals
10%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Cerezo OsakaGoalSatoki UejoAssist: Javier Hernández Cabrera
  2. Gainare TottoriGoalHinata KonishiAssist: Itto Fujita
  3. Gainare TottoriYellow cardMasaki Kaneura
  4. Cerezo OsakaSubstitutionOn: Hayato OkudaOff: Reiya Sakata
  5. Cerezo OsakaSubstitutionOn: Lucas FernandesOff: Satoki Uejo
  6. Cerezo OsakaGoalLucas FernandesAssist: Yumeki Yokoyama
  7. Gainare TottoriSubstitutionOn: Kagetora HoshiOff: Hinata Konishi

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

FAQ

What was the result of Gainare Tottori vs Cerezo Osaka?

The J-League Cup match finished Gainare Tottori 2:3 Cerezo Osaka. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Gainare Tottori vs Cerezo Osaka?

Gainare Tottori score 2.50 goals per game on average and Cerezo Osaka 2.00. The J-League Cup average is 2.85 goals, with Over 2.5 landing in 54% of games. Both teams score in 50% of Gainare Tottori's matches and 100% of Cerezo Osaka's.

What form are Gainare Tottori and Cerezo Osaka in?

Over the last 5 games Gainare Tottori have a 2-0-0 record (3.00 points per game) and Cerezo Osaka 1-0-0 (3.00 points per game).

Where can I find a betting tip and analysis for Gainare Tottori vs Cerezo Osaka?

The statistical background for Gainare Tottori vs Cerezo Osaka — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.