Japan - J-League CupNagaragawa StadiumData current as of 14 October 2026

Gifu vs Yokohama: match statistics

Gifu crest
Gifu
1 : 2half-time 1:0
Yokohama crest
Yokohama

Gifu vs Yokohama: form, goals and key statistics

Key match information

Gifu played Yokohama in J-League Cup (Japan). The match was played on 29 September 2026. Venue: Nagaragawa Stadium. Final score: 1:2.

Current form

Gifu: 0-1-0, 1.00 points/match. Yokohama: 1-0-0, 3.00 points/match.

Goal statistics

Gifu scores 0.00 and concedes 0.00 goals per match. Yokohama scores 3.00 and concedes 2.00. League average: 2.45 goals.

BTTS / Over / Under

BTTS: Gifu 0%, Yokohama 100%. Over 2.5: Gifu 0%, Yokohama 100%. League level: BTTS 36%, Over 2.5 45%.

xG, shots and style

Yokohama has higher xG: 2.44 vs 1.38. Gifu: 11.0 shots per match, Yokohama: 21.0.

Match halves

Gifu: half-time lead 0%, second-half goals 0.00. Yokohama: half-time lead 100%, second-half goals 1.00.

Goals by minute

Gifu: 0-15 (0 goals). Yokohama: 0-15 (1 goals). This is historical distribution, not a predicted goal minute.

League context

J-League Cup: 2.45 goals per match, BTTS 36%, Over 2.5 45%.

Head-to-head

Before this fixture, 1 previous H2H matches were available: 0-0-1. Average goals 2.00, BTTS 0%.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Yokohama come into this match having taken 10 points from their last 5 games, winning 3 of them and scoring 12 goals in total, while Gifu have managed just 4 points with a 5:5 goal difference. The visitors are particularly dangerous away from home: in their only away match so far, they scored 3 goals, averaged 21 shots, including 11 on target, and recorded an xG of 2.44. In their home match, Gifu failed to score, had just 45% possession and allowed their opponents chances worth 2.42 xG, despite the game ending in a draw. The difference in chance creation is clear, as the hosts average 1.38 xG and 3 shots on target per home game, while Yokohama create significantly more scoring opportunities. The visitors have conceded 2 goals away from home, so Gifu have a chance to find the net, but Yokohama’s attacking advantage clearly points towards an away win.

View the statistical overview
BTTS - will both teams score?

Yokohama has very strong attacking data: across the available sample, they average 3.0 goals, generate an xG of 2.44, and record 11 shots on target per match. At the same time, the team concedes an average of 2.0 goals, has kept no clean sheets, and their matches have ended with BTTS in 100% of cases. Gifu’s last five matches provide moderate support for a home goal, as the team averaged 1.0 goal with an xG of 1.29, while Yokohama allowed opponents an xG of 1.60. Gifu’s BTTS record across five matches stands at only 40%, so the edge for the Goal/Goal scenario is limited; however, Yokohama’s attacking strength and defensive issues support the BTTS - Yes pick.

View BTTS statistics
Over/Under - goals analysis

Yokohama has averaged 2.4 goals scored over its last five matches, with its games producing a total average of 3.8 goals, as it also conceded 1.4 goals per match. Over the same period, Gifu scored and conceded 1.0 goal per game, but allowed opponents an xG of 1.66, which favors the visitors’ attacking outlook. Yokohama’s potential is supported by an average xG of 1.97 across its last five appearances, while in the available cup sample, the team recorded 21 shots and 11 shots on target per match. The Over 2.5 goals line holds a moderate edge, having landed in 80% of Yokohama’s last five matches, although a 2:0 or 2:1 result remains realistic. The strongest pick is therefore Over 1.5 goals: a projected 2.95 goals and Yokohama’s clear attacking superiority reduce the risk of a very tight match.

View Over/Under statistics
HT/FT - half-time and full-time scenario

Yokohama are in clearly superior current form: they have averaged 2.4 goals and won 60% of their last five matches, while Gifu have scored 1.0 goal per game and lost 60% of their fixtures. The visitors led at the break in three of their last five appearances, whereas the hosts were ahead at half-time only once and went into the interval trailing on two occasions. Yokohama’s advantage is also evident after the interval, having averaged 1.4 goals per match compared with Gifu’s 0.4. In the latest cup data, Yokohama won 3-2 after already leading 2-1 at half-time, recording an xG of 2.44 and as many as 11 shots on target. The most likely scenario is therefore an HT/FT 2/2 outcome, with the visitors taking the lead before the break and holding it until the final whistle.

View first-half and second-half statistics

Half-by-half

1 : 0
1st half
0 : 2
2nd half

Match statistics

36Possession (%)64
GifuYokohama
13Shots7
GifuYokohama
4Shots on target3
GifuYokohama
1.46xG1.13
GifuYokohama
3Corners7
GifuYokohama
50Dangerous attacks66
GifuYokohama
13Fouls8
GifuYokohama
0Cards1
GifuYokohama

Pre-match profile— what do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

0Goals scored / match3
GifuYokohama
0Goals conceded / match2
GifuYokohama
45%Average possession49%
GifuYokohama
3Shots on target / match11
GifuYokohama

Team stats— who is more efficient?

Attack and defence comparison for both teams in the current season.

11Shots per match21
GifuYokohama
3Shots on target11
GifuYokohama
0%Shot conversion14.3%
GifuYokohama
45%Possession49%
GifuYokohama
1.38xG for2.44
GifuYokohama
2.42xG against1.96
GifuYokohama

Shooting quality

Gifu: BalancedYokohama: Attacking
GifuYokohama
Accuracy (shots on target)27%52%
Chance quality (xG per shot)0.130.12
Finishing (goals per shot on target)0.000.27

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five matches and season record, overall and split by home and away matches.

Yokohama is 200% better for: last-5 form.

1 pts / match - Gifu · 3 pts / match - Yokohama

Gifu
D
Unbeaten in the last 5 matches
Season result split
0% W100% D0% L
Season (W-D-L)
0-1-0
1.00 pts / match · goal difference 0
Last 5 (W-D-L)
0-1-0
1.00 pts / match
Record at home (W-D-L)
0-1-0
Last 5 at home
0-1-0
D
Last 5 matches - averages
Goals scored: 0.0Goals conceded: 0.0xG: 1.38Opponent xG: 2.42BTTS: 0%Over 2.5: 0%
Yokohama
W
5 wins in a row
Season result split
100% W0% D0% L
Season (W-D-L)
1-0-0
3.00 pts / match · goal difference +1
Last 5 (W-D-L)
1-0-0
3.00 pts / match
Record away (W-D-L)
1-0-0
Last 5 away
1-0-0
W
Last 5 matches - averages
Goals scored: 3.0Goals conceded: 2.0xG: 2.44Opponent xG: 1.96BTTS: 100%Over 2.5: 100%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Gifu scoring profile: mixed

Gifu scores in 0% of matches (0 of 1 matches), while Yokohama keeps a clean sheet in 0% (0 of 1 matches).

Yokohama scoring profile: mixed

Yokohama scores in 100% of matches (1 of 1 matches), while Gifu keeps a clean sheet in 100% (1 of 1 matches).

0Goals scored (season)3
GifuYokohama
0Goals conceded (season)2
GifuYokohama
0Average goals in match5
GifuYokohama
0Goals scored (last 5)3
GifuYokohama
0Goals conceded (last 5)2
GifuYokohama

How often they score at least...

0%1 goal100%
GifuYokohama
0%2 goals100%
GifuYokohama
0%3 goals100%
GifuYokohama
0%4 goals0%
GifuYokohama

How often they concede at least...

0%1 goal100%
GifuYokohama
0%2 goals100%
GifuYokohama
0%3 goals0%
GifuYokohama
0%4 goals0%
GifuYokohama

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)— how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

0%BTTS at half-time100%
GifuYokohama
0%BTTS in both halves100%
GifuYokohama
0%Scored in both halves100%
GifuYokohama

BTTS and goal count

0%Min. 3 goals and BTTS100%
GifuYokohama
0%Min. 3 goals without BTTS0%
GifuYokohama
0%BTTS - last 5100%
GifuYokohama

Goal count (Over/Under)— how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

0%Min. 1 goal before half-time100%
GifuYokohama
0%Min. 2 goals before half-time100%
GifuYokohama
0%Min. 3 goals before half-time100%
GifuYokohama

2nd half

0%Min. 1 goal after half-time100%
GifuYokohama
0%Min. 2 goals after half-time100%
GifuYokohama
0%Min. 3 goals after half-time0%
GifuYokohama

Match halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Yokohama is 200% better for: first-half form (half-time points).

1 pts / match - Gifu · 3 pts / match - Yokohama

Gifu - half-time state
0% leading100% draw0% trailing
Yokohama - half-time state
100% leading0% draw0% trailing

Before half-time (1st half)

1Points per match (1st half)3
GifuYokohama
0Goals scored (1st half)2
GifuYokohama
0Goals conceded (1st half)1
GifuYokohama
0Average goals (1st half)3
GifuYokohama
100%Clean sheet before half-time0%
GifuYokohama
100%No goal before half-time0%
GifuYokohama

After half-time (2nd half)

1Points per match (2nd half)1
GifuYokohama
0Goals scored (2nd half)1
GifuYokohama
0Goals conceded (2nd half)1
GifuYokohama
0Average goals (2nd half)2
GifuYokohama
100%Clean sheet after half-time0%
GifuYokohama
100%No goal after half-time0%
GifuYokohama

Gifu - second-half results

0% W100% D0% L
1
Half-time points
0
Half-time goals
0
Goal difference (1st half)
1
Second-half points
0
Goal difference (2nd half)
1.00
PPG before half-time
Defence after half-time0.0

Defence stays stable across the full match.

Yokohama - second-half results

0% W100% D0% L
3
Half-time points
2
Half-time goals
+1
Goal difference (1st half)
1
Second-half points
0
Goal difference (2nd half)
3.00
PPG before half-time
Lead holding100%

Leads at half-time in 100% of matches and wins 100%. Also wins matches without a half-time lead.

Defence after half-time0.0

Defence stays stable across the full match.

Gifu - last 5 matches by half
1st half2nd half
Points per match1.001.00
Goals scored / match0.00.0
Goals conceded / match0.00.0
Average goals in match0.00.0
1 goal0%0%
2 goals0%0%
3 goals0%0%
Clean sheet100%100%
No goal100%100%
Goal difference00
Half-time: 0% leading - 100% draw - 0% trailing
2nd half: 0% won - 100% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0
Yokohama - last 5 matches by half
1st half2nd half
Points per match3.001.00
Goals scored / match2.01.0
Goals conceded / match1.01.0
Average goals in match3.02.0
1 goal100%100%
2 goals100%100%
3 goals100%0%
Clean sheet0%0%
No goal0%0%
Goal difference+10
Half-time: 100% leading - 0% draw - 0% trailing
2nd half: 0% won - 100% draw - 0% lost
BTTS at half-time (last 5): 100% - Half-time goals total: 2

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minute— when do goals arrive?

Match phases in which both teams most often score and concede.

Gifu
ScoredConceded
0
0
0-15
0
0
16-30
0
0
31-45
0
0
46-60
0
0
61-75
0
0
76-90

Late-goal balance (76-90): 0.

Yokohama
ScoredConceded
1
0
0-15
1
0
16-30
0
1
31-45
0
1
46-60
0
0
61-75
1
0
76-90

Most dangerous in minutes 0-15 (1 goal). Concedes most in 31-45 (1). Late-goal balance (76-90): +1 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

2.50
Estimated goals
attack vs opponent defence
1.0 : 1.5
Estimated goal split
home : away
102%
Pace vs league
100% = league average
50%
Both teams scored (BTTS)
average from both teams' seasons
-20%
Derby effect
H2H goals vs typical matches
0%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
0-1
Most common goal range
attack vs defence on both sides

Gifu

Net xG balance
Difference between the quality of chances created and allowed per match.
-1.04
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+1.04
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
0.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-1.38
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+2.42
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
0%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
0%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
0%

Yokohama

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.48
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.52
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.9 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.56
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.04
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
221%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
183%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
-1.0
Late goals
33% of this team's goals come in minutes 76-90. For comparison, 33% come in the first quarter-hour.
33%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (J-League Cup).

Teams vs league

GifuLigaYokohama
Average goals in match▼ 0.002.45▲ 5.00
Both teams scored▼ 0%36%▲ 100%
Min. 3 goals (Over 2.5)▼ 0%45%▲ 100%
Clean sheets▲ 100%36%▼ 0%
Goal before half-time▼ 0%68%▲ 100%
Goal after half-time▼ 0%77%▲ 100%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.45
Average goals per match
36%
Both teams scored
45%
Min. 3 goals (Over 2.5)
36%
Clean sheets
1.09
Home goals / match
1.36
Away goals / match
+-20%
Home attack advantage
+-25%
Home defence advantage
+-23%
Total home advantage
Goals in 1st half (whole league)
68%
1 goal
32%
2 goals
9%
3 goals
0%
4 goals
Goals in 2nd half (whole league)
77%
1 goal
32%
2 goals
9%
3 goals
9%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Home team

Starting lineup

3Kodai Hagino
4Kentaro Kai
14Haruto Suzuki
20Sinri Kim
43Hiroto Asada
55Shun Sato
66Fumiya Kitajima79Junya Fujitaoff 90'
90Yu-Geon Kim
95Hayate Take
98Kanata Yakabi

Substitutes

10Ryoma Kitaon 90'
19Hayato Kandaon 1'
26Shohei Ogushion 1'
34Koki Yumineon 1'
39Jin Izumisawaon 1'
51Kazuaki Suganumaon 1'

Away team

Substitutes

5Kyo Hosoion 73'10João Paulo Queiroz de Moraes⚽ 1 · on 80'28Koki Kumakuraon 73'
45Kakeru Saitoon 80'
46Yudai Fukuokaon 62'
63Sota Tsukudaon 1'

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. YokohamaYellow cardAkiyuki Yokoyama
  2. YokohamaGoalKoshiro Uda
  3. YokohamaSubstitutionOn: Yudai FukuokaOff: Adaílton dos Santos da Silva
  4. GifuSubstitutionOn: Ryoma KitaOff: Junya Fujita

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Head-to-head

Previous meeting: Gifu 0 - 0 - 1 Yokohama. Average goals 2.00, both teams scored in 0% matches.

FC Gifu
0 : 2
Yokohama FC

FAQ

What was the result of Gifu vs Yokohama?

The J-League Cup match finished Gifu 1:2 Yokohama. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Gifu vs Yokohama?

Gifu score 0.00 goals per game on average and Yokohama 3.00. The J-League Cup average is 2.45 goals, with Over 2.5 landing in 45% of games. Both teams score in 0% of Gifu's matches and 100% of Yokohama's.

What form are Gifu and Yokohama in?

Over the last 5 games Gifu have a 0-1-0 record (1.00 points per game) and Yokohama 1-0-0 (3.00 points per game).

Where can I find a betting tip and analysis for Gifu vs Yokohama?

Here you can check the pre-match numbers for Gifu vs Yokohama: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.