Netherlands - Eerste DivisieAsito StadionData current as of 29 October 2026

Heracles vs Oss: match statistics

Reasoning:

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Heracles vs Oss: form, goals and key statistics

Key match information

Heracles play Oss in Eerste Divisie (Netherlands). The match date is 2 November 2026. Venue: Asito Stadion.

Current form

Heracles: 3-2-0, 2.20 points/match. Oss: 2-1-2, 1.40 points/match.

Goal statistics

Heracles scores 3.08 and concedes 1.17 goals per match. Oss scores 1.58 and concedes 1.67. League average: 3.59 goals.

BTTS / Over / Under

BTTS: Heracles 67%, Oss 67%. Over 2.5: Heracles 75%, Oss 83%. League level: BTTS 69%, Over 2.5 67%.

xG, shots and style

Heracles has higher xG: 2.36 vs 1.30. Heracles: 21.3 shots per match, Oss: 11.5.

Match halves

Heracles: half-time lead 67%, second-half goals 1.50. Oss: half-time lead 33%, second-half goals 0.92.

Goals by minute

Heracles: 31-45+ (12 goals). Oss: 61-75 (4 goals). This is historical distribution, not a predicted goal minute.

League context

Eerste Divisie: 3.59 goals per match, BTTS 69%, Over 2.5 67%.

Head-to-head

No aligned head-to-head sample is available in the database.

Before the match

1X2 odds

(1.19)
(7.20)
(12.00)

Pre-match profile— what do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

3.08Goals scored / match1.58
HeraclesOss
1.17Goals conceded / match1.67
HeraclesOss
54%Average possession40%
HeraclesOss
8.33Shots on target / match3.92
HeraclesOss

Team stats— who is more efficient?

Attack and defence comparison for both teams in the current season.

21.33Shots per match11.5
HeraclesOss
8.33Shots on target3.92
HeraclesOss
14.5%Shot conversion13.8%
HeraclesOss
54%Possession40%
HeraclesOss
2.36xG for1.3
HeraclesOss
1.04xG against1.95
HeraclesOss

Shooting quality

Heracles: AttackingOss: Counter-attacking
HeraclesOss
Accuracy (shots on target)39%34%
Chance quality (xG per shot)0.110.11
Finishing (goals per shot on target)0.370.40

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five matches and season record, overall and split by home and away matches.

Heracles is 57% better for: last-5 form.

2.2 pts / match - Heracles · 1.4 pts / match - Oss

Heracles
WDWWD
Unbeaten in the last 5 matches
Season result split
75% W17% D8% L
Season (W-D-L)
9-2-1
2.42 pts / match · goal difference +23
Last 5 (W-D-L)
3-2-0
2.20 pts / match
Record at home (W-D-L)
5-0-0
Last 5 at home
5-0-0
WWWWW
Last 5 matches - averages
Goals scored: 2.6Goals conceded: 0.8xG: 2.37Opponent xG: 0.97BTTS: 60%Over 2.5: 60%
Oss
LWWLD
Season result split
33% W8% D58% L
Season (W-D-L)
4-1-7
1.08 pts / match · goal difference -1
Last 5 (W-D-L)
2-1-2
1.40 pts / match
Record away (W-D-L)
0-0-6
Last 5 away
0-0-5
LLLLL
Last 5 matches - averages
Goals scored: 2.2Goals conceded: 1.6xG: 1.48Opponent xG: 1.87BTTS: 80%Over 2.5: 80%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Heracles is 95% better for: goals scored per match.

3.08 goals / match - Heracles · 1.58 goals / match - Oss

Heracles is 43% better for: goals conceded per match.

1.17 goals / match - Heracles · 1.67 goals / match - Oss

Heracles scoring profile: very strong

Heracles scores in 92% of matches (11 of 12 matches), while Oss keeps a clean sheet in 8% (1 of 12 matches).

Oss scoring profile: very strong

Oss scores in 75% of matches (9 of 12 matches), while Heracles keeps a clean sheet in 25% (3 of 12 matches).

37Goals scored (season)19
HeraclesOss
14Goals conceded (season)20
HeraclesOss
4.25Average goals in match3.25
HeraclesOss
13Goals scored (last 5)11
HeraclesOss
4Goals conceded (last 5)8
HeraclesOss

How often they score at least...

92%1 goal75%
HeraclesOss
83%2 goals42%
HeraclesOss
67%3 goals33%
HeraclesOss
33%4 goals8%
HeraclesOss

How often they concede at least...

75%1 goal92%
HeraclesOss
33%2 goals50%
HeraclesOss
8%3 goals25%
HeraclesOss
0%4 goals0%
HeraclesOss

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)— how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

33%BTTS at half-time25%
HeraclesOss
0%BTTS in both halves0%
HeraclesOss
58%Scored in both halves33%
HeraclesOss

BTTS and goal count

58%Min. 3 goals and BTTS67%
HeraclesOss
17%Min. 3 goals without BTTS17%
HeraclesOss
60%BTTS - last 580%
HeraclesOss

Goal count (Over/Under)— how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

83%Min. 1 goal before half-time92%
HeraclesOss
67%Min. 2 goals before half-time50%
HeraclesOss
33%Min. 3 goals before half-time17%
HeraclesOss

2nd half

83%Min. 1 goal after half-time83%
HeraclesOss
67%Min. 2 goals after half-time50%
HeraclesOss
50%Min. 3 goals after half-time25%
HeraclesOss

Match halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Heracles is 92% better for: first-half form (half-time points).

2.25 pts / match - Heracles · 1.17 pts / match - Oss

Heracles - half-time state
67% leading25% draw8% trailing
Oss - half-time state
33% leading17% draw50% trailing

Before half-time (1st half)

2.25Points per match (1st half)1.17
HeraclesOss
1.58Goals scored (1st half)0.67
HeraclesOss
0.42Goals conceded (1st half)0.92
HeraclesOss
2Average goals (1st half)1.58
HeraclesOss
67%Clean sheet before half-time33%
HeraclesOss
17%No goal before half-time50%
HeraclesOss

After half-time (2nd half)

1.58Points per match (2nd half)1.5
HeraclesOss
1.5Goals scored (2nd half)0.92
HeraclesOss
0.75Goals conceded (2nd half)0.75
HeraclesOss
2.25Average goals (2nd half)1.67
HeraclesOss
50%Clean sheet after half-time50%
HeraclesOss
33%No goal after half-time42%
HeraclesOss

Heracles - second-half results

42% W33% D25% L
27
Half-time points
19
Half-time goals
+14
Goal difference (1st half)
19
Second-half points
+9
Goal difference (2nd half)
2.25
PPG before half-time
Lead holding112%

Leads at half-time in 67% of matches and wins 75%. Also wins matches without a half-time lead.

Defence after half-time+0.3

Concedes 0.3 more goals per match after half-time - defensive level drops in the second half.

Oss - second-half results

42% W25% D33% L
14
Half-time points
8
Half-time goals
-3
Goal difference (1st half)
18
Second-half points
+2
Goal difference (2nd half)
1.17
PPG before half-time
Lead holding100%

Leads at half-time in 33% of matches and wins 33%. Also wins matches without a half-time lead.

Defence after half-time-0.2

Defence stays stable across the full match.

Heracles - last 5 matches by half
1st half2nd half
Points per match2.201.60
Goals scored / match1.41.2
Goals conceded / match0.60.2
Average goals in match2.01.4
1 goal80%60%
2 goals80%40%
3 goals40%40%
Clean sheet40%80%
No goal20%60%
Goal difference+4+5
Half-time: 60% leading - 40% draw - 0% trailing
2nd half: 40% won - 40% draw - 20% lost
BTTS at half-time (last 5): 60% - Half-time goals total: 7
Oss - last 5 matches by half
1st half2nd half
Points per match0.802.60
Goals scored / match0.61.6
Goals conceded / match1.40.2
Average goals in match2.01.8
1 goal100%80%
2 goals80%40%
3 goals20%40%
Clean sheet0%80%
No goal60%20%
Goal difference-4+7
Half-time: 20% leading - 20% draw - 60% trailing
2nd half: 80% won - 20% draw - 0% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 3

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minute— when do goals arrive?

Match phases in which both teams most often score and concede.

Heracles
ScoredConceded
6
2
0-15
1
1
16-30
12
2
31-45
4
3
46-60
9
1
61-75
5
5
76-90

Most dangerous in minutes 31-45 (12 goals). Concedes most in 76-90 (5). Late-goal balance (76-90): 0.

Oss
ScoredConceded
2
2
0-15
3
4
16-30
3
5
31-45
3
1
46-60
4
2
61-75
4
6
76-90

Most dangerous in minutes 61-75 (4 goals). Concedes most in 76-90 (6). Late-goal balance (76-90): -2 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

3.75
Estimated goals
attack vs opponent defence
2.4 : 1.4
Estimated goal split
home : away
104%
Pace vs league
100% = league average
67%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
69%
BTTS estimate
from both teams' scoring frequency
2%
0:0 risk
about 1 in 50 matches
2-3
Most common goal range
attack vs defence on both sides

Heracles

Net xG balance
Difference between the quality of chances created and allowed per match.
+1.32
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.59
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-2.5 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.72
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.13
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
155%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
73%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.22
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.1
Late goals
14% of this team's goals come in minutes 76-90. For comparison, 16% come in the first quarter-hour.
14%

Oss

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.65
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.56
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-4.1 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.28
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.28
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
99%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
84%
Form trend
Compares points from the last 5 matches with the whole-season average.
+0.32
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.3
Late goals
21% of this team's goals come in minutes 76-90. For comparison, 11% come in the first quarter-hour.
21%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (Eerste Divisie).

Teams vs league

HeraclesLigaOss
Average goals in match▲ 4.253.59▼ 3.25
Both teams scored▼ 67%69%▼ 67%
Min. 3 goals (Over 2.5)▲ 75%67%▲ 83%
Clean sheets▲ 25%16%▼ 8%
Goal before half-time• 83%83%▲ 92%
Goal after half-time• 83%84%• 83%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

3.59
Average goals per match
69%
Both teams scored
67%
Min. 3 goals (Over 2.5)
16%
Clean sheets
1.99
Home goals / match
1.60
Away goals / match
+24%
Home attack advantage
+20%
Home defence advantage
+22%
Total home advantage
Goals in 1st half (whole league)
83%
1 goal
49%
2 goals
23%
3 goals
7%
4 goals
Goals in 2nd half (whole league)
84%
1 goal
54%
2 goals
33%
3 goals
17%
4 goals

FAQ

When do Heracles and Oss play?

Heracles face Oss on 2 November 2026 in Eerste Divisie at Asito Stadion. The exact kick-off time in your timezone is shown at the top of the match page.

What do the goal statistics show before Heracles vs Oss?

Heracles score 3.08 goals per game on average and Oss 1.58. The Eerste Divisie average is 3.59 goals, with Over 2.5 landing in 67% of games. Both teams score in 67% of Heracles's matches and 67% of Oss's.

What form are Heracles and Oss in?

Over the last 5 games Heracles have a 3-2-0 record (2.20 points per game) and Oss 2-1-2 (1.40 points per game).

Where can I find a betting tip and analysis for Heracles vs Oss?

The statistical background for Heracles vs Oss — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.