Uganda - Uganda Premier LeagueData current as of 13 October 2026

Kataka vs Kitara: match statistics

Kataka crest
Kataka
1 : 2half-time 0:0
Kitara crest
Kitara

Kataka vs Kitara: form, goals and key statistics

Key match information

Kataka played Kitara in Uganda Premier League (Uganda). The match was played on 10 October 2026. Final score: 1:2.

Current form

Kataka: 0-2-2, 0.50 points/match. Kitara: 1-2-0, 1.67 points/match.

Goal statistics

Kataka scores 0.50 and concedes 1.50 goals per match. Kitara scores 1.00 and concedes 0.67. League average: 2.00 goals.

BTTS / Over / Under

BTTS: Kataka 50%, Kitara 67%. Over 2.5: Kataka 25%, Kitara 0%. League level: BTTS 33%, Over 2.5 38%.

xG, shots and style

Kataka has higher xG: 1.16 vs 1.09. Kataka: 6.0 shots per match, Kitara: 9.0.

Match halves

Kataka: half-time lead 0%, second-half goals 0.25. Kitara: half-time lead 33%, second-half goals 0.33.

Goals by minute

Kataka: 31-45+ (1 goals). Kitara: 16-30 (2 goals). This is historical distribution, not a predicted goal minute.

League context

Uganda Premier League: 2.00 goals per match, BTTS 33%, Over 2.5 38%.

Head-to-head

No aligned head-to-head sample is available in the database.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Kitara are favorites thanks to a clearly stronger recent run: they have won 3 of their last 5 matches and have not lost any, while Kataka have failed to win during the same period and have suffered 3 defeats. In those five games, the visitors scored 8 goals and conceded 4, whereas the hosts managed just 2 goals and conceded 9. The biggest difference is defensive performance at their respective venues: Kataka concede an average of 4 goals per home match, while Kitara concede just 1 per away match. The hosts do create chances with an average xG of 1.32, compared with the visitors’ away xG of 1.09, but their home xG against stands at 2.17, while Kitara’s away xG against is 1.02. Kitara’s two away matches so far have both ended in draws, so a share of the points remains a realistic outcome despite the visitors’ advantage.

View the statistical overview
BTTS - will both teams score?

Kataka’s scoring efficiency is the biggest obstacle to BTTS: they have averaged just 0.4 goals over their last 5 matches, while Kitara have conceded an average of 0.8. Although Kataka recorded an xG of 1.13 over this period, they scored just 2 goals in total, so their chances created did not translate into goals. Kitara are more likely to score, having averaged 1.6 goals in their last 5 matches, while Kataka conceded 1.8. Kitara’s high 80% rate of matches featuring goals from both teams supports BTTS - Yes, but with Kataka at 40% and the league average at 38%, it is more likely that at least one team will fail to score (BTTS - No).

View BTTS statistics
Over/Under - goals analysis

In their last 5 matches, Kataka scored an average of 0.4 goals and conceded 1.8, while Kitara scored 1.6 goals and conceded 0.8. The visitors therefore have greater attacking potential, but the teams’ average xG — 1.13 for Kataka and 1.26 for Kitara — does not point to an exceptionally open game. Over the same period, only 40% of each team’s matches finished with at least three goals, while the league average stands at 2.03 goals per match. The forecast of 2.35 goals offers the strongest value on Under 3.5 goals: it allows for as many as three goals while accounting for the hosts’ weaker defence.

View Over/Under statistics
HT/FT - half-time and full-time scenario

A draw at half-time is plausible, as Kataka were level at the break in 3 of their last 5 matches and failed to score before half-time in 4 of them. Kitara can make a stronger start — across the recent matches analysed, they averaged 1.0 first-half goals — so taking the lead by the 45-minute mark remains a significant alternative. The visitors’ advantage is more pronounced in the full-time results: over their last 5 matches, they averaged 1.6 goals scored and 0.8 conceded, while the hosts averaged 0.4 scored and 1.8 conceded. A decision after the break is also supported by Kataka conceding an average of 1.2 goals in the second halves of their last 5 matches, while scoring just 0.2 in that period. Therefore, a half-time draw followed by a Kitara win is the most likely single scenario, although the limited number of matches included in some of the visitors’ statistics increases the uncertainty of the forecast.

View first-half and second-half statistics

Half-by-half

0 : 0
1st half
1 : 2
2nd half

Match statistics

43Possession (%)57
KatakaKitara
4Shots8
KatakaKitara
3Shots on target3
KatakaKitara
1.04xG1.45
KatakaKitara
4Corners8
KatakaKitara
77Dangerous attacks100
KatakaKitara
19Fouls15
KatakaKitara
0Cards0
KatakaKitara

Pre-match profile— what do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

0.5Goals scored / match1
KatakaKitara
1.5Goals conceded / match0.67
KatakaKitara
48%Average possession47%
KatakaKitara
2Shots on target / match3
KatakaKitara

Team stats— who is more efficient?

Attack and defence comparison for both teams in the current season.

6Shots per match9
KatakaKitara
2Shots on target3
KatakaKitara
8.3%Shot conversion11.1%
KatakaKitara
48%Possession47%
KatakaKitara
1.16xG for1.09
KatakaKitara
1.88xG against1.02
KatakaKitara

Shooting quality

Kataka: BalancedKitara: Balanced
KatakaKitara
Accuracy (shots on target)33%33%
Chance quality (xG per shot)0.190.12
Finishing (goals per shot on target)0.250.33

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five matches and season record, overall and split by home and away matches.

Kitara is 234% better for: last-5 form.

0.5 pts / match - Kataka · 1.67 pts / match - Kitara

Kataka
DLLD
No win in the last 5 matches
Season result split
0% W50% D50% L
Season (W-D-L)
0-2-2
0.50 pts / match · goal difference -4
Last 5 (W-D-L)
0-2-2
0.50 pts / match
Record at home (W-D-L)
0-1-1
Last 5 at home
0-1-1
LD
Last 5 matches - averages
Goals scored: 0.5Goals conceded: 1.5xG: 1.16Opponent xG: 1.88BTTS: 50%Over 2.5: 25%
Kitara
DDW
Unbeaten in the last 5 matches
Season result split
33% W67% D0% L
Season (W-D-L)
1-2-0
1.67 pts / match · goal difference +1
Last 5 (W-D-L)
1-2-0
1.67 pts / match
Record away (W-D-L)
0-2-0
Last 5 away
0-2-0
DD
Last 5 matches - averages
Goals scored: 1.0Goals conceded: 0.7xG: 1.09Opponent xG: 1.02BTTS: 67%Over 2.5: 0%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Kitara is 100% better for: goals scored per match.

0.5 goals / match - Kataka · 1 goals / match - Kitara

Kitara is 124% better for: goals conceded per match.

1.5 goals / match - Kataka · 0.67 goals / match - Kitara

Kataka scoring profile: mixed

Kataka scores in 50% of matches (2 of 4 matches), while Kitara keeps a clean sheet in 33% (1 of 3 matches).

Kitara scoring profile: very strong

Kitara scores in 100% of matches (3 of 3 matches), while Kataka keeps a clean sheet in 25% (1 of 4 matches).

2Goals scored (season)3
KatakaKitara
6Goals conceded (season)2
KatakaKitara
2Average goals in match1.67
KatakaKitara
2Goals scored (last 5)3
KatakaKitara
6Goals conceded (last 5)2
KatakaKitara

How often they score at least...

50%1 goal100%
KatakaKitara
0%2 goals0%
KatakaKitara
0%3 goals0%
KatakaKitara
0%4 goals0%
KatakaKitara

How often they concede at least...

75%1 goal67%
KatakaKitara
25%2 goals0%
KatakaKitara
25%3 goals0%
KatakaKitara
25%4 goals0%
KatakaKitara

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)— how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

25%BTTS at half-time33%
KatakaKitara
0%BTTS in both halves0%
KatakaKitara
0%Scored in both halves0%
KatakaKitara

BTTS and goal count

25%Min. 3 goals and BTTS0%
KatakaKitara
0%Min. 3 goals without BTTS0%
KatakaKitara
50%BTTS - last 567%
KatakaKitara

Goal count (Over/Under)— how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

25%Min. 1 goal before half-time100%
KatakaKitara
25%Min. 2 goals before half-time33%
KatakaKitara
25%Min. 3 goals before half-time0%
KatakaKitara

2nd half

75%Min. 1 goal after half-time33%
KatakaKitara
50%Min. 2 goals after half-time0%
KatakaKitara
0%Min. 3 goals after half-time0%
KatakaKitara

Match halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Kitara is 77% better for: first-half form (half-time points).

0.75 pts / match - Kataka · 1.33 pts / match - Kitara

Kataka - half-time state
0% leading75% draw25% trailing
Kitara - half-time state
33% leading33% draw33% trailing

Before half-time (1st half)

0.75Points per match (1st half)1.33
KatakaKitara
0.25Goals scored (1st half)0.67
KatakaKitara
0.5Goals conceded (1st half)0.67
KatakaKitara
0.75Average goals (1st half)1.33
KatakaKitara
75%Clean sheet before half-time33%
KatakaKitara
75%No goal before half-time33%
KatakaKitara

After half-time (2nd half)

0.5Points per match (2nd half)1.67
KatakaKitara
0.25Goals scored (2nd half)0.33
KatakaKitara
1Goals conceded (2nd half)0
KatakaKitara
1.25Average goals (2nd half)0.33
KatakaKitara
25%Clean sheet after half-time100%
KatakaKitara
75%No goal after half-time67%
KatakaKitara

Kataka - second-half results

0% W50% D50% L
3
Half-time points
1
Half-time goals
-1
Goal difference (1st half)
2
Second-half points
-3
Goal difference (2nd half)
0.75
PPG before half-time
Defence after half-time+0.5

Concedes 0.5 more goals per match after half-time - defensive level drops in the second half.

Kitara - second-half results

33% W67% D0% L
4
Half-time points
2
Half-time goals
0
Goal difference (1st half)
5
Second-half points
+1
Goal difference (2nd half)
1.33
PPG before half-time
Lead holding100%

Leads at half-time in 33% of matches and wins 33%. Also wins matches without a half-time lead.

Defence after half-time-0.7

Defence stays stable across the full match.

Kataka - last 5 matches by half
1st half2nd half
Points per match0.750.50
Goals scored / match0.30.3
Goals conceded / match0.51.0
Average goals in match0.81.3
1 goal25%75%
2 goals25%50%
3 goals25%0%
Clean sheet75%25%
No goal75%75%
Goal difference-1-3
Half-time: 0% leading - 75% draw - 25% trailing
2nd half: 0% won - 50% draw - 50% lost
BTTS at half-time (last 5): 25% - Half-time goals total: 1
Kitara - last 5 matches by half
1st half2nd half
Points per match1.331.67
Goals scored / match0.70.3
Goals conceded / match0.70.0
Average goals in match1.30.3
1 goal100%33%
2 goals33%0%
3 goals0%0%
Clean sheet33%100%
No goal33%67%
Goal difference0+1
Half-time: 33% leading - 33% draw - 33% trailing
2nd half: 33% won - 67% draw - 0% lost
BTTS at half-time (last 5): 33% - Half-time goals total: 2

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minute— when do goals arrive?

Match phases in which both teams most often score and concede.

Kataka
ScoredConceded
0
1
0-15
0
1
16-30
1
0
31-45
1
1
46-60
0
3
61-75
0
0
76-90

Most dangerous in minutes 31-45 (1 goal). Concedes most in 61-75 (3). Late-goal balance (76-90): 0.

Kitara
ScoredConceded
0
1
0-15
2
0
16-30
0
1
31-45
0
0
46-60
0
0
61-75
1
0
76-90

Most dangerous in minutes 16-30 (2 goals). Concedes most in 0-15 (1). Late-goal balance (76-90): +1 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

1.83
Estimated goals
attack vs opponent defence
0.6 : 1.3
Estimated goal split
home : away
92%
Pace vs league
100% = league average
59%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
50%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
0-1
Most common goal range
attack vs defence on both sides

Kataka

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.72
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.28
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.8 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.66
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.38
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
42%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
188%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
0%

Kitara

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.07
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.26
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-1.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.09
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.35
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
125%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
56%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.3
Late goals
33% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
33%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (Uganda Premier League).

Teams vs league

KatakaLigaKitara
Average goals in match• 2.002.00▼ 1.67
Both teams scored▲ 50%33%▲ 67%
Min. 3 goals (Over 2.5)▼ 25%38%▼ 0%
Clean sheets▼ 25%41%▼ 33%
Goal before half-time▼ 25%55%▲ 100%
Goal after half-time▲ 75%65%▼ 33%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.00
Average goals per match
33%
Both teams scored
38%
Min. 3 goals (Over 2.5)
41%
Clean sheets
1.20
Home goals / match
0.80
Away goals / match
+50%
Home attack advantage
+33%
Home defence advantage
+22%
Total home advantage
Goals in 1st half (whole league)
55%
1 goal
25%
2 goals
10%
3 goals
3%
4 goals
Goals in 2nd half (whole league)
65%
1 goal
30%
2 goals
8%
3 goals
3%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Home team

Away team

Other recorded players

—Frank TumwesigyeA 1

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. KitaraAssistFrank Tumwesigye

FAQ

What was the result of Kataka vs Kitara?

The Uganda Premier League match finished Kataka 1:2 Kitara. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Kataka vs Kitara?

Kataka score 0.50 goals per game on average and Kitara 1.00. The Uganda Premier League average is 2.00 goals, with Over 2.5 landing in 38% of games. Both teams score in 50% of Kataka's matches and 67% of Kitara's.

What form are Kataka and Kitara in?

Over the last 5 games Kataka have a 0-2-2 record (0.50 points per game) and Kitara 1-2-0 (1.67 points per game).

Where can I find a betting tip and analysis for Kataka vs Kitara?

The statistical background for Kataka vs Kitara — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.