Uganda - Uganda Premier LeagueData current as of 20 October 2026

Kataka vs Vipers: match statistics

Reasoning:

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Kataka vs Vipers: form, goals and key statistics

Key match information

Kataka play Vipers in Uganda Premier League (Uganda). The match date is 8 September 2026.

Current form

Kataka: 0-2-3, 0.40 points/match. Vipers: 2-1-1, 1.75 points/match.

Goal statistics

Kataka scores 0.60 and concedes 1.60 goals per match. Vipers scores 2.00 and concedes 0.50. League average: 2.11 goals.

BTTS / Over / Under

BTTS: Kataka 60%, Vipers 25%. Over 2.5: Kataka 40%, Vipers 50%. League level: BTTS 36%, Over 2.5 38%.

xG, shots and style

Vipers has higher xG: 1.48 vs 1.13. Kataka: 5.6 shots per match, Vipers: 9.0.

Match halves

Kataka: half-time lead 0%, second-half goals 0.40. Vipers: half-time lead 50%, second-half goals 1.00.

Goals by minute

Kataka: 31-45+ (1 goals). Vipers: 61-75 (3 goals). This is historical distribution, not a predicted goal minute.

League context

Uganda Premier League: 2.11 goals per match, BTTS 36%, Over 2.5 38%.

Head-to-head

No aligned head-to-head sample is available in the database.

Before the match

1X2 odds

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Pre-match profile— what do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

0.6Goals scored / match2
KatakaVipers
1.6Goals conceded / match0.5
KatakaVipers
47%Average possession65%
KatakaVipers
2.2Shots on target / match3.5
KatakaVipers

Team stats— who is more efficient?

Attack and defence comparison for both teams in the current season.

5.6Shots per match9
KatakaVipers
2.2Shots on target3.5
KatakaVipers
10.7%Shot conversion22.2%
KatakaVipers
47%Possession65%
KatakaVipers
1.13xG for1.48
KatakaVipers
1.78xG against1.22
KatakaVipers

Shooting quality

Kataka: BalancedVipers: Efficient finishing
KatakaVipers
Accuracy (shots on target)39%39%
Chance quality (xG per shot)0.200.16
Finishing (goals per shot on target)0.270.57

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five matches and season record, overall and split by home and away matches.

Vipers is 338% better for: last-5 form.

0.4 pts / match - Kataka · 1.75 pts / match - Vipers

Kataka
DLLDL
No win in the last 5 matches
Season result split
0% W40% D60% L
Season (W-D-L)
0-2-3
0.40 pts / match · goal difference -5
Last 5 (W-D-L)
0-2-3
0.40 pts / match
Record at home (W-D-L)
0-1-2
Last 5 at home
0-1-2
LDL
Last 5 matches - averages
Goals scored: 0.6Goals conceded: 1.6xG: 1.13Opponent xG: 1.78BTTS: 60%Over 2.5: 40%
Vipers
LWWD
Season result split
50% W25% D25% L
Season (W-D-L)
2-1-1
1.75 pts / match · goal difference +6
Last 5 (W-D-L)
2-1-1
1.75 pts / match
Record away (W-D-L)
1-0-0
Last 5 away
1-0-0
W
Last 5 matches - averages
Goals scored: 2.0Goals conceded: 0.5xG: 1.48Opponent xG: 1.22BTTS: 25%Over 2.5: 50%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Vipers is 233% better for: goals scored per match.

0.6 goals / match - Kataka · 2 goals / match - Vipers

Vipers is 220% better for: goals conceded per match.

1.6 goals / match - Kataka · 0.5 goals / match - Vipers

Kataka scoring profile: mixed

Kataka scores in 60% of matches (3 of 5 matches), while Vipers keeps a clean sheet in 50% (2 of 4 matches).

Vipers scoring profile: very strong

Vipers scores in 75% of matches (3 of 4 matches), while Kataka keeps a clean sheet in 20% (1 of 5 matches).

3Goals scored (season)8
KatakaVipers
8Goals conceded (season)2
KatakaVipers
2.2Average goals in match2.5
KatakaVipers
3Goals scored (last 5)8
KatakaVipers
8Goals conceded (last 5)2
KatakaVipers

How often they score at least...

60%1 goal75%
KatakaVipers
0%2 goals50%
KatakaVipers
0%3 goals50%
KatakaVipers
0%4 goals25%
KatakaVipers

How often they concede at least...

80%1 goal50%
KatakaVipers
40%2 goals0%
KatakaVipers
20%3 goals0%
KatakaVipers
20%4 goals0%
KatakaVipers

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)— how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

20%BTTS at half-time0%
KatakaVipers
0%BTTS in both halves0%
KatakaVipers
0%Scored in both halves50%
KatakaVipers

BTTS and goal count

40%Min. 3 goals and BTTS0%
KatakaVipers
0%Min. 3 goals without BTTS50%
KatakaVipers
60%BTTS - last 525%
KatakaVipers

Goal count (Over/Under)— how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

20%Min. 1 goal before half-time100%
KatakaVipers
20%Min. 2 goals before half-time25%
KatakaVipers
20%Min. 3 goals before half-time25%
KatakaVipers

2nd half

80%Min. 1 goal after half-time75%
KatakaVipers
60%Min. 2 goals after half-time25%
KatakaVipers
20%Min. 3 goals after half-time0%
KatakaVipers

Match halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Vipers is 88% better for: first-half form (half-time points).

0.8 pts / match - Kataka · 1.5 pts / match - Vipers

Kataka - half-time state
0% leading80% draw20% trailing
Vipers - half-time state
50% leading0% draw50% trailing

Before half-time (1st half)

0.8Points per match (1st half)1.5
KatakaVipers
0.2Goals scored (1st half)1
KatakaVipers
0.4Goals conceded (1st half)0.5
KatakaVipers
0.6Average goals (1st half)1.5
KatakaVipers
80%Clean sheet before half-time50%
KatakaVipers
80%No goal before half-time50%
KatakaVipers

After half-time (2nd half)

0.4Points per match (2nd half)2.5
KatakaVipers
0.4Goals scored (2nd half)1
KatakaVipers
1.2Goals conceded (2nd half)0
KatakaVipers
1.6Average goals (2nd half)1
KatakaVipers
20%Clean sheet after half-time100%
KatakaVipers
60%No goal after half-time25%
KatakaVipers

Kataka - second-half results

0% W40% D60% L
4
Half-time points
1
Half-time goals
-1
Goal difference (1st half)
2
Second-half points
-4
Goal difference (2nd half)
0.80
PPG before half-time
Defence after half-time+0.8

Concedes 0.8 more goals per match after half-time - defensive level drops in the second half.

Vipers - second-half results

75% W25% D0% L
6
Half-time points
4
Half-time goals
+2
Goal difference (1st half)
10
Second-half points
+4
Goal difference (2nd half)
1.50
PPG before half-time
Lead holding100%

Leads at half-time in 50% of matches and wins 50%. Also wins matches without a half-time lead.

Defence after half-time-0.5

Defence stays stable across the full match.

Kataka - last 5 matches by half
1st half2nd half
Points per match0.800.40
Goals scored / match0.20.4
Goals conceded / match0.41.2
Average goals in match0.61.6
1 goal20%80%
2 goals20%60%
3 goals20%20%
Clean sheet80%20%
No goal80%60%
Goal difference-1-4
Half-time: 0% leading - 80% draw - 20% trailing
2nd half: 0% won - 40% draw - 60% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 1
Vipers - last 5 matches by half
1st half2nd half
Points per match1.502.50
Goals scored / match1.01.0
Goals conceded / match0.50.0
Average goals in match1.51.0
1 goal100%75%
2 goals25%25%
3 goals25%0%
Clean sheet50%100%
No goal50%25%
Goal difference+2+4
Half-time: 50% leading - 0% draw - 50% trailing
2nd half: 75% won - 25% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 4

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minute— when do goals arrive?

Match phases in which both teams most often score and concede.

Kataka
ScoredConceded
0
1
0-15
0
1
16-30
1
0
31-45
1
2
46-60
0
3
61-75
1
1
76-90

Most dangerous in minutes 31-45 (1 goal). Concedes most in 61-75 (3). Late-goal balance (76-90): 0.

Vipers
ScoredConceded
1
0
0-15
2
1
16-30
1
1
31-45
0
0
46-60
3
0
61-75
1
0
76-90

Most dangerous in minutes 61-75 (3 goals). Concedes most in 16-30 (1). Late-goal balance (76-90): +1 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

2.35
Estimated goals
attack vs opponent defence
0.6 : 1.8
Estimated goal split
home : away
111%
Pace vs league
100% = league average
43%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
45%
BTTS estimate
from both teams' scoring frequency
10%
0:0 risk
about 1 in 10 matches
0-1
Most common goal range
attack vs defence on both sides

Kataka

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.65
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.35
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.53
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.18
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
53%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
163%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.2
Late goals
33% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
33%

Vipers

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.26
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+1.24
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-4.3 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.52
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.72
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
204%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
44%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
13% of this team's goals come in minutes 76-90. For comparison, 13% come in the first quarter-hour.
13%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (Uganda Premier League).

Teams vs league

KatakaLigaVipers
Average goals in match• 2.202.11▲ 2.50
Both teams scored▲ 60%36%▼ 25%
Min. 3 goals (Over 2.5)▲ 40%38%▲ 50%
Clean sheets▼ 20%39%▲ 50%
Goal before half-time▼ 20%57%▲ 100%
Goal after half-time▲ 80%68%▲ 75%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.11
Average goals per match
36%
Both teams scored
38%
Min. 3 goals (Over 2.5)
39%
Clean sheets
1.13
Home goals / match
0.98
Away goals / match
+15%
Home attack advantage
+13%
Home defence advantage
+13%
Total home advantage
Goals in 1st half (whole league)
57%
1 goal
26%
2 goals
11%
3 goals
2%
4 goals
Goals in 2nd half (whole league)
68%
1 goal
30%
2 goals
11%
3 goals
4%
4 goals

FAQ

When do Kataka and Vipers play?

Kataka face Vipers on 8 September 2026 in Uganda Premier League. The exact kick-off time in your timezone is shown at the top of the match page.

What do the goal statistics show before Kataka vs Vipers?

Kataka score 0.60 goals per game on average and Vipers 2.00. The Uganda Premier League average is 2.11 goals, with Over 2.5 landing in 38% of games. Both teams score in 60% of Kataka's matches and 25% of Vipers's.

What form are Kataka and Vipers in?

Over the last 5 games Kataka have a 0-2-3 record (0.40 points per game) and Vipers 2-1-1 (1.75 points per game).

Where can I find a betting tip and analysis for Kataka vs Vipers?

Here you can check the pre-match numbers for Kataka vs Vipers: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.