Finland - YkkösliigaBolt ArenaData current as of 17 October 2026

Klubi-04 vs EIF: match statistics

Klubi-04 crest
Klubi-04
7 : 0half-time 5:0
EIF crest
EIF

Klubi-04 vs EIF: form, goals and key statistics

Key match information

Klubi-04 played EIF in Ykkösliiga (Finland). The match was played on 9 October 2026. Venue: Bolt Arena. Final score: 7:0.

Current form

Klubi-04: 2-1-2, 1.40 points/match. EIF: 0-3-2, 0.60 points/match.

Goal statistics

Klubi-04 scores 1.20 and concedes 1.48 goals per match. EIF scores 1.16 and concedes 1.48. League average: 2.57 goals.

BTTS / Over / Under

BTTS: Klubi-04 56%, EIF 40%. Over 2.5: Klubi-04 36%, EIF 44%. League level: BTTS 46%, Over 2.5 46%.

xG, shots and style

EIF has higher xG: 1.47 vs 1.43. Klubi-04: 11.3 shots per match, EIF: 11.8.

Match halves

Klubi-04: half-time lead 36%, second-half goals 0.56. EIF: half-time lead 24%, second-half goals 0.60.

Goals by minute

Klubi-04: 31-45+ (7 goals). EIF: 76-90+ (9 goals). This is historical distribution, not a predicted goal minute.

League context

Ykkösliiga: 2.57 goals per match, BTTS 46%, Over 2.5 46%.

Head-to-head

Before this fixture, 5 previous H2H matches were available: 1-1-3. Average goals 3.80, BTTS 80%.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Klubi-04 have the home advantage: they win 25% of their matches at home, while EIF win 17% and lose 58% away from home. The hosts have scored 11 goals in their last 5 matches, compared with just 3 for the visitors; over that period, Klubi-04 recorded 2 wins, while EIF failed to win. At home, Klubi-04 average 1.17 goals scored and 1.42 conceded, whereas EIF average 0.92 scored and 1.83 conceded away. The quality of chances created is similar — xG stands at 1.48 and 1.49, respectively — but the hosts are more clinical in front of goal, converting 10% of their shots compared with 7%. Both teams’ defensive weaknesses leave the door open for a draw, but their current finishing form and EIF’s away results favour Klubi-04.

View the statistical overview
BTTS - will both teams score?

Both teams scored in 38% of Klubi-04 matches and 42% of EIF matches this season, below the league average of 46%. The biggest obstacle to BTTS - Yes is the visitors’ attacking output: they average 0.92 goals per match and have scored just 3 goals in their last 5 games, or 0.6 per match. EIF failed to score in 42% of matches, while Klubi-04 kept a clean sheet in 31%, increasing the likelihood that the visitors will be held scoreless. The hosts have better scoring prospects, averaging 1.38 goals, while EIF concede 1.83 goals per match. Klubi-04’s last 5 matches did produce BTTS - Yes in 80% of cases, but given EIF’s weaker attacking output, it is more likely that at least one team will fail to score this time (BTTS - No).

View BTTS statistics
Over/Under - goals analysis

The strongest signal points to Under 3.5 goals: this line was not breached in 85% of Klubi-04's matches and 67% of EIF's games. The hosts average 1.38 goals scored, while the visitors average 0.92, although EIF concede an average of 1.83 goals, increasing the chances of Klubi-04 scoring more than once. The hosts' last 5 matches were notably more high-scoring—they averaged 2.2 goals scored and 2.0 conceded, with at least 3 goals scored in 80% of those games. Over the same period, however, EIF scored just 0.6 goals per match, and only 20% of their games went Over 2.5 goals, so the hosts' high-scoring results alone are not enough to justify backing 4 goals. The projected total of 2.70 goals favors Under 3.5, despite the elevated risk posed by Klubi-04's recent form.

View Over/Under statistics
HT/FT - half-time and full-time scenario

The strongest signal is Klubi-04 leading at the break: the hosts did so in 38% of their matches, while EIF were trailing at half-time in 50% of theirs. In their last five matches, Klubi-04 led at the break four times, scoring an average of 1.2 first-half goals, while EIF averaged 0.4 goals in the first half. The overall results also support the hosts holding on to their lead: they won 46% of their matches, while the visitors lost 58%; Klubi-04 score an average of 1.38 goals per match, compared with EIF’s average of 1.83 goals conceded. However, the 1/1 scenario is not certain, as the hosts conceded an average of 1.8 goals after the break in their last five matches. A draw at half-time followed by a Klubi-04 win therefore remains a significant alternative.

View first-half and second-half statistics

Half-by-half

5 : 0
1st half
2 : 0
2nd half

Match statistics

47Possession (%)53
Klubi-04EIF
14Shots6
Klubi-04EIF
9Shots on target3
Klubi-04EIF
1.79xG1.02
Klubi-04EIF
5Corners2
Klubi-04EIF
38Dangerous attacks58
Klubi-04EIF
13Fouls5
Klubi-04EIF
1Cards3
Klubi-04EIF

Pre-match profile— what do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

1.2Goals scored / match1.16
Klubi-04EIF
1.48Goals conceded / match1.48
Klubi-04EIF
52%Average possession51%
Klubi-04EIF
4.56Shots on target / match4.36
Klubi-04EIF

Team stats— who is more efficient?

Attack and defence comparison for both teams in the current season.

11.28Shots per match11.76
Klubi-04EIF
4.56Shots on target4.36
Klubi-04EIF
10.6%Shot conversion9.9%
Klubi-04EIF
52%Possession51%
Klubi-04EIF
1.43xG for1.47
Klubi-04EIF
1.51xG against1.5
Klubi-04EIF

Shooting quality

Klubi-04: BalancedEIF: Balanced
Klubi-04EIF
Accuracy (shots on target)40%37%
Chance quality (xG per shot)0.130.13
Finishing (goals per shot on target)0.260.27

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five matches and season record, overall and split by home and away matches.

Klubi-04 is 133% better for: last-5 form.

1.4 pts / match - Klubi-04 · 0.6 pts / match - EIF

Klubi-04
WDLLW
Season result split
20% W32% D48% L
Season (W-D-L)
5-8-12
0.92 pts / match · goal difference -7
Last 5 (W-D-L)
2-1-2
1.40 pts / match
Record at home (W-D-L)
3-3-6
Last 5 at home
2-2-1
DLWDW
Last 5 matches - averages
Goals scored: 2.2Goals conceded: 2.0xG: 1.72Opponent xG: 1.20BTTS: 80%Over 2.5: 80%
EIF
LDDLD
No win in the last 5 matches
Season result split
32% W20% D48% L
Season (W-D-L)
8-5-12
1.16 pts / match · goal difference -8
Last 5 (W-D-L)
0-3-2
0.60 pts / match
Record away (W-D-L)
2-3-7
Last 5 away
2-2-1
DWWDL
Last 5 matches - averages
Goals scored: 0.6Goals conceded: 1.2xG: 1.60Opponent xG: 1.58BTTS: 40%Over 2.5: 20%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Klubi-04 scoring profile: strong

Klubi-04 scores in 64% of matches (16 of 25 matches), while EIF keeps a clean sheet in 32% (8 of 25 matches).

EIF scoring profile: very strong

EIF scores in 64% of matches (16 of 25 matches), while Klubi-04 keeps a clean sheet in 8% (2 of 25 matches).

30Goals scored (season)29
Klubi-04EIF
37Goals conceded (season)37
Klubi-04EIF
2.68Average goals in match2.64
Klubi-04EIF
11Goals scored (last 5)3
Klubi-04EIF
10Goals conceded (last 5)6
Klubi-04EIF

How often they score at least...

64%1 goal64%
Klubi-04EIF
32%2 goals32%
Klubi-04EIF
8%3 goals12%
Klubi-04EIF
8%4 goals4%
Klubi-04EIF

How often they concede at least...

92%1 goal68%
Klubi-04EIF
48%2 goals40%
Klubi-04EIF
8%3 goals24%
Klubi-04EIF
0%4 goals12%
Klubi-04EIF

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)— how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

8%BTTS at half-time20%
Klubi-04EIF
0%BTTS in both halves16%
Klubi-04EIF
16%Scored in both halves20%
Klubi-04EIF

BTTS and goal count

36%Min. 3 goals and BTTS32%
Klubi-04EIF
0%Min. 3 goals without BTTS12%
Klubi-04EIF
80%BTTS - last 540%
Klubi-04EIF

Goal count (Over/Under)— how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

72%Min. 1 goal before half-time52%
Klubi-04EIF
32%Min. 2 goals before half-time36%
Klubi-04EIF
8%Min. 3 goals before half-time16%
Klubi-04EIF

2nd half

68%Min. 1 goal after half-time80%
Klubi-04EIF
44%Min. 2 goals after half-time40%
Klubi-04EIF
16%Min. 3 goals after half-time28%
Klubi-04EIF

Match halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Klubi-04 is 10% better for: first-half form (half-time points).

1.36 pts / match - Klubi-04 · 1.24 pts / match - EIF

Klubi-04 - half-time state
36% leading28% draw36% trailing
EIF - half-time state
24% leading52% draw24% trailing

Before half-time (1st half)

1.36Points per match (1st half)1.24
Klubi-04EIF
0.64Goals scored (1st half)0.56
Klubi-04EIF
0.64Goals conceded (1st half)0.48
Klubi-04EIF
1.28Average goals (1st half)1.04
Klubi-04EIF
56%Clean sheet before half-time68%
Klubi-04EIF
64%No goal before half-time60%
Klubi-04EIF

After half-time (2nd half)

0.92Points per match (2nd half)1.12
Klubi-04EIF
0.56Goals scored (2nd half)0.6
Klubi-04EIF
0.84Goals conceded (2nd half)1
Klubi-04EIF
1.4Average goals (2nd half)1.6
Klubi-04EIF
40%Clean sheet after half-time40%
Klubi-04EIF
56%No goal after half-time56%
Klubi-04EIF

Klubi-04 - second-half results

12% W56% D32% L
34
Half-time points
16
Half-time goals
0
Goal difference (1st half)
23
Second-half points
-7
Goal difference (2nd half)
1.36
PPG before half-time
Lead holding56%

Leads at half-time in 36% of matches and wins 20%. Sometimes loses the lead after half-time.

Defence after half-time+0.2

Concedes 0.2 more goals per match after half-time - defensive level drops in the second half.

EIF - second-half results

28% W28% D44% L
31
Half-time points
14
Half-time goals
+2
Goal difference (1st half)
28
Second-half points
-10
Goal difference (2nd half)
1.24
PPG before half-time
Lead holding133%

Leads at half-time in 24% of matches and wins 32%. Also wins matches without a half-time lead.

Defence after half-time+0.5

Concedes 0.5 more goals per match after half-time - defensive level drops in the second half.

Klubi-04 - last 5 matches by half
1st half2nd half
Points per match2.400.80
Goals scored / match1.21.0
Goals conceded / match0.21.8
Average goals in match1.42.8
1 goal100%100%
2 goals40%80%
3 goals0%40%
Clean sheet80%0%
No goal20%60%
Goal difference+5-4
Half-time: 80% leading - 0% draw - 20% trailing
2nd half: 20% won - 20% draw - 60% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 6
EIF - last 5 matches by half
1st half2nd half
Points per match1.400.40
Goals scored / match0.40.2
Goals conceded / match0.21.0
Average goals in match0.61.2
1 goal40%80%
2 goals20%40%
3 goals0%0%
Clean sheet80%20%
No goal60%80%
Goal difference+1-4
Half-time: 20% leading - 80% draw - 0% trailing
2nd half: 0% won - 40% draw - 60% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 2

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minute— when do goals arrive?

Match phases in which both teams most often score and concede.

Klubi-04
ScoredConceded
3
5
0-15
6
3
16-30
7
8
31-45
5
3
46-60
6
6
61-75
3
12
76-90

Most dangerous in minutes 31-45 (7 goals). Concedes most in 76-90 (12). Late-goal balance (76-90): -9 - late phases are a weakness.

EIF
ScoredConceded
3
3
0-15
5
3
16-30
6
6
31-45
4
10
46-60
2
5
61-75
9
10
76-90

Most dangerous in minutes 76-90 (9 goals). Concedes most in 46-60 (10). Late-goal balance (76-90): -1 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

2.66
Estimated goals
attack vs opponent defence
1.3 : 1.3
Estimated goal split
home : away
104%
Pace vs league
100% = league average
48%
Both teams scored (BTTS)
average from both teams' seasons
+43%
Derby effect
H2H goals vs typical matches
41%
BTTS estimate
from both teams' scoring frequency
13%
0:0 risk
about 1 in 8 matches
0-1
Most common goal range
attack vs defence on both sides

Klubi-04

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.08
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.20
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-6.7 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.23
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.03
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
90%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
119%
Form trend
Compares points from the last 5 matches with the whole-season average.
+0.48
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.1
Late goals
10% of this team's goals come in minutes 76-90. For comparison, 10% come in the first quarter-hour.
10%

EIF

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.03
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.29
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.5 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.31
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.02
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
94%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
111%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.56
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.0
Late goals
31% of this team's goals come in minutes 76-90. For comparison, 10% come in the first quarter-hour.
31%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (Ykkösliiga).

Teams vs league

Klubi-04LigaEIF
Average goals in match▲ 2.682.57• 2.64
Both teams scored▲ 56%46%▼ 40%
Min. 3 goals (Over 2.5)▼ 36%46%▼ 44%
Clean sheets▼ 8%31%• 32%
Goal before half-time▲ 72%66%▼ 52%
Goal after half-time▼ 68%74%▲ 80%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.57
Average goals per match
46%
Both teams scored
46%
Min. 3 goals (Over 2.5)
31%
Clean sheets
1.33
Home goals / match
1.24
Away goals / match
+7%
Home attack advantage
+7%
Home defence advantage
+7%
Total home advantage
Goals in 1st half (whole league)
66%
1 goal
30%
2 goals
11%
3 goals
2%
4 goals
Goals in 2nd half (whole league)
74%
1 goal
40%
2 goals
20%
3 goals
10%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Klubi-04GoalAdam Le Goff-ConanAssist: Valo Konttas
  2. Klubi-04GoalLeevi PalmulaAssist: Antton Nylund
  3. Klubi-04GoalArt Berisha
  4. Klubi-04GoalArt BerishaAssist: Antton Nylund
  5. Klubi-04GoalArt BerishaAssist: Valo Konttas
  6. Klubi-04Yellow cardLeevi Palmula
  7. EIFSubstitutionOn: Francis EtuOff: Mamadou Saidou Bah
  8. EIFYellow cardAsla Peltola
  9. EIFSubstitutionOn: Deniz KocolOff: Oskari Sallinen
  10. Klubi-04SubstitutionOn: Eemil ToivonenOff: Roni Hudd
  11. Klubi-04GoalRuben BarrettAssist: Ilmo Toivonen
  12. EIFRed cardDavid Agbo
  13. Klubi-04SubstitutionOn: Robert MihhalevskiOff: Ilmo Toivonen
  14. Klubi-04SubstitutionOn: Neko PeltolaOff: Jere Kari
  15. Klubi-04GoalArt BerishaAssist: Neko Peltola

Head-to-head

Recent meetings (5): Klubi-04 1 - 1 - 3 EIF. Average goals 3.80, both teams scored in 80% matches.

EIF
2 : 0
Klubi-04
EIF
2 : 1
Klubi-04
Ekenäs IF
2 : 1
Talenttiklubi 04
Talenttiklubi 04
2 : 2
Ekenäs IF
Ekenäs IF
3 : 4
Talenttiklubi 04

FAQ

What was the result of Klubi-04 vs EIF?

The Ykkösliiga match finished Klubi-04 7:0 EIF. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What is the head-to-head record between Klubi-04 and EIF?

In the last 5 head-to-head matches Klubi-04 won 1, EIF won 3 and 1 ended level. These games averaged 3.80 goals, with both teams scoring in 80% of them.

What do the goal statistics show before Klubi-04 vs EIF?

Klubi-04 score 1.20 goals per game on average and EIF 1.16. The Ykkösliiga average is 2.57 goals, with Over 2.5 landing in 46% of games. Both teams score in 56% of Klubi-04's matches and 40% of EIF's.

What form are Klubi-04 and EIF in?

Over the last 5 games Klubi-04 have a 2-1-2 record (1.40 points per game) and EIF 0-3-2 (0.60 points per game).

Where can I find a betting tip and analysis for Klubi-04 vs EIF?

The statistical background for Klubi-04 vs EIF — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.