Liverpool vs Crystal Palace: match statistics
Liverpool vs Crystal Palace: form, goals and key statistics
Key match information
Liverpool played Crystal Palace in Premier League (England). The match was played on 25 April 2026. Final score: 3:1.
Current form
Liverpool: 2-1-2, 1.40 points/match. Crystal Palace: 2-2-1, 1.60 points/match.
Goal statistics
Liverpool scores 1.64 and concedes 1.30 goals per match. Crystal Palace scores 1.09 and concedes 1.13. League average: 2.74 goals.
BTTS / Over / Under
BTTS: Liverpool 64%, Crystal Palace 50%. Over 2.5: Liverpool 61%, Crystal Palace 47%. League level: BTTS 55%, Over 2.5 54%.
xG, shots and style
Liverpool has higher xG: 1.75 vs 1.31. Liverpool: 15.7 shots per match, Crystal Palace: 11.6.
Match halves
Liverpool: half-time lead 36%, second-half goals 1.00. Crystal Palace: half-time lead 34%, second-half goals 0.53.
Goals by minute
Liverpool: 76-90+ (18 goals). Crystal Palace: 31-45+ (11 goals). This is historical distribution, not a predicted goal minute.
League context
Premier League: 2.74 goals per match, BTTS 55%, Over 2.5 54%.
Head-to-head
Before this fixture, 1 previous H2H matches were available: 0-0-1. Average goals 3.00, BTTS 100%.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I back Liverpool to win (1). The hosts sit higher in the table (5th vs 13th) and have scored 54 goals this season compared to Crystal Palace's 35; at Anfield they generate an average xG of 1.96 and score 1.81 goals per game with 17.88 shots and 5.25 on target. Crystal Palace away have lower expected goals (xG 1.15), fewer shots (9.67) and lower possession (44%), but are more efficient per shot (conversion 13% vs Liverpool 10%) and have scored 8 and conceded 4 in their last 5 matches (record 3-1-1). However, Liverpool have managed only 4 goals in their last 5 matches, lost 3 games and conceded 9 goals, averaging 1.2 points per match, which limits their home edge. Considering Liverpool's advantage in volume and quality of chances (1.96 xG and 17.88 shots vs 1.15 xG and 9.67 shots) and Palace's solid but less eye-catching form, I assess the probabilities as: home 58%, draw 22%, away 20%.
View the statistical overviewBTTS - will both teams score?
Based on xG, expected goals are around 1.47 for Liverpool (xG for 1.45 and xG against 1.49) and 1.19 for Crystal Palace (1.15 and 1.23), totaling approximately 2.66 expected goals. That translates to about a 77% chance Liverpool will score at least once and about 70% for Palace; the product of these probabilities gives an approximate BTTS level of 54%. In the last 5 matches Liverpool averaged 0.8 goals scored and 1.8 conceded, while Palace averaged 1.6 scored and 0.8 conceded, suggesting Palace carries offensive form against a recently weaker Liverpool defense. Seasonally Palace has BTTS 53% vs Liverpool 47%, and the league BTTS is 55%, although Liverpool has 41% clean sheets and a low shot conversion 7% (vs 13% Palace), which reduces confidence. Combining xG, recent form and seasonal indicators, I recommend BTTS = Yes with a moderate edge (54% vs 46%).
View BTTS statisticsOver/Under - goals analysis
The model combining xG (Liverpool xG_for 1.45 vs Crystal Palace xG_against 1.49; Palace xG_for 1.15 vs Liverpool xG_against 1.23) yields expected goals of 1.47 for Liverpool and 1.19 for Palace, totaling 2.66 goals. With a mean of 2.66, the Poisson distribution gives roughly a 74% chance of at least 2 goals in the match, which supports Over 1.5; seasonal Over 1.5 rates are 59% for Liverpool and 73% for Palace, further confirming the tendency. The 2.5 line is less decisive: Poisson indicates ~50% probability of 3+ goals, and seasonal Over 2.5 are 41% (Liverpool) and 53% (Palace), so 2.5 is essentially a toss-up. The 3.5 line is unlikely — seasonal Over 3.5 are 18% and 13%, and Poisson gives only ~28% for 4+ goals, so Under 3.5 has the edge.
View Over/Under statisticsHT/FT - half-time and full-time scenario
Data analysis shows Crystal Palace's advantage in both halves: the visitors led at the break in 6 matches (40%) versus the hosts in 5 matches (29%), while a half-time draw occurs for both teams at roughly 41% on average (Liverpool 35% vs Palace 47%). In the last 5 rounds Palace averaged 1.6 goals scored and 0.8 conceded, whereas Liverpool averaged 0.8 scored and 1.8 conceded, indicating better form for the visitors. Liverpool creates more chances (xG 1.45 and 13.24 shots per match vs Palace xG 1.15 and 9.67 shots) but has lower finishing efficiency (7% vs 13%), so the visitors are more efficient from fewer opportunities. Additionally, in the second half Palace has collected more points on average over the last 5 matches (1.6 points per match versus 0.4 for Liverpool), which increases the likelihood of them maintaining a lead. On this basis the strongest signal is the 2/2 scenario (visitors lead at Half-Time and win Full-Time; assigned probability 27%), the next is Half-Time draw and Full-Time away win (X/2 at approximately 23%).
View first-half and second-half statisticsHalf-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Liverpool | Crystal Palace | |
|---|---|---|
| Accuracy (shots on target) | 29% | 31% |
| Chance quality (xG per shot) | 0.11 | 0.11 |
| Finishing (goals per shot on target) | 0.36 | 0.30 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Crystal Palace is 14% better for: last-5 form.
1.4 pts / match - Liverpool · 1.6 pts / match - Crystal Palace
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Liverpool is 50% better for: goals scored per match.
1.64 goals / match - Liverpool · 1.09 goals / match - Crystal Palace
Crystal Palace is 15% better for: goals conceded per match.
1.3 goals / match - Liverpool · 1.13 goals / match - Crystal Palace
Liverpool scores in 88% of matches (29 of 33 matches), while Crystal Palace keeps a clean sheet in 38% (12 of 32 matches).
Crystal Palace scores in 69% of matches (22 of 32 matches), while Liverpool keeps a clean sheet in 30% (10 of 33 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under - Liverpool
Over / Under - Crystal Palace
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Before half-time (1st half)
After half-time (2nd half)
Liverpool - second-half results
Leads at half-time in 36% of matches and wins 48%. Also wins matches without a half-time lead.
Concedes 0.5 more goals per match after half-time - defensive level drops in the second half.
Crystal Palace - second-half results
Leads at half-time in 34% of matches and wins 34%. Also wins matches without a half-time lead.
Concedes 0.1 more goals per match after half-time - defensive level drops in the second half.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 2.20 | 0.40 |
| Goals scored / match | 1.0 | 0.4 |
| Goals conceded / match | 0.2 | 1.0 |
| Average goals in match | 1.2 | 1.4 |
| 1 goal | 80% | 80% |
| 2 goals | 40% | 40% |
| 3 goals | 0% | 20% |
| Clean sheet | 80% | 20% |
| No goal | 20% | 60% |
| Goal difference | +4 | -3 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 1.60 | 1.20 |
| Goals scored / match | 0.8 | 0.4 |
| Goals conceded / match | 0.4 | 0.4 |
| Average goals in match | 1.2 | 0.8 |
| 1 goal | 60% | 40% |
| 2 goals | 20% | 40% |
| 3 goals | 20% | 0% |
| Clean sheet | 60% | 80% |
| No goal | 60% | 80% |
| Goal difference | +2 | 0 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 76-90 (18 goals). Concedes most in 76-90 (15). Late-goal balance (76-90): +3 - wins late phases.
Most dangerous in minutes 31-45 (11 goals). Concedes most in 31-45 (14). Late-goal balance (76-90): +1 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Liverpool
Crystal Palace
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Premier League).
Teams vs league
| Liverpool | Liga | Crystal Palace | |
|---|---|---|---|
| Average goals in match | ▲ 2.94 | 2.74 | ▼ 2.22 |
| Both teams scored | ▲ 64% | 55% | ▼ 50% |
| Min. 3 goals (Over 2.5) | ▲ 61% | 54% | ▼ 47% |
| Clean sheets | ▲ 30% | 26% | ▲ 38% |
| Goal before half-time | ▼ 64% | 71% | ▼ 69% |
| Goal after half-time | ▲ 91% | 78% | ▼ 63% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Referee context
See how often this referee shows cards, awards penalties and how their matches tend to finish.
Head-to-head
Previous meeting: Liverpool 0 - 0 - 1 Crystal Palace. Average goals 3.00, both teams scored in 100% matches.
FAQ
What was the result of Liverpool vs Crystal Palace?
The Premier League match finished Liverpool 3:1 Crystal Palace. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Liverpool vs Crystal Palace?
Liverpool score 1.64 goals per game on average and Crystal Palace 1.09. The Premier League average is 2.74 goals, with Over 2.5 landing in 54% of games. Both teams score in 64% of Liverpool's matches and 50% of Crystal Palace's.
What form are Liverpool and Crystal Palace in?
Over the last 5 games Liverpool have a 2-1-2 record (1.40 points per game) and Crystal Palace 2-2-1 (1.60 points per game).
Where can I find a betting tip and analysis for Liverpool vs Crystal Palace?
Here you can check the pre-match numbers for Liverpool vs Crystal Palace: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


