Latvia - 1. LigaData current as of 13 August 2026

Mārupe vs Super Nova II: match statistics

Reasoning:

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Mārupe vs Super Nova II: form, goals and key statistics

Key match information

Mārupe play Super Nova II in 1. Liga (Latvia). The match date is 15 August 2026.

Current form

Mārupe: 2-0-3, 1.20 points/match. Super Nova II: 1-2-2, 1.00 points/match.

Goal statistics

Mārupe scores 1.63 and concedes 1.56 goals per match. Super Nova II scores 1.44 and concedes 1.44. League average: 3.58 goals.

BTTS / Over / Under

BTTS: Mārupe 50%, Super Nova II 63%. Over 2.5: Mārupe 75%, Super Nova II 44%. League level: BTTS 63%, Over 2.5 69%.

xG, shots and style

Mārupe has higher xG: 1.54 vs 1.13. Mārupe: 9.8 shots per match, Super Nova II: 7.6.

Match halves

Mārupe: half-time lead 19%, second-half goals 1.25. Super Nova II: half-time lead 44%, second-half goals 0.75.

Goals by minute

Mārupe: 76-90+ (9 goals). Super Nova II: 16-30 (5 goals). This is historical distribution, not a predicted goal minute.

League context

1. Liga: 3.58 goals per match, BTTS 63%, Over 2.5 69%.

Head-to-head

Before this fixture, 1 previous H2H matches were available: 1-0-0. Average goals 1.00, BTTS 0%.

Before the match

1X2 odds

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(-)
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Pre-match profilewhat do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

MārupeSuper Nova II
1.63Goals scored / match1.44
MārupeSuper Nova II
1.56Goals conceded / match1.44
MārupeSuper Nova II
45%Average possession44%
MārupeSuper Nova II
4.31Shots on target / match3.5
MārupeSuper Nova II

Team statswho is more efficient?

Attack and defence comparison for both teams in the current season.

9.75Shots per match7.56
MārupeSuper Nova II
4.31Shots on target3.5
MārupeSuper Nova II
16.7%Shot conversion19%
MārupeSuper Nova II
45%Possession44%
MārupeSuper Nova II
1.54xG for1.13
MārupeSuper Nova II
1.25xG against1.69
MārupeSuper Nova II

Shooting quality

Mārupe: Counter-attackingSuper Nova II: Counter-attacking
MārupeSuper Nova II
Accuracy (shots on target)44%46%
Chance quality (xG per shot)0.160.15
Finishing (goals per shot on target)0.380.41

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five matches and season record, overall and split by home and away matches.

Mārupe is 20% better for: last-5 form.

1.2 pts / match - Mārupe · 1 pts / match - Super Nova II

Mārupe
WLWLL
Season result split
44% W6% R50% P
Season (W-D-L)
7-1-8
1.38 pts / match · goal difference +1
Last 5 (W-D-L)
2-0-3
1.20 pts / match
Record at home (W-D-L)
3-0-5
Last 5 at home
1-0-4
LLWLL
Last 5 matches - averages
Goals scored: 1.2Goals conceded: 2.2xG: 1.40Opponent xG: 1.58BTTS: 60%Over 2.5: 80%
Super Nova II
DLDLW
Season result split
38% W31% R31% P
Season (W-D-L)
6-5-5
1.44 pts / match · goal difference 0
Last 5 (W-D-L)
1-2-2
1.00 pts / match
Record away (W-D-L)
2-4-2
Last 5 away
1-2-2
LDLDW
Last 5 matches - averages
Goals scored: 1.0Goals conceded: 1.4xG: 0.78Opponent xG: 1.68BTTS: 60%Over 2.5: 40%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Mārupe is 13% better for: goals scored per match.

1.63 goals / match - Mārupe · 1.44 goals / match - Super Nova II

Super Nova II is 8% better for: goals conceded per match.

1.56 goals / match - Mārupe · 1.44 goals / match - Super Nova II

Mārupe scoring profile: very strong

Mārupe scores in 75% of matches (12 of 16 matches), while Super Nova II keeps a clean sheet in 25% (4 of 16 matches).

Super Nova II scoring profile: very strong

Super Nova II scores in 81% of matches (13 of 16 matches), while Mārupe keeps a clean sheet in 31% (5 of 16 matches).

26Goals scored (season)23
MārupeSuper Nova II
25Goals conceded (season)23
MārupeSuper Nova II
3.19Average goals in match2.88
MārupeSuper Nova II
6Goals scored (last 5)5
MārupeSuper Nova II
11Goals conceded (last 5)7
MārupeSuper Nova II

How often they score at least...

75%1 goal81%
MārupeSuper Nova II
50%2 goals44%
MārupeSuper Nova II
19%3 goals19%
MārupeSuper Nova II
19%4 goals0%
MārupeSuper Nova II

How often they concede at least...

69%1 goal75%
MārupeSuper Nova II
44%2 goals25%
MārupeSuper Nova II
25%3 goals19%
MārupeSuper Nova II
19%4 goals6%
MārupeSuper Nova II

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

63%
League average

Goal patterns

13%BTTS at half-time13%
MārupeSuper Nova II
6%BTTS in both halves0%
MārupeSuper Nova II
19%Scored in both halves25%
MārupeSuper Nova II

BTTS and goal count

50%Min. 3 goals and BTTS38%
MārupeSuper Nova II
25%Min. 3 goals without BTTS6%
MārupeSuper Nova II
60%BTTS - last 560%
MārupeSuper Nova II

Goal count (Over/Under)how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

63%Min. 1 goal before half-time69%
MārupeSuper Nova II
25%Min. 2 goals before half-time25%
MārupeSuper Nova II
6%Min. 3 goals before half-time19%
MārupeSuper Nova II

2nd half

94%Min. 1 goal after half-time81%
MārupeSuper Nova II
63%Min. 2 goals after half-time50%
MārupeSuper Nova II
56%Min. 3 goals after half-time13%
MārupeSuper Nova II

Match halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Super Nova II is 69% better for: first-half form (half-time points).

1 pts / match - Mārupe · 1.69 pts / match - Super Nova II

Mārupe - half-time state
19% leading44% draw38% trailing
Super Nova II - half-time state
44% leading38% draw19% trailing

Before half-time (1st half)

1Points per match (1st half)1.69
MārupeSuper Nova II
0.38Goals scored (1st half)0.69
MārupeSuper Nova II
0.56Goals conceded (1st half)0.63
MārupeSuper Nova II
0.94Average goals (1st half)1.31
MārupeSuper Nova II
56%Clean sheet before half-time75%
MārupeSuper Nova II
69%No goal before half-time44%
MārupeSuper Nova II

After half-time (2nd half)

1.25Points per match (2nd half)1.19
MārupeSuper Nova II
1.25Goals scored (2nd half)0.75
MārupeSuper Nova II
1Goals conceded (2nd half)0.81
MārupeSuper Nova II
2.25Average goals (2nd half)1.56
MārupeSuper Nova II
38%Clean sheet after half-time31%
MārupeSuper Nova II
38%No goal after half-time50%
MārupeSuper Nova II

Mārupe - second-half results

38% W13% R50% P
16
Half-time points
6
Half-time goals
-3
Goal difference (1st half)
20
Second-half points
+4
Goal difference (2nd half)
1.00
PPG before half-time
Lead holding232%

Leads at half-time in 19% of matches and wins 44%. Also wins matches without a half-time lead.

Defence after half-time+0.4

Concedes 0.4 more goals per match after half-time - defensive level drops in the second half.

Super Nova II - second-half results

25% W44% R31% P
27
Half-time points
11
Half-time goals
+1
Goal difference (1st half)
19
Second-half points
-1
Goal difference (2nd half)
1.69
PPG before half-time
Lead holding86%

Leads at half-time in 44% of matches and wins 38%. Usually protects the lead until full-time.

Defence after half-time+0.2

Concedes 0.2 more goals per match after half-time - defensive level drops in the second half.

Mārupe - last 5 matches by half
1st half2nd half
Points per match0.401.20
Goals scored / match0.21.0
Goals conceded / match0.81.4
Average goals in match1.02.4
1 goal60%100%
2 goals20%80%
3 goals20%60%
Clean sheet40%20%
No goal80%40%
Goal difference-3-2
Half-time: 0% leading - 40% draw - 60% trailing
2nd half: 40% won - 0% draw - 60% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 1
Super Nova II - last 5 matches by half
1st half2nd half
Points per match1.401.00
Goals scored / match0.60.4
Goals conceded / match0.60.8
Average goals in match1.21.2
1 goal80%80%
2 goals20%40%
3 goals20%0%
Clean sheet60%40%
No goal40%60%
Goal difference0-2
Half-time: 40% leading - 20% draw - 40% trailing
2nd half: 20% won - 40% draw - 40% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 3

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minutewhen do goals arrive?

Match phases in which both teams most often score and concede.

Mārupe
ScoredConceded
2
5
0-15
2
2
16-30
2
2
31-45
5
5
46-60
6
7
61-75
9
4
76-90

Most dangerous in minutes 76-90 (9 goals). Concedes most in 61-75 (7). Late-goal balance (76-90): +5 - wins late phases.

Super Nova II
ScoredConceded
3
3
0-15
5
3
16-30
3
4
31-45
5
3
46-60
3
1
61-75
4
9
76-90

Most dangerous in minutes 16-30 (5 goals). Concedes most in 76-90 (9). Late-goal balance (76-90): -5 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

3.04
Estimated goals
attack vs opponent defence
1.5 : 1.5
Estimated goal split
home : away
85%
Pace vs league
100% = league average
57%
Both teams scored (BTTS)
average from both teams' seasons
-67%
Derby effect
H2H goals vs typical matches
61%
BTTS estimate
from both teams' scoring frequency
5%
0:0 risk
about 1 in 20 matches
0-1
Most common goal range
attack vs defence on both sides

Mārupe

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.29
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.22
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-2.9 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.09
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
-0.31
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
82%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
98%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.18
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.9
Late goals
35% of this team's goals come in minutes 76-90. For comparison, 8% come in the first quarter-hour.
35%

Super Nova II

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.56
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.56
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-1.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.31
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.25
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
90%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
73%
Form trend
Compares points from the last 5 matches with the whole-season average.
-0.44
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.1
Late goals
17% of this team's goals come in minutes 76-90. For comparison, 13% come in the first quarter-hour.
17%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (1. Liga).

Teams vs league

MārupeLigaSuper Nova II
Average goals in match 3.193.58 2.88
Both teams scored 50%63% 63%
Min. 3 goals (Over 2.5) 75%69% 44%
Clean sheets 31%21% 25%
Goal before half-time 63%75% 69%
Goal after half-time 94%86% 81%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

3.58
Average goals per match
63%
Both teams scored
69%
Min. 3 goals (Over 2.5)
21%
Clean sheets
1.98
Home goals / match
1.60
Away goals / match
+24%
Home attack advantage
+19%
Home defence advantage
+8%
Total home advantage
Goals in 1st half (whole league)
75%
1 goal
38%
2 goals
20%
3 goals
5%
4 goals
Goals in 2nd half (whole league)
86%
1 goal
63%
2 goals
36%
3 goals
13%
4 goals

Head-to-head

Previous meeting: Mārupe 1 - 0 - 0 Super Nova II. Average goals 1.00, both teams scored in 0% matches.

FAQ

When do Mārupe and Super Nova II play?

Mārupe face Super Nova II on 15 August 2026 in 1. Liga. The exact kick-off time in your timezone is shown at the top of the match page.

What do the goal statistics show before Mārupe vs Super Nova II?

Mārupe score 1.63 goals per game on average and Super Nova II 1.44. The 1. Liga average is 3.58 goals, with Over 2.5 landing in 69% of games. Both teams score in 50% of Mārupe's matches and 63% of Super Nova II's.

What form are Mārupe and Super Nova II in?

Over the last 5 games Mārupe have a 2-0-3 record (1.20 points per game) and Super Nova II 1-2-2 (1.00 points per game).

Where can I find a betting tip and analysis for Mārupe vs Super Nova II?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.