Japan - J-League CupK's denki Stadium MitoData current as of 15 October 2026

Mito Hollyhock vs Tokyo: match statistics

Mito Hollyhock crest
Mito Hollyhock
1 : 0half-time 0:0
Tokyo crest
Tokyo

Mito Hollyhock vs Tokyo: form, goals and key statistics

Key match information

Mito Hollyhock played Tokyo in J-League Cup (Japan). The match was played on 14 October 2026. Venue: K's denki Stadium Mito. Final score: 1:0.

Current form

Mito Hollyhock: 1-1-0, 2.00 points/match. Tokyo: 1-0-0, 3.00 points/match.

Goal statistics

Mito Hollyhock scores 3.50 and concedes 0.00 goals per match. Tokyo scores 2.00 and concedes 0.00. League average: 2.85 goals.

BTTS / Over / Under

BTTS: Mito Hollyhock 0%, Tokyo 0%. Over 2.5: Mito Hollyhock 50%, Tokyo 0%. League level: BTTS 44%, Over 2.5 54%.

xG, shots and style

Tokyo has higher xG: 2.24 vs 1.65. Mito Hollyhock: 13.5 shots per match, Tokyo: 21.0.

Match halves

Mito Hollyhock: half-time lead 50%, second-half goals 1.00. Tokyo: half-time lead 100%, second-half goals 1.00.

Goals by minute

Mito Hollyhock: 0-15 (3 goals). Tokyo: 0-15 (1 goals). This is historical distribution, not a predicted goal minute.

League context

J-League Cup: 2.85 goals per match, BTTS 44%, Over 2.5 54%.

Head-to-head

No aligned head-to-head sample is available in the database.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Tokyo have won all 5 of their last matches, scoring 11 goals and conceding none, while Mito Hollyhock have recorded 1 win, 2 draws and 2 defeats over the same period. The hosts have scored 8 goals in those 5 matches, but conceded 4, so their defence compares unfavourably with their opponents’. In the only away match covered by the data, Tokyo attempted 21 shots, including 7 on target, and posted an xG of 2.24, indicating their ability to create good chances. However, caution is warranted: Tokyo’s away xG against was 1.75, and the available data on Mito’s home performances do not allow for a reliable comparison between the teams in these conditions. Even so, Tokyo’s run of 5 wins and an 11:0 goal difference in their recent matches point to an away win.

View the statistical overview
BTTS - will both teams score?

The strongest case for BTTS - No is Tokyo’s defensive record: the visitors have kept a clean sheet in their last 5 matches, with BTTS landing in 0% of those games. At the same time, they have averaged 2.2 goals per match from an xG of 1.8, making it more likely that they will find the net themselves. Mito have averaged 1.6 goals in their last 5 matches, but BTTS has landed in only 20% of those games. Some caution is warranted given that Tokyo’s opponents have created chances worth an average of 1.31 xG, but the 5-match run without conceding tips the balance towards at least one team failing to score.

View BTTS statistics
Over/Under - goals analysis

In their last 5 matches, Mito averaged 1.6 goals scored and 0.8 conceded, while Tokyo scored 2.2 goals and conceded none. Despite these figures, only 20% of each team’s last 5 matches ended with at least 3 goals, pointing against a high-scoring game. During this period, Tokyo created chances worth 1.80 xG per match, compared with Mito’s 1.06 xG, so I assign the visitors the larger share of the projected 2.45 goals. The league average is 2.83 goals, but Tokyo’s defensive record and the low rate of matches with at least 3 goals for either side make Under 3.5 goals the strongest pick.

View Over/Under statistics
HT/FT - half-time and full-time scenario

Tokyo have won all of their last five matches, scoring an average of 2.2 goals and conceding none; Mito Hollyhock have won just once during that period, scoring 1.6 and conceding 0.8 goals per match. The visitors held a lead at the break in 3 of their 5 matches, compared with just 1 of 5 for the hosts, which points to Tokyo leading at half-time. After the break, Tokyo scored an average of 1.4 goals and conceded none, giving them a strong basis for maintaining their advantage through to full-time. A half-time draw remains a notable alternative, as it occurred in 2 of Tokyo’s last 5 matches and 3 of Mito’s. Cup-specific data is limited, so the greatest weight should be placed on comparing the teams’ last five performances.

View first-half and second-half statistics

Half-by-half

0 : 0
1st half
1 : 0
2nd half

Match statistics

33Possession (%)67
Mito HollyhockTokyo
13Shots14
Mito HollyhockTokyo
5Shots on target1
Mito HollyhockTokyo
1.39xG1.52
Mito HollyhockTokyo
2Corners7
Mito HollyhockTokyo
30Dangerous attacks78
Mito HollyhockTokyo
12Fouls10
Mito HollyhockTokyo
1Cards2
Mito HollyhockTokyo

Pre-match profile— what do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

3.5Goals scored / match2
Mito HollyhockTokyo
0Goals conceded / match0
Mito HollyhockTokyo
50%Average possession47%
Mito HollyhockTokyo
4.5Shots on target / match7
Mito HollyhockTokyo

Team stats— who is more efficient?

Attack and defence comparison for both teams in the current season.

13.5Shots per match21
Mito HollyhockTokyo
4.5Shots on target7
Mito HollyhockTokyo
25.9%Shot conversion9.5%
Mito HollyhockTokyo
50%Possession47%
Mito HollyhockTokyo
1.65xG for2.24
Mito HollyhockTokyo
1.25xG against1.75
Mito HollyhockTokyo

Shooting quality

Mito Hollyhock: Efficient finishingTokyo: Attacking
Mito HollyhockTokyo
Accuracy (shots on target)33%33%
Chance quality (xG per shot)0.120.11
Finishing (goals per shot on target)0.780.29

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five matches and season record, overall and split by home and away matches.

Tokyo is 50% better for: last-5 form.

2 pts / match - Mito Hollyhock · 3 pts / match - Tokyo

Mito Hollyhock
DW
Unbeaten in the last 5 matches
Season result split
50% W50% D0% L
Season (W-D-L)
1-1-0
2.00 pts / match · goal difference +7
Last 5 (W-D-L)
1-1-0
2.00 pts / match
Record at home (W-D-L)
0-0-0
Last 5 at home
0-0-0
Last 5 matches - averages
Goals scored: 3.5Goals conceded: 0.0xG: 1.65Opponent xG: 1.25BTTS: 0%Over 2.5: 50%
Tokyo
W
5 wins in a row
Season result split
100% W0% D0% L
Season (W-D-L)
1-0-0
3.00 pts / match · goal difference +2
Last 5 (W-D-L)
1-0-0
3.00 pts / match
Record away (W-D-L)
1-0-0
Last 5 away
1-0-0
W
Last 5 matches - averages
Goals scored: 2.0Goals conceded: 0.0xG: 2.24Opponent xG: 1.75BTTS: 0%Over 2.5: 0%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Mito Hollyhock is 75% better for: goals scored per match.

3.5 goals / match - Mito Hollyhock · 2 goals / match - Tokyo

Mito Hollyhock scoring profile: more difficult

Mito Hollyhock scores in 50% of matches (1 of 2 matches), while Tokyo keeps a clean sheet in 100% (1 of 1 matches).

Tokyo scoring profile: mixed

Tokyo scores in 100% of matches (1 of 1 matches), while Mito Hollyhock keeps a clean sheet in 100% (2 of 2 matches).

7Goals scored (season)2
Mito HollyhockTokyo
0Goals conceded (season)0
Mito HollyhockTokyo
3.5Average goals in match2
Mito HollyhockTokyo
7Goals scored (last 5)2
Mito HollyhockTokyo
0Goals conceded (last 5)0
Mito HollyhockTokyo

How often they score at least...

50%1 goal100%
Mito HollyhockTokyo
50%2 goals100%
Mito HollyhockTokyo
50%3 goals0%
Mito HollyhockTokyo
50%4 goals0%
Mito HollyhockTokyo

How often they concede at least...

0%1 goal0%
Mito HollyhockTokyo
0%2 goals0%
Mito HollyhockTokyo
0%3 goals0%
Mito HollyhockTokyo
0%4 goals0%
Mito HollyhockTokyo

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)— how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

0%BTTS at half-time0%
Mito HollyhockTokyo
0%BTTS in both halves0%
Mito HollyhockTokyo
50%Scored in both halves100%
Mito HollyhockTokyo

BTTS and goal count

0%Min. 3 goals and BTTS0%
Mito HollyhockTokyo
50%Min. 3 goals without BTTS0%
Mito HollyhockTokyo
0%BTTS - last 50%
Mito HollyhockTokyo

Goal count (Over/Under)— how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

50%Min. 1 goal before half-time100%
Mito HollyhockTokyo
50%Min. 2 goals before half-time0%
Mito HollyhockTokyo
50%Min. 3 goals before half-time0%
Mito HollyhockTokyo

2nd half

50%Min. 1 goal after half-time100%
Mito HollyhockTokyo
50%Min. 2 goals after half-time0%
Mito HollyhockTokyo
0%Min. 3 goals after half-time0%
Mito HollyhockTokyo

Match halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Tokyo is 50% better for: first-half form (half-time points).

2 pts / match - Mito Hollyhock · 3 pts / match - Tokyo

Mito Hollyhock - half-time state
50% leading50% draw0% trailing
Tokyo - half-time state
100% leading0% draw0% trailing

Before half-time (1st half)

2Points per match (1st half)3
Mito HollyhockTokyo
2.5Goals scored (1st half)1
Mito HollyhockTokyo
0Goals conceded (1st half)0
Mito HollyhockTokyo
2.5Average goals (1st half)1
Mito HollyhockTokyo
100%Clean sheet before half-time100%
Mito HollyhockTokyo
50%No goal before half-time0%
Mito HollyhockTokyo

After half-time (2nd half)

2Points per match (2nd half)3
Mito HollyhockTokyo
1Goals scored (2nd half)1
Mito HollyhockTokyo
0Goals conceded (2nd half)0
Mito HollyhockTokyo
1Average goals (2nd half)1
Mito HollyhockTokyo
100%Clean sheet after half-time100%
Mito HollyhockTokyo
50%No goal after half-time0%
Mito HollyhockTokyo

Mito Hollyhock - second-half results

50% W50% D0% L
4
Half-time points
5
Half-time goals
+5
Goal difference (1st half)
4
Second-half points
+2
Goal difference (2nd half)
2.00
PPG before half-time
Lead holding100%

Leads at half-time in 50% of matches and wins 50%. Also wins matches without a half-time lead.

Defence after half-time0.0

Defence stays stable across the full match.

Tokyo - second-half results

100% W0% D0% L
3
Half-time points
1
Half-time goals
+1
Goal difference (1st half)
3
Second-half points
+1
Goal difference (2nd half)
3.00
PPG before half-time
Lead holding100%

Leads at half-time in 100% of matches and wins 100%. Also wins matches without a half-time lead.

Defence after half-time0.0

Defence stays stable across the full match.

Mito Hollyhock - last 5 matches by half
1st half2nd half
Points per match2.002.00
Goals scored / match2.51.0
Goals conceded / match0.00.0
Average goals in match2.51.0
1 goal50%50%
2 goals50%50%
3 goals50%0%
Clean sheet100%100%
No goal50%50%
Goal difference+5+2
Half-time: 50% leading - 50% draw - 0% trailing
2nd half: 50% won - 50% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 5
Tokyo - last 5 matches by half
1st half2nd half
Points per match3.003.00
Goals scored / match1.01.0
Goals conceded / match0.00.0
Average goals in match1.01.0
1 goal100%100%
2 goals0%0%
3 goals0%0%
Clean sheet100%100%
No goal0%0%
Goal difference+1+1
Half-time: 100% leading - 0% draw - 0% trailing
2nd half: 100% won - 0% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 1

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minute— when do goals arrive?

Match phases in which both teams most often score and concede.

Mito Hollyhock
ScoredConceded
3
0
0-15
0
0
16-30
2
0
31-45
0
0
46-60
1
0
61-75
1
0
76-90

Most dangerous in minutes 0-15 (3 goals). Late-goal balance (76-90): +1 - wins late phases.

Tokyo
ScoredConceded
1
0
0-15
0
0
16-30
0
0
31-45
1
0
46-60
0
0
61-75
0
0
76-90

Most dangerous in minutes 0-15 (1 goal). Late-goal balance (76-90): 0.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

2.75
Estimated goals
attack vs opponent defence
1.8 : 1.0
Estimated goal split
home : away
96%
Pace vs league
100% = league average
0%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
50%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
0-1
Most common goal range
attack vs defence on both sides

Mito Hollyhock

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.40
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+3.10
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-2.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+1.85
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+1.25
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
312%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
0%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
-1.5
Late goals
14% of this team's goals come in minutes 76-90. For comparison, 43% come in the first quarter-hour.
14%

Tokyo

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.49
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+1.51
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
0.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.24
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+1.75
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
116%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
0%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 50% come in the first quarter-hour.
0%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (J-League Cup).

Teams vs league

Mito HollyhockLigaTokyo
Average goals in match▲ 3.502.85▼ 2.00
Both teams scored▼ 0%44%▼ 0%
Min. 3 goals (Over 2.5)▼ 50%54%▼ 0%
Clean sheets▲ 100%32%▲ 100%
Goal before half-time▼ 50%71%▲ 100%
Goal after half-time▼ 50%80%▲ 100%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.85
Average goals per match
44%
Both teams scored
54%
Min. 3 goals (Over 2.5)
32%
Clean sheets
1.12
Home goals / match
1.73
Away goals / match
+-35%
Home attack advantage
+-54%
Home defence advantage
+-32%
Total home advantage
Goals in 1st half (whole league)
71%
1 goal
32%
2 goals
12%
3 goals
2%
4 goals
Goals in 2nd half (whole league)
80%
1 goal
49%
2 goals
15%
3 goals
10%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. TokyoYellow cardTakahiro Koh
  2. Mito HollyhockSubstitutionOn: Rei IeizumiOff: Yasuki Kimoto
  3. TokyoYellow cardKyota Tokiwa
  4. Mito HollyhockSubstitutionOn: Kishin GokitaOff: Patryck Magalhães Ferreira
  5. Mito HollyhockSubstitutionOn: Motoki NishiharaOff: Mizuki Arai
  6. TokyoSubstitutionOn: Kota TawaratsumidaOff: Kein Sato
  7. Mito HollyhockYellow cardKishin Gokita

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

FAQ

What was the result of Mito Hollyhock vs Tokyo?

The J-League Cup match finished Mito Hollyhock 1:0 Tokyo. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Mito Hollyhock vs Tokyo?

Mito Hollyhock score 3.50 goals per game on average and Tokyo 2.00. The J-League Cup average is 2.85 goals, with Over 2.5 landing in 54% of games. Both teams score in 0% of Mito Hollyhock's matches and 0% of Tokyo's.

What form are Mito Hollyhock and Tokyo in?

Over the last 5 games Mito Hollyhock have a 1-1-0 record (2.00 points per game) and Tokyo 1-0-0 (3.00 points per game).

Where can I find a betting tip and analysis for Mito Hollyhock vs Tokyo?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.