Finland - YkkösliigaMikkelin UrheilupuistoData current as of 06 September 2026

MP vs Klubi-04: match statistics

MP crest
MP
2 : 2half-time 0:1
Klubi-04 crest
Klubi-04

MP vs Klubi-04: form, goals and key statistics

Key match information

MP played Klubi-04 in Ykkösliiga (Finland). The match was played on 14 June 2026. Venue: Mikkelin Urheilupuisto. Final score: 2:2.

Current form

MP: 2-0-3, 1.20 points/match. Klubi-04: 0-3-2, 0.60 points/match.

Goal statistics

MP scores 0.70 and concedes 1.00 goals per match. Klubi-04 scores 0.60 and concedes 1.20. League average: 2.26 goals.

BTTS / Over / Under

BTTS: MP 20%, Klubi-04 60%. Over 2.5: MP 20%, Klubi-04 20%. League level: BTTS 38%, Over 2.5 40%.

xG, shots and style

MP has higher xG: 1.26 vs 1.07. MP: 10.1 shots per match, Klubi-04: 8.2.

Match halves

MP: half-time lead 40%, second-half goals 0.30. Klubi-04: half-time lead 0%, second-half goals 0.60.

Goals by minute

MP: 31-45+ (2 goals). Klubi-04: 46-60 (2 goals). This is historical distribution, not a predicted goal minute.

League context

Ykkösliiga: 2.26 goals per match, BTTS 38%, Over 2.5 40%.

Head-to-head

Before this fixture, 1 previous H2H matches were available: 1-0-0. Average goals 1.00, BTTS 0%.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

I predict a home win for MP. MP averages 10.25 shots per home match with 3 on target and an average xG of 1.21, translating to 0.75 goals scored at home; Klubi-04 on the road averages only 6.8 shots, has xG 0.92 and scores 0.8 goals on average. MP concede 1.0 goal at home and have kept 50% clean sheets, whereas Klubi-04 concede 1.2 goals away and have no clean sheets on the road (0%), giving the hosts a defensive edge. Admittedly Klubi-04 have a higher shot conversion (12% versus MP’s 7%), but the visitors have not won any of their last 5 matches (0 wins, 3 draws, 2 losses) and have only 0.6 points from the last 5, while MP have earned 1.2 points and won 2 of their last 5. Considering MP’s higher xG and shot volume and superior home clean sheet and defensive stats, I rate MP as more likely to win.

View the statistical overview
BTTS - will both teams score?

The 'both teams to score' scenario appears more likely because Klubi-04 has a seasonal BTTS of 80% and 60% in the last 5 matches, while MP has 40% seasonally and 40% in the last 5. Both teams concede an average of 1.2 goals this season (MP 1.2, Klubi-04 1.2), and in the last 5 matches MP concedes 1.4 goals, Klubi-04 1.0, which increases the likelihood of goals from both sides. MP generates 1.21 xG per match, and Klubi-04 allows opponents 1.59 xG, suggesting MP should create chances against Klubi-04’s defense. Klubi-04 has 0.92 xG, averages 3.0 shots on target and 12% conversion versus MP’s 2.4 SoT and 4% conversion, so Klubi-04 also has realistic scoring chances. Considering Klubi-04’s 80% BTTS, the absence of clean sheets this season for both teams (0% seasonal clean sheets) and the fact both teams on average concede above 1.0 goals across multiple datasets, I assess BTTS probability at 70% vs 30% and pick 'BTTS - Yes'.

View BTTS statistics
Over/Under - goals analysis

Based on xG: MP has xG_for 1.21 and Klubi-04 xG_against 1.59, yielding an expected 1.40 goals for the home side; similarly, the visitors’ xG_for 0.92 vs the home xG_against 1.21 gives 1.07 for the away side, totaling 2.47 expected goals. Actual averages are lower: MP scores 0.4 goals per match, Klubi-04 0.8, but in the last 5 matches MP has averaged 1.0 and the visitors 0.6; recent average xG is around 1.13 for both. From the total xG=2.47 I estimate probability of over 1.5 goals at about 71%, over 2.5 at about 45% and over 3.5 at about 24%, therefore the strongest signal is Over 1.5. Additionally Klubi-04 records BTTS in 80% of matches, and both teams have seasonOver05 100%, which increases the chance of at least two goals. I conclude the best market to play is Over 1.5 (over), while Over 2.5 and 3.5 are less justified given the season 20% Over 2.5 for both and 0% Over 3.5.

View Over/Under statistics
HT/FT - half-time and full-time scenario

I back a Half-Time draw and an away win (X/2). The data show both teams frequently level at the break: drawingAtHT_home 40% and drawingAtHT_away 80%, indicating a high probability of a draw at half-time (around 60%). After the break Klubi-04 has a clear advantage in generating goals: second-half goals average 1.8 versus 0.8 for MP (AVG_2hg_away 1.8 vs AVG_2hg_home 0.8) and 80% of the visitors’ matches feature at least one goal after half-time. Additionally, Klubi-04 is more effective in attack (3.0 shots on target and a 12% conversion rate versus 2.4 and 4% for MP) and has a better season points return 0.6 vs 0.2, so the most likely scenario is a Half-Time draw followed by an away turnaround (X/2).

View first-half and second-half statistics

Half-by-half

0 : 1
1st half
2 : 1
2nd half

Match statistics

50Possession (%)50
MPKlubi-04
11Shots16
MPKlubi-04
3Shots on target8
MPKlubi-04
1.32xG2.1
MPKlubi-04
2Corners4
MPKlubi-04
58Dangerous attacks74
MPKlubi-04
11Fouls6
MPKlubi-04
2Cards5
MPKlubi-04

Pre-match profilewhat do the season numbers say?

This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.

0.7Goals scored / match0.6
MPKlubi-04
1Goals conceded / match1.2
MPKlubi-04
50%Average possession54%
MPKlubi-04
3.9Shots on target / match2.7
MPKlubi-04

Team statswho is more efficient?

Attack and defence comparison for both teams in the current season.

10.1Shots per match8.2
MPKlubi-04
3.9Shots on target2.7
MPKlubi-04
6.9%Shot conversion7.3%
MPKlubi-04
50%Possession54%
MPKlubi-04
1.26xG for1.07
MPKlubi-04
1.32xG against1.4
MPKlubi-04

Shooting quality

MP: BalancedKlubi-04: Balanced
MPKlubi-04
Accuracy (shots on target)39%33%
Chance quality (xG per shot)0.120.13
Finishing (goals per shot on target)0.180.22

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five matches and season record, overall and split by home and away matches.

MP is 100% better for: last-5 form.

1.2 pts / match - MP · 0.6 pts / match - Klubi-04

MP
LLWWL
Season result split
40% W0% R60% P
Season (W-D-L)
4-0-6
1.20 pts / match · goal difference -3
Last 5 (W-D-L)
2-0-3
1.20 pts / match
Record at home (W-D-L)
2-0-2
Last 5 at home
2-0-2
LWLW
Last 5 matches - averages
Goals scored: 1.0Goals conceded: 1.4xG: 1.27Opponent xG: 1.46BTTS: 40%Over 2.5: 40%
Klubi-04
DDLLD
No win in the last 5 matches
Season result split
0% W40% R60% P
Season (W-D-L)
0-4-6
0.40 pts / match · goal difference -6
Last 5 (W-D-L)
0-3-2
0.60 pts / match
Record away (W-D-L)
0-3-2
Last 5 away
0-3-2
LLDDD
Last 5 matches - averages
Goals scored: 0.6Goals conceded: 1.0xG: 1.14Opponent xG: 1.63BTTS: 60%Over 2.5: 0%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

MP is 17% better for: goals scored per match.

0.7 goals / match - MP · 0.6 goals / match - Klubi-04

MP is 20% better for: goals conceded per match.

1 goals / match - MP · 1.2 goals / match - Klubi-04

MP scoring profile: very strong

MP scores in 60% of matches (6 of 10 matches), while Klubi-04 keeps a clean sheet in 0% (0 of 10 matches).

Klubi-04 scoring profile: mixed

Klubi-04 scores in 60% of matches (6 of 10 matches), while MP keeps a clean sheet in 40% (4 of 10 matches).

7Goals scored (season)6
MPKlubi-04
10Goals conceded (season)12
MPKlubi-04
1.7Average goals in match1.8
MPKlubi-04
5Goals scored (last 5)3
MPKlubi-04
7Goals conceded (last 5)5
MPKlubi-04

How often they score at least...

60%1 goal60%
MPKlubi-04
10%2 goals0%
MPKlubi-04
0%3 goals0%
MPKlubi-04
0%4 goals0%
MPKlubi-04

How often they concede at least...

60%1 goal100%
MPKlubi-04
20%2 goals20%
MPKlubi-04
20%3 goals0%
MPKlubi-04
0%4 goals0%
MPKlubi-04

* Statistics include both teams' home and away matches in the current season.

Both teams scored (BTTS)how often do both teams score?

How often both teams' matches have goals on both sides, compared with the league average.

Goal patterns

0%BTTS at half-time0%
MPKlubi-04
0%BTTS in both halves0%
MPKlubi-04
0%Scored in both halves0%
MPKlubi-04

BTTS and goal count

20%Min. 3 goals and BTTS20%
MPKlubi-04
0%Min. 3 goals without BTTS0%
MPKlubi-04
40%BTTS - last 560%
MPKlubi-04

Goal count (Over/Under)how often do these matches cross the goal lines?

How often matches involving these teams clear goal thresholds, in the full match and in each half.

1st half

60%Min. 1 goal before half-time40%
MPKlubi-04
0%Min. 2 goals before half-time10%
MPKlubi-04
0%Min. 3 goals before half-time0%
MPKlubi-04

2nd half

50%Min. 1 goal after half-time70%
MPKlubi-04
30%Min. 2 goals after half-time50%
MPKlubi-04
20%Min. 3 goals after half-time10%
MPKlubi-04

Match halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

MP is 167% better for: first-half form (half-time points).

1.6 pts / match - MP · 0.6 pts / match - Klubi-04

MP - half-time state
40% leading40% draw20% trailing
Klubi-04 - half-time state
0% leading60% draw40% trailing

Before half-time (1st half)

1.6Points per match (1st half)0.6
MPKlubi-04
0.4Goals scored (1st half)0
MPKlubi-04
0.2Goals conceded (1st half)0.5
MPKlubi-04
0.6Average goals (1st half)0.5
MPKlubi-04
80%Clean sheet before half-time60%
MPKlubi-04
60%No goal before half-time100%
MPKlubi-04

After half-time (2nd half)

0.8Points per match (2nd half)1
MPKlubi-04
0.3Goals scored (2nd half)0.6
MPKlubi-04
0.8Goals conceded (2nd half)0.7
MPKlubi-04
1.1Average goals (2nd half)1.3
MPKlubi-04
60%Clean sheet after half-time40%
MPKlubi-04
80%No goal after half-time40%
MPKlubi-04

MP - second-half results

10% W50% R40% P
16
Half-time points
4
Half-time goals
+2
Goal difference (1st half)
8
Second-half points
-5
Goal difference (2nd half)
1.60
PPG before half-time
Lead holding100%

Leads at half-time in 40% of matches and wins 40%. Also wins matches without a half-time lead.

Defence after half-time+0.6

Concedes 0.6 more goals per match after half-time - defensive level drops in the second half.

Klubi-04 - second-half results

10% W70% R20% P
6
Half-time points
0
Half-time goals
-5
Goal difference (1st half)
10
Second-half points
-1
Goal difference (2nd half)
0.60
PPG before half-time
Defence after half-time+0.2

Concedes 0.2 more goals per match after half-time - defensive level drops in the second half.

MP - last 5 matches by half
1st half2nd half
Points per match1.800.80
Goals scored / match0.40.6
Goals conceded / match0.01.4
Average goals in match0.42.0
1 goal40%80%
2 goals0%60%
3 goals0%40%
Clean sheet100%40%
No goal60%60%
Goal difference+2-4
Half-time: 40% leading - 60% draw - 0% trailing
2nd half: 20% won - 20% draw - 60% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 2
Klubi-04 - last 5 matches by half
1st half2nd half
Points per match0.800.80
Goals scored / match0.00.6
Goals conceded / match0.20.8
Average goals in match0.21.4
1 goal20%80%
2 goals0%60%
3 goals0%0%
Clean sheet80%20%
No goal100%40%
Goal difference-1-1
Half-time: 0% leading - 80% draw - 20% trailing
2nd half: 0% won - 80% draw - 20% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0

* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.

Goals by minutewhen do goals arrive?

Match phases in which both teams most often score and concede.

MP
ScoredConceded
1
1
0-15
1
1
16-30
2
0
31-45
0
4
46-60
1
1
61-75
2
3
76-90

Most dangerous in minutes 31-45 (2 goals). Concedes most in 46-60 (4). Late-goal balance (76-90): -1 - late phases are a weakness.

Klubi-04
ScoredConceded
0
2
0-15
0
2
16-30
0
1
31-45
2
2
46-60
2
1
61-75
2
4
76-90

Most dangerous in minutes 46-60 (2 goals). Concedes most in 76-90 (4). Late-goal balance (76-90): -2 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends based on completed matches from the current season.

Match profile

1.75
Estimated goals
attack vs opponent defence
0.9 : 0.8
Estimated goal split
home : away
77%
Pace vs league
100% = league average
40%
Both teams scored (BTTS)
average from both teams' seasons
-43%
Derby effect
H2H goals vs typical matches
36%
BTTS estimate
from both teams' scoring frequency
16%
0:0 risk
about 1 in 6 matches
0-1
Most common goal range
attack vs defence on both sides

MP

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.06
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.24
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+2.1 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.56
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.32
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
56%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
98%
Form trend
Compares points from the last 5 matches with the whole-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.1
Late goals
29% of this team's goals come in minutes 76-90. For comparison, 14% come in the first quarter-hour.
29%

Klubi-04

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.33
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.27
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-2.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.47
Defensive efficiency
Does the defence or goalkeeper save the team? Positive means it concedes less than the chances allowed suggest.
+0.20
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
59%
Defence vs league
How much the team concedes compared with the league average. 80% means 20% fewer goals conceded.
96%
Form trend
Compares points from the last 5 matches with the whole-season average.
+0.20
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.6
Late goals
33% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
33%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Ykkösliiga).

Teams vs league

MPLigaKlubi-04
Average goals in match 1.702.26 1.80
Both teams scored 20%38% 60%
Min. 3 goals (Over 2.5) 20%40% 20%
Clean sheets 40%36% 0%
Goal before half-time 60%58% 40%
Goal after half-time 50%66% 70%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.26
Average goals per match
38%
Both teams scored
40%
Min. 3 goals (Over 2.5)
36%
Clean sheets
1.25
Home goals / match
1.02
Away goals / match
+23%
Home attack advantage
+18%
Home defence advantage
+7%
Total home advantage
Goals in 1st half (whole league)
58%
1 goal
23%
2 goals
9%
3 goals
0%
4 goals
Goals in 2nd half (whole league)
66%
1 goal
40%
2 goals
21%
3 goals
9%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Klubi-04GoalAhti Haikala
  2. Klubi-04Yellow cardIlmo Toivonen
  3. MPYellow cardRohun Kawale
  4. MPSubstitutionOn: Milot KastratiOff: Rohun Kawale
  5. Klubi-04Yellow cardLeevi Palmula
  6. Klubi-04Yellow cardIivo Nybäck
  7. Klubi-04GoalAhti Haikala
  8. MPSubstitutionOn: Veikko KarttunenOff: Serge Atakayi
  9. Klubi-04SubstitutionOn: Ruben BarrettOff: Ilmo Toivonen
  10. Klubi-04Yellow cardJere Kari
  11. Klubi-04Yellow cardNicklas Kroupkin
  12. MPYellow cardAaron Traore

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Head-to-head

Previous meeting: MP 1 - 0 - 0 Klubi-04. Average goals 1.00, both teams scored in 0% matches.

FAQ

What was the result of MP vs Klubi-04?

The Ykkösliiga match finished MP 2:2 Klubi-04. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before MP vs Klubi-04?

MP score 0.70 goals per game on average and Klubi-04 0.60. The Ykkösliiga average is 2.26 goals, with Over 2.5 landing in 40% of games. Both teams score in 20% of MP's matches and 60% of Klubi-04's.

What form are MP and Klubi-04 in?

Over the last 5 games MP have a 2-0-3 record (1.20 points per game) and Klubi-04 0-3-2 (0.60 points per game).

Where can I find a betting tip and analysis for MP vs Klubi-04?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.